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What We Do
What Do We Do What Our Clients SayJeff Li – Corporate Development at NBC Universal“Mark is a highly capable individual with excellent attention to detail. His company has consistently provided reliable support , we continue to be very impressed.”
Ian McClelland – RTL Group Luxembourg“Mark and the team were great to work with and exceeded our expectations.”
GameZBoost is an end-to-endgaming enabler, providingresponsive white label gamingsolutions to clients across the globe,spanning online, mobile and socialplatforms.
Anywhere, Anytime, Playtime
Copyright © 2015 - Mark van Diggelen 2
The Solution
Copyright © 2015 - Mark van Diggelen 3
Fully Responsive, Cross Platform, Cross OS, Cross Browser, Gaming Platform
Anywhere, Anytime, Playtime
Meta – site titles, meta description and keywords managed from backoffice
Google Analytics – load from backend
Logo – manage from backoffice
Site Message – Editors Pick Games
Featured Games – managed from backoffice
Banners – fully responsive banners – managed from backoffice
Games order – control sort filter from backoffice
Games Info – pop-up features game screenshots, high score leaderboards, login and play
Registration – integrated with Facebook Connect + proprietary registration + SSO API integration. Includes Forgot Password function.
Translation – can translate all site elements, including game info
Categories – games categorized
Copyright © 2015 - Mark van Diggelen 3
Core Platform FeaturesBackoffice Control:• Set Featured titles• Set Editors Pick titles• Access to reporting• Activate / de-activate game titles• User management
Game Search – integrated games search function
Advertorial – manage Native App promos from backend
Credits Top-up Purchases – the platform is fully integrated with PayPal – backoffice account setup
Header – quick exit link
Game Orientation notifications – portrait or landscape game play
Pre-roll popup ad – control from backoffice. Can add responsive, fixed size display ads or video pre-roll ad scripts
Scaling – set the width and height to fill the screen as best as possible , cater for vertical and horizontal titles
Copyright © 2015 - Mark van Diggelen 4
Game Play
Game Info – 1 click login, game images and description, live high score leaderboards
Scores – logged securely in real time
Favorite Games – quick add
Setup – backoffice setup of tournaments:• Setup by site admin• Game specific• Start & end times• Free play or entry fee• Credit values as prizes• Progressive style option• Top score winner or lucky draw format• Tournaments reporting in backoffice
Widget – prominent position on home page screen
Admin – winners auto notification and crediting of winnings
Social – social sharing of Tournament win, can configure to reward user with credits for sharing to wall.
Copyright © 2015 - Mark van Diggelen 4
Tournaments
Challenges Solution:• Homepage Widget for Quick Play• Setup by users• Game specific• Set wager amount• Instant play• Challenges page• Create Challenges banner• Open to all site users• Winner takes all or less rake % of site config• Challenges reporting in backoffice
Scores Info – pop-up highlighting Challenge info, entry fee and live leaderboards.
Social – social sharing of Challenge win, can configure to reward user with credits for sharing to wall.
Copyright © 2015 - Mark van Diggelen 4
Player Challenges
Instant Publish – site is instantly updated with the new theme once Saved
Live Editing – real time customization of the site, buttons, nav, content pages & pop-ups color schemes
Copyright © 2015 - Mark van Diggelen 4
Live Customization
Social links – manage the links to social pages
Compatibility – tested across all browsers and devices
Example Deployments:
• Custom Solution - Burger King NZ – www.burgerking.co.nz/bkgamehub
• Custom Solution – SyFy – http://m.syfygames.com
• XML API – Vappey - http://www.vappey.com/
• White Label - PlayWin.today – http://playwin.today
• White Label – SkillPod – http://skillpod.com
• Basic White Label – Game Mobile - http://gamemobile.co.uk/
• Demo Site - Gazuma – http://gazuma.com
• Custom Solution – IPPN - http://interactiveproplayers.com/
Example Deployments
Copyright © 2015 - Mark van Diggelen 9
Credits Platform
Copyright © 2015 - Mark van Diggelen 10
Overview of the credits functionality:• Credits Platform Features:
• Rewards for High Score Improvement• Configurable per game from backoffice
• Configure Game Access:• Games Free to Play • Pay to Play • Members Specific Content
• Free Bonus Credits @ Sign-up• Challenges & Tournaments:
• Free Play or Entry Fee• Win Credits
• Social Sharing:• Share Games & Achievements• Users Rewarded for Sharing to Facebook Wall
• Configure from backoffice• Credits Redemption (add-on module):
• Configure the platform with products and values for credits redemption.
• Interface with 3rd party providers for credit redemption for vouchers, coupons, merchandise, etc
Vouchers / Coupons
Copyright © 2015 - Mark van Diggelen 11
The voucher platform functionality:• Generate Vouchers - input the # of vouchers to generate. This will generate a
unique 8 character voucher with or without a unique QR code per voucher• Export - 3 different formats, including QR Code - CSV, XLS and TXT• Validation - on export previously exported voucher codes aren't included in the
new export file• Tracking - all voucher redemptions are tracked• Control - option to manually delete, reactivate, re-enable and disable any voucher• Reporting - draw voucher redemption reports, based on time frames (daily, weekly,
monthly or custom time frames), gives count of current active vouchers
The voucher platform:The platform includes a voucher generation, management and redemption tool and includes text vouchers and QRCodes. For distribution they can be printed / sent as sms or email, with the Voucher code and QR Code hyperlinked toyour site. As a solution this offers the opportunity to eliminate any additional API integration, as all the billing,validation, access management, etc can be managed in the background and once the user meets allthe requirements then only is a voucher code issued. The benefit of the QR Code is that the user can scan it and thenbe automatically taken to the site, with the voucher redeemed automatically - thereafter the access controlparameters kick in i.e. 2h hour access, 30 days, etc – these are predefined in the setup.
Add-on Modules
Copyright © 2015 - Mark van Diggelen 12
Options for Add-on Features and Services• Categorization & Navigation Customization• Tournaments / Challenges Functionality:
• Customization of Tournaments• Rewards / Prizes Customization
• Credits Redemption Platform:• Set Redemption Price Points• Load and Manage Redemption Products / Vouchers
• SSO Player Registration Integration• Promo Broadcast Message Solution• Player Profile, incl. Avatar Creator• Mobile Services Integration:
• SMS Gateways• Mobile Data and Voice Services / Top-up / Promotion• Credits Redemption Framework (Manual or API)
• News Platform:• Assists with SEO and Rankings, Deliver Targeted Content
• Browser Based or Native App (via XML API Integration)• Full https Deployment Option• FAQ’s / Contact Page
Games Titles
Copyright © 2015 - Mark van Diggelen 13
Casual Games• Appeals to a broad segment of the population, reaching all
demographic segments • Catalogue of over 150 HTML5 game titles, with in-game ads• Catalogue of 20 HTML5 titles, with no in-game ads• Games available across all genres:
• Card, Casino, Puzzle, Arcade, Strategy• Content can be tailored to demographics• Fully responsive HTML5 titles• High score integration• Live leaderboards• Social sharing
Revenue Streams• Pre-roll video• In-game ads (CPM, CPA & CPI)• On page ads• Game sponsorship (advergames)• All ad revenues tracked at a site level
Overview of the Site Ads
Copyright © 2015 - Mark van Diggelen 15
Home Page Banner Ad:• Active as part of phase 1 of the
project
You have full control overthis ad position, you caninsert your ad script intothe backoffice for display inthis ad slot
Category Page Banner Ad:• Not initially active, will activate
once enough games are live on the site.
Overview of the Site Ads
Copyright © 2015 - Mark van Diggelen 16
Game Info Banner Ad:• Active as part of phase 1 of the
project
You have full control overthis ad position, you caninsert your ad script intothe backoffice for display inthis ad slot
Overview of the Site Ads
Copyright © 2015 - Mark van Diggelen 17
Game Pre-roll Banner Ad:• Active as part of phase 1 of the
project
You have full control overthis ad position, you caninsert your ad script intothe backoffice for display inthis ad slot
Overview of the Site Ads
Copyright © 2015 - Mark van Diggelen 18
In Game Banner Ad:• Active as part of phase 1 of the
project• Displayed between levels for the
game titles that we source from 3rd party game studios.
• The titles that we own will have no ads displayed between levels, these are the games in the doc that I sent through earlier
• All the games are available to you, it’s just that some will have ads coming up between levels
These are the ads that wecan’t deactivate, you willearn % of the revenuesgenerated from these ads.
Our Clients & Partners
Clients• GameZBoost has clients across the globe,
including:• NBC Universal – USA• Sony Pictures Entertainment – 23
countries, with games in 11 languages• ZitoBox – USA• Mobiventura – Turkey• Yookos – Nigeria• Korsten – Brazil, UK & Europe• Independent Newspapers – South Africa• Network 18 - India
Games Content• Premium games studios interface with the
GameZBoost API’s• Content from multiple providers• Content includes casual, social and MMO
[email protected] © 2015 - Mark van Diggelen 19
Benefits
Copyright © 2015 - Mark van Diggelen 20
Revenue Metrics• Average Engagement per Game Session = 4 to 6 minutes• Average CPM for Pre-Roll Video = $20 to $40• Average CPM for In-game Video = $8 to $12• Average CPM for Display Ads = $5 to $10• Average CPM for Cost per Engagement Campaigns = $50• Average CPM for Cost per Install Campaigns = $60 - $75• Average CPM for Interstitial Campaigns = $3 to $5
* The above figures may vary based on language and geographic location.
Deployment• Rapid Deployment Solution – Quick Launch• Customizable Look and Feel• Extensive Catalogue of Premium HTML5 Game Titles• Multiple Fully Integrated Revenue Streams
Flexibility• Option of Adding Additional Gaming Features and Services• Translate Site Contents• Integrate 3rd Party API’s – SMS, Ad Serving, Mobile Products and Services
Where to Find Us
[email protected] PRITO
@
www.youtube.com/vanmark68
www.facebook.com/GameZBoost
www.twitter.com/MarkvanDiggelen
www.pinterest.com/vanmark
www.linkedin.com/company/gamezboost/
Copyright © 2015 - Mark van Diggelen 26