43
Number of pla yers: 2 to 4 Materials: gameboard 1 picture spinner and 1 number spinner 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the gameboard 2. Decide which player goes first. 3. The first player spins the picture spinner and says the name of the picture he or she lands on. The player then says a word that rhymes with the picture name and spins the number spinner. He or she then moves his or her marker the number of spaces shown on the spinner. If a player cannot name the picture on which he or she landed or cannot think of a rhyming word, the player must return to his or her previous space. 4. Players take turns spinning, identifying the names of pictures and rhyming words, and moving their markers the correct number of spaces. 5. The first player who can finish the course and move his or her marker into the barrel wins. Sweet Rhymes 10 Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved. EELN Sort 10: Rhyming Sort Jar, Crate, Bell, Grape 1

WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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Page 1: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 2 to 4

Materials:• gameboard

• 1 picture spinner and 1 number spinner

• 1 marker for each player (coins, buttons, etc.)

Directions:1. Print one copy of the gameboard

2. Decide which player goes first.

3. The first player spins the picture spinner and says the name of the picture

he or she lands on. The player then says a word that rhymes with the

picture name and spins the number spinner. He or she then moves his or

her marker the number of spaces shown on the spinner. If a player cannot

name the picture on which he or she landed or cannot think of a rhyming

word, the player must return to his or her previous space.

4. Players take turns spinning, identifying the names of pictures and rhyming

words, and moving their markers the correct number of spaces.

5. The first player who can finish the course and move his or her marker into

the barrel wins.

Sweet Rhymes10C

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EELN Sort 10: Rhyming Sort Jar, Crate, Bell, Grape 1

Page 2: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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Page 3: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 10: Rhyming Sort Jar, Crate, Bell, Grape 3

Page 4: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 10: Rhyming Sort Jar, Crate, Bell, Grape 4

Page 5: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 10: Rhyming Sort Jar, Crate, Bell, Grape 5

132

Page 6: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 3

Materials: • 44 playing cards

Directions:1. Print one copy of the cards.

2. Mix the cards and give four to each player. Set the rest of the stack face

down. Decide which player goes first.

3. Before play begins, players look for pairs of rhyming words or pairs of

rhyming picture names in their hands. If they have any pairs, they place

them face up and take cards to replace them.

4. The first player chooses another player and asks him or her for a rhyming

match to a card in his or her hand: “Give me a word that rhymes with fall”

or “Give me a picture whose name rhymes with bell.” If the player receives a

matching card, he or she places the pair face up and goes again. If the other

player does not have the requested card, that player says “Go fish.” The

first player takes a card from the stack and his or her turn is over.

5. Play continues around the circle until one player runs out of cards.

6. Each pair is worth one point. The first player to run out of cards gets one

bonus point. The player with the most points wins the game.

Rhyming Go Fish11C

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EELN Sort 11: Rhyming Sort Pairs 1 1

Page 7: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 11: Rhyming Sort Pairs 1 2Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

tip rip still

sit fit fell

dot hallhot

bill

well

fall

Page 8: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 11: Rhyming Sort Pairs 1 3Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

big hug Greg

wag nap mug

digMeg

clap

bag

Page 9: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 11: Rhyming Sort Pairs 1 4Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

Page 10: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 11: Rhyming Sort Pairs 1 5Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

Page 11: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 3 or 4

Materials:• gameboard

• spinner

• 1 marker for each player (coins, buttons, etc.)

Directions:1. Print one copy of the gameboard.

2. Decide which player goes first.

3. The first player spins and moves the number of spaces shown on the

spinner. The player reads the word in the space where he or she lands. The

player must say two words that rhyme with the word in the space in order

to place a marker on the space. If the player can only think of one word, he

or she puts a marker on the space behind the one he or she landed on. If

the player cannot think of any rhyming words or says a word that does not

rhyme, he or she goes back to his or her last space.

4. The next player spins, moves the correct number of spaces, and reads the

word in the space where he or she lands. The player then puts a marker in

the correct space depending on the number of rhyming words he or she

comes up with. Encourage players not to use the same rhyming word for

more than one turn. Play continues until someone reaches the end of the

path. The first person to reach the end is the winner.

Variation: Make the game more challenging. After placing their marker on a space, have

players think of a sentence using one of the rhyming words they came up with.

Think of Rhymes12C

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EELN Sort 12: Rhyming Sort Pairs 2 1

Page 12: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

wet

gap

sand

sun

fish

dug

frog

rag

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EELN Sort 12: Rhyming Sort Pairs 2 2

Page 13: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

spot

past

pin

dust

nuttub

wig

red

EELN Sort 12: Rhyming Sort Pairs 2 3

Page 14: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 12: Rhyming Sort Pairs 2 4

Page 15: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 2

Materials:• gameboard

• 18 cards

• pencils

Directions:1. Print one copy of the gameboard and cards.

2. Mix the cards and give nine cards to each player. Have each player write his

or her name on each of the cards. Then have players set their stack of nine

cards face down.

3. The first player takes a card from his or her stack and reads the color aloud.

The player then finds a rhyming word on the gameboard and covers it with

the card. If the player cannot find a rhyming word or chooses a word that

does not rhyme with the word on the card, he or she cannot put a card on

the board. Have the player place the card face down at the bottom of the

stack in such a case.

4. The next player takes a card, reads the word, and places the card over a

word that rhymes on the gameboard. Play continues with each player

drawing one card per turn.

5. When all spaces are covered, have players count the cards with their names

on them. The player who has the most cards on the board wins.

Color Rhymes13C

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EELN Sort 13: Rhyming Sort Colors 1

Page 16: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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clue

mow

shed

bed

crow

seensow

Ted

due

teen

Page 17: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

value

true

fed

low

slow

Ned

glue

bow

EELN Sort 13: Rhyming Sort Colors 3

Page 18: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 13: Rhyming Sort Colors 4

blue red green

yellow blue red

yellow bluegreen

Page 19: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 13: Rhyming Sort Colors 5

blue red green

yellow blue red

yellow bluegreen

Page 20: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 2 to 4

Materials:• 12 playing cards

• spinner

Directions:1. Shuffle the playing cards, and spread them out faceup. Players decide who

goes first.

2. The first player spins the spinner and names the letter on which he or she

lands. The player then picks up a card with a picture whose name begins

with the sound of that letter. If the player picks up an incorrect card, he or

she puts the card back.

3. If a player lands on a letter for which there are no more playing cards, the

player must pass.

4. Play continues until all the cards have been chosen.

5. The winner is the player with the most cards.

Find the Picture1 C

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EELN Sort 14: Beginning Sounds b, m 1

Page 21: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 14: Beginning Sounds b, m 2Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

Page 22: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Bb

Mm

Bb Bb

Mm Mm

EELN Sort 14: Beginning Sounds b, m 3Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

Page 23: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 3

Materials:• 24 playing cards

Directions:1. Shuffle the cards, and deal three to each player. Stack the rest of the deck

facedown. Decide which player goes first.

2. Before play begins, players look through their cards for pairs of pictures

whose names begin with the same sound. If they have any pairs, they lay

them faceup and draw cards to replace them.

3. The first player chooses another player and asks him or her for a beginning

sound match to a card in his or her hand: “Give me a card with a picture

whose name begins like six.” If the player receives a matching card, he or

she lays the pair faceup and goes again. If the other player does not have

the requested card, that player says, “Go fish.” The first player draws a card

from the draw pile and his or her turn is over.

4. Play continues around the circle until one player runs out of cards.

5. Each pair is worth one point. The first player to run out of cards gets one

bonus point. The player with the most points wins the game.

Go Fish 15C

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EELN Sort 15: Beginning Sounds r, s 1

Page 24: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 15: Beginning Sounds r, s 2Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

Page 25: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 15: Beginning Sounds r, s 3Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

Page 26: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 2 to 4

Materials:• gameboard

• 16 cards

• 1 marker for each player (coins, buttons, etc.)

Directions:1. Print one copy of the gameboard and cards.

2. Mix the cards and place them face down in a stack next to the gameboard.

Decide which player goes first.

3. The first player takes a card and says the picture name. The player moves

his or her marker to the nearest space that contains the letter for the

beginning sound of the picture name. If the player selects the wrong

beginning letter, the player goes back to his or her last space. Have the

player place the card face down at the bottom of the stack after each turn.

Play passes to the next player.

4. Players take turns taking cards and moving their marker.

5. When a player reaches Finish, he or she must name one additional word

that begins with b, m, r, or s. The first player to do this is the winner.

Let’s Race! 16C

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EELN Sort 16: Beginning Sounds b, m, r, s 1

Page 27: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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. b

m

r

m

b

s

r

b

s

m

Page 28: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

s

s

b

b

m

r

r

mr

EELN Sort 16: Beginning Sounds b, m, r, s 3

Page 29: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 16: Beginning Sounds b, m, r, s 4

Page 30: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 16: Beginning Sounds b, m, r, s 5

Page 31: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 2 to 4

Materials:• 12 cards

• spinner

Directions:1. Print one copy of the cards.

2. Mix the cards and place them face up in three rows of four cards each.

3. The first player spins the spinner and names the capital letter on which he

or she lands. The player then picks up a card with the same letter in

lowercase form. As the player picks up the card, he or she says the letter

name. If the player picks up a card with the wrong letter or says an

incorrect letter name, then he or she must put the card back.

4. If a player lands on a capital letter for which there are no more lowercase

cards, the player must pass.

5. Play continues until all the cards have been chosen.

6. The winner is the player with the most cards.

Find the Letter17C

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EELN Sort 17: Letter Recognition Bb, Mm, Aa 1

Page 32: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 17: Letter Recognition Bb, Mm, Aa 2Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

a b m

a b b

m ba

m

m

a

Page 33: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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AM

A

B

BM

EELN Sort 17: Letter Recognition Bb, Mm, Aa 3

Page 34: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 2

Materials:• 12 egg puzzle pieces

Directions:1. Print one copy of the egg puzzle pieces.

2. Mix up the puzzle pieces and place them face up. Decide which player goes

first.

3. The first player chooses two egg pieces that he or she thinks show the

uppercase and lowercase form of the same letter. The player then names

the letter on the egg pieces. If the player has matched the pieces correctly,

the pieces will fit together to form an egg, which the player keeps. If the

puzzle pieces do not match, the player puts them back.

4. Players take turns choosing egg pieces. Play continues until all the puzzle

pieces have been matched.

5. The player with the most eggs wins.

Letter Eggs18C

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EELN Sort 18: Letter Recognition Rr, Ss, Ee 1

Page 35: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 18: Letter Recognition Rr, Ss, Ee 2

E

sr

e

RS

Page 36: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 18: Letter Recognition Rr, Ss, Ee 3

B

am

b

MA

Page 37: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

Number of players: 2 to 4

Materials:• 1 game card for each player

• 9 markers (coins, buttons, etc.) for each player

• 36 playing cards

Directions:1. Shuffle the playing cards, and stack them facedown. Choose a player to go

first.

2. The first player draws a playing card from the stack and calls out the

picture name. All players search their game card for the letter that stands

for the beginning sound of the picture name. If they find the letter on their

card, players cover the space in which the letter appears with a marker. If

the letter is found more than once on the game card, players should cover

only one of the spaces in which the letter appears.

3. Players take turns drawing cards and calling names. The winner is the first

player to cover three spaces in a row in any direction or the first player to

fill the entire game card.

Variation: You can also use these playing cards to play Go Fish. See Sort 18 for game

directions.

Bingo!19C

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EELN Sort 19: Beginning Sounds t, g 1

Page 38: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 19: Beginning Sounds t, g 2

Bb

Gg

Rr Tt

Gg Tt

Mm

Ss

Tt

Mm

Tt

Bb Gg

Ss Rr

Gg

Tt

Tt

Page 39: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 19: Beginning Sounds t, g 3

Ss

Tt

Rr Bb

Tt Gg

Mm

Gg

Gg

Mm

Tt

Gg Gg

Tt Gg

Tt

Rr

Bb

Page 40: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

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EELN Sort 19: Beginning Sounds t, g 4

Tt

Gg

Tt Tt

Gg Mm

Bb

Gg

Ss

Gg

Bb

Rr Gg

Tt Gg

Ss

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Page 41: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 19: Beginning Sounds t, g 5Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

Page 42: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 19: Beginning Sounds t, g 6Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.

Page 43: WTW-CD-Sorts Sort01 LVK · Number of players: 3 or 4 Materials: • gameboard • spinner • 1 marker for each player (coins, buttons, etc.) Directions: 1. Print one copy of the

EELN Sort 19: Beginning Sounds t, g 7Copyright © Pearson Education, Inc., or its affiliates. All Rights Reserved.