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Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games
Game Title Devil May Cry
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements
Setting
The setting of the game is in the real world partially and also in something called limbo as well as different realms. The whole setting of the game is bases around demonic beings and a lot of fighting; there is also an element of discovery as throughout the game you are trying to discover who you are, who your family are and what is happening in the game. The game setting is very dark and often quite scary. Though as you see in this cutsene, there is an element of humour involved in the game.
By listening to the different sound feature in the game cut scene, you can tell that many of the sounds featured will have been recorded in real life and hen implemented into the game. There is also the use of music, which you can tell has also been recorded in real life and implemented into the game.
Mood
The mood of the game is dark and scary though sometimes more upbeat and humorous.
The sounds help to set the mood of the cut scene, they help to make the scene feel more chaotic and full of action.
Game genre
Action/Adventure
The sounds used fit the genre very well as they help to visualize an action packed scene filled with adventure.
Narrative
There is no narrative to the cut scene, just the voice of the main character and another featured character.
The voices are interesting and modern.