27
1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer 1 , Adam Leeper 1 , and J. Kenneth Salisbury 1,2,3 Departments of Mech. Engineering 1 , Computer Science 2 , and Surgery 3 Stanford University, USA

1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

Embed Size (px)

Citation preview

Page 1: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

1

A Friction Differential and Cable Transmission Design for a 3-DOF Haptic

Device with Spherical Kinematics

2011 IEEE IROS, September 28, 2011

Reuben Brewer1, Adam Leeper1, and J. Kenneth Salisbury1,2,3

Departments of Mech. Engineering1, Computer Science2, and Surgery3

Stanford University, USA

Page 2: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

2

Motivation

Need a haptic device that is Compact, with single-link connection

to the user’s hand. More elegant. Easier to stow in a base, haptic

workstation, or table-top. Scalable. Useful for general, as well as specific

(laparoscopic) rendering.

Solution: Spherical Coordinates Concentrate motors in base for slim

form-factor with single link to hand.

Base

Base

Page 3: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

3

Prior Work “Spherical” can mean any combination of yaw, pitch, roll, and radial (prismatic).

Non-spherical, suitable for general rendering

Spherical, not suitable for generalhaptic rendering with translation

2-DOF yaw and pitch

3-DOF yaw, pitch, and roll about hand

Page 4: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

4

yaw, pitch, and radial (flown) yaw, pitch, and radial

(grounded, cable in

flexible sleeve)

Page 5: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

5

yaw, pitch, roll, and radial

(flown, friction rollers)

yaw, pitch, roll, and radial

(all grounded, complicated cabling)

Page 6: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

6

Overall Device Spherical coordinates yaw, pitch, and prismatic radial

Page 7: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

7

Device Kinematics Spherical coordinates

Pitch Φ on range [-50°, 30°]. Yaw γ on range [-25°, 25°]. Radial ρ (prismatic) on range [195.5mm, 282mm], for a length of

86.5mm.

Page 8: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

8

Our Device, Overview Main design contributions:

All grounded, simple, and robust 3-DOF (active) spherical design.

Aluminum-aluminum friction differential. Novel cabling of radial DOF. 2-DOF sensed gimbal with same friction

differential.

Page 9: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

9

Design: Aluminum Friction Differential Benefits

Parallel structure. Motors easily grounded. Differential is hollow. Zero backlash. Fewer parts. Safe slipping, not breaking.

Main design issues Wheel profile. Material.

Page 10: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

10

Wheel Profile Point contact essential for

efficiency and predictable gear ratio. If line contact, energy loss

and unknown gear ratio.

Page 11: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

11

Friction Differential: Material Basic material properties: Cheap, strong, easily-machined, durable, and light-weight. No exotic materials,

plastics, or ceramics. Friction Coefficient μ.

Higher μ = higher force transfer.

Loss Coefficient η Lower η = less energy lost

to elastic hysteresis.

Aluminum: highest metal-metal μ, lowest metal η, cheap,

easily-machined, durable, and light-weight

η

E

Page 12: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

12

Design: Radial DOF Novel cable transmission routing from a grounded motor

through the differential to actuate prismatic, radial DOF. Must route along path of zero arc-length change ΔS (through

rotational axes, center). Practically, ΔS = 0.02mm, for a max strain of 2.5x10-5 and max internal

tension increase of 0.98N. Tiny lever arm = negligible effect on any DOF.

Page 13: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

13

Design: Radial DOF

Page 14: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

14

Design: Radial DOF

Page 15: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

15

Design: Gimbal 2-DOF sensed only. Same aluminum-aluminum friction

differential, only smaller (1/5th). Magnet for automatic homing.

Page 16: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

16

Device Physical Characteristics

Omni Ours

Weight 1.8 kgf (4.0 lbf) 2.5 kgf (5.5 lbf)

Footprint See Picture

Workspace Bounding Box Nearly identical 160mm x 120mm x 68mm

Page 17: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

17

Maximum Isotropic Force What is the largest force that we are guaranteed to be

able to exert in any direction at any configuration? Motor saturation as limit, never the differential slipping.

Page 18: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

18

Continuous Peak

FMAX, No Grav Comp 1.60N* 7.45N

FMAX, Grav Comp 0.82N 6.79N

*82% higher than max continuous force for Sensable Omni

Page 19: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

19

Friction

Torque (Nmm) Fwrist, retracted (N) Fwrist, extended (N)

Pitch 67.1 0.34 0.24

Yaw 115 0.59 0.41

Radial n/a 0.93 0.93

Fpitch < Fyaw < Fradial

Pitch DOF has bearing friction only. Yaw DOF adds in friction of the differential wheels rolling. Radial DOF has friction of 9 redirect pulleys + linear slide.

Anisotropic friction noticeable only in free-space, not in contact with virtual models.

Russo radial DOF had friction of 9N, uncompensated, and 1N, compensated.

Page 20: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

20

Dynamic Range

No Grav Comp With Grav Comp

Min (Z0, radial stiction only) 7.3 8.0

Max (X0, pitch stiction only) 28.3 31.0

Dynamic range D = Max peak isotropic force/stiction. Sensable Omni has dynamic range of 12.7

Dynamic Range, Our Device

Page 21: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

21

Effective Mass Fairly isotropic

Maximum of 61% spread between min, max in Λ matrix. Sensable Omni has effective mass that is 38% of our max

effective mass.

Page 22: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

22

Summary A more slender, compact, simple, and robust design for

a spherical haptic device for general haptic rendering. Comparable forces, workspace, and physical properties

to Sensable Omni.

Page 23: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

23

Questions?

Page 24: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

24

Prior Work: Details “Spherical” can mean any combination of yaw, pitch, roll, and radial (prismatic)

Impulse Engine 2000 (Immersion Corporation) 2-DOF pitch and yaw, user’s hand on surface of fixed-radius sphere.

L. Birglen, C. Gosselin, N. Pouliot, B. Monsarrat, and T. Lalibert´e, “Shade, a new 3-dof haptic device,” IEEE Transactions on Robotics an Automation, vol. 18, no. 2, pp. 166–175, 2002. 3-DOF yaw, pitch, and roll torques centered about user’s hand.

M. Smith, “Tactile interface for three-dimensionsal computersimulated environments: Experimentation and the design of a brakemotor device,” MS Thesis, MIT, 1988. 3-DOF yaw, pitch, and prismatic radial. Radial transmission was “flown” so that it moved with yaw and pitch.

M. Russo, “The design and implementation of a three degree of freedom force output joystick,” MS Thesis, MIT, 1990. 3-DOF yaw, pitch, and prismatic radial. Radial DOF uses grounded motor and bike-cable type transmission.

U. Spaelter, T. Moix, D. Ilic, H. Bleuler, and M. Bajka, “A 4-dof haptic device for hysteroscopy simulation,” IEEE/RSJ IROS, pp. 3257–3263, 2004. 4-DOF yaw, pitch, roll, and prismatic radial. Roll and radial DOF motors “flown”, and radial DOF actuated via

friction rollers.

P. Gregorio, N. Olien, D. Bailey, and S. Vassallo, “Interface apparatus with cable-driven force-feedback and four grounded actuators,” U.S. Patent 7 404 716, 2008. 4-DOF yaw, pitch, roll, and prismatic radial. Grounds all 4 motors, but has very complicated cabling system.

Page 25: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

25

Differential Transformation To go from motor angles and torques to pitch, yaw

angles and torques:

Page 26: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

26

FWD Kinematics, Jacobian

Page 27: 1 A Friction Differential and Cable Transmission Design for a 3-DOF Haptic Device with Spherical Kinematics 2011 IEEE IROS, September 28, 2011 Reuben Brewer

27

Gravity Compensation Active gravity compensation used to make device float,

saving effort on the user’s part.