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1
Size Tolerances
2
Form Tolerances
3
Orientation Tolerances
4
Location Tolerances
5
Positional tolerancing
6
Coordinate Tolerancing
Coordinate dimensions and tolerances may be applied to the location of a
single hole, as shown in Fig. 16-9-2. It should be noted that the tolerance
zone extends for the full depth of the hole, that is, the whole length of the
axis 16-9-3.
Positional tolerancing
7
Positional tolerancing
• For the same tolerance values,
the positional tolerance gives
more room compared to
coordinate tolerancing
• This is due the fact that in
coordinate method the diagonal
becomes responsible for limits.
• If we use the same limits in
positional tolerancing we will get
more parts accepted without any
effect on assembly
Comparison between positional and coordinate tolerancing
8
Tolerance Buildup
During assembly, small variations in the part dimensions can multiply until the
final assembled result is unacceptable from the original design.
Though each part variation is small by themselves; however, with each added
part, the errors can compound to a defected final part.
Size tolerances is fairly straightforward. However, when added with form,
location and/or orientation variances, then it becomes more difficult to predict
dimensional fit.
9
Tolerance Stack-up
Tolerances taken from the same direction from one
reference are additive
Tolerances taken to the same point in different directions
are additive in both directions
10
Tolerance Stack-up
Case 1 - .020 between centers
11
Tolerance Stack-up
Case 2 - .010 between centers
12
Tolerance Stack-up
Case 3 - .005 between centers
13
Tolerance Analysis Methods
There are many different approaches that
are utilized in industry for tolerance analysis.
The more tradition methods include:
Worst-Case analysis
Root Sum of Squares
Taguchi tolerance design
14
Worst-Case Methodology
This is not a statistical procedure but is used often for tolerance
analysis and allocation
Provides a basis to establish the dimensions and tolerances such
that any combination will produce a functioning assembly
Extreme or most liberal condition of tolerance buildup
“…tolerances must be assigned to the component parts of the
mechanism in such a manner that the probability that a mechanism
will not function is zero…”
- Evans (1974)
15
Worst Case Scenario Example
Source: Tolerance Design, pp 109-111
In this example, we see a mating hole and pin assembly. The nominal
dimensions are given in the second figure.
16
Worst Case Scenario Example
Here, we can see the two worst
case situations where the pins are in
the extreme outer edges or inner
edges.
The analysis begins on the right
edge of the right pin.
You should always try to pick a
logical starting point for stack
analysis.
Note that the stack up dimensions
are summed according to their sign
(the arrows are like displacement
vectors).
17
Worst Case Scenario Example
• Largest => 0.05 + 0.093 = 0.143
• Smallest => 0.05 - 0.093 = -0.043
From the stack up, we can determine the tolerance calculations shown in table.
Analyzing the results, we find that there is a +0.05 nominal gap and +0.093 tolerance buildup
for the worst case in the positive direction.
This gives us a total worst-case largest gap of +0.143. It gives us a worst case smallest gap
of -0.043 which is an interference fit.
Thus, in this worst-case scenario, the parts will not fit and one needs to reconsider the
dimension or the tolerance.
18
Calculating Stackups
19
Calculating Stackups
A (-)B (-)
C (-)
D (+)
E (-)
All dimensions have tolerance of ±0.2, unless
specified
20
Calculating Stackups
Part Name Dim Tol (+ve) Tol (-ve) Direction
Cylinder1 A 54 +0.2 -0.2 -ve
Cylinder2 B 54 +0.2 -0.2 -ve
Holder C 20 +0.2 -0.2 -ve
Holder D 150 +0.2 -0.2 +ve
Holder E 20 +0.2 -0.2 -ve
Worst Case 2 1 -1
Worst case (Max) = 2 + 1 = 3 Worst case (Min) = 2 - 1 = 2
21
Calculating Stackups
2 ± 1
A (-)B (-)
C (-)
D (+)
E (-)
All dimensions have tolerance of ±0.2, unless
specified
22
Statistical Principles
23
Statistical Principles
24
Excerpted from The Complete Guide to the
CQE by Thomas Pyzdek. 1996. Tucson: Quality
Publishing Inc.
Statistical Principles
± 6 translates to 2 parts
per billion
25
MECH 6491 Engineering Metrology
and Measurement Systems
Lecture 4
Instructor: N R Sivakumar
26
Basic optical principles
Wave optics
Geometric optics
Reflection, refraction and dispersion
Electromagnetism and polarization
Monochromatic and chromatic aberrations
Outline
27
Optical Metrology History
Vision-Based Metrology
refers to the technology
using optical sensors and
digital image processing
hardware and software to:
Identify
Guide
Inspect
Measure objects
28
Vision-Based Metrology
inspection systems evolved
from the combination of
microscopes, cameras and
optical comparators
Optical Metrology History
29
Vision-Based Metrology is extensively used in general
industrial applications such as the manufacturing of:
Electronics
Automotive
Aerospace
Pharmaceutical
Consumer products
Vision-Based Metrology is being utilized in the automatic
identification and data collection market as a complementary
or alternative technology to traditional laser scanning devices
for reading bar codes
Optical Metrology History
30
Early systems were integrated into
packaging lines for optical character
recognition to check the accuracy of
product codes and label information.
Today, high-resolution cameras,
advances in software and imaging
processors, and the availability of
powerful, inexpensive compact
computers have made vision
systems faster and more reliable
than ever.
Optical Metrology History
31
Who needs a vision system?
Vision system may be needed for high
production product inspection CD and
pharma industries
They provide a means of increasing
yield-that is, the ratio of good parts to
bad parts.
When a serial defect is spotted, the
system not only recognizes it but can
stop the conveyor and inform the
operator of the defect and its
magnitude.
32
Vision Based Metrology is
now being used to focus on
the movement of objects
along with their deformation
This is being used in many
car wreck investigations
Vision system - Automobiles
33
Two consecutive images were grabbed from a high speed video
sequence
A displacement field of a car at a certain moment is presented
The deformation pattern was obtained from the principle vector
analysis
This analysis allows the representation of the deformation pattern
Vision system - Automobiles
34
Golf Ball Specifications
Weight: Less than or equal to 1.620
Ounces
Size: Greater than or equal to 1.680
Inches
Shape: Must be symmetrical
A ball passes USGA size inspection if it falls, under its own weight,
through a 1.680 inch diameter ring gauge fewer than 25/100 times
in randomly selected positions.
– Temperature is constant at 23° C (73.4 ° F).
– Humidity is held constant.
35
Procedure and Test Outline
Place the ball on the test stand
Take a picture from a standard height for each golf ball being
tested
Analyze the image using National Instruments® vision analysis
software
Compare the image to the standard size for the USGA ball
specification
Compile and analyze the data from the testing
Present information in graphical form
36
Test Device
Designed using Solidworks® CAD
program
Made of extruded aluminum
Center positioned ball holder that
provides consistent images for each
ball tested
Camera is secured using the tripod
mount
37
Images from Machine Vision
38
Lots of facts to know about light
Newton did the early work of
understanding light
Confusion whether light is made of
Waves
particles?
Optics around 1700
39
Waves or particles?
Light travels in straight lines
Waves travel in circles (throwing stone in water)
But particles in crossed beams would collide?
Light reflects off mirrors and leaves at the
same angle as it came in
Makes sense for particles (conservation of
momentum)
40
Waves or particles?
Light bends (refracts) when moving
between different media
n1sin(1) = n2sin(2)
Newton had a semi-plausible explanation
for particles
Easy to explain for waves if they travel in
straight lines!
Diffraction effects not really understood
Newton’s rings provide excellent evidence for wave behavior, but Newton was
unhappy with the wave model
Underlying basis of color hardly understood at all
Polarization only recently discovered
41
Particles
have mass (inertia)
respond to forces (acceleration)
have momentum (mass x velocity)
Waves
transfer energy from one place to another
mechanical (require a medium) and non-mechanical
Waves or particles?
42
Corpuscular theory of Newton (1670)
light corpuscles have mass and travel at extremely high speeds
in straight lines
rectilinear propagation - blocked by large objects (well-defined
shadows)
obey the law of reflection when bounced off a surface
speed up when they enter denser media (gravitational force of
attraction, net F = ma)
paths in denser media "bend towards the normal"
prism dispersion - contradicted corpuscular theory
Waves or particles?
43
Wave Particle Duality
Does light act as a wave or particle?
Huygens, Young – Wave nature of light
Newton – Particle nature of light. - photon
Experiments such as the photoelectric effect could not
be explained until light was treated as a particle
Geometric Optics - Situations where light can be treated as a
particle
Wave Optics - situations where light acts as waves (diffraction,
interference)
44
Huygens Principle (1680)
wavelet envelop model (each point on a wavefront acts as a
source for the next wavefront)
plane waves generate plane waves, circular waves generate
circular waves
light was composed of longitudinal waves like sound
obey the law of reflection when bounced off a surface
waves slowed down when they entered a denser medium
causing their paths to "bend towards the normal"
light SHOULD produce interference patterns and diffraction
patterns
Waves or particles?
45
Huygens Principle Light is made up of a series of pulsations in the ether, an
otherwise undectable substance filling all space
Each pulsation causes a chain of secondary pulsations to
spread out ahead
In certain directions these pulsations reinforce one another,
creating an intense pulsation that appears as visible light
Every point on wavefront may be regarded as a source of
secondary wavelets which spread out with wave velocity
The new wavefront is the envelope of these secondary
wavelets.
46
Huygen’s Wavelet Concept
Collimated Plane Wave
Spherical Wave
At time 0, wavefront is defined
by line (or curve) AB. Each
point on the original wavefront
emits a spherical wavelet which
propagates at speed c away
from the origin.
At time t, the new wavefront is
defined such that it is tangent to
the wavelets from each of the
time 0 source points. A ray of
light in geometric optics is
found by drawing a line from
the source point to the tangent
point for each wavelet.
47
Straight lines
Straight wavefronts stay straight
Points on the wavefront all move forward at the
same speed in a direction normal to the
wavefront. All points on a wavefront correspond
to the same point in time
Light rays travel along these normals
48
Speed of light in vacuum is constant ~ 186,000
mi/hr 2.997 x 108 m/s
The speed of light is different in different media,
however
Light gets absorbed, so
It takes longer to pass through
A material.
n = c/v n = index of refraction
Light
49
Optics deals with the propagation of light and its
interaction with mirrors, lenses, slits, etc.
Optical effects can be divided into two classes:
without considering light as a wave
only on the basis that light is a wave
wave effects are only important when the wave-length
is either comparable to, or larger than, the size of the
interacting objects
When the wave-length of the wave becomes much
smaller than the size of the interacting objects then the
interactions can be accounted in geometric manner
Geometric Optics
50
Geometric Optics – when?
51
Wave-length of visible light is only of order a micron,
it is easy to find situations where light wave-length is
smaller than the size of the interacting objects.
Thus, ``wave-less'' (geometric) optics,has a very
wide range of applications.
In geometric optics, light is treated as a set of rays,
emanating from a source, propagating through
transparent media based on 3 simple laws.
law of rectilinear propagation
law of reflection
law of refraction
Geometric Optics
52
Law of rectilinear propagation
states that light rays propagating through a homogeneous
transparent medium propagate in straight lines
Law of reflection
governs the interaction of light rays with conducting
surfaces (e.g., metallic mirrors)
Law of refraction
governs the behavior of light rays as they traverse a sharp
boundary between two different media (e.g., air and glass)
Geometric Optics - Laws
53
Law of rectilinear propagation
According to geometric optics, an opaque object illuminated
by a point source of light casts a sharp shadow whose
dimensions can be calculated using geometry.
The light-rays propagate
away from the source until
they encounter an opaque
object, at which point
they stop.
Geometric Optics - Laws
54
Law of reflection
Consider a light-ray incident on a plane mirror
The law of reflection states that the incident ray, the reflected
ray, and the normal to the surface of the mirror all lie in the
same plane
the angle of reflection =
the angle of incidence
Both angles are measured
WRT the normal to the mirror
Geometric Optics - Laws
551 = 2
Light - Reflection
56
Law of refraction (Snell’s Law)
Consider a light-ray incident on a interface between two transparent media.
The law of refraction states that the incident ray, the refracted ray, and the
normal to the interface, all lie in the same plane
Geometric Optics - Laws
n1sin(1) = n2sin(2), where 1 is the between
the incident ray and the normal, and 2 is the
between the refracted ray and the normal
The quantities n1 and n2 are termed the
refractive indices of media 1 and 2
Thus, the law predicts that a light deviates
towards the normal in the optically denser
medium (higher refractive index)
57
Law of refraction (Snell’s Law)
The law follows directly from the fact that the speed of light in medium is
inversely proportional to the refractive index n of the medium, i.e. = c/n
(where c is the speed of light in vacuum)
Geometric Optics - Laws
Consider two parallel light-rays, a, b incident at an
angle 1 wrt the normal. refractive indices of the two
media be n1 and n2 (n1 < n2). It is clear that ray b must
move from B to Q, in medium 1, in the same time
interval, t, in which ray a moves between points A and
P, in medium 2.
Now, the speed of light in medium 1 is 1=c/n1 ,
whereas the speed of light in medium 2 is 2=c/n2 .
By trigonometry, BQ = t 1 and AP = t 2
n1sin(1) = n2sin(2),
58
2211 sinsin nn
Snell’s Law
Light - Refraction
59
But it is really here!!
He sees the
fish here….
Light – Refraction
60
Suppose that light crosses an interface from medium 1 to medium 2,
where (n2 < n1). According to Snell's law,
In an interface, part of light will be refracted and part reflected. if at
any angle, the refracted ray follows the interface, that angle is called
critical angle c
Suppose if 1 > c, there will be no
refraction, and all the light will be
reflected This is Total Internal
Reflection
Example ???????
Where is it useful ??????
Light – Total Internal Dispersion
61
1
2
1
2 90sinsinn
n
n
nc
Fiber Optics
Light – Total Internal Dispersion
62
When a wave is refracted into a medium whose
refractive index varies with wave-length then the
angle of refraction also varies with wave-length.
If the incident wave is composed of a mixture of
wave-lengths, then each component is refracted
through a different angle - called dispersion
In the particular case of light, the refractive
indices of some common materials which vary
with wave-length are shown in the figure above.
It can be seen that the refractive index always
decreases with increasing wave-length in the
visible range. In other words, violet light is
always refracted more strongly than red light.
Light - Dispersion
63
The index of refraction is not
constant for all materials
Some n’s are wavelength
dependent.
Light - Dispersion
64
In 1669, Huygens studied light through a calcite crystal – observed two
rays (birefringence) .
Here, we are talking about separating out different parts of light when we
discuss polarization. Specifically, we are interested in the electric field of
the electromagnetic wave.
Light –Polarization
65
Electric field only going
up and down – say it is
linearly polarized.
Light can have other types of polarizations such as circularly polarized
or elliptically polarized. We will only look at linearly polarized light.
Net electric field is zero – Unpolarized light!
Light –Polarization
66
Vertical
Horizontal
)/sin( txAEy
Plane-polarized light
)/sin( txAEz
67
Right circular
Left circular
Circularly polarized light
)90/sin( txAEy
)/sin( txAEz
)90/sin( txAEy
)/sin( txAEz
68
I. Polarizers-
Polarizers are made of long
chained molecules which absorb
light with electric fields
perpendicular to the axis.
2
2
cosoII
EI
Because
Malus’s
Law
Light –Polarization
69
II. Scattering -
Light –Polarization
70
II. Reflection -
1
2
21
2
221
tan
cossin
90
sinsin
n
n
nn
nn
p
pp
p
o
p
Brewster’s
Law
Light –Polarization
71
Spherical Mirrors
A spherical mirror is a mirror which has the shape of
a piece cut out of a spherical surface.
There are two types concave, and convex mirrors.
Concave mirrors magnify objects placed close to
them
shaving mirrors and makeup mirrors.
Convex mirrors have wider fields of view
passenger-side wing mirrors of cars
but objects which appear in them generally look
smaller (and, therefore, farther away) than they
actually are.
72
The normal to the mirror centre is called principal axis.
V, at which the principal axis touches the mirror surface is called the
vertex.
The point C, on the principal axis, equidistant from all points on the
reflecting surface of the mirror is called the centre of curvature.
C to V is called the radius of curvature of the mirror R
Spherical Mirrors - Concave
Rays parallel principal axis striking a
concave mirror, are reflected by the mirror
at F (between C and V) is focal point.
The distance along the principal axis from
the focus to the vertex is called the focal
length of the mirror, and is denoted f.
73
The definitions of the principal axis, C, R, V of a convex mirror are
same as that of concave mirror.
When parallel light-rays strike a convex mirror they are reflected
such that they appear to emanate from a single point F located
behind the mirror.
Spherical Mirrors - Convex
This point is called the virtual focus
of the mirror.
The focal length f of the mirror is
simply the distance between V and
F.
f is half of R
74
Graphical method - just four simple rules:
An incident ray // to principal axis is reflected through the focus F of the mirror
An incident ray which passes through the F of the mirror is reflected // to the
principal axis
An incident ray which passes through the C of the mirror is reflected back along
its own path (since it is normally incident on the mirror)
An incident ray which strikes the mirror at V is reflected such that its angle of
incidence wrt the principal axis is equal to its angle of reflection.
Image Formation - Concave
ST is the object at distance p from the mirror (P > f).
Consider 4 light rays from tip T to strike the mirror
1 is // to axis so reflects through point F. 2 is through point F
so reflects // to the axis. 3 is through C so it traces its path
back. 4 is towards V so it has same angles of incidence and
reflectance.
The point at which all these meet is where the object will be
S’T’ at distace Q (if seen further from q, the image is seen)
This is a real image
75
We only need 2 rays (minimum) to get the image position:
In this case, the object ST is located within the focal length of the mirror f
Consider 2 lines from tip T of the object
Line 2, passes through F and reflects // to the principal axis
Line 3 passes through C and is reflected along its path
If these two lines are connected, the image is formed on the other side of the
lens
Here the image is magnified, but not inverted like the previous case
Image Formation - Concave
There are no real light-rays behind the mirror
Image cannot be viewed by projecting onto a screen
This type of image is termed a virtual image
The difference between a real and virtual image is,
immediately after reflection from the mirror, light-rays
from object converge on a real image, but diverge
from a virtual image.
76
Graphical method - just four simple rules:
Incident ray // to principal axis is reflected as if it is from virtual focus F of mirror.
Incident ray directed towards the virtual focus F of the mirror is reflected // to
principal axis.
Incident ray directed towards C of the mirror is reflected back along its own path
(since it is normally incident on the mirror).
Incident ray which strikes the mirror at V is reflected such that its angle of
incidence wrt the principal axis is equal to its angle of reflection. .
Image Formation - Convex
ST is the object. Consider 2 light rays from tip T to
strike the mirror
1 is // to axis so appears to reflect through point F.
2 is through point C so so it traces its path back.
The point of intersection of these two lines is
where the image will be
Vitural or Real ????
Inverted and Magnified or otherwise ?????
77
If we do this by analytical method, we will get the following formula
Magnification M is given by the object and image distances
It is negative if the image is inverted and positive if it is not
For expression that relates the object and image distances to radius of
curvature
Image Formation - Concave
If object is far away (p = ) all the lines are //
and focus on the focal point F
The focal length is R/2 which can be combine
to give
78
For plane mirrors the radius of curvature R =
If R = , then f = ±R/2 =
because 1/f = 0
1/p + 1/q = 1/f = 0
q = -p (which means that it is a virtual image far behind
the mirror as much the object is in front)
Magnification is –q/p = 1
So plane mirror does not magnify or invert the image
Image Formation – plane mirror
79
Image Formation – plane mirror
Sign conventions may vary based
on different text books. So follow
consistently which ever method is
used
80
Image Formation – LensesFor thin lenses this
distance is taken as 0
81
Image Formation – Lenses A lens is a transparent medium bounded by two
curved surfaces (spherical or cylindrical)
Line passing normally through both bounding
surfaces of a lens is called the optic axis.
The point O on the optic axis midway between the
two bounding surfaces is called the optic centre.
There are 2 basic kinds: converging, diverging
Converging lens - brings all incident light-rays
parallel to its optic axis together at a point F, behind
the lens, called the focal point, or focus.
Diverging lens spreads out all incident light-rays parallel to its optic
axis so that they appear to diverge from a virtual focal point F in front
of the lens.
Front side is conventionally to be the side from which the light is
incident.
82
Image Formation – Lenses Relationship between object and image distances to
focal length is given by
Magnification of the lens is given by
Example (Object outside Focal Point)
Object distance S = 200mm Object height h = 1mm
Focal length of the lens f = 50mm
Find image distance S’ and Magnification m
83
Image Formation – Lenses Relationship between object and image distances to
focal length is given by
Magnification of the lens is given by
Example (Object inside Focal Point)
Object distance S = 30mm Object height h = 1mm
Focal length of the lens f = 50mm
Find image distance S’ and Magnification m
84
Image Formation – Lenses Relationship between object and image distances to
focal length is given by
Magnification of the lens is given by
Example (Object at Focal Point)
Object distance S = 30mm Object height h = 1mm
Focal length of the lens f = -50mm (diverging lens)
Find image distance S’ and Magnification m
85
F-Number and NA The calculations used to determine
lens dia are based on the concepts
of focal ratio (f-number) and
numerical aperture (NA).
The f-number is the ratio of the
lens focal length of the to its clear
aperture (effective diameter ).
The f-number defines the angle of the cone of
light leaving the lens which ultimately forms
the image.
The other term used commonly in defining
this cone angle is numerical aperture NA.
NA is the sine of the angle made by the
marginal ray with the optical axis. By using
simple trigonometry, it can be seen that
86
Different Lenses
87
Spherical aberration comes from the spherical
surface of a lens
The further away the rays from the lens center, the
bigger the error is
Common in single lenses.
The distance along the optical axis between the
closest and farthest focal points is called (LSA)
The height at which these rays is called (TSA)
TSA = LSA X tan u″
Spherical aberration is dependent on lens shape,
orientation and index of refraction of the lens
Aspherical lenses offer best solution, but difficult
to manufacture
So cemented doublets (+ve and –ve) are used to
eliminate this aberration
Spherical Aberration
88
When an off-axis object is focused by a spherical lens, the natural
asymmetry leads to astigmatism.
The system appears to have two different focal lengths. Saggital and
tangential planes
Between these conjugates, the image is either an elliptical or a circular
blur. Astigmatism is defined as the separation of these conjugates.
Astigmatism
The amount of astigmatism depends on lens
shape
89
Optics, E. Hecht, p. 224.
Astigmatism
90
Modern Optics, R. Guenther, p. 207.
Least Astig.
Most Astig.
Astigmatism
9191
When an off-axis object is focused by a spherical lens, the natural
asymmetry leads to astigmatism.
The system appears to have two different focal lengths. Saggital and
tangential planes
Between these conjugates, the image is either an elliptical or a circular blur.
Astigmatism is defined as the separation of these conjugates.
Astigmatism
The amount of astigmatism depends on lens
shape
9292
Astigmatism
93
Chromatic Aberration
Material usually have
different refractive indices
for different wavelengths
nblue>nred
This is dispersion
blue reflects more than the
red, blue has a closer
focus
94
As in the case of spherical aberration, positive
and negative elements have opposite signs of
chromatic aberration.
By combining elements of nearly opposite
aberration to form a doublet, chromatic
aberration can be partially corrected
It is necessary to use two glasses with
different dispersion characteristics, so that the
weaker negative element can balance the
aberration of the stronger, positive element.
Achromatic Doublets
95
n1
n2
R1R2
R3
Achromatic doublet (achormat) is often used to compensate
for the chromatic aberration
the focuses for red and blue is the same if
0)11
)(()11
)((32
22
21
11 RR
nnRR
nn rbrb
Achromatic Doublets
Lens maker’s formula
96
97
1 enters from O' through C, follows same path
2 enters from O' through F, leaves // to axis
3 enters through O' // to axis, leaves F
CFO I
1
2
3
I'
O'
V
Image Formation - Exercise
S = 7cm R = +8cm
S’ = ? m = ? sfs
11
'
1
s
sm
'
2
Rf
98
CFO I
1
2
3
I'
O'
V
Image Formation - Exercise
1 enters from O' through C, follows same path
2 enters from O' through F, leaves // to axis
3 enters through O' // to axis, leaves F
S = 17cm R = -8cm
S’ = ? m = ? sfs
11
'
1
s
sm
'
2
Rf