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40K character generator plus character s
It currently supports material from the Dark Heresy (Core Rulebook, Inquisito
Tips: Always use the blank sheet to start a new character, not a previously uI tend to save a blank character sheet (.rtc file) and load that in during testin
Instructions
The light blue cells indicate areas to enter data. Some of these will become a
Sample Data Entry Cell
Next switch to the Equipment sheet to enter details about your armour and
To spend XP go to the "Skills" and "Talents" sheets.On the Skills sheet you can tick the available skill advances (shown with a bl
Some skills will already be ticked and have zero XP cost if they were acquire
On the Talents sheet you can see the talents for which you qualify. Tick the a
If the Talent has an associated option the drop down menu to the right of the
The Advancement sheet is for levelling up, select the next rank when you rea
You can also increase your statistics on this sheet, enter elite advances not a
To get around this problem, put the difference in the XP cost into the "other"
If you are playing an imperial Psyker or Adept, the "Power" sheet is used to s
All this data is consolidated on a choice of printable character sheets. The ma
The modern style sheet is designed for lower levels characters and contains
The Talent Summary sheet can also be printed. It contains a summary of the
Characters can be saved and loaded from the Character Generation sheet. T
This will allow you to continue to develop your characters in future releases o
You can also adjust the behaviour of the workbook by adjusting the options o
If you find errors in the spreadsheet or have enhancement requests, feel free
The 40K setting and RPG design are Black Industries, Fantasy Flight Game
The programming and design of the sheet remain Daryl Tose 2010 (drt@bl
This spreadsheet can be used to generate a new Rogue Trader, DarkHere
OpenOffice users should do a recalculate hard (Ctrl+Shift+F9) after opening
First fill in your basic character details on the "Character Generation" sheet.
Note: When reaching a new rank you may find some previously chosen skills
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eet
rs Handbook, Radicals Handbook, Ascension), Rogue Trader (Core Rulebook, In
ed one as some formulas are overridden when tick boxes are used.to ensure the workbook is correctly reset.
ailable or unavailable depending on other options chosen.
eapons.
ue background). If the text is greyed out then you have not met the prerequisit
as part of your origin path or career. XP values can be adjusted if taken as an
ppropriate box, if it is highlighted in blue, to purchase the talent. You can adjus
option will highlight in blue and you should select the appropriate option from
ch a level boundary.
ailable elsewhere and adjust values such as insanity, corruption and fate that
cell in the XP spent summary. i.e. If the XP went down by 200, add 200 into the
lect your psychic powers dependant on your Psy rating and talents or to buy A
in Imperial style Character Sheet will cope with high level character having lot
description of the talents and traits.
talents descriptions, influence talents and the combat rules, useful for new pla
e save process creates a small .rtc file that can be loaded at a later time. To d
f this spreadsheet without the need to re-enter all the details.
n the character generation sheet, i.e. whether an expansion book is allowed. N
to contact me via email.
and Games Workshop and are used with thanks by a fan.
ackmoor.org.uk)
y or Deathwatch characterand to advance an existing one when you gain e
he workbook to ensure all dropdown menus are calculated correctly. Note - Ma
ou can change the Orange Title from Rogue Trader to Dark Heresy or Deathwa
become available at a lower cost (particularly in Deathwatch) and the sheet au
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to the Storm) and Deatchwatch (Core Rulebook)
es.
lite advance with a different XP cost.
t the xp cost if taken as an elite advance.
hat menu.
change during game play.
"other" cell.
scended powers.
of space for talents and mastered skills.
ers.
this you must enable macros, however in OpenOffice or new versions of Office
te these options are not saved with the character.
perience.
cros for the Ammo sheet have not been ported but load/save and sheet colour
tch depending on your adventure setting.
omatically assumes you have taken the lower cost option. This may mean you
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for Mac Macros will not work.
acros do work
XP spent goes down!
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Character Creation Version 5.57 Rogue TraderCharacteristics Rolled (2d10) Background Bonus Starting Value Options
Weapon Skill (WS) 7 25 32 Character Shee
Ballistic Skill (BS) 15 25 40 Allow Inquisitors
Strength (S) 8 25 33 Random dice rolls Allow Ascension
Toughness (T) 11 25 36 1d5 1 Allow Into the S
Agility (Ag) 13 25 38 1d10 1 Allow Radicals H
Intelligence (Int) 18 25 43 2d10 8
Perception (Per) 12 25 37 1d10023 House Rules
Will Power (WP) 20 36 56 Rank 2 (Rogue T
Fellowship (Fel) 14 25 39 Allow invalid ba
118 IH Background x
Rolled Values Current Value
Character Name Wounds (1d5) 4 10Player Dustin Fate (1d10) 9
Career Astropath Transcendent Insanity (1d5+1d10) 12
Corruption
Origin path Home World Birthright Lure of the void Trials and Travails Motivation Lineage
Options Imperial World Scavenger Zealot Press ganged Pride None
Resistance (Fear) Unnerving Clarity Barter Archeotech Laspistol
+3 WP 1d10 Insanity - Imperial Guard
1d5 Insanity
Description Mutations
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Equipment
Armour Armour Type & Quality
Good HeadLeft Arm
Armour Weight Right Arm
11 Body
Handedness Left Leg
Right Right Leg
Name Class
Weapons Archeotech Laspistol las
Sword Melee
Gear
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Locations
Type override AP
Guard Flak Armour 4Guard Flak Armour 4
Guard Flak Armour 4
Guard Flak Armour 4
Guard Flak Armour 4
Guard Flak Armour 4
Damage Type Pen Range RoF Clip
1d10+3 E 2 90 S/3/- 70
1d10+Str R 2
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Reload
Full
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Special
Accurate, Reliable
Mono
Acquisitions
Neat hat, Charm (gold V), Chrono, Gas Mask, 7 gold bars, electro shock colar, 2x exploding,
The big'un. 20 thrones.
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Career Path Astropath Transcendent Astropath Transcendent
Rank Name Alternative
1 Astropath Transcendent 1
2
3
45
6
7
8
Ascension
9
10
11
12
13
14
15
16
Elite Advances Talent or Trait
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1
Start Simple
Weapon Skill (WS) 32 500
Ballistic Skill (BS) 40 500
Strength (S) 33 250
Toughness (T) 36 250Agility (Ag) 38 250
Intelligence (Int) 43 100
Perception (Per) 37 250
Will Power (WP) 56 100
Fellowship (Fel) 39 500
Current Rank 1
XP Gained 400
XP Start 5000
Background 0
XP Spent -6350
XP to Spend -950
XP cost Description
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Advancement
Intermediate Trained Expert Heroic
750 1000 2500
750 1000 2500
500 750 1000
500 750 1000500 750 1000
250 500 750
500 750 1000
250 500 750
750 1000 2500
XP Spent
Career 4500
Characteristics 1350 Fate
Skills 0 Insanity
Talents 500 Corruption
Powers 0 Profit Factor
Other Next Rank
6350 7000 xp
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Master Total Unnatural
32
45
33
3638
43
37
71
39
Adjustments Current Values
4
12
40 40
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Skill sheet XP Spent on Skills
0
Name Stat Basic Trained +10
Acrobatics Ag
Awareness Per 0
Barter Fel 0
Blather Fel
Carouse T
Charm Fel
Chem-Use Int
Ciphers Int
- Rogue Trader
- Mercenary Cant
- Nobilite Encoding
- Throne Agent
- Inquisition
- Astropath 100
- Underworld
Climb S
Command Fel
Commerce Fel
Common Lore Int
- Adeptus Arbites
- Adeptus Astartes
- Adeptus Astra Telepathica 0
- Adeptus Mechanicus
- Administratum 100
- Ecclesiarchy
- Imperial Creed
- Imperial Guard 0
- Imperial Navy 0
- Imperium
- Koronus Expanse
- Machine Cult
- Navis Nobilite
- Orks
- Rogue Traders
- Tech
- Underworld
- War
Concealment Ag
Contortionist Ag
Deceive Fel
Demolition Int
Disguise Fel
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Dodge Ag 200
Drive Ag
- Ground Vehicle
- Skimmer/Hover
- Walker
Evaluate Int
Forbidden Lore Int- Adeptus Astartes
- Adeptus Mechanicus
- Archeotech
- Daemonology
- Heresy
- the Inquisition
- Mutants
- Navigators
- Pirates
- Psykers 0
- the Warp 100
- Xenos
- Ordos
- Officio Assassinorum
Gamble Int
Inquiry Fel
Interrogation WP
Intimidate S
Invocation WP 0
Lip Reading Per
Literacy Int 100
Logic Int
Medicae Int
Navigation Int
- Surface
- Stellar
- Warp
Performer Fel
- Dancer
- Musician
- Singer
- Storyteller
Pilot Ag
- Personal
- Flyers
- Space Craft
Psyniscience Per 0
Scholastic Lore Int
- Archaic
- Astromancy
- Beasts
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- Bureaucracy
- Chymistry
- Codex Astartes
- Cryptology 0
- Drusian Chronicles
- Heraldry
- Imperial Warrants- Imperial Creed
- Judgement
- Legend
- Navis Nobilite
- Numerology
- Occult 100
- Philosophy
- Tactica Imperialis
Scrutiny Per
Search Per Secret Tongue Int
- Administratum
- Ecclesiarchy
- Military
- Navigator
- Throne Agent
- Rogue Trader 100
- Tech
- Underdeck
Security Ag
Shadowing Ag
Silent Move Ag
Sleight of Hand Ag
Speak Language Int
- Eldar
- Explorator Binary
- High Gothic 0
- Low Gothic 0
- Ork
- Kroot
- Stryxis
- Tau
- Hive Dialect
- Ship Dialect
- Techna-Lingua
- Trader's Cant
Survival Int
Swim S
Tactics Int
- Air Combat
- Armoured Tactics
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- Assault Doctrine
- Defensive Doctrine
- Orbital Drop Procedures
- Recon and Stealth
- Void Combat
Tech-Use Int
Tracking IntTrade
- Agri S
- Apothecary Int
- Archeologist Int
- Armourer Ag
- Artist Ag
- Astrographer Ag 0
- Chymist Int
- Cryptographer Int
- Explorator Int- Linguist Int
- Remembrancer Ag or Int
- Scrimshawer Int
- Shipwright Int
- Soothsayer Fel
- Technomat Int
- Trader Fel
- Voidfarer Ag
- Smith S
- Tanner S
- Valet Fel
- Wright Int
Wrangling Int
Skill Mastery Acquired
Athletic Mastery
Commerce Mastery
Common Lore Mastery
Cryptological Mastery
Decadent Mastery
Charismatic Mastery
Driving Mastery
Fieldcraft Mastery
Forbidden Lore Mastery
Investigation Mastery
Linguistic Mastery
Observation Mastery
Piloting Mastery
Scholastic Lore Mastery
Shadow Craft Mastery
Stealth Mastery
Tech Lore Mastery
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Warp Lore Mastery
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XP to Spend
-950
Misc Bonus
+20 Specialism XP Value
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-5
-5
-5
-5
-5
-5
-5
-5
-5
-5
-5
-5
-5
-5
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Character
Career
Rank
Astropath Transcendent 1
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Anonymous XP to S
Astropath Transcendent
1
Err:502
Talent XP cost
Psychic Discipline 0
Psychic Technique 0
Psychic Technique 0
Psychic Technique 0
Melee Training (Primitive) 200
Rite of sanctioning 500
Warp Affinity 500
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end -950
Err:502
Bought
TRUETelepathy
TRUE Astral Telepathy
TRUE Compel
TRUE Delude
FALSE
TRUE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSEFALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSE
FALSEFALSE
FALSE
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FALSE
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FALSEFALSE
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FALSE
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FALSE
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FALSE
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FALSE
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FALSEFALSE
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FALSE
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FALSE
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FALSE
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FALSE
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FALSEFALSE
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FALSE
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KeyTalent available
Prerequisites not met
Talent possessed
Prerequisite
Psy rating, special
Psy rating, special
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Description
Gain access to a psychic discipline
Gain a psychic technique
Gain a psychic technique
Gain a psychic technique
Proficient with primitive weapons
Reduces psychic phenomenon
Re-roll psychic phenomena
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Only valid with Dark Heresy characters -
Current Psy Rating 2
Psy Rating Minor powers
1
2
3
4
5
6
Total from Psy Rating 0
Bonus from Talents 0
Total Available 0
Minor Powers
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dept, Imperial Psyker, Ascension or Death
Discipline powers Discipline
0
0
0
Disciplines
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watch Librarian
Ascension Powers Rank 1
0 0
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Rank 2 Rank 3
XP spent on Ascension Ranks
0 0
XP spent on Ranks 0
Unused powers discount 0
XP Saved 0
Total XP Cost 0
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Rogue Trader
ropath Transcendent (1) Du
Origin Path: Scavenger Zealot Press ganged Pride
Imperial WorldSkills Gear and Acquisitions
ess (Per) 37 Strength (S)(Fel) 39
3 3e (T) 18(Fel) 19S) 16
and (Fel) 19on Lore (Int) Toughness (T)
3 6
Agility (Ag)lment (Ag) 19
3 8tionist (Ag) 19e (Fel) 19e (Fel) 19
(Ag) 19te (Int) 21 Intelligence (Int)den Lore (Int)
4 3e (Int) 21(Fel) 19
ate (S) 16ion (WP) 71 Perception (Per) Abilitiesy (Int) 21
3 7nt) 21
ience (Per) 37stic Lore (Int) 21
y (Per) 18 Will Power (WP)(Per) 18
7 1Move (Ag) 19Language (Int) 21
S) 16 Fellowship (Fel)
3 9grapher (Ag) 38
Profit Factor
40
Neat hat, Charm (gold V), Chrono, Gas Mgold bars, electro shock colar, 2x expl
The big'un. 20 th
Psy RaDiscipline Focus - Tele
Psychic Techniques - Astral Telepathy, Co
D
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tin
ask, 7ding,ones.
ting 2pathympel,
elude
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Wounds (10) Insanity Fatigue (3) Corruption Critical Damag
Unsettled (12)
Fate
Talents and Traits Weapon Training
Ballistic Skill (BS)
4 5BasicPistol Heavy
Archeotech Laspistol: 1d10+3 E Pen 2Dodge Range: 90 S/3/- Clip:70 - Full
1 9Accurate, Reliable
Half Move: 3mFull Move: 6mCharge: 9mRun: 18mLeap: 3m
Jump: 60cm
XP To Spend
-950
XP Spent
6350Sword: 1d10+Str R Pen 2
Lift: 36kg MonoCarry: 72kgPush: 144kg
Strength (S)
3 3
Initiative
+3
Weapon Skill (WS)
3 2
Armour ThrownMelee
Toughness 3
Head 1-10 ight Arm 11-20 Left Arm 21-30 Body 31-70 Right Leg 71-85 Left Leg 86-100
4 4 4 4 4 4Guard Flak Armour Guard Flak Armour Guard Flak Armour Guard Flak Armour Guard Flak Armour Guard Flak Armour
s Freedomotech Laspistoloundithout eyesc Technique x 3
P
rimitive
F
lame
L
as
Launcher
M
elta
P
lasma
S
P
B
olt
tened Sense (Sound)ance (Fear)f sanctioning
Primitive
Flame
Chain
Shock
Power
8/3/2019 Tek1 Repaired)
165/168
las
Melee
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166/168
Rogue Trader DustinCharacter Player
Career Path Astropath Transcendent Rank 1 XP to Spend XP Spent
Money Fate Points Wounds Insanity Points Co
Profit Factor Maximum Used Total Damage Critical Fatigue Current Degree Cur
40 4 10 12 Unsettled
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP)
32 45 3 6 8 3 7 1Adv. Adv. Adv. Adv. Adv. Adv. Adv. Adv.0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
WEAPONS Armour Talents and Trait
Jealous Freedom WP check to avoiName Archeotech Laspistol
Archeotech Laspistol You own an ancClass las Damage 1d10+3 Type E Pen 2
4 Soul-bound +20 WP vs DaemoRange 90 ROF S/3/- Clip 70 Reload FullSee without eyes Blind but can see, unaffected
Special Accurate, ReliableInitiative Psychic Technique x 3 Astropath powe
Name Sword 3 Heightened Sense (Sound) Gain +10 to spe
4 4Class Melee Damage 1d10+Str Type R Pen 2 Resistance (Fear) Gain +10 to resRange ROF Clip Reload Rite of sanctioning Reduces psychicSpecial Mono Handedness Armour Weight
Right 4 11kgNameClass Damage Type Pen
Range ROF Clip Reload
Special 4 4Name
Class Damage Type Pen
Range ROF Clip Reload Basic
SpecialPistol ThrownHeavy Melee
Name MovementClass Damage Type Pen Half Move Full Move Charge Run Base Leap Base Jump
Range ROF Clip Reload3m 6m 9m 18m 3m 60cm
Special
Name LiftingClass Damage Type Pen Lift Carry Push
Range ROF Clip Reload36kg 72kg 144kg
Special
Head1-10
Right Arm11-20
Left Arm21-30
Body31-70
Right Leg71-85
Left Leg86-100
Primitive
Flame
Las
Launcher
Melta
Plasma
SP
Bolt
Primitive
Flame
Chain
Shock
Power
8/3/2019 Tek1 Repaired)
167/168
Origin PathSkills Skills
Trained +10% +20% Total
Imperial WorldTrained +10% +20% Total
Awareness (Per) 37 Psyniscience (Per) 37
Barter (Fel) 39 Scholastic Lore (Int) 21
ScavengerCarouse (T) 18Charm (Fel) 19 Scrutiny (Per) 18
Climb (S) 16 Search (Per) 18Press ganged PrideCommand (Fel) 19 Silent Move (Ag) 19
Common Lore (Int) Speak Language (Int) 21
Description
Swim (S) 16
- Astrographer (Ag) 38
Concealment (Ag) 19
Contortionist (Ag) 19
Deceive (Fel) 19
Disguise (Fel) 19
Dodge (Ag) 19
Evaluate (Int) 21
Forbidden Lore (Int)
Gamble (Int) 21
Inquiry (Fel) 19
Intimidate (S) 16
Invocation (WP) 71
Literacy (Int) 21
Logic (Int) 21
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)
32 45 3 6 8 3 7 1 9Adv. Adv. Adv. Adv. Adv. Adv. Adv. Adv. Adv.0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Gear and Acquisitions Abilities
ZealotUnnerving Clarity
Neat hat, Charm (gold V), Chrono, Gas Mask, 7 gold bars, electro shock colar, 2x exploding, Thebig'un. 20 thrones.
Psy Rating 2Discipline Focus - TelepathyPsychic Techniques - Astral Telepathy, Compel, Delude
8/3/2019 Tek1 Repaired)
168/168
aryts XP cost Description Starting Talents
ic Technique x 3 0 Astropath powers Psy Rating 2
tened Sense (Sound) 0 Gain +10 to specific awareness tests
ance (Fear) 0 Gain +10 to resist effects
f sanctioning 500 Reduces psychic phenomenon
Traits
Jealous Freedom
Archeotech Laspistol
Soul-bound
See without eyes
Elite Advances
Influence Table
Academics
Adeptus Arbites
Adeptus Astartes
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