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Choose Happines s @Work

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ChooseHappiness

@Work

TodayToday is about being happy

Fennande v.d. MeulenMaartje Wolff

[email protected]

+31 6 28678544

[email protected]

+31 6 55178408

www.happyoffice.nl

Regrets of the dying

1.The courage to live a life true to myself

2.Hadn’t worked so hard

3. The courage to express my feelings4. Stayed in touch with my friends5. Let myself be happier

healthiernicer person

more succesful

Titelstijl van model bewerken

“Research shows that unhappy employees take more sick days. An average of 15 extra sick days a year”- Shawn Achor, The Happiness Advantage

Happy People are more successful because they

are More productiveMore engaged

More cooperativeMore creative

More innovativeLess stressed

“Many assume my business success has brought me happiness. But the way I see it, I am successful because I am happy.”

- Sir Richard Branson

The positive feeling you get

from work

Having a purposeDelivering resultsFeeling connected

Titelstijl van model bewerkenPositive emotions Negative emotionsjoy, serenity, hope, gratitude,

amusement,interest, pride, awe, love,

inspiration

alarm, aversion, anger, sorrow, fear, frustration,

embarrassment, hate, avarice

“Purpose is certainly not just a marketing issue or positioning of your brand image. Purpose shouldimpact every aspect of the firm.”

Raj Sisodia

Happiness@ work is about your thoughts, choices and actions

The only one who can make you happy is YOU!

Choose Happiness@work game

Titelstijl van model bewerkenEXERCISE

2 persons of every table switch clockwise

1. The 2 happiest persons 2. The 2 persons who work the longest at

their company

Short introduction

My name is…I am from… and work as… at…What I like best about my job…What I would like to change…

Let’s play the game!

Choose Happiness@Work

A few RulesThe goal! Score the most points and win

PreparationTypes of cards: scenario cards and solutions cards (2 stocks)Every player gets 7 solution cards

Game1 player = executive: takes 1 scenario card and describes scenarioOther players have 7 solutions cards and choose 1 as the solution to the provided scenario, describe solution

A few RulesPointsExecutive chooses two solutions:

* best one -> 2 points (scenario and solution card)* most creative one (solution card)

Next stepRole of the executive passes to the left person

End of the game (after 40 - 45 minutes)At least 1 round (all players are the executive once)Player with the most points (cards) wins

A few RulesExtra rulesThere are a few extra rulesPlease read overview (in the gamebox)

Ready?Please take a short break or discuss outcomes

Note!When you hear interesting scenarios or solutions, please write them down to remember.During the game we will walk around to assist.

And the winners are…

Titelstijl van model bewerkenEXERCISE

What can you do tomorrow to make a positive change in your

organization? Write down 5 things! Be practical and specific, choose ideas that are fast and easy to

put into practice and you look forward to do

Titelstijl van model bewerkenEXERCISE

How can you make it work?

what when where how who

You have to DO something to make it work

Choose Happiness@Work Game

happiness@work

Maartje Wolff and Fennande van der Meulen believe in the Power of Happiness, Purpose and Storytelling. With their company, Happy Office, they help their clients with consultancy, workshops, trainings and tools for organizational change. “Happiness is something you do, so employees have to take responsibility for their own happiness. Organizations have to make this possible, by choosing the right organizational structure, values, vision and mission, environment and communication. We work both top-down as bottom-up. Together we build a happy organizational culture.”

www.happyoffice.nl