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What We DoWhat Do We Do What Our Clients Say
Jeff Li – Corporate Development at NBC Universal“Mark is a highly capable individual with excellent attention to detail. His company has consistently provided reliable support , we continue to be very impressed.”
Ian McClelland – RTL Group Luxembourg“Mark and the team were great to work with and exceeded our expectations.”
GameZBoost is an end‐to‐endgaming enabler, providingresponsive white label gamingsolutions to clients across the globe,spanning online, mobile and socialplatforms.
Anywhere, Anytime, Playtime
Copyright © 2015 ‐Mark van Diggelen 2
The Solution
Copyright © 2015 ‐Mark van Diggelen 3
Fully Responsive, Cross Platform, Cross OS, Cross Browser, Gaming Platform
Anywhere, Anytime, Playtime
Meta – site titles, meta description and keywords managed from backoffice
Google Analytics – load from backend
Logo – manage from backoffice
Site Message – Editors Pick Games
Featured Games – managed from backoffice
Banners – fully responsive banners – managed from backoffice
Games order – control filter from backoffice
Games Info – pop up features game screenshots, high score leaderboards, login and play
Registration – integrated with Facebook Connect – 1 click registration – users need to be logged in to play. Pulls users Facebook profile photo for profile photo.
Translation – can translate all site elements, including game info
Look and Feel – site can be fully white labelled and customised
Copyright © 2015 ‐Mark van Diggelen 3
Core Platform FeaturesBackoffice Control:• Set Featured titles• Set Editors Pick titles• Access to reporting• Activate / de‐activate game titles• User management
Header – quick exit link
Game Orientation notifications – portrait or landscape game play
Pre‐roll popup ad –control from backofficeFully responsive ad scripts to cater for the screen resizing
Scaling – set the width and height to fill the screen as best as possible , cater for vertical and horizontal titles
Copyright © 2015 ‐Mark van Diggelen 4
Game Play
Game Info – 1 click login, game images and description, live high score leaderboards
Scores – logged securely in real time
Virtual Currency
Copyright © 2015 ‐Mark van Diggelen 6
The micro‐transactions functionality:• Micro Transactions Solution:
• Rewards for High Score Improvement• Configurable per game from backoffice
• Configure Game Access:• Games Free to Play • Pay to Play • Members Specific Content
• Free Bonus Credits @ Sign‐up• Social Sharing:
• Share Games & Achievements• Users Rewarded for Sharing to Facebook Wall
• Configure from backoffice• Credits Redemption:
• Configure the platform with products and values for credits redemption.
• Interface with 3rd party providers for credit redemption for vouchers, coupons, merchandise, etc
Add‐on Modules
Copyright © 2015 ‐Mark van Diggelen 7
Core Platform Add‐on Features and Services• Categorization & Navigation Customization• Quests / Tournaments / Challenges Functionality:
• Free Play or Entry Fee • Win Credits / Trophies / Prizes / Badges
• SSO Player Registration Integration• Search Function + Keyword Cloud• Mobile Services Integration:
• SMS Gateways• Mobile Data and Voice Services / Top‐up / Promotion• Credits Redemption Framework (Manual or API)
• News Platform:• Assists with SEO and Rankings, Deliver Targeted Content
• Promotion of MMO Titles, with Revenue Share• Browser Based or Native App (Supporting)• Full https Deployment
Games Titles
Copyright © 2015 ‐Mark van Diggelen 8
Casual Games• Appeals to a broad segment of the population,
reaching all demographic segments • Catalogue of over 150 HTML5 game titles• Available across all genres:
• Card, Casino, Puzzle, Arcade, Strategy• Content can be tailored to demographics• Fully responsive HTML5 titles• High score integration• Live leaderboards• Social sharing
Revenue Streams• Pre‐roll video• In‐game ads (CPM, CPA & CPI)• On page ads• Game sponsorship (advergames)• All ad revenues tracked at a site level
Our Clients & PartnersClients• GameZBoost has clients across the globe,
including:• NBC Universal – USA• Sony Pictures Entertainment – 23
countries, with games in 11 languages• ZitoBox – USA• Mobinil – Turkey• Yookos – Nigeria• Korsten – Brazil, UK & Europe• Independent Newspapers – South Africa• Network 18 ‐ India
Games Content• Premium games studios interface with the
GameZBoost API’s• Content from multiple providers• Content includes casual, social and MMO
[email protected] © 2015 ‐Mark van Diggelen 10
Benefits
Copyright © 2015 ‐Mark van Diggelen 11
Revenue Metrics• Average Engagement per Game Session = 4 to 6 minutes• Average CPM for Pre‐Roll Video = $20 to $40• Average CPM for In‐game Video = $8 to $12• Average CPM for Display Ads = $5 to $10• Average CPM for Cost per Engagement Campaigns = $50• Average CPM for Cost per Install Campaigns = $60 ‐ $75• Average CPM for Interstitial Campaigns = $3 to $5
* The above figures may vary based on language and geographic location.
Deployment• Rapid Deployment Solution – Quick Launch• Customizable Look and Feel• Extensive Catalogue of Premium HTML5 Game Titles• Multiple Fully Integrated Revenue Streams
Flexibility• Option of Adding Additional Gaming Features and Services• Translate Site Contents• Integrate 3rd Party API’s – SMS, Ad Serving, Mobile Products and Services
Where to Find Us
prito@ gm ail.com PRITO
@
www.youtube.com/vanmark68
www.facebook.com/GameZBoost
www.twitter.com/MarkvanDiggelen
www.pinterest.com/vanmark
www.linkedin.com/company/gamezboost/
Copyright © 2015 ‐Mark van Diggelen 15