SXSW 2016 - Workshop Internet of Touch - Iskander Smit

  • Published on

  • View

  • Download

Embed Size (px)


<ul><li><p>Adaptive Interactions in the Internet of TouchSXSW 2016; March 14, 2016</p><p>Photography by Local Androids</p></li><li><p>We are: </p><p>Iskander Smit - @iskandr Rene Samsen - @renesamsen </p><p>Won van Kalsbeek - @wonvankalsbeek</p></li><li><p>Program of this workshop</p><p>.50 Haptics in practice, experience and explore </p><p>.70 Design for adaptive interactions</p><p>.05 Research &amp; context</p><p>.90 Reflections</p><p>.00 Introduction</p></li><li><p></p><p></p></li><li><p>AMS</p></li><li><p>Salons: every 1st Friday, starting April 1, next conference December 2, 2016</p></li><li><p>TASST</p><p>Research &amp; valorisation with Amsterdam University of Applied SciencesSleeve that creates an Internet of TouchPhotography by Local Androids, Model Leonie Baauw</p></li><li><p>Internal product: rules and behavior</p></li><li><p>Multi-vibrationsMinor Intelligent Environments 2015</p></li><li><p>making IoT work</p><p>connectable .io</p></li><li><p>Research</p><p>Gijs Huisman Human Media Interaction group at the University of TwentePhD work focuses on mediated Social Touch Technology </p><p>Adun Darriba FrederiksDigital Life group at Amsterdam University of Applied Sciences Fashion and technology: smart garments </p></li><li><p>Mediated social touch</p></li><li><p>Touch and development</p></li><li><p>Touch, care and wellbeing</p></li><li><p>Midas touch effect</p></li><li><p>How does touch work exactly?</p><p>?</p></li><li><p>Haptic perception</p><p>Cutaneous system</p><p>Kinesthetic sytem</p></li><li><p>Cutaneous system</p><p>Thermoreceptors</p><p>Nociceptors</p><p>Mechanoreceptors</p><p>=</p><p>+</p><p>+</p></li><li><p>Mechanoreceptors</p><p>Merkel SA1 </p><p>Meisner FA1 Ruffini </p><p>SA2Pacini FA2</p><p>Location Movement Vibration Skin stretch</p></li><li><p>CT afferents</p><p>Mechanoreceptors</p><p>Slow stroking motion</p></li><li><p>Lken et al. (2009)</p></li><li><p>Communicating emotions through touch</p></li><li><p>Sympathy</p></li><li><p>Anger </p><p>Sympathy </p><p>Disgust </p><p>Love</p></li><li><p>Sympathy it was!</p></li><li><p>Anger</p></li><li><p>Anger </p><p>Sympathy </p><p>Disgust </p><p>Love</p></li><li><p>Anger it was!</p></li><li><p>Anger 59* Hitting, squeezing, Fear 51* Trembling, squeezing, Happiness 38 Swinging, </p><p>shaking, liftingSadness 35 Stroking, squeezing, Disgust 83* Pushing, lifting, </p><p>tappingSurprise 24 Squeezing, lifting, shakingEmbarrassment 18 Shaking, </p><p>tapping, Envy 21 Pulling, lifting, strokingPride 25 Shaking, lifting, </p><p>squeezingLove 62* Stroking, finger interlock, Gratitude 66* Shaking, lifting, </p><p>squeezingSympathy 57* Patting, stroking, </p><p>Hertenstein et al. (2006)</p></li><li><p>Touch is vital to us </p><p>Touch is a complex sense </p><p>Touch has rich effects</p></li><li><p>Apples </p><p>Digital </p><p>Touch</p></li><li><p>My learnings</p><p>The wrist is a efficient place for receiving haptic signals. Vibro-haptic stimuli are very effective. Context is important for understanding thouch. </p><p>1.5 inch is the resolution distance for incremental feel.</p></li><li><p>A watch. A wristband. A glass. A hat. A shirt. A belt. A ring. A glove. A sock. A sleeve. A wearable.</p></li><li><p>Navigate with Belty</p><p>Added functions</p></li><li><p>Making distance bearable</p><p>Parihug, as found at SXCreate</p></li><li><p>Added functions</p><p>Lechal insoles that helps to navigate and track</p></li><li><p>Experience &amp; explore</p><p>type 3</p><p>type 4</p><p>type 2</p><p>type 1</p></li><li><p>Haptic gear</p><p>Pavlok pain band (1)Bluetooth steered engines + research app (2)Experience sweatband (10)</p><p>Myo band (1)</p></li><li><p>Design the haptic notifications for a journey of a service/task</p></li><li><p>Lyft shared drive</p><p>Social car sharingPlan a route and someone doing a similar ride finds youAll mobile use</p></li><li><p>Think on possible haptic moments Choose one or two moments How will these moments feel </p><p>Sketch them on the paper. </p><p>And it is all about the discussion.</p></li><li><p>Design for adaptive </p><p>interactions</p><p>Image:</p></li><li><p>The things are the mediators, the conversational piece for your </p><p>service to build stories &amp; relations.</p></li><li><p>Haptics are part of a dialog, part of adaptive services that function in a </p><p>rule based system.</p></li><li><p>The touchpoints of haptics are the notifications of a service to </p><p>mediate dialogs.</p></li><li><p>co-design adaptive </p><p>in the moment playful </p><p>beyond the screen</p></li><li><p>Uber in Messenger</p><p>Conversational UI</p></li><li><p>Uber via Amazon EchoThe Verge:</p><p></p></li><li><p>Emotional conversations</p><p>Jibo at SXCreate</p></li><li><p>Conversational haptic coach</p><p>Research Beyond Glass; Digital Life Lab &amp;</p></li><li><p>Reflections</p></li><li><p>Thanks!</p><p>@iskandr</p><p>March 14, 2016</p><p>@renesamsen@wonvankalsbeek</p></li></ul>