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HUNTER Clement Game Design & Architecture My Roles Because... Skills UX Designer 3D Modeller Level Designer Empathic Design Project Visualization Rapid Prototyping User Testing Know Experienced Skilled [email protected] 778.918.5471 hunterclement.com experience education Hololens Atelier 5/2016 - 08/2016 Work at Play Microsoft Hololens Augmented Reality Fine Arts Education Prototype UX Design Personas, User Flows, Wireframes, Storyboards Maintain shared project vision by ensuring conformity of UI, Art, and Programming assets. Organize and Facilitate User Tests Clarify user feedback conclusions for design team Audio Development Build and integrate audio assets (music, SFX, voice) into Unity. Project Blog http://blogs.thecdm.ca/phantom/ Multiplayer VR Card Game 1/2016 – 4/2016 Roadhouse Interactive HTC Vive, Oculus Rift, Gear VR Multiplayer Gambling Card Experience Project Management Widen pipeline bottlenecks through mix of scope refinement and task reassignment Reduce communication errors via daily/weekly sprints Form action plans after client meetings and feedback from user testing. Organize and Facilitate User Tests Oversee group discussion and development exercises Maintain and develop UX, Art, Programming, and communication pipelines Documentation for project handoff Audio Development Build and integrate audio assets (music, SFX, voice) into Unity. Project Blog http://blogs.thecdm.ca/pokerface/ 9/2015 – 8/2016 The Centre for Digital Media, Masters of Digital Media Program: Vancouver, BC 9/2010 – 6/2015 Bachelors of Architecture University of Oregon Department of Architecture: Eugene OR Studio projects include Palatine Hill Renovation Medford Fire Station #5 Eastern Oregon Hancock Field Station Straub Hall Details Architectural Design 1 Teaching Assistant 1/2013 - 6/2013 Non-Resident Dean’s Scholarship 9/2010 - 6/2014 Study Abroad Program in Rome, Lazio 6/2012 – 8/2012 ...I want to inspire gamers by using my architectural knowledge to build well-crafted universes and engaging gameplay.

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Page 1: Resume 2016

HUNTER ClementGame Design & Architecture

My Roles Because...

Skills

• UX Designer• 3D Modeller• Level Designer

Empathic Design

Project Visualization

Rapid Prototyping

User Testing

Know Experienced Skilled

[email protected]

778.918.5471

hunterclement.com

experience

education

Hololens Atelier5/2016 - 08/2016Work at PlayMicrosoft Hololens Augmented Reality Fine Arts Education Prototype

UX Design

• Personas, User Flows, Wireframes, Storyboards

• Maintain shared project vision by ensuring conformity of UI,

Art, and Programming assets.

• Organize and Facilitate User Tests

• Clarify user feedback conclusions for design teamAudio Development

• Build and integrate audio assets (music, SFX, voice) into

Unity.Project Blog

http://blogs.thecdm.ca/phantom/

Multiplayer VR Card Game1/2016 – 4/2016Roadhouse InteractiveHTC Vive, Oculus Rift, Gear VRMultiplayer Gambling Card Experience

Project Management

• Widen pipeline bottlenecks through mix of scope

refinement and task reassignment

• Reduce communication errors via daily/weekly sprints

• Form action plans after client meetings and feedback from

user testing.

• Organize and Facilitate User Tests

• Oversee group discussion and development exercises

• Maintain and develop UX, Art, Programming, and

communication pipelines

• Documentation for project handoffAudio Development

• Build and integrate audio assets (music, SFX, voice) into

Unity.Project Blog

http://blogs.thecdm.ca/pokerface/

9/2015 – 8/2016The Centre for Digital Media, Masters of Digital Media

Program: Vancouver, BC

9/2010 – 6/2015Bachelors of Architecture

University of Oregon Department of Architecture: Eugene OR

Studio projects include

• Palatine Hill Renovation

• Medford Fire Station #5

• Eastern Oregon Hancock Field Station

• Straub Hall Details

Architectural Design 1 Teaching Assistant 1/2013 - 6/2013

Non-Resident Dean’s Scholarship 9/2010 - 6/2014

Study Abroad Program in Rome, Lazio 6/2012 – 8/2012

...I want to inspire gamers by using my architectural knowledge to build well-crafted universes and engaging gameplay.