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DIGITAL DIMENSIONS AN ANALYSIS OF OBJECTS OF TRANSFORMATIVE ESCAPISM EMRECAN GULAY UNIVERSITY FOR THE CREATIVE ARTS MA ARCHITECTURE THESIS

Digital Dimensions by Emrecan Gulay

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Page 1: Digital Dimensions by Emrecan Gulay

DIGITAL DIMENSIONSAN ANALYSIS OF OBJECTS OF TRANSFORMATIVE ESCAPISM

EMRECAN GULAY UNIVERSITY FOR THE CREATIVE ARTS MA ARCHITECTURE THESIS

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Development of non-Euclidian geometry

A formal definition to computational A formal definition to computational geometry was given by computer geometry was given by computer science professor Robin Forrest in 1971 science professor Robin Forrest in 1971 as ; 'computer-based representation, as ; 'computer-based representation, analysis, synthesis (design) and analysis, synthesis (design) and computer-controlled manufacture of two computer-controlled manufacture of two and three dimensional shapes.and three dimensional shapes.

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AIM OF THE THESISAIM OF THE THESIS

The aim of this thesis is to discover The aim of this thesis is to discover the outcomes of the adaptation of the outcomes of the adaptation of computation on architecture and to computation on architecture and to find out how computational find out how computational geometry can alter people's visual geometry can alter people's visual narratives to provide visually narratives to provide visually pleasant spatial experiences.pleasant spatial experiences.

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TABLE OF CONTENTSTABLE OF CONTENTS1.1.INTRODUCTIONINTRODUCTION......................................................................................................................................................................................................................

2. 2. INFLUENCES OF GEOMETRICAL DESIGN DECISIONS INFLUENCES OF GEOMETRICAL DESIGN DECISIONS …................................…................................

2.1 Development of curved and complex geometry2.1 Development of curved and complex geometry

2.2 Influences of Computational Geometry2.2 Influences of Computational Geometry

3. 3. PERSPECTIVE AND PERSPECTIVE AND PERCEPTIONPERCEPTION......................................................................................................................................................

4. 4. ADAPTATION OF COMPUTER TECHNOLOGY ADAPTATION OF COMPUTER TECHNOLOGY …..................................................…..................................................

5. 5. DIGITIZATION OF ARCHITECTURE AND DIGITAL DIGITIZATION OF ARCHITECTURE AND DIGITAL FABRICATIONFABRICATION................................

6. 6. DESIGNERS' ATTITUDE TOWARDS TECHNOLOGY USAGE DESIGNERS' ATTITUDE TOWARDS TECHNOLOGY USAGE …........................…........................

7. 7. CREATING EXCITEMENT AND DRAMATIC EFFECTS ON CREATING EXCITEMENT AND DRAMATIC EFFECTS ON PEOPLE’SPEOPLE’S

NARRATIVES NARRATIVES …............................................................................................................…............................................................................................................

8.1 Achieving Visually Pleasant Experiences8.1 Achieving Visually Pleasant Experiences

8.2.Virtual Reality Experiment8.2.Virtual Reality Experiment

8. 8. CONCLUSIONCONCLUSION................................................................................................................................................................................................................................

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Intersection of a curved surface with a linear surfaceLinear displacement of a curved formation may disconnect the convex and concave continuity and create a visual control within a geometrical combination. The geometrical control that is generated by two different geometrical components may also create three dimensional volumes that are visually controlled and enabling a spatial flow for the observers' narratives

“ “ Curve surfaces with linear displacements are interesting, because the straight linesCurve surfaces with linear displacements are interesting, because the straight lines

easily connect to adjacent flat or straight building parts. The straight lines offer a visual holdeasily connect to adjacent flat or straight building parts. The straight lines offer a visual hold

within the unusual, often complex geometry of the curved lines and surfaces “within the unusual, often complex geometry of the curved lines and surfaces “(Voller 2001:(Voller 2001:

110).110).

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Geometric Psychology

Oakland University, Mathematics professor William Oakland University, Mathematics professor William C. Hoffman states; “ Geometry is no less important C. Hoffman states; “ Geometry is no less important in psychology-in fact, that a ‘geometric psychology' in psychology-in fact, that a ‘geometric psychology' is the key to an understanding of perceptual and is the key to an understanding of perceptual and cognitive phenomena.”cognitive phenomena.”

Each geometrical solution within an Each geometrical solution within an architectural space can dramatically alter architectural space can dramatically alter cognitive experiences of people.cognitive experiences of people.

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Perspective and Perception

““Perspective is nothing else than the seeing Perspective is nothing else than the seeing of a plane behind a sheet of glass smooth of a plane behind a sheet of glass smooth and quite transparent, on the surface of and quite transparent, on the surface of which all the things approach the point of which all the things approach the point of the eye in pyramids, and these pyramids the eye in pyramids, and these pyramids are intersected on the glass plane.” : are intersected on the glass plane.” : Leonardo Da VİnciLeonardo Da Vİnci

A particular three dimension can be perceived in various ways depending on the observer's point of view.

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Adaptation of the Computer Technologies

Widespread usage of new fabrication technologies made designers experiment with complex, non-standard geometries and innovative materials. Ongoing advancements on digital fabrication made possible to construct curvilinear surfaces.

Greg Lynn “The Embryological House”

““Greg Lynn has been pursuing non-standard computer-Greg Lynn has been pursuing non-standard computer-generated architectural form since the mid 1990s. The generated architectural form since the mid 1990s. The most significant such investigation to date in the most significant such investigation to date in the residential realm is his Embryological House , an residential realm is his Embryological House , an interactive system which a user would be able to invent a interactive system which a user would be able to invent a domestic space using an architect engineered software domestic space using an architect engineered software programprogram.” .” (Bergdoll, Christensen, 2008:174).(Bergdoll, Christensen, 2008:174).

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VIRTUAL REALITY EXPERIMENT - OSMOSE

Certain geometrical forms, surfaces or colors used in architectural design can alter the visual narratives and change people's visual interactions within a particular space. To support this idea and to explore and test the possible effects on human perception, the first virtual reality experiment OSMOSE was conducted by scientists..

Goggles specifically designed for this virtual experience, which are simultaneously projecting stereoscopic images on both eyes of the test subjects

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Achieving Visually Pleasant Experiences

WWhen we cannot actually place hen we cannot actually place ourselves in a ourselves in a natural setting,natural setting, we are we are willing to make some effort to provide willing to make some effort to provide ourselves with substitutes.ourselves with substitutes.

A research done by Roger Ulrich , A research done by Roger Ulrich , professor of Architecture in Dartmouth professor of Architecture in Dartmouth College, has shown that views of natural College, has shown that views of natural scenes bring about a reduction in stress scenes bring about a reduction in stress among university students facing a among university students facing a challenging and that a view to a natural challenging and that a view to a natural setting, or even a picture representing a setting, or even a picture representing a natural setting, natural setting, significantly shortens significantly shortens recovery time for surgical patients in the recovery time for surgical patients in the hospital recovery rooms.hospital recovery rooms.

Geometrical references from nature in Geometrical references from nature in an architectural space can be influential an architectural space can be influential on transforming people's visual on transforming people's visual experiences into a pleasant visual experiences into a pleasant visual experience.experience.

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FROM PHYSICAL MODEL TO DIGITAL MODEL

Throughout the design and simulation phase, both physical model and digital model may have some limitations in terms of geometrical manipulation. Combining physical model with digitized model can increase the efficiency on three dimensional experimentation with the forms and geometries.

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FROM PHYSICAL MODEL TO DIGITAL MODEL

PHYSICAL PHYSICAL PROTOTYPINGPROTOTYPING

PROCESSPROCESS

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FROM PHYSICAL MODEL TO DIGITAL MODELFROM PHYSICAL MODEL TO DIGITAL MODEL

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FROM PHYSICAL MODEL TO DIGITAL MODELFROM PHYSICAL MODEL TO DIGITAL MODEL

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FROM PHYSICAL MODEL TO DIGITAL MODEL

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FROM PHYSICAL MODEL TO DIGITAL MODEL

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FROM PHYSICAL MODEL TO DIGITAL MODEL

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Laser Scanning Experiment

The result from the virtual reality experiments revealed that small deformations of the mesh doesn't create disturbance for the test subjects during their visual experiences. However, when the mesh quality decreases the test subjects utter their complaints about their visual experiences. Subsequent to the virtual reality experience to increase the visual quality of the three dimensional mesh a larger scale model was built. The purpose on building a larger model is to conduct tests with the laser scanner and produce an accurate computer model.

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FROM PHYSICAL MODEL TO DIGITAL MODEL

Built object got 3D scanned and transformed Built object got 3D scanned and transformed into a three dimensional virtual computer into a three dimensional virtual computer model. After the 3D scanning phase, as a model. After the 3D scanning phase, as a simulation software Unity Game Engine used simulation software Unity Game Engine used to provide the virtual reality experience.to provide the virtual reality experience.

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Virtual Reality Experiment“Architects try increasingly to design space directly with spatial means (the model, for example) instead of taking the two-dimensional detour of the drawing. To reach beyond the limitations of ordinary computer aided design, there are attempts to apply virtual reality as a design tool for architectural design.” (Beckmann, 1998:183).

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Virtual Reality ExperimentTest subjects were asked to wear the OCULUS goggles on and to have a walk-through of the virtual scene. The virtual space is designed with the 3D scanned non-Euclidian component, by duplicating, rescaling and repositioning each individual piece and creating a visual flow and a walk-through circulation. With a video game controller given, they were able to navigate their movements. There are 2 cameras in the room which are playing a role as a motion sensor to navigate the head movements of the test subjects.

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Virtual Reality ExperimentThe aims of the virtual reality experiment are: to observe and document test subjects' visual experience of the organic spatial organization and to find out how visually pleasant their experiences were during the simulation.

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Conclusion

Developments on architectural technologies, digitized fabrication and Developments on architectural technologies, digitized fabrication and manufacturing techniques and explorations on the complex manufacturing techniques and explorations on the complex geometrical forms, can be able to transform visual narratives to a geometrical forms, can be able to transform visual narratives to a new dimension.new dimension.

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Thank you for listening~