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The Contrived Experience “We teach through a re-arrangement of the raw reality: a specimen, a manageable sample of a whole… when the direct experience cannot be used properly in its setting.” – Edgar Dale

The contrived experience

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Page 1: The contrived experience

The Contrived Experience

“We teach through a re-arrangement of the raw reality: a specimen, a manageable sample of a whole… when the

direct experience cannot be used properly in its setting.” – Edgar Dale

Page 2: The contrived experience

What is Contrived Experience?

Contrived Experiences are the things that substitutes the reality. When the things are impossible to bring in the classroom, or shall we say it is not accessible to be brought in the classroom.

Page 3: The contrived experience

What is Contrived Experience?

“edited” copies of materials Used as substitutes for real things Designed to simulate to real-life situation

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Models a material used as an example to follow

or imitate Substitute for real materials which may or

may not be operational

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Mock up Special model where the parts can be

manipulated Created to follow a specific design

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Difference between Mock up and Model

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Specimen A part of an organism that is has been

collected and usually preserved for scientific research

Sample or a part of an object

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Object Are sample of real things, tangible and id

complete itself Are also displayed in museums and used

in exhibits

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Simulation an imitation of some real device,

state of affairs or process

A representation of a manageable real event in which the learner is an active participant engaged in learning a behaviour or in applying previously acquired skills or knowledge

Example:- Earthquake drill- Election in school

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Games Are played in are appropriate when learners have

just short time periods for learning

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What are the differences between games and simulation?

Games are played to win while Simulations need not have a winner.

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Why do we make use of Contrived Experience?

We need to use models, mock ups, specimens, and objects to:

- Overcome limitations of space and time- To “edit” reality for us to be able to focus on

parts or a process of a system that we intend to study

- To overcome difficulties of size- To understand the inaccessible, and- Help the learners understand abstractions