Digital Literacy Training Program for Canadian Educators · In the digital media environment, kids...

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Digital Literacy Training Program

for Canadian Educators

© 2017 MediaSmarts

© 2017 MediaSmarts

MediaSmarts is a Canadian

not-for-profit centre for digital and media literacy.

Our vision is to ensure that young people have the

critical thinking skills to engage with media as

active and informed digital citizens.

The Web Text messaging

Camera cell phones

interactivity

Multi-player

videogame

s

message boards

BLOGS Webcams

Personal Web sites

MP3s

E-zines

email Instant messaging

Chat rooms

In the digital media environment, kids have access to

information and entertainment from around the world. Kids learn new technologies effortlessly, multi-tasking through

a complex mix of sound, graphics, text and images.

They have become managers, creators and distributors of

information.

© 2017 MediaSmarts

“Many students feel that when they come into school they have to ‘power

down’ to fit into an environment that offers fewer options for learning than are

available in the life they live outside of the school.

This can erode students’ perceptions of the relevance of education as they

experience it in many schools today.”

What if: Technology in the 21st Century Classroom

© 2017 MediaSmarts

Young people need to develop knowledge,

values, critical thinking, communication and information management skills.

© 2017 MediaSmarts

•the ability to access,

analyze, evaluate and

produce media

•the process of becoming

active, rather than passive,

consumers of media

MEDIA LITERACY IS

WHAT IS MEDIA LITERACY?

© 2017 MediaSmarts

KEY CONCEPTS

WHAT IS MEDIA LITERACY?/ KEY CONCEPTS

Each medium has a

unique aesthetic form

Media are

constructions

Audiences negotiate

meaning

Media have

commercial

implications

Media have social

and political

implications

© 2017 MediaSmarts

MEDIA LITERACY 101

WHAT IS MEDIA LITERACY?

© 2017 MediaSmarts

DOMAIN KNOWLEDGE CRITICAL THINKING

Specific media and genres,

production techniques,

commercial pressures, industry

codes, etc.

Who benefits? Who is shown

and who isn’t? What attitudes

and assumptions did the

creators have?

THE MEDIA LITERACY SPECTRUM

WHAT IS MEDIA LITERACY 1

© 2017 MediaSmarts

Digital literacy = media literacy plus…

WHAT IS DIGITAL LITERACY?

© 2017 MediaSmarts

DOMAIN KNOWLEDGE CRITICAL THINKING

NETWORKED INTERACTIVITY

WHAT IS DIGITAL LITERACY 2

© 2017 MediaSmarts

KEY CONCEPTS

WHAT IS DIGITAL LITERACY?/ KEY CONCEPTS

Digital media

experiences are

influenced by the

architecture of the

platforms

Digital media are

networked

Digital media are

persistent and

shareable

Digital media have

unexpected

audiences

What happens via

digital media is real,

but doesn’t always

feel real

© 2017 MediaSmarts

There are no one-way

connections in digital media.

Follow enough links, and

everything and everyone is

connected to everyone else

DIGITAL MEDIA ARE

NETWORKED

© 2017 MediaSmarts

Traditional media:

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

Digital media:

SAMPLE ACTIVITY:

AUTHENTICATING VIRAL VIDEOS

GRADE LEVEL: 9-12

CURRICULUM CONNECTIONS:

English/Media Studies

Information & Communications Tech

Journalism

Social Studies/Social Science

World Issues and Civics

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

WHICH ARE FAKE?

WHICH ARE REAL?

HOW DO YOU KNOW?

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

REAL

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

FAKE

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

FAKE

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

REAL

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

Clam licking salt

http://bit.ly/1jkdcy2

Scooter into sinkhole

http://bit.ly/2lbJNM0

Weasel and hummingbird

http://bit.ly/1VVsNVJ

Eagle grabs baby

http://bit.ly/2yJd6uc

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

© 2017 MediaSmarts

DIGITAL MEDIA ARE NETWORKED 1

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE

Everything that is transmitted by digital

networks is stored somewhere and can be

searched for and indexed.

It can also be

copied, shared and spread.

© 2017 MediaSmarts

SAMPLE ACTIVITY:

PUTTING THE TOOTHPASTE BACK IN THE TUBE

© 2017 MediaSmarts

GRADE LEVEL: 6-8

CURRICULUM CONNECTIONS:

Arts

English/Media Studies

Information & Communications Tech

Physical/Health Education

Social Studies/Social Science

World Issues and Civics

© 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

© 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

What is the video saying and how is it

saying it?

What does this teach us about data online?

Is it really not possible to put the toothpaste

back into the tube?

© 2017 MediaSmarts © 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

Principles of Animation

1. Image: Start with taking a photo or image

2. Repeat the image again and again and again,

but make a small change to the object you are

animating

3. Speed: playing the images back quickly using

software to see your animation come to life!

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

Process of Animation

1. Pre-Production: • Storyboard your animation

• Teacher approves animation

• Characters are made or cast

2. Production: • As a team, take 10 photos to start your animation with no

movement.

• Continue taking photos with small movements

• Rotate roles every 30 photos

3. Post-Production: • As a team, watch your animation and erase any mistake photos

• Add title of your animation + credits

• Add voice, sound effects and music if you want!

• Save movie file, with adult help if necessary

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

Pixilation

Stop-motion made with live actors

Pioneered in Canada by Norman McLaren and Grant Munro

“Her Morning Elegance”

Dir. Oren Lavie, Merav Yatan, Yuval Natan

© 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

Storyboard: “Hide and Seek”

One actor stands

downstage centre

covering his eyes.

Four others stand upstage

and to either side of him.

Privacy principle: Online content is searchable

© 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

The other actors move in

steps towards the edge of

the frame.

Storyboard: “Hide and Seek” Privacy principle: Online content is searchable

© 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

The actor looks right

across the empty space…

Storyboard: “Hide and Seek” Privacy principle: Online content is searchable

© 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

…then to the left, looking

puzzled.

Storyboard: “Hide and Seek” Privacy principle: Online content is searchable

© 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

The actor holds out his

hand and a phone

appears in it.

Storyboard: “Hide and Seek” Privacy principle: Online content is searchable

© 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

The other actors reappear

in their original locations.

Storyboard: “Hide and Seek” Privacy principle: Online content is searchable

© 2017 MediaSmarts

DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2

DIGITAL MEDIA HAVE

UNEXPECTED AUDIENCES

What you share online may be seen

by people you didn’t intend or

expect to see it –

including audiences you

don’t know about.

© 2017 MediaSmarts © 2017 MediaSmarts

SAMPLE ACTIVITY:

INTERNET TIME CAPSULE

GRADE LEVEL: K-3

CURRICULUM CONNECTIONS:

English Language Arts

Health & Physical Education

Information & Communications Tech

Social Studies

© 2017 MediaSmarts

DIGITAL MEDIA HAVE UNEXPECTED AUDIENCES 3

DO NOT OPEN UNTIL

2099

TIME CAPSULE

© 2017 MediaSmarts

DIGITAL MEDIA HAVE UNEXPECTED AUDIENCES 3

INTERNET TIME CAPSULE

OPEN ANY TIME YOU

WANT!

© 2017 MediaSmarts

DIGITAL MEDIA HAVE UNEXPECTED AUDIENCES 3

WHAT HAPPENS VIA DIGITAL MEDIA IS

REAL, BUT DOESN’T ALWAYS FEEL REAL

We respond to things online as though we

were really there, but the cues that tell us how

people feel are absent.

© 2017 MediaSmarts

SAMPLE ACTIVITY:

ETHICS AND EMPATHY ONLINE

GRADE LEVEL: 4-6

CURRICULUM CONNECTIONS:

Career Education

English Language Arts

Health & Physical Education

Social Studies

© 2017 MediaSmarts

WHAT HAPPENS VIA DIGITAL MEDIA IS REAL, BUT DOESN’T ALWAYS FEEL REAL 4

A-D: Side A, Scenario 1

E-L: Side A, Scenario 2

M-R: Side B, Scenario 1

S-Z: Side B, Scenario 2

© 2017 MediaSmarts

WHAT HAPPENS VIA DIGITAL MEDIA IS REAL, BUT DOESN’T ALWAYS FEEL REAL 4

© 2017 MediaSmarts

WHAT HAPPENS VIA DIGITAL MEDIA IS REAL, BUT DOESN’T ALWAYS FEEL REAL 4

DIGITAL MEDIA EXPERIENCES ARE

INFLUENCED BY THE ARCHITECTURE

OF THE PLATFORMS

Digital platforms reflect the

biases and beliefs of their

creators, which affects our

experiences and behaviours

when we’re using them.

© 2017 MediaSmarts

SAMPLE ACTIVITY:

AVATARS AND BODY IMAGE

GRADE LEVEL: 4-6

CURRICULUM CONNECTIONS:

Arts

Career Education

English

Health & Physical Education

Information & Communications Tech

Social Studies © 2017 MediaSmarts

DIGITAL MEDIA EXPERIENCES ARE INFLUENCED BY THE ARCHITECTURE OF THE PLATFORMS 5

© 2017 MediaSmarts

DIGITAL MEDIA EXPERIENCES ARE INFLUENCED BY THE ARCHITECTURE OF THE PLATFORMS 5

http://mediasmarts.ca/sites/mediasmarts/files/games/avatar-maker

http://bit.ly/24z2wP9

© 2017 MediaSmarts

DIGITAL MEDIA EXPERIENCES ARE INFLUENCED BY THE ARCHITECTURE OF THE PLATFORMS 5

© 2017 MediaSmarts

http://mediasmarts.ca/sites/mediasmarts/files/games/avatar-maker

http://bit.ly/24z2wP9

DIGITAL MEDIA EXPERIENCES ARE INFLUENCED BY THE ARCHITECTURE OF THE PLATFORMS 5

GETTING STARTED

© 2017 MediaSmarts

The networked nature of

digital media means…

Students can

information more quickly and easily

Students can

the world outside the classroom

find

access

© 2017 MediaSmarts

OPPORTUNITIES

The shareable nature of digital media means…

Students can

their work for wider audiences

Students can

inside and outside the

classroom

publish

collaborate

© 2017 MediaSmarts

OPPORTUNITIES

The reality of digital media means…

Students can

as full digital citizens

Students can

to online communities

Students can

expert advice, mentorship and

feedback

participate

contribute

access

© 2017 MediaSmarts

OPPORTUNITIES

© 2017 MediaSmarts