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A short guide to how to think when planning experiential campaigns

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The basic fundamentals of planning experiential campaigns are not complicated but many of our clients feel overwhelmed by the options available. Planning is key, and so to help our clients prepare their experiential briefs, we thought we would prepare a small document to cover some of the key areas. Not only do our clients find this helpful, but it also makes the briefing stages much more efficient as many of the considerations have been thought through prior to us being briefed

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Page 1: A short guide to how to think when planning experiential campaigns

the experiential source...

An insight into experiential

Page 2: A short guide to how to think when planning experiential campaigns

If you have a specific question or query, please send us an email and we will endeavour to help out

Although Fountain has a wealth of experiential knowledge, this insight is

not here to tell you how great we are or list our experiential case studies

We have simply put down some of our thoughts to help you should you be planning

a campaign

An effective experiential campaign demands a lot of care and consideration in its planning.

We hope this brief insight helps

Page 3: A short guide to how to think when planning experiential campaigns

Nothing if you do sampling correctly

Experiential =

interaction +

participation +

relationship +

bringing the brand to life

{What is the difference

between sampling and experiential?

Page 4: A short guide to how to think when planning experiential campaigns

Where?

Well anywhere within reason and with the correct permissions. But here are a few of our favourites:

Train stations - How you interact as they arrive off the trains is very different to how you should interact when they are getting on them

High Streets - Only if there is not a mall nearby or it is for a specific event - if unavoidable use Hit Squads

Shopping malls - We love them. Indoor, dry, power, secure. But be careful - weekly footfall figures can be very focused over a couple of key days of the week

Airports - Great for premium products but be careful when planning air side activity, access and security clearance can be a major headache

Page 5: A short guide to how to think when planning experiential campaigns

Where?

Supermarkets - Key is to make sure that additional stock is ordered. No point having a great day if the store runs out of product

BBC Good - Very focused target market looking to Food Show learn and experience - try to be sited away from the drinks zone - can get ‘messy’ later on in the day Ideal Home - Fantastic for experiential, but it is a long Exhibition show which requires a good strong team to survive the month

County Shows - We love them - target the larger ones to maximise reach and cost effectiveness

Think... Reach vs interactivity vs budgets vs objectives

Page 6: A short guide to how to think when planning experiential campaigns

Setting Targets

Always difficult to forecast how many consumers you will reach

Have seen some targets by agencies that are fantastically impressive (although I doubt achievable)

Be realistic e.g.

Therefore to reach 3,000 consumers a day, you will need a team of 7 working a 7 hour day.

This is not the most scientific of calculations, but it will give you an idea of where to start

A staff member works an 8 hour day with an hour

off for breaks

They therefore interact with

420 people/day

=x They interact with a consumer every

60 secs - non stop

Page 7: A short guide to how to think when planning experiential campaigns

What’s most important, reach or interactivity?

Experiential is all about a positive consumer interaction with the values of the product being effectively promoted

However! There is no point providing the most fantastic and impressive interaction experience if you reach one man and his dog

Yes be creative, yes make sure you represent the brand, yes make sure the consumers have fun...

…But set yourselves targets and balance the creativity of the interaction experience with your evaluation and result objectives

Page 8: A short guide to how to think when planning experiential campaigns

Effective Stand Design

A day set up is fine if at a show, it costs you nothing

A day set up at a supermarket costs you a lot in budget and lost contact opportunities

Design considerations need to take into account not only your product values and messages, but also: build time team size transport storage reusability durability

to name just a few

Page 9: A short guide to how to think when planning experiential campaigns

People

They are your life blood

They are your brand

They represent success or failure

Not too many or too few

Make sure they represent your target market

Make sure they are experienced

Page 10: A short guide to how to think when planning experiential campaigns

Evaluation

As much your responsibility as your agencies

We cannot evaluate without key information that is only accessible by you the client

E.g. - provide research that shows propensity to purchase following sampling of your product and we can project life time values and returns from your campaign

Why not do some research within the campaign - face to face questionnaires work well but also mean additional staff

Page 11: A short guide to how to think when planning experiential campaigns

www.fountainmc.com

01344 724 608New Lodge, Drift Road, Windsor, Berkshire SL4 4RR

Hope to hear from you soon- just ask for Steve