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Unit and Lesson Plan Development
SABA Meeting Presentation for SPED 6402 CourseJanuary 28, 2014
TONIGHT’S AGENDA
Welcome Planning for your Camp Unit:
Catchy Title 4 Days at Camp Active Learning Essential Questions and Big Ideas Product Hook
Unit Title & Blurb
Is CATCHY-makes the students take notice, pay attention
Is CREATIVE - brainstorm several ideas with your partner
and choose the best (not the first) idea
Is CONCLUSIVE - title and blurb together allow reader to conclude what the unit will be about
DUE FEB 11
Unit Titles: Past Examples
Lindsay W & Amanda J: ”Ready, Aim, Fire! Physics with Angry Birds”
Donna H & Katie B: “Fashion Icon”
Leah R & Emily M: “Taking Shape … Get Fired Up!”
Four Day Plan
You will plan for 4 days of instruction at camp. 70 minutes of instruction per day for
Monday, Tuesday, Wednesday, Thursday Additional 50 minutes on Thursday for
final preparations on product
You will teach your unit twice each day
Each Day = Active Learning
Building background knowledge on Day 1 Ideas for ACTIVE learning here
Doing ‘research on the Internet’
There should be interactive, interesting activities planned for each day of camp.
Big Ideas & Essential Questions
Big Ideas can be:
CONCEPTS, THEMES, DEBATES, PARADOXES, CHALLENGES, THEORIES, PERSPECTIVES
Big Ideas & Essential Questions
Examples of Essential Questions: Does Literature reflect or shape culture? Is all history biased? How do you study the unobservable?
POINTS to PONDER
Points to Ponder are different from both BIG IDEAS and ESSENTIAL QUESTIONS
Points to ponder are debatable statements (not questions) which require discussion and analysis.
Example: The more things change, the more they stay the same.
Planning for a Product
Plan ahead for a great project Schedule a bit of time each day (example:
one day the kids might write a script, the next day they might create a storyboard, then they might act out and film a scene, and the last day they might edit the video)
Do not leave the product for the last day The Product should:
Solve a Real World Problem Have a Real World Audience
Unit Goals and Objectives For this Module, you will work with your partner to
create two overarching goals that will span the content of your entire unit.
These should not be the same as the goals/objectives from the NC Standard Course of Study - we want you to write your own. You may, however, want to use the NCSCOS to guide you. If you use the NCSCOS as a guide, be sure to look at the goals and objectives at least two grade levels above the students that you will be teaching (i.e., if you will be teaching 5th graders, you can look at the content standards for 7th graders or beyond). You do not have to use the NCSCOS.
The ‘Hook’
GRAB your students’ attention and get them interested
Happens at the beginning of the lesson
Ideas for a hook: short video clip, citing a piece of interesting factual information, showing pictures, etc.
‘Hook’ for a unit on Sea Turtles
Sea Turtles – The Dangerous Journey of the Sea
Turtlehttp://www.youtube.com/watch?v=
7Vqd2kybRoI