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Presented By:
Don Bertrand Founder & Managing Director RoboAchievement Co LLC 250 West Main Street, Suite 222 Branford, CT 06405 Tel: 203 430-3141
Website: http://roboachiever.com
RoboAchiever
STEM Learning Systems
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Table of Contents
Executive Summary ......................................................................................................................... 3
Program Overview .......................................................................................................................... 5
Products and Services ..................................................................................................................... 6
Youth Curriculum ............................................................................................................................ 7
Adult Curriculum ............................................................................................................................. 9
Pricing ........................................................................................................................................... 10
Management Team ...................................................................................................................... 11
Instructors .................................................................................................................................... 13
Aims and Inspiration ..................................................................................................................... 14
STEM Talk Presentations ............................................................................................................... 15
Robotics Nights ............................................................................................................................. 16
Mini-Mods Projects ...................................................................................................................... 17
Education Kits ............................................................................................................................... 18
Clients Served by The RoboAchievement Company ..................................................................... 19
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Executive Summary
We all now know the importance and benefits of STEM learning for our youth to advance and
today's workers retain pace with new job demands. STEM stands for science, technology,
engineering and math. We hear it's important, but where do we begin? Isn't it simply too
costly, too hard, totally boring and just plain not worth the effort.
Well fret no more! At last, a fun, new, fresh approach to the STEM tech learning we now all
seek to engage. RoboAchiever!
The goal of our 4 sequenced RoboAchiever program modules is to create an exciting, fun
learning environment, in which students, teachers, parents, and jobseekers in pursuit of
retraining can collaboratively engage, that instills confidence, and inspires additional learning
and self-development in the STEM areas of math, computer science, engineering and
technology. We champion such educational studies as reveal promise for enhanced math,
science and tech learning when undertaken in a multi-disciplinary fashion, implemented on a
project-based learning approach.
The freedom associated with hands-on trial and error engagement, coupled with team student
interaction and common assistance, enhanced by physical, real-world interaction can increase
likely student understanding and retention of such math challenges and science concepts as are
confronted in our learning sessions.
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Our business motto as revealed on our website is "Learning Discovered, Not Delivered", in
keeping with our belief in a hands-on, project-based learning approach.
From Basic Math to 3D Printing, we go beyond the traditional Robotics programs with a
sequenced learning curriculum that pursues a multi-disciplinary approach to learning. With a
program fine-tuned over 4 years of onsite study, customer feedback and implementation, you
receive the benefit of tested field refinement. The RoboAchievement Co LLC infrastructure is
geared to undertake the most demanding of program implementation environments and our
primary concern is on providing an economical and methodological approach to the process.
The following are key beneficial aspects of our approach:
Solution1: Instant turnkey STEM learning setup at your facility
Solution2: Accessible and affordable entry-level introduction to STEM learning without
presumption of prior tech knowledge or achievement level
Solution3: Flexible course delivery schedule to meet your onsite program delivery needs
We look forward to working with you to build a strong partnership in advancing your STEM
learning development goals for the population you serve.
In addition to the above-described course modules, we offer additional STEM-related products
and services to suit your varied needs, as further discussed in this Guide:
� 3-Session Mini-Mods (mini modules) based on Thames & Kosmos educational project
learning kits; perfect for Summer Camps or small afterschool programs (12 participants)
$450 (includes instructor fee)
� Robotics Nights – a day or evening event of 5 science and robotics-themed game
challenge events for youth, parents or caretakers (60 participants) $800
� STEM Talks – "Robotics:
Robotics – A Gateway Entry to Student STEM Learning $300
Beyond Robotics – The Emergence of Mechatronics Multiskilled Learning $300
* All prices subject to change post-publication without notice.
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Program Overview
The Company was founded in 2010 by Attorney Don Bertrand, upon his retirement from the
practice of law, to engage in a lifelong side interest in technology and devotion to community
development and student advancement. The retirement came at a time when society was
desparately seeking solutions to the STEM educational learning gap that put the Country's
students and workers at a now well documented educational achievement gap as compared to
other leading economies of the world.
In canvassing the tools available to learners, parents, educators and workers to advance this
learning a need was found to complement the more traditional book, classroom and video
online learning approach, with a project-based, hands-on approach that encourages self-
discovery and inspires continued later advanced study.
Today, the most popular Robotics programs also realize the benefits of this approach to
learning. However, they often focus on the select students as already possess advanced math
learning and study skills. Robotics is seen primarily as an enrichment extension of knowledge or
abilities already well demonstrated. We support such endeavors, but our mission and focus is
different. We seek to popularize hands-on activities, including robotics, to build learner
awareness, excitement, and confidence, and thus widen the pool of those attracted to
continued STEM learning.
Training sessions are conducted by our staff or provided free of charge to such qualified team
on your staff you wish to engage. We continue to refine the skills and technical knowledge of
our instructors and staff trainers to provide you and those in your charge a most productive and
rewarding experience.
The motto of our Company "learning Discovered, Not Delivered" well reveals the value we
place on our hands-on approach to self-learning discovery that we wish to share with your
organization.
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Products and Services
The Company delivers 8 – 12 wk STEM learning programs at your site. Whether a school, youth
enrichment program or workforce training center, one of our 4 program modules is likely well
tailored to your needs.
All involve fun excitement and learning through hands-on activity engagement. Each includes a
focused math component, as critically important to future tech learning. Many jobs today
provide some form of on-the-job training. Our learning enrichment platform establishes
foundational knowledge and skills that well equip learners for success in such future
undertakings. We seek also to inspire confidence in self-learning abilities, and commitment to
continued lifelong learning and self-development.
Our sequenced learning modules stem from a robotic adventure focused on Basic Math as
students seek to free the Dahrtok civilization from the mutant invaders ("RoboAchiever") to
RoboDigital , RoboCrafts and RoboMachines, additionally focused on robotics, computer
programming, digital electronics, CAD, CNC, 3D printing and aeronautics . All include 25% focus
on a significantly related math learning component.
See the following sections for details.
Programs are provided onsite at your facility for 2 or 3-day weekly sessions of 8 or 12 week
duration. Each session lasts 1-1/2 hours. We provide the instructors at a cost of $30/hr or we
will freely train your staff in three 1-1/2 hr sessions and ongoing follow-up support.
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Youth Curriculum
ROBOACHIEVER The RoboAchiever program is designed to support and reinforce the learning that takes place
during the school day. It supports the development of numeracy skills through activities where
students apply math concepts they are learning in class. It is primarily geared toward
elementary grades 3 – 6. Through 4 game levels, it provides online study in the areas of Basic
Math addition, subtraction, multiplication and division; all in a fun hands-on, game adventure
learning environment.
The game is played on a physical designed 42" x 48" floor game mat by teams of 4 students
involved in the defeat of mutant invaders that have conquered an ancient world civilization that
our student gamers are tasked to revive and save.
The program is intended for 1-3 teams of 4 students with each having their own game mat and
challenge sequence game adventure. Thus, 12 students can be handled during a game session.
The same materials can similarly be reused by other like teams of 4 or less students each on
alternate days.
In addition to reinforcement of basic math skills development, the program has an
environmental learning component, requiring students to learn of and build water and waste
treatment constructs as part of game play, and to satisfy leaned environment fact challenges to
move on. A hands-on environmental project, as selected by the student teams, is optionally
available utilizing the materials provided in the Thames and Kosmos Earth Lab kit.
During game play students also learn problem solving when addressing the various challenge
situations. They also learn care in documenting and recording steps undertaken during the
adventure, team play and collaborative communication in rotating through 4 distinct game play
roles: Scribe, Resource Materials Management, Robot Control and Equipment Technician.
The RoboAchievement Company operates on the belief that achievement begins with
inspiration. Through the robotic and creative game adventure’s and bonus point challenges in
freeing the Dahrtok Villagers from the mutant invaders and restoring knowledge to their
civilization, the game seeks to excite and help the gamer to view learning as challenging, fun
work with payoff at the end. Participants learn that effort leads to practical results and reward.
The game design includes support components for the shared involvement of mentor or parent
volunteers, teachers and guides to facilitate collaboration on the game mission as it develops
and evolves.
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RoboDigital
RoboDigital is an accessible, fun gateway to student STEM learning.
LEGO MINDSTORMS RCX ARDUINO DAGU MINIBOT
RobotC Programming Electronic Circuit Design Robot Construction
Our RoboDigital learning system provides a beginner’s program to the fundamentals of
computer programming, electronics, and robotic design and construction. The goal is to
advance the learner's skill level and foster their confidence and enthusiasm for continued
learning and discovery.
Computer Programming
Starting with an online graphic introduction to programming available through Code.org, the
student is introduced to the Lego Mindstorms RCX programming environment and project
building kit. Students are challenged to design computer code that best fits game board goals
and tasks.
Circuit Design
The provided ARDX Experimenters Developers Kit from Adafruit is used to provide an
introduction to circuit design, based on the Arduino UNO 3 micro-processing platform. This
segment culminates in the construction of a computer-directed Water Conductivity Tester that
can measure the relative purity of water as free of contaminant particles.
Robot Construction
The learning system concludes with the hands-on mechanical construction of Dagu Minibot, a
small robot with servos, motors, blinking lights and sound; all driven by computer-directed
control.
Math Measurements
All learning sessions are infused with a complement of math measurement and locational
reference game challenges. Richard Fisher's "PreAlgebra" workbook is provided for challenge
study and guidance.
Robot Construction
The learning system concludes with the hands-on mechanical construction of Dagu Minibot, a
small robot with servos, motors, blinking lights and sound; all driven by computer-directed
control.
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Adult Curriculum
RoboCrafts RoboCrafts consists of study of 3 segments: Helicopters – Mechanical Assembly – Hydroponics.
HELICOPTERS
In the first segment students are introduced to the basic physics of flight, and the
corresponding functions of the various helicopter and airplane components. Computerized
Real Flight Simulator program is utilized to implement simulated R/C helicopter flight
navigation, followed by actual R/C helicopter test flights made available to students upon
conclusion of this segment.
MECHANICS
In this segment students build a variety of R/C vehicles and structures using Thames and
Kosmos "Remote Control Machines" construction kit.
HYDROPONICS
The students plant seeds in water-based nutrient environment that they manage. They learn of
a plant’s basic nutrient and growth needs, as well the environmental hazards harmful to
growth.
MATH COMPONENT
The RoboCrafts program includes a foundational math enrichment component with focus on
Trigonometry.
RoboMachines The goal of this program is to introduce learners to the fields of mechanical systems and control
systems, the two additional knowledge areas beyond computer programming and electronics
covered in RoboDigital. From design to construction, here, in RoboMachines, we will begin with
computer-assisted parts and tool design and end with an introduction to parts construction
through 3D printing. The topics covered include CAD (computer-aided design) using Google
Sketchup, Blueprint Reading, CNC (computerized numeric controls), and 3D printing.
The lessons are to be conducted with four learners per PC computer workstation, supplied by
the host facility.
This course serves as an accessible gateway portal to both additive manufacturing and the
emerging multi-disciplinary engineering field known as Mechatronics. It provides foundational
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knowledge in the additional core components that complement computer programming and
electronics; namely, mechanical and control systems leading from parts and tool design to 3D
construction. The course is not intended to make students expert in CAD, CNC, or mechanical
and control systems, but to provide exposure and insight into these fields and some basic
foundational knowledge. Our company offices are located directly across the road from the
Branford campus of the nationally renowned Porter and Chester Training Academy. We have
studied their curriculum and, through study of the various training course demands, have
attempted to well prepare our students to succeed in such succeeding learning environment
should they so choose.
As with all RoboAchievement Company offerings, this module also includes a focused math
component throughout. Here it's Geometry – a study of perimeter, area and volume
dimensions of various shapes and common analytic tools
RoboMachines is undertaken in teams of 4 learners attached to 3 PC workstations, arranged by
the host facility. Internet access with privileges of software downloads is required. An
accessible printing capability is also recommended, as well as inter-session PC learner access for
independent practice and study during off-session hours. No more than 12 students are
recommended for each 3-month enrollment period.
Pricing *
Program costs can roughly be calculated on a per-hour basis averaging $120 - $150/hr ($180 -
$225/session) which includes 3 workstation setups, laptop use with internet access, all kits and
materials returnable on course completion, and instructor.
NOTE:
Courses consist of 1-1/2 hr sessions and serve up to 12 learner participants for
recommended 2-3 sessions per week. Reduced cost implementation available if you take
advantage of our Free Professional Development training for your staff or volunteers to serve
as course guides in lieu of our instructors.
Custom-tailored, mix-and-match module component offerings also available at
like affordable prices.
* Post-publication fees subject to change without notice.
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MANAGEMENT TEAM
DONALD E. BERTRAND Hamden, CT
Telephone 203 430-3141
email: [email protected]
PRIMARY WORK ENGAGEMENT
Founder and CEO of the RoboAchiever STEM educational learning and training systems BUSINESS INTERESTS • Educational product development • Software development • Vocational training • Robotics engineering PROFESSIONAL EXPERIENCE
PRIVATE PRACTICE, Hamden, CT 06516
Solo Attorney, 2002-2011. Law office providing entertainment, intellectual property, building
contractor, nonprofits and general business development law support services.
THE PHOENIX COMPANIES, One American Row, Hartford, CT 06115
Vice President and Insurance & Investment Products Counsel, 1973 - June 2002 retirement.
Staged advancement after starting as Company Attorney, culminated in appointment as lead
insurance counsel.
SOFTBYTE COMPUTING
Founder and Owner, Computer program development company. Developed and marketed
graphics, astronomy and stock chart software for Radio Shack computer. 3rd Place Winner,
Texas Instruments Author Incentive Program Award.
NEW HAVEN OIC VOCATIONAL TRAINING SCHOOL
Interim Director, 1976. Managed and directed program operation during interim administrative
transition.
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NEW HAVEN CITIES DEMONSTRATION AGENCY, NEW HAVEN, CONNECTICUT
Deputy Director, 1970 - 1972. Managed program development, day-to-day administration and
programmatic support for this 1.6 million dollar social service support agency funded by the
federal Department of Housing and Urban Development.
NEW HAVEN LEGAL ASSISTANCE ASSOCIATION, NEW HAVEN, CONNECTICUT 1968 - 1969
Part-time Law Clerk, 1968 - 1969. Interviewed clients, prepared research memoranda,
represented clients in social welfare hearings.
EDUCATION AND TRAINING YALE LAW SCHOOL, JD 1973 AMHERST COLLEGE, BA 1967 Cum Laude CONNECTICUT TRIAL ADVOCACY INSTITUTE (2002)
SELF-TAUGHT, Computer Programming
PUBLISHED WORKS "The Producer's Survival Kit -- Ways to Avoid Legal Problems in the Solicitation and Marketing of Life Insurance," Copyright 1993 Phoenix Home Life. "Policy Illustrations: Ending the Guessing Game," July 1990 Best's Review. Author of several Newsletter articles on items of historic interest, including the “Ansonia Cuban
Giants Negro Leagues Baseball Team”, “God’s Little Acre African American Cemetery in Newport,
RI”, “The Polly - a New England Slave Ship”, “A Review of Neo Soul by Lindsey Williams”
Research contributor to the Yale Law School “Avalon Project”, a website devoted to the archival
collection of historic government, political and legal documents.
COMMUNITY AFFILIATIONS (past and present)
Mentor, Daniels School 2013 Science Fair Project
Organizer, Farnam Neighborhood House RoboAchiever Learning Program Board Director, Greater New Haven Business and Professional Association Board Director and Co-Founder, Greater New Haven African American Historical Society Contributor, Yale Law School “Avalon Project” website devoted to publication of legal history
documents Director, Yale Club & Scholarship Foundation of Hartford (Chair of the Jackson Fund Scholarship Committee) Founder of the Hartford Housing Authority's "A/B Club" for high school students
Director of the New Haven OIC Vocational School
Director, Martin Luther King, Jr. Youth Foundation of Hartford Member, Arts Council of Greater New Haven Member, West Haven Council on the Arts Counsel: VetsLink veterans affairs organization Counsel: Hill Museum instruction and training (graphic arts and design)
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Advisors
Carolyn Kinder, Ph.D in Education, UCONN Anthony DeCusati, A.S. Electronics Engineering, Waterbury State Technical College Ken Loemer, BA Mathematics, Cornell University Terry Orlowski, M.S. Education, SCSU
Instructors
Sarah Alyasiri, Engineering Masters Degree, University of New Haven Matt Kling, CAD Intern, North Haven, HS graduate Debbi Erbeck, Inventory and Data Manager
Melvin Campbell, Math Tutor
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Founder's Aims & Inspiration
As a child, I always looked forward to uncle taking my cousin and I to fly model airplanes at
flying fields in New York. We built our own planes out of balsa wood plans and glue. One of us
held the plane while the other, who was to fly the plane with the handle and control lines, filled
the little engine with fuel. Then we connected our small external battery to the engine’s spark
plug, and flipped the propeller to start it, trying again and again until it started. The flyer then
ran about 60 feet away while the other held the plane high in launch position directly ahead.
Okay, let go! The flyer then directed it up, then down, then flipped loops - then steeper dives
and climbs. It was all great fun, with the sun in your face, the “Ooo’s” and “Ah’s” as others
looked on to enjoy your flying sport skill. The onlookers wanted to build a plane just like yours –
No, better than yours, and be out there themselves next week to see for themselves, and show
you, what they could do.
When it stopped in say 3 minutes, we did the same all over again but this time with the other at
the controls, unless, of course, a crash caused us to try another backup plane, or end the day to
head home for repairs before next week’s fun. During the intervening days before next week’s
run, aside from our daily weekday homework and house chores as well as some school chum
sports fun and girls too, much time was spent repairing crashed planes or builder a bigger,
faster or prettier one. This was great, life was good.
There was no spare time. Each day was filled.
Well, what does all this have to do with this RoboAchiever product? In a single word, it’s
“inspiration.” By this single extracurricular focus, building and flying model airplanes I, and I
believe my cousin too, had our days filled with expectation, self-absorbed and creative hobby-
time work, but aimed at perfecting the product to fly, and yes “compete” on the flying field.
And guess what? I would have read any instruction manual, tried any study trick, read through
any builder’s manual – and did – to help me find, learn and build the next plane. I was
INSPIRED by this hobby to learn and do more.
So, in my adult life, I have continued to find such inspiration in the various work projects I
choose. By this product, I hope to provide you and your youngin’s a source of inspirational
pleasure -- a hobby-time project that will engage you in many hours of dedication and pleasure.
Persistent effort that will build confidence, pride and inspire attention to increased learning
activity to improve your product development skills.
‘' 'Nuf said. Now let’s get on to the building and learning fun.
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STEM Talk Presentations
Don Bertrand serves as a speaker on the importance of STEM learning and gateway-entry
programs. He has been a consistent workshop presenter at the Bridgeport Annual STEM
Conference.
TV Host Reverend Al Sharpton was Keynote
Speaker at the Kick-off event of this 2014
STEM Conference, with Don Bertrand and
the RoboAchiever team hosting Technology
Night the following evening, followed by
Don's "Beyond Robotics" workshop included
as part of the week's closing sessions.
Hosted by the Cathedral of the Holy Spirit, Bridgeport, CT
* * * * * * * * * * * * * * * * * * * *
Don's available presentation topics include:
Robotics – A Gateway Entry to Student STEM Learning $300
Beyond Robotics – The Emergence of Mechatronics Multiskilled Learning $300
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Hosted STEM Game Challenge Events
Hosted by RoboAchiever at your site, serves up to 90 parents and students organized in 10
competitive teams to navigate 5 STEM-related game contest challenge events. Great Learning!
Great Fun! 2-1/2 hr session $800.
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Mini-Mods (5 session mini modules)
Packaged learning modules delivered at your site as 5-session programs at reduced cost and
size, called by us "Mini-Mods." Presently featured projects (exhibited on our website store)
include a choice of either:
Remote-Control Machines
Solar Mechanics
Alternate program projects may be selected from among a large array of fun, hands-on project
learning kits shown on our website as an authorized Dealer of Thames&Kosmos educational
products company. Sample project subjects focus on physics, chemistry, botany, biology, earth
lab, electronics, etc.
All are assured to provide great learning fun.
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Education Kits
We are proud to serve as an accredited Dealer of the Thames & Kosmos product line of hands-on
educational learning kits. Please visit our online store at http://roboachiever.teamr.com to view
presently featured products as may be of special learning development interest to you. Also, please
contact us for such volume purchase discounts as may be available to your organization.
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Clients Served by RoboAchievement Co LLC
Farnam Neighborhood House, New Haven
New Haven Job Corps, New Haven
Love Christian Academy, Bridgeport
Riverside Education Academy Magnet HS, New Haven
GET ADDED TO THE LIST!