There are so many apps to choose from in the educational app category for children on allmajor app stores. Still, possibility is high that all your efforts may turn out unrewarding in theend. So, it is imperative that you should have a better knowledge on what makes the differencebetween a truly educational app and something that is just an eye candy. Here, we discussabout the features that every best learning apps for kids share in common.
Meet the State Standards: The learning apps for kids should focus on the states curriculumstandards. For this, advice from teachers should be sought while developing the app.
Simple UX and Easy Navigation: The user interface should be simple. It should be designedand structured so as to make navigation easy for children.
Use Illustrations, Speech and Music: Children learn better if they are provided with enoughexamples and illustrations. For e.g., when teaching them simple operations like addition andcouting, you can provide them with illustrations of the same. Apps can include music to keepthem entertained, but a mute button should be provided in case they are needed. Additionally,speech should be offered in apps that target children who havent learned to read yet.
Short Activities at a Time: Learning activities should not be too time consuming, since kidstend to lose their concentration when a certain activity takes too much time and is confusing.There shouldnt be elaborate learning procedures. All activities should be well-explained, short,simple, and directly related with the concept to be learned.
Set Goals that Aid Learning Naturally: Apps should promote activities that aid learningnaturally. Your learning goal shouldnt be too apparent to the children. This will make theactivity seem monotonous and repetitive. Kids tend to like apps providing entertainingactivities more than apps calling them to do memorizing activities. Apps should promoteacquirement of qualities such as critical thinking, problem solving, creativity etc.
Complexity should be Fit for the Learners Age and Cognitive Development: The conceptand activities of learning apps for kids should be apt for the cognitive ability of the targetaudience. If an app is designed for children of an age range, then there should be options thatwill allow adults to select the right level for their children. More advanced levels can be chosenas the child progress with their learning. Also, if the chosen level is too easy for a child, then heor she will lose interest in the activity very soon. There should be something exciting andchallenging for them to do in every activity.
Apps should Promote Social Involvement: The learning process is enhanced, when there isthe right amount of social involvement. Parents, teachers, and peer groups should interact withthe children in their activities to give them support and competition.
Locked Menus and Settings: Kids apps should be devoid of any unwanted distractions that
take the focus away from the set goals. There shouldnt be any popups, advertisements, links,social media, or similar distractions coming in between an activity. Everything should belocked and access should be given only for grown-ups.
Linear Advancement: The advancement of any activity should be made in a linear fashion toensure flow. There shouldnt be too many choices given. This will result in the kids loosingattention from the central activity.
Track Progress: There should be a well defined grading mechanism in place to check the kidslearning progress. Feedback should not be restricted to positive ones alone. It is also notadvisable to be too harsh on them or discouraging, when they are wrong. Negative feedbacksshould be so designed that they will motivate the kids to keep on trying.
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