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University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 redit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark

University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

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Page 1: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Course Introduction

HCDE 518Autumn 2011

With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

Page 2: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Was that painful?

How do you know? Sometimes, painful isn’t so obvious

Page 3: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 4: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 5: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 6: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 7: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 8: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 9: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 10: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Bad design is everywhere!

Page 11: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Bad design can have big consequences

Money $60,000

disappeared

Social issues Voting

Page 12: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Bad design can have big consequences

Human Lives Therac-25 Radiation Therapy machine Air traffic accidents

!!$rhi Iran Air 655 Airbus shot down by USS Vincennes’ missiles (290 dead); Human error plus confusing and incomplete Aegis interface (S 13 4); Commentary on Tom Wicker article on Vincennes and SDI (S 13 4); Aegis user interface changes recommended; altitude, IFF problems (S 14 1); Analysis implicates Aegis displays and crew (Aerospace America, Apr 1989); Discussion of further intrinsic limitations (Matt Jaffe, S 14 5, R 8 74); USS Sides Cmdr David Carlson questions attack on Iranian jet (S 14 6)

Page 13: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

But we can try to help

NYNEX was going to buy new workstation for their telephone operators Each second saved per call saves $3M/yr. User modeling discovered it would be 3% slower

than original NYNEX did not buy workstation Prevented mistake, saved $2M/yr.

Page 14: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 15: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Summary

Design is everywhere Design is hard Most everything is designed

Much of it poorly Economic ramifications Life and death in certain situations There is hope!

Page 16: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Agenda Motivation – Bad

Interface Designs More bad designs:

http://www.baddesigns.com/

Introductions Instructor, You

Break – 5 mins Review of Syllabus

Basic Info, Assessment, Assignments, Project, Policies, etc.

What this course is about 10 minute break IDEO Deep Dive Video &

Discussion What is design? 5 minute break Perspectives on design

videos and discussion Next class

Page 17: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Introductions - Instructor

Instructor: Julie Kientz (pronounced like “Keentz”) Call me Julie

Assistant Professor in HCDE and iSchool Ph.D. in Computer Science from Georgia Tech

Research in Human-Computer Interaction Computing for Healthy Living & Learning (CHiLL)

Personal Interests: Travel, Skiing, Running, Pets (have 1 dog, 2 cats), Volunteering, Reading, Games

Page 18: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Introductions – You – Design Activity

Invent a control for a smart home of the future by:

1. Describing your users2. Describing your users’ needs3. Describing the functions4. Sketching its appearance

Page 19: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Design Activity: Process

1. Design Time (10 minutes) a. Work in teams of 4b. Define users, needs, and functionsc. Create a sketch

2. Presentation Time (1 minute each)a. My Name is …b. My Name is … c. This is our control <show sketch>d. This control is for … <describe users>e. Use this control to … <describe functions>

Page 20: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Design Activity: Reflection

Interaction Design – designing interactive products to support the way people communicate and interact in their everyday and working lives in a way that creates an overall positive, engaging, and productive experience

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University of Washington HCDE 518

BREAK – 10 MINUTESDistraction: http://www.drawastickman.com/

Page 22: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Syllabus

Basic Info Assessment Assignments Project Labs Course Topics

Page 23: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Basic Course Info

Website: http://courses.washington.edu/hcde518/

Mailing List: [email protected]

Readings: All posted online, but you can buy several of the

books for easier reading:

Moggridge Buxton

Page 24: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Assessment

Grades will be posted via Catalyst’s GradeBook and handed back in class

Component WorthClass Participation 10%Reading Reflections 15%Individual Assignments 15%Sketching Project 10%Group Design Project 40%Final Exam 10%

Page 25: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Participation – 10%• Treat all with respect – be constructive in all discussions• Come to class prepared – read carefully prior to class

meetings• Be an active listener – be attentive, be engaged, use in-class

technology with discretion• Ask challenging questions• Comment, build on, or clarify others' contributions• Help your classmates use technologies• Post useful or interesting information to the class discussion

list• Visit the instructor during office hours to chat, to ask

questions, or to give feedback.

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University of Washington HCDE 518

Readings – 15% There is a lot of reading in this course

As graduate students, I assume that you like to read Readings are all available on course web page

None of the readings are pointless Reading Reflections

Rn on the schedule 8 total reflections About 400-600 words per response Post on GoPost by classtime the day they're due

Page 27: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

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Assignments – 15%

Assignment Worth DueA1: Thinking About Design 5% 10/7/11A2: Look, Learn, Ask, Try 5% 10/21/11A3: Paper Prototype 5% 11/16/11

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Project – 40%

Group project enabling you to apply the lessons learned in class to a real problem

Work in teams of 4 Teams & research questions determined

weeks 2-3 Class time will be provided for coordinating

team efforts

Page 29: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Project Topics CHI 2012 Student Design Competition Theme

Space, Place, Threshold: Considering the Experience of Home from Within and Without

http://chi2012.acm.org/cfp-studentdesign.shtml Industry Sponsored Projects from HCDE

Corporate Advisory Board Salesforce.com GeneralUI Microsoft Others

Anything else you’re interested in More guidance will be given later on

Page 30: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

ProjectProject Component Worth Due DateP0: Design Question & Team Form 1% 10/14/11P1: User Research & Personas 10% 11/4/11P2: Ideation & Sketching 5% 11/9/11P3: Prototypes 10% 12/2/11P4: Final Report including Evaluation 14% 12/14/11

Page 31: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Team Composition

4 members from a diverse team I get to choose teams…. …but you get some input

Fill out team form Turn in at the end of class

Page 32: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Sketching Project – 10%

• Think about the products and things you use in everyday life• They were all designed by someone!• Designs are rarely perfect the first time

• Sketching is an important skill in design• Quantity + Practice increases ability• Sketching is an activity and thought process and

way of communicating ideas to others

Page 33: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Sketching Project

In weeks 2-9, sketch at least 3 new ideas for how you might improve everyday interactive objects relating to that week’s theme

Must have at least 24 sketches by the end of the quarter

Page 34: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Sketching Project

Each Friday in weeks 2-9 bring your sketchbook to class with 3 sketcthes

You will meet in small groups to critique each others’ ideas and take notes

At the end of the quarter, you’ll submit your sketchbook and a short report that reflects on your experience

Page 35: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

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Themes S1: 10/5: Open-ended: Sketch three new improvements or design ideas to any problem you want S2: 10/12: Theme: Travel & Transportation: Sketch three ideas relating to air and car travel, bus

travel, bicycling, etc. S3: 10/19: Specific: Mobile Phone Re-use: Using today’s Huang & Truong reading as your user

research, sketch three ideas for how you might re-use recycled cell phones S4: 10/26: Theme: Recreation, Fitness & Sports: Sketch three ideas relating to playing sports,

moving your body, exercising, spectator sports, outdoor activities, etc. S5: 11/2: Specific: Your Project: sketch three ideas for solutions to your team project’s design

question based on your own user research S6: 11/9: Open-ended: sketch three new improvements or design ideas to any problem you want S7: 11/16: Theme: Education: Sketch three ideas related to class lectures, assignment turn-ins,

elementary school education, classroom designs, etc. S8: 11/30: Very Specific: Using the Tee et al. article from Week 3 as user research, sketch three

ideas for components of a website that can be used to support communication between distance-separated families

Page 36: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

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A Note about Drawing Skills

Good drawing skills are not required… Stick figures, scribbles, boxes, lines, and

annotations are perfectly acceptable! Quality is not important, only idea and quantity.

However, you can take a drawing class if you want to get better ASUW Experimental College offers classes:

• Drawing for Absolute Beginners

Page 37: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Final Exam – 10%

Finals week – Wednesday, Dec. 14, 6:00-7:50 P.M.

Based on readings Conducted at home, but timed Designed to take approximately 2 hours Should be easy if you keep up with the

readings and lecture material

Page 38: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Policies

Academic integrity Grading Extensions Late assignments Accommodation Quality of written assignments Attendance Food

Page 39: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

My Expectations of You

Be here on time Do the readings before class Turn in everything on time Speak up in class Turn off cell phones, no texting No email, IM, web Respect each other There are no stupid questions/ideas

Page 40: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

What You Can Expect of Me

I will be here on time Your assignments will be graded in a timely manner

Typically within 1-2 weeks I will respond to email in a timely manner

Typically within 24 hours If I don’t know the answer to your question, I will

find out I will treat you as professional colleagues You will have several chances to evaluate the course

Page 41: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Course Topics

• Design Process, Fundamentals of Interaction• User Research Methods• Conveying User Research

• Personas & Scenarios• Sketching• Prototyping

• Lo-Fi, Hi-Fi• Evaluation• Current Trends & Issues

Page 42: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

What this course isn’t

This course isn’t about technology It isn’t (just) about user interfaces It isn’t about “user friendly” It isn’t about programming

Page 43: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

What this course is

This course is about engaging users to design the human-computer system

It is about interaction, not interface It is about user success

“User friendly” isn’t enough

Mantra: “The user is not like me!”

Page 44: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

What you will learn

Design design process design methods creating useful and usable things!

Science conduct usability evaluations empirical methods, how to handle data

Art an eye for the good, the bad, and the what to do about them

ugly

Page 45: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

IDEO’s Deep Dive

Excellent example of the user-centered design process

IDEO’s Deep Dive Video Part 1 - http://www.youtube.com/watch?v=ooN05Q030Qo Part 2 - http://www.youtube.com/watch?v=_7_sZy-kusw Part 3 - http://www.youtube.com/watch?v=FxO8t9Sonk8

Page 46: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

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Discussion

Page 47: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

BREAK – 10 MINUTES

Page 48: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

What is Design?

Process of creating or shaping tools or artifacts for direct human use

Processes, methods

Creative endeavor

Outputs are things

people-centered concerns

Page 49: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Characteristics of Design

Design… is conscious keeps human concerns in the center is a conversation with materials is creative is communication has social implications is a social activity

Page 50: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Design vs. Engineering Engineering

Make a mostly-known outcome possible Construct a sturdy bridge based on specifications Concerned with what can be done Reliance on well-established formulae Humans may or may not be directly “in the loop”

Design Envision new possibilities, new outcomes Determine what outcome should result among infinite possibilities Reliance on process over formulae Humans are central actors “in the loop”

Page 51: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Design vs. Art

Design (as we regard it) concerns the creation of something useful and usable

Art does not bother with this restriction The test: how to deem what is “good”?

Page 52: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Other Contrasts

Interface vs. interaction design Artifact versus sequence Graphic < interface < interaction < user experience

Usability vs. user experience (UX) design Evaluation versus holistic design Designing it right vs. the right design

Page 53: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

design vs. Design

design: the general activity we’ve been talking about so far

Design: the formal field, including theory, methods, literature, and practice

Page 54: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Who Does Design? Designers! Designers are often…

Applied anthropologists Design ethnographers Social psychologists Cognitive psychologists Experimental psychologists Computer scientists Engineers Interface designers Interaction designers Industrial designers Graphic designers Information architects Usability professionals Technical writers Dramatists

Page 55: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Can Anyone be a Designer?

Don Norman says “yes” Mostly in the “design” sense

Bill Buxton says “no” Mostly in the “Design” sense

What do you think?

Page 56: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 57: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Page 58: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

What is Designed?

“Look around you. The only thing not designed is Nature.” David Kelley

Anything consciously intended for human use is designed Often poorly, though :(

Page 59: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Why is Design Hard?

Interface design is multidisciplinary Judging/predicting which designs will be

successful and which will not is difficult It is simply hard to come up with good

solutions The space of “the possible” is vast compared to

the space of “the good”

Page 60: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Why is Design Hard?

All design involves making tradeoffs Can’t maximize everything

Good designs are non-obvious Humans are unpredictable Humans make errors

Mistakes Slips

Design relies on process expertise, not knowledge expertise

Page 61: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Core Skills of Design

To synthesize a solution from all of the relevant constraints, understanding everything that will make a difference to the result

To frame, or reframe, the problem and objective To create and envision alternatives. To select from those alternatives, knowing intuitively

how to choose the best approach. To visualize and prototype the intended solution

Page 62: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

One View of the Design Process

Page 63: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Sketches on Design Thinking (Andy Ko)

Page 64: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Design is not just “lipstick on a pig”

Not just changing how things look Or making things pretty Or designing graphics

Page 65: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Interaction design mantras

“The user is not like me.” –Don Norman “The best way to have good ideas is to have

lots of ideas.” – Linus Pauling “Fail often to succeed sooner.” – IDEO “Enlightened trial-and-error succeeds over the

careful planning of the lone genius.” – IDEO

Page 66: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

“The user is not like me”

Why not? (from Norman) Designers are much more familiar with the

interface and with the problems being solved than users.

Designers are confident. Users are often fearful. Designers work in settings that are different than

the context in which the product may be used. Designers may have different skills than users

(e.g., perceptual, cognitive, or domain skills).

Page 67: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Repeat it out loud

“The user is not like me”

Page 68: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

BREAK – 5 MINUTES

Page 69: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

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A1: Thinking about Design

Think about the objects with which you interact and how they’re designed

Derive design principles

Assignment description posted online (A1) Due next Wednesday, 10/5/11

Page 70: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

VIDEOS – WHAT IS DESIGN?

Page 71: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Interviews from Moggridge (2007)

Gillian Crampton Smith (Director, Ivrea) What is interaction design? 4 minutes

Bill Verplank (Xerox Star) MyPC 3 minutes

Cordell Ratzlaff (Mac OS X) MyPC 3 minutes

Page 72: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Lessons?

What lessons do these interviews hold?

Page 73: University of Washington HCDE 518 Course Introduction HCDE 518 Autumn 2011 With credit to Jake Wobbrock, Dave Hendry, Andy Ko, Jennifer Turns, & Mark Zachry

University of Washington HCDE 518

Next Class Topics

Wednesday, October 5th The User-Centered Design Process

Upcoming Work Get started on readings and reflections Assignment 1 Obtain a sketchbook

Sketch 3 sketches on whatever you want (open-ended)