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MULTI-PLATFORM NARRATIVE ENGAGEMENT Pamela Rutledge, PhD, MBA Director, Media Psychology Research Center Faculty, Media Psychology, Fielding Graduate University [email protected] @pamelarutledge PSYCHOLOGY OF THE TRANSMEDIA TRIP

The Transmedia Trip: The Psychology of Multi-Platform Engagement

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MULTI-PLATFORM NARRATIVE ENGAGEMENT

Pamela Rutledge, PhD, MBA Director, Media Psychology Research Center

Faculty, Media Psychology, Fielding Graduate University

[email protected]

@pamelarutledge

PSYCHOLOGY OF THE TRANSMEDIA TRIP

Start End2 3 4 5 6 Transmedia Travel Brain Science Transportation Theory Flow Theory How Theories Fit Together Psychological Boosts

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TRANSMEDIA is a fancy word for a simple concept: telling stories across multiple platforms

Tim Kring Hollywood Screenwriter and Producer Creator, Heroes and Conspiracy for Good

Transmedia Journey

StoryWorld

Story Awareness Engagement Experience Explore

Engagement Path

StoryWorld

Create anticipation

Provide signposts Develop artifacts and rituals

Multiple channels, gaps

Source: Adapted from http://www.slideshare.net/sioflynn

Success Without A Plan

Reduce the Costs of Travel

•  Practical –  Time

–  Money

–  Access

–  Knowledge/Ability

•  Psychological –  Effort

–  Choice

–  Estimation of value

Make the Trip? WHY

Success Lies in Psychology

People use media and

technology to satisfy needs,

we can design to anticipate

fundamental human goals*

*If we figure out what they are

therefore

Start Here è

Emotional Brain

Reptilian Brain

New Brain

Triune Brian Theory: 3 in 1

SIGHT

SOUND

TASTE

SMELL

TOUCH

70% New brain

Old brain

It’s not the size the counts

Instinct Over Intention

Experience is Holistic

Experience

Goals

Emotions

Senses Instincts

Beliefs

Seeing is Believing

Imagining is Believing

We are storytelling

animals Ruled by

instinct and emotion

OLD BRAIN NEW BRAIN Emotions Skill-building

Visual images Responsive feedback Pain and gain Participation, ownership

User-centric, personal Social validation Safety Empathy

Narrative

Motivational Goals Attention starts here

Narrative Transportation

•  Being transported into a fictional world •  Components:

–  Cognitive Engagement

–  Emotional Engagement –  Mental Imagery

•  Accepts laws & logic of storyworld

•  Creates sense of presence and immersion

Narrative Becomes Sticky

•  Increased self-reference •  Greater enjoyment

•  Lower cognitive resistance to persuasion

•  More accepting of narrative discrepancies

•  Facilitates recall and learning

•  Challenging activity requiring skill

•  Merging of action and awareness

•  Clear goals with feedback

•  Concentration on activity

•  Sense of control

•  Loss of self-consciousness and time

Flow: Optimal Engagement

Loss Of Sense Of Time

Clear Goal

Sense Of Accomplishment

Experience Of Place

Empathy

Lack Of Self

Consciousness and Physical Surroundings

Identity-Enhancing

Activity

Overt Narrative And Characters

Conscious Directed Focus Conscious Sense of Presence

Emotion-Enhancing Activity

FLOW NARRATIVE

Flow vs. Narrative

Unconscious Processing: Attention + Perception

Task-Based

• Goal importance •  Skill/Knowledge •  Feedback • Action = Expectations •  Self-efficacy • Directed focus •  Social validation &

connection

Narrative-Based •  Self-Relevance (Identity) • Creative ambiguity •  Feedback • Action = Discovery • Agency •  Emotional activation •  Social connection •  Transformation

Conscious Processing: Meaning Making

Challenge

Skill

HIGH AROUSAL

LOW AROUSAL

Flow Channel

Boredom

Anxiety

FLOW

Challenge

Skill

HIGH AROUSAL

LOW AROUSAL

Flow Channel

Boredom

Anxiety USER PATH

FLOW

Tension

Release

HIGH AROUSAL

LOW AROUSAL

Satisfaction

USER PATH Frustration

NARRATIVE TRANSPORTATION

Narrative Channel

Challenge

Skill

HIGH AROUSAL

LOW AROUSAL

Flow Channel

Boredom

Anxiety

Decreasing Challenge

Less Demanding

Skills

Increasing Challenge

Increasing Skills

FLOW

Decreasing Tension

Decreasing Release

Increasing Tension

Increasing Release

Tension

Release

HIGH AROUSAL

LOW AROUSAL

Satisfaction

Frustration

NARRATIVE TRANSPORTATION

Narrative Channel

Challenge

Skill

HIGH AROUSAL

LOW AROUSAL

Flow Channel

Boredom

Anxiety

FLOW EXIT POINTS

FLOW

Tension

Release

HIGH AROUSAL

LOW AROUSAL

Narrative Channel

Boredom

Anxiety

NARRATIVE

EXIT POINTS

NARRATIVE TRANSPORTATION

Anchor: Website

Stores

@TOMS

Facebook

TOMS Channel

Transmedia Story: TOMS Shoes

Shoe Drops

Fan Created Content

Style Your Sole Parties

Day Without Shoes

@BlakeMykowskie

Google+

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Tension

Release

HIGH AROUSAL

LOW AROUSAL

Narrative Channel

Boredom

Anxiety

NARRATIVE

EXIT POINTS

NARRATIVE TRANSPORTATION

•  Simple, compelling and believable origins story

•  Simplification of larger problem (poverty) to human level (children with no shoes)

•  Equate consumer behavior with positive social outcome – ego enhancement

•  Unique - early entrant new business model

•  Group affiliation, social identity

What Makes TOMS Work?

•  Fans appropriated story, connecting with each other

•  Highly sharable media and activities to support growing community

•  Linked and reinforced offline and online actions

•  Rituals and artifacts continually trigger narrative experience

•  Provides audience with feedback about results of their actions

•  Maintains authenticity and continually reinforces identity

How Does TOMS Bridge the Gaps?

‘East Los High’

Anchor: Hulu Videos Website

@eastloshighshow Facebook

Transmedia Story: ‘East Los High’

Character Vlogs

School Newspaper

Instagram Tumblr

Links to Resources

Dance Videos

•  Strong story based on theory –  Sabido Methodology

–  Dramatic theory for characters and structure (Brewer)

–  Emotional and realistic content

–  Archetypal characters (Jung)

–  Social Learning Theory: Transitional characters model realistic change (Bandura)

–  Frequency allows creation of parasocial relationships (intimacy at a distance, Horton & Wohl)

•  Narrative stays true across media –  Enhances suspension of disbelief (Bruner)

What Makes ‘East Los High’ Work?

•  Clear “signposts” on every medium

•  Offers value proposition in skills & resources (mastery)

•  Provides hub for social connection and affiliation

•  Access to alternate media fills time gap between episodes

•  Validates teen experience

•  Content creation creates stakeholders

•  Encourages & values audience

•  Soap opera/telenovela format uses emotional narrative devices (e.g., cliffhangers)

•  Models behavioral choice/demonstrates hope & resilience

How Does ‘East Los High’ Bridge the Gaps?

StoryWorld

Story Awareness Engagement Experience Explore

Engagement Path

StoryWorld

Create anticipation

Provide signposts Develop artifacts and rituals

Multiple channels, gaps

Source: Adapted from http://www.slideshare.net/sioflynn

StoryWorld

Actionable Content

Story Awareness Engagement Action Transformation

Sustainable Engagement

Source: Adapted from Lina Srivastava http://transmedia-activism.com/

Story Immersion

StoryWorld

•  Psychology emphasizes audience-centric view of transmedia journey

•  Neuroscience highlights the role of instinct in narrative experience

•  Increases persuasion, diminishes resistance

•  Human behavior varies but goals and needs are stable

•  Combines with other metrics for richer analysis of results

Getting to the ‘Why’

MULTI-PLATFORM NARRATIVE ENGAGEMENT

Pamela Rutledge, PhD, MBA Director, Media Psychology Research Center

Faculty, Media Psychology, Fielding Graduate University

[email protected]

@pamelarutledge

PSYCHOLOGY OF THE TRANSMEDIA TRIP

THANK YOU