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Merit Badge ClassesMerit Badge Requirements Hours Capacity
Pre-order Prices
Aquatics Supervision Must be at least 16 years old 3 4 $25
Canoeing Must be classified as a "swimmer" and have adequate physical strength 1.5 20
Instructional Swim Offered in place of swimming for those not a swimmer, if the swimming test is passed, Scout will go into Swimming MB 1 10
Kayaking Must be classified as a "swimmer" and have adequate physical strength 1.5 10
Lifesaving Must have completed the 2nd Class requirements 5a-d and 1st Class requirements 6a,6b,6e 2 20
Mile Swim Must be classified as a "swimmer" and have an adult leader to act as a spotter 1 10
Rowing Must be classified as a "swimmer" and have adequate physical strength 1.5 20
SUP Award Must be classified as a "swimmer" and have adequate physical strength 1.5 10
Swimming Must be classified as a "swimmer" and bring a long-sleeve shirt and long pants 1 20
Archery 1.5 16 $10
Rifle Shooting Suggested that Scouts be over the age of 13 with adequate physical strength and have experience in rifle shooting 1.5 16 $10
Shotgun Shooting Must be 13 or older with adequate physical strength and have experience in shotgun shooting 1.5 10 $20
Art/ Sculpture Art Req. 6 will not be completed at camp. Sculpture Req. 2 may not be completed entirely 1 20 $15
Basketry 1 20 $15
Chemistry Req. 7 may not be completed at camp 1 16 $10
Chess 1 20
Leatherwork 1 20 $15
Metalwork Long cotton pants (blue jeans) required 1.5 12 $15
Painting 1 16 $5
Photography Must bring earned Cyber Chip Award to class, Req. 7 will be done in groups 1 14 $10
Welding 1.5 6 $20
Wood Carving 1 20 $15
Astronomy Req. 4 may not be completed entirely. Req. 5b, and 8 will not be completed at camp 2 20
Energy/Electricity Energy Req. 4 and Electricity Req. 2 and 9 will not be completed at camp 1 16
Environmental Science Req. 4 will not be comlpeted at camp 2 16
Fish and Wildlife Req. 5 and 7 will not be completed at camp 1 16
Forestry Req. 5 may not be completed at camp 1 16
Geology Req. 5 may not be fully completed at camp 1 16
Mining in Society 1 16
Reptile & Amphibian Study Req. 8 will not be completed at camp 1 16
Soil & Water Conservation 1 16
Space Exploration 1 16 $15
Weather Req. 9 may not be completed at camp 1 16
Camping Camping req. 4, 5e, 7, 8d, 9, 10 will not be completed at camp 1 20
Cooking Req. 4c, 4d, 4e, 6d-f may not be completed at camp 1 10 $20
Emergency Prep. Pre Req: Must have earned First Aid MB. Req. 2c and 8b will not be completed at camp 1 20
Fingerprinting 1 20
First Aid 1 12
Fishing Bring a copy of state fishing regulations and personal fishing equipment. Req 9 and 10 may not be completed at camp 1 18
Geocaching Req. 7, 8, and 9 may not be completed at camp. 1 20
Pioneering 1.5 20
Signs, Signals, Codes Req. 7 will not be completed at camp 1 20
Wilderness Survival Req. 5 may not be completed at camp 1 20
Citizenship in the Comm Req. 3, 5, and 7 should be completed before coming to camp 1 15
Citizenship in the Nation Req. 2, 3 and 8 may not be completed at camp 1 15
Citizenship in the World Req. 7 may not be completed at camp 1 15
Communication Req. 5 and 7 may not be completed at camp 1 15
Public Speaking 1 10
Scouting Heritage Req. 4,5 and 6 may not be completed at camp. Req. 8 involves work outside of class while at camp 1 20
Cycling Req. 7 Option Bc and Bd may not be completed. Suggested Scouts are over 13 and have previous riding experience 1.5 8
Climbing It is suggested that Scouts be over the age of 13 and in good physical shape 1.5 18
Personal Fitness Req. 1b, and 8 will not be completed at camp 1 16
Merit badges are based on 2018 information, Merit badges change annually, Skymont will use the most current requirements.Merit badge books are required for all classes. Scouts may share books.
Ecology
Outdoor Skills
High Adventure
Aquatics
Shooting Sports
Handicraft
Trail to Eagle
25
Mer
it B
adge
Pro
gram
Sch
edul
eLa
keBo
atin
gFit
ness
COPE
/ Tow
erAT
V
9:00
AM
9:30
AM
10:0
0 AM
10:3
0 AM
11:0
0 AM
11:3
0 AM
Lunc
h
2:00
PM
2:30
PM
3:00
PM
3:30
PM
4:00
PM
4:30
PM
Dinn
er
7:00
PM
7:30
PM
8:00
PM
10:0
0 PM
Woo
d Car
ving
Rept
ile/A
mph
ibian
Fo
restr
y
High
Adv
entu
re
Cycli
ng
(1.5
hrs)
Proje
ct CO
PE
(3
hrs)
Clim
bing
(1
.5 hr
s)
Cycli
ng
(1.5
hrs)
Clim
bing
(1
.5 hr
s)
ATV
Prog
ram
AM Se
ssion
(3
hrs)
Perso
nal F
itnes
s
Aqua
tics S
upv
(3hr
s)
Rowi
ng (1
.5hrs)
Aqua
tics S
upv (
cont
.)
Citize
nship
in th
e Na
tion
Citize
nship
in th
e Co
mm
unity
Shoo
ting S
ports
Ecol
ogy
Fishin
g
W
ilder
ness
Surv
ival
Signs
/Sign
als/C
odes
Rifle
(1.5
hrs)
Sh
otgu
n (1.5
hrs)
Rifle
(1.5
hrs)
Arch
ery (
1.5 hr
s)
Spac
e Exp
lorat
ion
Env.
Scien
ce (2
hrs)
Geolo
gy
Wild
erne
ss Su
rviva
l
Geoc
achin
g
Emer
genc
y Pre
p
Aqua
tics
Swim
ming
Lifes
aving
(2 hr
s)
Lifes
aving
(con
t.)
Swim
ming
Open
Ha
ndicr
aft
Met
alwor
k (1
.5hrs)
Met
alwor
k (1
.5hrs)
Lifes
aving
(con
t.)
Swim
ming
Mile
Swim
Open
Blob
Op
en Bo
ating
Inst.
Swim
Lifes
aving
(2 hr
s)
OPEN
Boat
ing
(Mon
/Tue
/Thu
)
Open
Shoo
ting
(Mon
/Tue
/Thu
) Pr
efer
ence
give
n to
thos
e nee
ding e
xtra
instru
ction
for M
B
Open
Swim
ming
Op
en BL
OB
(Mon
/Tue
/Thu
)
Env.
Scien
ce (c
ont.)
Wea
ther
Astro
nom
y (M
on/T
ue/T
hu)
(Wea
ther
depe
nden
t)
Spac
e Exp
lorat
ion
Fore
stry
Leat
herw
ork
Bask
etry
Art/
Sculp
ture
Chem
istry
Env.
Scien
ce (c
ont.)
So
il/W
ater
M
ining
in So
ciety
Leat
herw
ork
Ph
otog
raph
y
Phot
ogra
phy
Bask
etry
Paint
ing
Chem
istry
Finge
rprin
ting-
(Mon
)
Ch
ess
(Mon
/Tue
/Thu
rs)
First
Aid
Co
oking
First
Aid
Co
oking
First
Aid
Ca
mpin
g
Emer
genc
y Pr
ep
Co
oking
Pio
neer
ing
(1
.5 hr
s)
Scou
ting H
erita
ge
(Mon
/Tue
)
Publi
c Spe
aking
Open
Clim
b and
Zip
@ To
wer
(M
on/T
ue/ T
hu)
ATV
Prog
ram
PM Se
ssion
(3
hrs)
Citize
nship
in W
orld
Com
mun
icatio
n
Rif
le (1
.5 hr
s)
Sh
otgu
n (1.5
hrs)
Trail
to Ea
gle
Shot
gun (
1.5 hr
s) Ar
cher
y (1.5
hrs)
Outd
oor S
kills
Hand
icraf
t Weld
ing
(1.5h
rs)
Weld
ing
(1.5h
rs)
Ener
gy/E
lectri
city
Fish/
Wild
life
En
v. Sc
ience
(2 hr
s)
Polar
is Sw
imm
ing O
nly
Cano
eing (
1.5hr
s) Ka
yking
/SUP
(1.5h
rs)
Polaris ProgramNew all-day program for 1st year campers
The Polaris program is designed specifically for first year campers. It is an all-day inclusive program in which Scouts will work on Tenderfoot, Second and First Class requirements. From fire starting to lashings, Scouts will be introduced to all the aspects of Scouts BSA. The program is set up in the patrol method format. The Scouts will be broken into patrols and then the Polaris Troop as a whole. Scouts will have a chance to earn First Aid, Swimming and a Handicraft merit badge as part of the program. Scouts will get to choose Leatherwork, Basketry or Photography (Space available).
There is a $15.00 fee for all Polaris Scouts. This fee will cover additional equipment, the meal and their Handicraft badge kit. They will also do a five mile hike around camp property. As part of the Polaris program, Scouts will get a taste of several other program areas in camp and will have a chance to earn their Totin’ Chit and Firem’n Chip. Special Equipment Needed:Scouts will need to carry a day pack each day and wear their bathing suit with them in the morning. Each Polaris Scout will need to bring a pocket knife which he will learn to use properly.
Scouts should be prepared for a five mile hike to include:• Hiking boots• Water bottle • Day pack• Rain jacket
(Polaris Swimming)
28
Day 9 - 10 am 10 - 11am 2 - 3 pm 3 - 4 pm 4 - 5 pm
Mon Meet at Polaris Skills or MB Skills or MB Skills or MB Polaris Skills
Tues Polaris Skills Skills or MB Skills or MB Skills or MB Polaris Skills
Wed Polaris Skills Skills or MB Skills or MB Skills or MB Polaris Skills
Thurs Polaris Skills Skills or MB Skills or MB Skills or MB Polaris Skills
Fri Camp wide activities
11 - noon
Lake- Swimming MB
Lake- Swimming MB
Lake- Swimming MB
Lake- Swimming MB
Skill Review
Schedule subject to change dependent on number of Polaris Scouts