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Industrial Training Technical Report

Text of Industrial Training Technical Report

  • UNIVERSITI TEKNIKAL MALAYSIA MELAKA

    FACULTY OF INFORMATION AND COMMUNICATION TECHNOLOGY

    BITU 3946 INDUSTRIAL TRAINING TECHNICAL REPORT

    Name of Student : Noordiyana binti Noorazilan

    Faculty Supervisor : Dr Sharifah Sakinah binti Syed Ahmad

    Industry Supervisor : Assoc. Prof. Muhammad Rafie Hj.

    Mohd Arshad

    Training Period : 9 September 2013 21 February 2014

    Industry Name : School of Computer Sciences, USM.

  • INDUSTRIAL TRAINING TECHNICAL REPORT

    AT

    MAKMAL PENYELIDIKAN MULTIMEDIA,

    PUSAT PENGAJIAN SAINS KOMPUTER, UNIVERSITI SAINS

    MALAYSIA.

    Period Of Training:

    09 September 2013 21 February 2014

    Submitted By:

    NOORDIYANA BINTI NOORAZILAN

    This Technical Report for Industrial Training is submitted to

    Faculty of Information and Communication Technology,

    Universiti Teknikal Malaysia Melaka

    In partial fulfillment for Bachelor of Computer Science (Artificial Intelligent)

    Faculty of Information and Communication Technology

    Universiti Teknikal Malaysia Melaka

    (February 2014)

  • ii

    ACKNOWLEDGEMENTS

    First of all, I would like to thank to Allah S.W.T for giving me the beautiful destiny and

    provision in my life, so that Im destined to dig a lot of new experience, knowledge and

    good friends in Makmal Penyelidikan Multimedia, Pusat Pengajian Sains Komputer ,

    Univerisiti Sains Malaysia.

    Indeed, I would like to thank to my family who always giving me the endless support at all

    times.

    A special thank go to both of my supervisors, Assoc. Prof. Muhammad Rafie Hj. Mohd

    Arshad (industrial training supervisor) for the help and guidance me throughout the

    completion of industrial training within 24 weeks. Also thanks to Dr. Sharifah Sakinah

    binti Syed Ahmad (faculty supervisor) for her relief and willingness of being my supervisor

    and her invaluable guidance during the industrial training program.

    Last but not the least, my grateful thanks go to those who have contribute directly or

    indirectly especially to all the Makmal Penyelidikan Multimedia colleagues for their assists

    and not to forget my parents for their financial and never ending support, for the help in the

    studies and for the success as well.

  • iii

    ABSTRACT

    This Industrial raining Report is written as the prerequisite to the BITU 3946 Industrial

    Training Technical Report which served as medium of information to the supervisor to see

    what tasks and project that student have done during their 24 weeks of internship. During

    the 24 weeks period of training, students will be supervised and monitored by two

    nominated supervisors. One supervisor from faculty and another from the organization. In

    this report will explain details key area of my training under Makmal Penyelidikan

    Multimedia Department of School of Computer science, USM. It gives a brief introduction

    about the development of mobile application based on android, ios and RFID-based

    systems. Also, give a good representation of the organizational structure and the

    interconnectivity of the various Information and Communication Technology. Effort was

    made to explain the role of the IT Department, bearing in mind the various IT facilities and

    relevant equipment. Adequate coverage has been given to the operations and maintenance

    training I received, as well as the specific type of work I was engaged in. Besides hard skills,

    the writer also gains the soft skills such as management skill and communication skill. As

    conclusion, industrial training is really useful for student to apply their knowledge and to be

    prepared for facing the real industry world.

  • v

    LIST OF TABLES

    TABLE TITLE PAGE

    1.1 Organization Locations and Contact Information 3

    1.2 System Configurations 5

    2.0 Department Functionality and Description 14

    3.0 Description function of Pengenalan and Tatacara 34

    3.1 Getting Started Android 41

    3.2 Table Function of Develop 38

    3.3 Table Function of Develop 2 47

  • vi

    LIST OF FIGURES

    FIGURES TITLE PAGE

    1.1 Location of School of Science Computer, USM 2

    2.0 USM Emblem 9

    2.1 The Logotype 10

    2.2 The Brand Signature 10

    2.3 School of Science Computer Emblem 10

    2.4 Organizational Chart of CS 12

    2.5 Organizational Chart of Project Department 13

    3.0 All information that have been downloaded save

    in Panduan Haji folder 18

    3.1 Blue Stacks loading 19

    3.2 Blue Stacks interface 19

    3.3 How the application when run in Blue Stacks 20

    3.4 Rukun and Wajib Haji as a table of content 21

    3.5 Carta Aliran Pekerjaan Haji 21

    3.6 Pengenalan explanation in Microsoft Words 23

    3.7 Tatacara explain by a table content in Microsoft Word 24

    3.8 Book of Himpunan Doa-Doa Terpilih Di Tanah Suci 26

    3.9 Start button for Windows user 27

    3.10 Clock, language and Region Option from Control

    Panel 27

    3.11 Region and Language box 28

    3.12 Text Services and Input Languages 29

    3.13 Setting language 30

    3.14 Choose keyboard on screen 31

    3.15 Keyboard on screen 31

  • vii 3.16 Some of doa that are typing. 32

    3.17 Structure Al-Mathurat doas 36

    3.18 User interface 37

    3.19 Icon number design 38 3.20 Image Icon 38

    3.21 ListView layout 39 3.22 Item row 39

    3.23 Some coding of Main menu 40

    3.24 How to run the application from eclipse 41

    3.25 Choose a device to run 42

    3.26 Show the application install on AVD 42

    3.27 The User Interface 43

    3.28 This is my account web of fluid 46

    3.29 Storyboard User interface for project 46

    3.30 Icon for Menu Utama 48

    3.31 Icon for Sepintas Lalu 49

    3.32 Layout for Sepintas lalu 49

    3.33 Layout of Tatacara 50

    3.34 Layout of Doa part 50

    3.35 The file android application of this project 51

    3.36 Java class involved each of package 52

    3.37 Main Menu class of coding 52

    3.38 Coding on how to call image 53

    3.39 Haji Tamattu android application 54

    3.40 When user click button the color change 55

    3.41 Wuquf interface 55

  • iv

    TABLE OF CONTENTS

    CHAPTER SUBJECT PAGE

    ACKNOWLEDGEMENTS

    ABSTRACT

    TABLE OF CONTENT

    LIST OF TABLES

    LIST OF FIGURES

    LIST OF ABBREVIATONS

    ii

    iii

    iv

    v

    vi

    viii

    CHAPTER I INTRODUCTION

    1.1 Duration and Place Training 2

    1.2 Objective of Industrial

    Training 3

    1.3 Scope 4

    1.3.1 Documentation 4

    1.3.2 Multimedia 4

    1.3.3 Support 5

    1.3.4 Programming 5

  • v

    CHAPTER II INTRODUCTION OF ORGANIZATION

    2.1 Background of

    Organization 7

    2.1.1 Background of Institution 7

    2.1.2 In Search of CS 9

    2.1.2.1 USM Emblem 9

    2.13 About CS 11

    2.1.3.1 Mission 11

    2.1.3.2 Vision 11

    2.2 Organizational Chart of Department 12

    2.2.1 Organization Chart of CS 12

    2.2.2 Organization Chart of Project

    Developemnt 13

    2.3 Function of Department 14

    CHAPTER III PROJECT DESCRIPTION

    3.1 Analysis Information Documentation for

    Project Haji Android Development 16

    3.1.1 Task Specification 16

    3.1.2 Implementation and Solution

    Method 17

    3.1.2.1 Searching Website 17

    3.1.2.2 Blues Stack Player Software 18

    3.1.3 Results of Task/Project 20

    3.1.4 Advantage, Disadvantage and Suggestion

    For Task Improvement 22

    3.2 Distribution Information of Documentation

    For Haji Android Development 22

    3.2.1 Task Specification 22

    3.2.2 Implementation and Solution Method 23

  • vi

    3.2.3 Results of Task/Project 23

    3.2.4 Advantage, Disadvantage and Suggestion

    For Task Improvement 25

    3.3 Documentation of Typing Doa for Haji

    Android Development 25

    3.3.1 Task Specification 25

    3.3.2 Implmentation and Solution Method 26

    3.3.3 Results of Task/Project 31

    3.3.4 Advantage, Disadvantage and Suggestion

    For Task Improvement 32

    3.4 Developing Android Application for

    Al-Mathurat Application 33

    3.4.1 Task Specification 34

    3.4.2 Implementation and Solution Method 35

    3.4.2.1 Al-Mathuray Doa 35

    3.4.2.2 Develop android application 36

    3.4.2.2.1 Design 36

    3.4.2.2.2Develop 37

    3.4.3 Results of Task/Project 41

    3.4.3.1 Distribute 41

    3.4.4 Advantage, Disadvantage and

    Suggestion for Task Improvement 43

    3.5 Developing Android Application for

    Al-Mathurat Application 44

    3.4.1 Task Specification 44

    3.4.2 Implementation and Solution Method 45

    3.4.2.1 Storyboard 46

    3.4.2.2 Develop android application 47

    3.4.2.2.1 Design

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