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Da Capo II Visual Novel Game Guide Or WalkthroughComplete Version 2.0
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//D.C.II//Walkthrough//
by U.D.A
Version V 2.0
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General Information
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D.C.II (Da Capo II) is a Visual Novel Created by Circus and translated
and released by Mangagamer for the English Player.
The sequel to D.C. Da Capo, it takes place around 5 decades later.
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Main Characters
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* Yoshiyuki Sakurai- The protagonist of D.C.II. A kind, carefree boy
who was raised in the Asakura household from as far back as he can
remember, until just recently. Now he lives with his Guardian Sakura,
which is just next door. Alongside Suginami and Wataru, the three are
a troublesome combination for rule-abiding students.
* Sakura Yoshino- Yoshiyuki's Guardian, and principal of Kazami Academy,
her appearance and mannerism are often that of a child, although no
one except for Jun'ichi knows her actual age. She looks after everyone
at the school as if they were her own children, but is extra protective
of Yoshiyuki. Along with Jun'ichi, she's one of the few magic users
on the island.
* Otome Asakura- Oto-nee for short, She's Yume and Yoshiyuki's elder
sister, as well as the Student Council President of Kazami Academy. Loved
by boys and admired by girls, she is the model woman that everyone looks
to. She spoils her precious younger brother without concern for her
surroundings, However, even though everyone relies on her, she never
relies on others when it comes to her own problems...
-> The absolutely perfect, pampering older sister <-
"You shouldn't underestimate the student council president.
All information passes through me!"
Height: 158cm
Weight: 43kg
B/W/H: 73/53/82cm
Birthday: June 17th
Club: Student Council
Likes: Acting like an older sister, Japanese sweets
Dislikes: Dirty things, Ghosts
Class: Kazami Academy, Main school, Class 2-3
* Yume Asakura- Nemu 2.1, tsundere version. A model student and member
of the health committee, she's polite, kind, has excellent grades, and
is very pretty...At school. Her attitude is much more relaxed around her
older siblings. Quick to get angry, she's also bad at saying what she
feels...as well as cooking.
-> The stubborn, clumsy, little sister <-
"No, the only one who ever sees me in this outfit is you,
Nii-san, so there's no problem."
Height: 153cm
Weight: 38kg
B/W/H: 79/51/80cm
Birthday: January 2nd
Club: Health Committee
Likes: Baths, Jerseys
Dislikes: Persistent people, High places
Class: Kazami Academy, Affiliated campus, Class 2-1
* Anzu Yukimura- A cute girl with a devious personality. Member of
Setsugekka, the girl side of the trouble-making group. The most
thoughtful of Yoshiyuki's friends, she likes to conspire plots that
are centered towards Koko and Yoshiyuki. She's mastered a memorization
technique that allows her to remember everything that occurs in detail.
-> Classmate with a sly tongue <-
"Become honest with your desires. That's what's best."
Height: 143cm
Weight: 34kg
B/W/H: 69/49/73cm
Birthday: January 29th
Club: Drama Club
Likes: Sweet things, Festivals
Dislikes: Spicy things, Being alone
Class: Kazami Academy, Affiliated campus, Class 3-3
* Koko Tsukishima- The third member of Setsugekka. A simple school girl,
and the most normal girl in all of Da Capo history. Best friends with
Nanaka, she's often used as a catylyst for Anzu and Akane's plots and
practical jokes due to her priceless reactions. Has a crush on Yoshiyuki.
-> The lovable, hard-working, childhood friend <-
"H-Hey, wait! I can't do it, I can't!"
Height: 155cm
Weight: 46kg
B/W/H: 86/54/87cm
Birthday: November 11th
Club: Light Music Club
Likes: Fashion magazines, Good fortunes
Dislikes: Fighting, Bad fortunes
Class: Kazami Academy, Affiliated campus, Class 3-3
* Nanaka Shirakawa- Yes, another Shirakawa, for all those fans out there.
An upbeat, lively girl with a carefree personality, she's Koko's best
friend and is the school idol due to her beauty and her angelic singing
voice. Capable of befriending practically anyone, she's naturally touchy-
clingy with everyone she meets- leading to misunderstandings with guys
and disdain with girls.
-> Slightly impish school idol <-
"Nanaka's fine. Just Na-na-ka."
Height: 157cm
Weight: 41kg
B/W/H: 82/53/81cm
Birthday: May 3rd
Club: None
Likes: Singing, Hats, Pranks
Dislikes: Being bored, Studying
Class: Kazami Academy, Affiliated campus, Class 3-2
* Minatsu Amakaze- A robot that Yoshiyuki and Suginami accidentally
reactivated. She has an Emotion Engine and a body that makes her almost
identical to humans. Has a deep hatred for all of humanity except for
Anzu and Yume, who she sees as exceptions to human standards.
-> The mysterious transfer student who hates humans <-
"There are only two things that I hate in this world. Just two."
Height: 151cm
Weight: 36kg
B/W/H: 72/50/75cm
Birthday: Unknown
Club: None
Likes: Animals, Electronics
Dislikes: Bananas, Humans
Class: Kazami Academy, Affiliated campus, Class 2-1
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Supporting Characters
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* Jun'ichi Asakura- Head of the Asakura household, and Otome and Yume's
grandfather. Raised both the girls and Yoshiyuki, alongside Sakura.
Sakura refers to him as her Onii-chan, despite their seeming age
difference.
* Wataru Itabashi- A man who wears his emotions on his sleeves, he's part
of the trouble-making group. A bit of a delinquent, he's always thinking
something perverted, and is often caught up in Anzu's plots. Likes
Koko.
* Akane Hanasaki- The second member of Setsugekka, and Anzu's best friend.
She's a very pretty girl that stands out among students for both beauty
and her lively persona. Like Anzu, has a devious personality, but also
acts as an older sister-like characters to all her friends.
* Suginami- The only person who's whole name is not given. A mysterious
guy and main trouble-maker of the group, who's constant schemes has both
the teachers and the Student Council watching him at all times. Has a
broad information network, and is always appearing out of nowhere.
* Maika Mizukoshi- The school nurse, as well as researcher, she's part
of the labs that created Minatsu, and has known Sakura for a long time.
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Walkthrough
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This Are Guide To Reduce The Time Taken For Getting A Character.
*The Asakura sister's routes are inaccessible until you have
completed one of the Ski Trip routes (Anzu or Minatsu) and one of the
Band routes (Nanaka or Koko).
** "<x save="">" Is a marker for reducing some route.</x>
*** " Is a marker for normal route
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+(Koko,Anzu,Otome)+
※ game from the beginning
December 16
- Prefer a puppet show
December 17
- Any Choice
December 18
- Head to the classroom (Koko,Anzu)
Or
- Student Council Room (Otome)
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+(Nanaka,Minatsu,Yume)+
※ game from the beginning
December 16
- Prefer a haunted house
December 17
- Any Choice
December 18
- (Depend On Character You Choose)
- Head to the residential district (Nanaka)
- Head to the shopping district (Minatsu,Yume)
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1.Tsukishima Koko
December 18
- Head to the classroom
- Koko
- Head to Kazami academy
December 19
- Head to Kazami academy
- Head to the Sakura park
- Take Koko home
- My usual time
December 20
- Head to the music room
- Head to the music room
- Sleep in
December 21
- Head to the cafeteria
- Head to the music room
- Sleep in
December 22
- Head to the classroom
- Head to the classroom
- Wake up early
December 23
- Head to the classroom
- Head to the music room
December 30
- Go to Sakura Park
- Stay a little longer
- Sure
December 31
- Go home with Koko
- I held Koko's hand
- Any Choice
- Odd
- Main Campus
- Affiliated Campus
January 1
- In a business suit
- Any Choice
- Try and fall asleep
January 2
- There's someone else on my mind
January 12
- Tell Koko that she'd look good too
January 14
- Just enjoy the moment
- That's a nice outfit
<end></end>
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2.Yukimura Anzu
December 18
- Head to the classroom
- Anzu
- Head to the shopping district
December 19
- Head to Sakura Park
- Head to the shopping district
- Then I'll choose Anzu
- Take Anzu and Akane home
- Sleep in
December 20
- Head to the Cafeteria
- Head to the Hallway
- They should be united
- Wake up early
December 21
- Head to the classroom
- Head to the classroom
- My usual time
December 22
- Im glad
- Head to the cafeteria
- I'm in!
- Head to the hallway
- You're worried about the puppet show, arn't you
- Sleep in
December 23
- Head to cafeteria
- Head to the classroom
- We shouldn't pry into other peopls' affairs
December 30
- Let's call Anzu
December 31
- I'll keep an eye on the beginners
- Any Choice
- Any Choice
- Any Choice
January 1
- Take a morning bath
- Let's hit the intermediate slop
January 11
- Okay, I'll make it now
January 12
- Decided to wait for another chance
January 13
- Any Choice
January 17
- Do you want me to get something for you
January 19
- Anzu's birthday <anzu save=""></anzu>
- Okay, let's find a gift together.
January 25
- Any Choice
<end></end>
< Anzu Save>
January 19
- Anzu's birthday <anzu save=""></anzu>
- I'll pick a gift by myself some other time
January 25
- Any Choice
<normal end=""></normal>
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3.Shirakawa Nanaka
December 18
- Head to the residential district
- Head to Kazami academy
December 19
- Cherry Blossom Tree Lined Street
- Head to the residential district
- Take Nanaka and Koko home
- My usual time
December 20
- Head to the classroom
- Head to the classroom
- Sleep in
December 21
- Head to the hallway
- Head to the music room
- Sleep in
December 22
- Head to the cafeteria
- Head to the music room
- Sleep in
December 23
- Head to the hallway
- Head to the hallway
- To see a live performance by the light music club
December 30
- Take a walk around the neighborhood
- It looks amazing!
- Leave now
December 31
- Go shopping with Nanaka
- I held Nanaka's hand
- Any Choice
- Even
- Area Behind the School
- Electives building (then select music room)
January 1
- In a buisness suit
- Any Choice
- Go get something to drink in the kitchen
<nanaka save=""></nanaka>
January 2
- I love Nanaka too
January 14
- I'm her boyfriend
January 15
- Poor thing. I'd better stop
<end></end>
<nanaka save=""></nanaka>
January 2
- There's someone else on my mind
January 12
- Tell Koko that i prefer simple cloths
January 14
- Try and laugh it off/just enjoy the momnet
January 15
- Do you like vinegar soy sauce
January 27
- I can't Leave Nanaka alone
<normal end=""></normal>
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4.Amakase Minatsu
December 18
- Head to the shopping district
- Head to the Sakura park
- Apologize
December 19
- Head to the Sakura park
- Head to the Sakura park
- Take Amakase home
- Wake up early
December 20
- Head to the hallway
- Head to the entranceway
- Wake up early
December 21
- Head to the cafeteria
- Any Choice
- Head to the classroom
- My usual time
December 22
- Head to the classroom
- Head to the entranceway
- My usual time
December 23
- Head to the classroom
- Any Choice
- Head to the entranceway
December 24
- Just a little
- There is none
December 30
- Maybe i should call Amakase...?
December 31
- I just want to ski freely
- Any Choice
- Any Choice
- Any Choice
January 1
- Go to the cafeteria
- Of course I'll hit the advanced slope!
January 11
- Any Choice
January 13
- What would you do if she was?
January 15
- I did
January 17
- Not that much
January 19
- Is she all right
<end></end>
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5.Asakura Yume
December 18
- Head to the shopping district
- Head to the shopping district
December 19
- Head to the shopping district
- Head to the shopping district
- Help Yume after dinner
- Sleep in
December 20
- Head to the cafeteria
- Head to the hallway
- My usual time
December 21
- Head to the classroom
- Head to the entranceway
- Wake up early
December 22
- Head to the hallway
- Head to the classroom
- Wake up early
December 23
- Head to the cafeteria
- Head to the classroom
December 24
- Takoyaki on the left
December 29
- Think about Yume
December 30
- I'll go to the bathroom, then I'll go to sleep
December 31
- Do the cleaning with Yume
- Go to sleep
- She used up all her strength to grab a snack
January 1
- Buy some cotton candy
- Run after Yume
January 19
- Talk to her
<end></end>
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6.Asakura Otome
December 18
- Student Council Room
- Head to the cherry blossom tree lined street
December 19
- Head to the shopping district
- Head to the Yoshino household
- Help oto-nee clean up after dinner
- Wake up early
December 20
- Head to the student council room
- I'm in
- Head to the classroom
- My usual time
December 21
- Head to the student council room
- Head to the hallway
- Wake up early
<otome save=""></otome>
December 22
- Head to the hallway
- Head to the entranceway
- My usual time
December 23
- Head to the hallway
- Head to the hallway
December 29
- Think about Oto-nee
December 30
- Its still a bit early, I'll read some more
December 31
- Buy ingredients with Oto-nee
- Take a bath
January 1
- Buy some cotton candy
- She'll be fine
<end></end>
<otome save=""></otome>
December 22
- Head to the classroom
- Head to the hallway
- You're worried about the puppet show, arn't you
- Wake up early
December 23
- Head to the classroom
- Head to the classroom
- We shouldn't pry into other peoples' affairs
<normal end=""></normal>
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****Sakura's story is enabled only after completing everyone else's story first.
The option D.C. will appear on the title screen.
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Extra Notes
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This version walkthrough will allow you to successfully clear the game, however there
will be scenes missing in a few sections of the extras menu. Many of these can
be obtained by going back and choosing alternate choices at different points of
the game, however, there are still many that I have been unable to get.
If you know how to get them, or find out this guide is missing some secret hidden route
e-mail me.
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Contact
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If you have a question or comment, feel free to contact me
at [email protected] Make sure you type title "D.C.II", "Da Capo II' or something
similair somewhere in your subject or just express your thanks It would be apreciated.
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Authorized Use & Copyright
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All website are authorized to display this guide, only in full and not in parts.
Copyright 2011 U.D.A Coperation (ACAP901). It may not be sold or upgrade without
my explicit consent and permission