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IGOR MAYER (Big) data & serious games

(Big) data and serious games

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Page 1: (Big) data and serious games

I G O R M A Y E R

(Big) data & serious games

Page 2: (Big) data and serious games

Further reading…

1. Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen,

A. (2013). Integrated, Ecosystem-based Marine Spatial Planning: Design

and Results of a Game-based Quasi-Experiment. Ocean and Coastal

Management, 82, 7–26. doi:dx.doi.org/10.1016/j.ocecoaman.2013.04.006

2. Zhou, Q. (2014). The Princess in the Castle Challenging Serious Game

Play for Integrated Policy Analysis and Planning. PhD thesis. TU Delft.

3. Mayer, I. S., Zhou, Q., Abspoel, L., & Keijser, X. (2014). Gaming the Future

of the Ocean: The Marine Spatial Planning Challenge 2050. In M. Ma

(Ed.), SGDA 2014, Serious Games Development and Applications, LNCS

8778 (pp. 150–162). Springer Berlin / Heidelberg.

Page 3: (Big) data and serious games

Main Question for the future

WHY !! extract big data?

Page 4: (Big) data and serious games

A system of systems (metropoles)

Our world is a system

of systems - an

intricate web of

interconnected

complex (sub)

systems.

Page 5: (Big) data and serious games

The city as complex system

Characteristics

Heterogenous elements

Relations / links

between the elements

Clustering into

subsystems

Emergent behaviour

Change, adaptation

Page 6: (Big) data and serious games

Human behaviour as complex system

Systems

Heterogenous elements

Relations / links

between the elements

Clustering into

subsystems

Emergent behaviour

Change, adaptation

Page 7: (Big) data and serious games

1 + 1 > 2

Emergence

Aristotle's statement,

‘The whole is more than

the sum of its parts’ is a

definition of the basic

system problem which is

still valid. (Bertalanffy,

1972, p. 407)

Page 8: (Big) data and serious games

Swarms, patterns, fractals

Emergent

behaviour in

nature…

Page 9: (Big) data and serious games

Self-organization

Emergent

behaviour in socio-

technical systems

Counter intuitive,

surprising

behaviour.

Planning under

uncertainty

Illusion of control

Page 10: (Big) data and serious games

Adaptation

Complex (adaptive)

systems respond to

external pressures,

changes in the

environment.

1. Shock or crises.

2. Learning

Page 11: (Big) data and serious games

Learning by playing

Playing

is a way in which a

complex system

prepares for

change.

Not only humans

learn. Animals,

organizations, some

systems etc. also

learn.

Page 12: (Big) data and serious games

A game is a complex system

Games and (big)

data are

interconnected

through the first

principle of

complex systems:

Emergence

Page 13: (Big) data and serious games

Games for science

Big data

Collective

intelligence

Wisdom of the

crowd

Page 14: (Big) data and serious games

Participatory systems

Big picture

Playing games is a

way for human

actors and

organizations to

understand and

manage complexity

and change.

Professionals play

to learn.

Page 15: (Big) data and serious games

Maritime Spatial Planning Challenge 2050, North Sea Ed.

Multi-player, Computer

based simulation-game

about Integrated Maritime

Spatial Planning,

Based on accurate data

With multidimensional

visualizations and

feedback from simulation

models, s.a. Food Chain

Networked computer

interaction among 6

countries and 20 players

Launched in February

2014

Page 16: (Big) data and serious games

North sea plan

cornerstone of the Commission's

Blue Growth (BG) strategy and of

Integrated Maritime Policy. (…) It

should (…) help establish coherent

networks of Marine Protected Areas,

for which cooperation on planning

across borders is essential, and

ensure the participation of all

stakeholders in planning processes.’

(‘Maritime Affairs and Fisheries

Newsroom,’ n.d.).

Maritime Spatial Planning (MSP) is

about planning human activities in

order to ensure their efficiency and

sustainability. This process involves

stakeholders in a transparent way in

the planning of maritime activities.

Page 17: (Big) data and serious games

Trailer MSP Challenge 2050http://vimeo.com/98148909

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the softwarehttps://www.youtube.com/watch?v=VqVcuZCRvLc&feature=youtu.be

Page 19: (Big) data and serious games

(Big) data & games

Selection and

representation in a

game?

Game data for

understanding,

management of real systems?

Game data for improving game? Data for

learning impact?Game data for

player profiling, marketing

Player output data for

collective intelligence

Data about real

complex system