1

Professional Skills - Brendan Farrellbrendan-farrell.com/Brendan_Farrell_Resume.pdf · Brendan Farrell [email protected] 845-705-0112 Ask me about earlier experiences including:

  • Upload
    others

  • View
    1

  • Download
    0

Embed Size (px)

Citation preview

Page 1: Professional Skills - Brendan Farrellbrendan-farrell.com/Brendan_Farrell_Resume.pdf · Brendan Farrell brendokay@gmail.com 845-705-0112 Ask me about earlier experiences including:

Brendan [email protected]

845-705-0112

Ask me about earlier experiences including: Indie Dev, 3D Modeler, Building Director, Office Manager, and more!

+ Designed games and interacve segments for 'WordWorld Tales', an educaonal mobile game+ Created 3D and 2D assets for games and interacve sequences + Developed UI elements + designed in-app user experience+ Opmized exisng 3D assets for interacvity and industry standards

+ Feature design, systems design, and balancing for PuzzleScapes, a mobile jigsaw puzzle game+ Feature, systems, and general concept for a variety of mobile game prototypes+ Feature design, UX/UI, monezaon design, and content for 'Egg!', sequel to ‘Egg Baby’+ Feature design, UX/UI, and content design for 'Egg Baby', a mobile pet-care game

+ Systems, feature, and content design for Racing Rivals, a mobile street racing game+ Creaon and maintenance of data for weekly live service content releases+ Assess, adjust, and balance exisng features and economy for a major upcoming release+ Serve as liaison between design team and other development disciplines

Sept 2013 – Sept 2014Game Designer + ArstPlaySquare LLC

Sept 2014 – June 2017Game DesignerNix Hydra Games

Aug 2017 – Nov 2018Systems DesignerCarbonated, Inc.

+ Establish and maintain inmate working knowledge of 50+ games across genres+ Improve KPIs by designing features, systems, UX improvements, and live content plans+ Provide art direcon, wrien copy, and content plans for games in all stages of development+ Evaluate games for publishing consideraon, so launch, and worldwide launch

Mar 2019 – PresentGame DesignerRogue Games, Inc.

Professional Experience

+ 6 years of game industry experience in mulple roles and capacies+ 3 years of professional team leadership and management experience+ Knowledgeable in Unity, Maya, Photoshop, Aer Effects+ Familiarity with SQL, HTML5, CSS3, LUA, JavaScript, UnityScript, and PlayMaker

+ Analyzing and improving KPIs across a variety of genres and plaorms+ Developing fun and rewarding systems, features, and level designs+ Championing the design pipeline, inspiring + Championing the design pipeline, inspiring various teams to execute the vision for the game+ Designing tools, systems, and processes that facilitate development

Professional Skills

EducationPratt Institute, 2012BFA Digital Arts

Other Skills+ Can make a re with two sticks and a piece of string+ Metalworking, casting, and jewelry design+ Origami, book-making, pop-up engineering, and paper art+ Passion for organizing and optimizing