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Serious Games in Europe Serious Games in Europe Presentation to Hoseo University David Wortley FRSA Director Serious Games Institute

Serious Games in Europe

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This presentation was a guest a lecture at Hoseo University, Cheonan Asan, Korea

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Page 1: Serious Games in Europe

Serious Games in EuropeSerious Games in Europe

Presentation to Hoseo UniversityDavid Wortley FRSA

Director Serious Games Institute

Page 2: Serious Games in Europe

Topics

Introduction to the Serious Games Institute Serious Games & Immersive Technologies in UK European Examples Immersive Technologies and Learning Industry Partnerships and Entrepreneurship

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Introduction to the SGI

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Serious Games Institute (SGI)

“An international centre of excellence for the application of immersive technologies to serious social and economic

issues”

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West Midlands Region

London

Coventry

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Stratford upon Avon

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Serious Games Institute Facilities

Applied Research CentreBusiness IncubationShowcasing and Demonstration

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SGI Areas of Interest

Education Health Environment Smart Buildings

Relationships Interface TechnologyInnovation & Enterprise

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SGI Virtual Events

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Serious Games and Immersive Technologies in the UK

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Immersive Technologies

Games Virtual Worlds Social Networks

Immersive Technologies engage our hearts, minds and wallets

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Games

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Custom Developed Games

Blitz Games (Trusim)

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Triage Trainer

Blitz Games (Trusim)

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Patient Rescue Game

Blitz Games (Trusim)

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Corporate Games

Pixelearning

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Corporate Games

Pixelearning

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Corporate Games

Pixelearning

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Social Responsibility Games

Playgen

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Social Responsibility Games

Playgen

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Social Responsibility Games

Digital 2.0 and Roll7

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Serious Games Platforms

Caspian Learning

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Serious Games Platforms

Caspian Learning

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Virtual Worlds

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Serious Virtual Worlds Collaboration

Daden Ltd

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Serious Virtual Worlds Collaboration

Daden Ltd

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Serious Virtual Worlds Conferencing

The Walk in Web and ICE

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Serious Virtual World Events

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Serious Virtual Worlds Commerce

Various Partners

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Serious Virtual Worlds Commerce

The Walk in Web and ICE

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Serious Virtual Worlds Heritage

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Serious Virtual Worlds Heritage

The Virtual Experience Company

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Serious Virtual Worlds Heritage

The Virtual Experience Company

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Serious Virtual Worlds Heritage

Frank Lloyd Wright Museum

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Serious Virtual Worlds Planning

Geosim

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Serious Virtual Worlds Planning

3D Concepts and Visualisation

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Social Networks

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Serious Social Networks

Artificial Intelligence, Geo-location, profiling

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Social Network Games

11 million people running their own virtual farm with friends

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Serious Social Network Games

Digital 2.0

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Serious Social Network Games

Mangahigh

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Serious Games In Europe

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Europe

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France

Valenciennes, Paris & Lyon Region

Government support Games based learning Virtual worlds Business Games Off the shelf catalogue Conferences and Events

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Netherlands

VStep

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Netherlands

VStep

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Italy

I-maginary

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Denmark

Serious Games Interactive

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Sweden

Skovde University Simulator

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South East Europe

LUDUS Project Partners

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Immersive Technologies & Learning

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The Challenge of the Digital Native

Tomorrow’s learners are using technologies access and manage a rapidly growing wealth of information BUT they need inspiration,

motivation, and ability to live in a fast changing world

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What does Education need from Technology ?

In a rapidly changing Knowledge Society, Education needs tools and technologies to inspire us, influence us,

motivate us, shape our attitudes and behaviours and help us to imagine, innovate, dream, discover, desire and act.

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Humanising Technology

We are developing immersive technologies that recognise our voice, our actions and our preferences

to deliver personalised experiences

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New Devices

Brain wave controllers

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New Devices

Motion / Voice Controllers

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New Ways of Learning

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Watch, Copy, Feedback, Learn

Immersive Technologies changing the face of Learning

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What will this mean in practice ? Personalised learning Intelligent persistent lifelong profiling Collaborative peer to peer learning Learning by discovery Virtual worlds linked to real world data Tutor/Mentor/Coach tools for content Learning communities Serious Games linked to societal issues

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Industry Partnerships and Entrepreneurship

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West Midlands Region

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Coventry

Coventry has cultural and industrial heritage

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Manufacturing & Regional Identity

Industrial Heritage can also be a burden to regional identity

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India

Technology can transform social and economic wealth

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Korea

Technology can transform social and economic wealth

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Stratford upon Avon

Technology can leverage cultural heritage

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Leamington Spa

Leamington Spa is home to one of the world’s largest independent games developers – Blitz Games

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Serious Games Institute Facilities

Applied Research CentreBusiness IncubationShowcasing and Demonstration

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Any Questions ?

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Serious Games in EuropeSerious Games in Europe

Presentation to Hoseo UniversityDavid Wortley FRSA

Director Serious Games Institute