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Hand’s-On with Unity 5’s Audio Mixer!Andy Touch@[email protected]
Andy TouchUnity Evangelist
Audio in Unity
Audio in Unity 4- ‘Source(s)’ and ‘Listener’- ‘Play’, ‘Pause’, ‘Stop’- Some Effects (Echo etc)- No Visualisation- Can Get ‘Scattered’ Quickly- Scripting for Everything- Complicated to Extend
Audio in Unity 4 Flow
Audio Listener
Player Talk Enemy Roar Game Music
What We Needed To Improve- Visualisation of Audio Data- More Organisation of ‘Groups’- More Effects- Method for Custom Effects- Simpler workflow for Ducking, Fading, Transitions, States.- Scripting Access for Everything- Keep Existing Components
Audio in Unity 5 Flow
Audio Listener
Player Talk Enemy Roar Game Music
Audio Mixer
Sound Effects Soundtrack
Demo Time!(because PowerPoint is boring…)
Unity 5’s Audio Mixer- Visual Interface- Mixers and Groups- More Effects!- Extend with Custom Effects!- Playmode Value Tweaking!- Snapshots for different ‘States’- Quick setup for Ducking- Simpler API: Transitions, Setting Values etc- Still same Components!
So… What Now?Audio Tutorialsunity3d.com/learn
Unity Labs Demo ProjectMultiple Mixers in One Scene
BitBucket Audio ExamplesCustom Effects and More!