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8/6/2019 Lec15 Busses
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JR.S00 1
Lecture 15:
Busses and Networking (1)
Prof. Jan Rabaey
Computer Science 252, Spring 2000
Based on slides from Dave Patterson, John Kubiatowicz
Bill Dally, and Sonics, Inc
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A Communication-Centric
World • Computation is getting distributed …
– Internet, WAN, LAN, BodyLAN, Home Networks,Microprocessor Peripherals, Processor-Memory Interface,System-on-a-Chip
• Efficient Networking and Communication isCrucial
• The System-on-a-Chip implies the Network-on-a-Chip
• In Next Set of Lectures: – Busses and Networks
– But more importantly, the impact of integration
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A Bus Is:
• shared communication link• single set of wires used to connect multiple
subsystems
• A Bus is also a fundamental tool for composinglarge, complex systems – systematic means of abstraction
Control
Datapath
Memory
Processor
Input
Output
What is a bus?
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Busses
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• Versatility: – New devices can be added easily
– Peripherals can be moved between computer systems that use the same bus standard
• Low Cost: – A single set of wires is shared in multiple ways
MemoryProcesser
I/O
Device
I/O
Device
I/O
Device
Advantages of Buses
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• It creates a communication bottleneck – The bandwidth of that bus can limit the maximum I/O throughput
• The maximum bus speed is largely limited by: – The length of the bus
– The number of devices on the bus
– The need to support a range of devices with:
» Widely varying latencies
» Widely varying data transfer rates
MemoryProcessor
I/O
Device
I/O
Device
I/O
Device
Disadvantage of Buses
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• Control lines:
– Signal requests and acknowledgments – Indicate what type of information is on the data lines
• Data lines carry information between the source andthe destination: – Data and Addresses
– Complex commands
Data Lines
Control Lines
General Organization of aBus
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• A bus transaction includes two parts: – Issuing the command (and address) – request
– Transferring the data – action
• Master is the one who starts the bus transaction by: – issuing the command (and address)
• Slave is the one who responds to the address by: – Sending data to the master if the master ask for data
– Receiving data from the master if the master wants to send data
BusMaster
BusSlave
Master issues command
Data can go either way
Master versus Slave
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Types of Busses• Processor-Memory Bus (design specific)
– Short and high speed
– Only need to match the memory system
» Maximize memory-to-processor bandwidth
– Connects directly to the processor
– Optimized for cache block transfers
• I/O Bus (industry standard) – Usually is lengthy and slower
– Need to match a wide range of I/O devices
– Connects to the processor-memory bus or backplane bus
• Backplane Bus (standard or proprietary) – Backplane: an interconnection structure within the chassis
– Allow processors, memory, and I/O devices to coexist
– Cost advantage: one bus for all components
l i S
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Processor/Memory
Bus
PCI Bus
I/O Busses
Example: Pentium SystemOrganization
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A Computer Systemwith One Bus:
Backplane Bus
• A single bus (the backplane bus) is used for: – Processor to memory communication
– Communication between I/O devices and memory
• Advantages: Simple and low cost• Disadvantages: slow and the bus can become a major
bottleneck
• Example: IBM PC - AT
Processor Memory
I/O Devices
Backplane Bus
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A Two-BusSystem
• I/O buses tap into the processor-memory bus via busadaptors: – Processor-memory bus: mainly for processor-memory traffic
– I/O buses: provide expansion slots for I/O devices
• Apple Macintosh-II – NuBus: Processor, memory, and a few selected I/O devices
– SCCI Bus: the rest of the I/O devices
Processor Memory
I/O
Bus
Processor Memory Bus
Bus
Adaptor
Bus
Adaptor
Bus
Adaptor
I/O
Bus
I/O
Bus
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A Three-BusSystem
• A small number of backplane buses tap into theprocessor-memory bus – Processor-memory bus is only used for processor-memory traffic – I/O buses are connected to the backplane bus
• Advantage: loading on the processor bus is greatlyreduced
Processor Memory
Processor Memory Bus
Bus
AdaptorBus
Adaptor
Bus
Adaptor
I/O BusBackplane Bus
I/O Bus
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North/South Bridgearchitectures:
separate busses
• Separate sets of pins for different functions
– Memory bus – Caches – Graphics bus (for fast frame buffer) – I/O busses are connected to the backplane bus
• Advantage: – Busses can run at different speeds
– Much less overall loading!
Processor Memory
Processor Memory Bus
Bus
Adaptor
Bus
Adaptor
I/O Bus
Backplane Bus I/O Bus
“backside
cache”
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Bunch of Wires
Physical / Mechanical Characteristics
– the connectors
Electrical Specification
Timing and Signaling Specification
Transaction Protocol
What defines a bus?
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• Synchronous Bus: – Includes a clock in the control lines
– A fixed protocol for communication that is relative to the clock
– Advantage: involves very little logic and can run very fast
– Disadvantages:
» Every device on the bus must run at the same clock rate» To avoid clock skew, they cannot be long if they are fast
• Asynchronous Bus: – It is not clocked
– It can accommodate a wide range of devices
– It can be lengthened without worrying about clock skew
– It requires a handshaking protocol
Synchronous and Asynchronous Bus
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° ° °Master Slave
Control Lines
Address Lines
Data Lines
Bus Master: has ability to control the bus, initiates transaction
Bus Slave: module activated by the transaction
Bus Communication Protocol: specification of sequence of eventsand timing requirements in transferring information.
Asynchronous Bus Transfers: control lines (req, ack) serve toorchestrate sequencing.
Synchronous Bus Transfers: sequence relative to common clock.
Busses so far
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Bus
Transaction• Arbitration: Who gets the bus
• Request: What do we want to do
• Action: What happens in response
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• One of the most important issues in bus design:
– How is the bus reserved by a device that wishes to use it?
• Chaos is avoided by a master-slave arrangement: – Only the bus master can control access to the bus:
It initiates and controls all bus requests – A slave responds to read and write requests
• The simplest system: – Processor is the only bus master
– All bus requests must be controlled by the processor
– Major drawback: the processor is involved in every transaction
Bus
Master
Bus
Slave
Control: Master initiates requests
Data can go either way
Arbitration:Obtaining Access to the Bus
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Multiple Potential BusMasters:
the Need for Arbitration• Bus arbitration scheme: – A bus master wanting to use the bus asserts the bus request
– A bus master cannot use the bus until its request is granted
– A bus master must signal to the arbiter the end of the bus utilization
• Bus arbitration schemes usually try to balance two factors: – Bus priority: the highest priority device should be serviced first
– Fairness: Even the lowest priority device should never be completely locked out from the bus
• Bus arbitration schemes can be divided into four broadclasses:
– Daisy chain arbitration
– Centralized, parallel arbitration – Distributed arbitration by self-selection: each device wanting the bus places a code
indicating its identity on the bus.
– Distributed arbitration by collision detection:Each device just “goes for it”. Problems found after the fact.
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The Daisy Chain Bus
ArbitrationsScheme
• Advantage: simple
• Disadvantages: – Cannot assure fairness:
A low-priority device may be locked out indefinitely
– The use of the daisy chain grant signal also limits the bus speed
BusArbiter
Device 1
Highest
Priority
Device N
Lowest
Priority
Device 2
Grant Grant Grant
Release
Request
wired-OR
C t li d P ll l
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• Used in essentially all processor-memory bussesand in high-speed I/O busses
Bus
Arbiter
Device 1 Device NDevice 2
Grant Req
Centralized Parallel Arbitration
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• All agents operate synchronously
• All can source / sink data at same rate
• => simple protocol – just manage the source and target
Simplest bus paradigm
Si l S h
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• Even memory busses are more complex than this – memory (slave) may take time to respond
– it may need to control data rate
BReq
BG
Cmd+Addr R/WAddress
Data1 Data2Data
Simple SynchronousProtocol
yp ca ync ronous
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• Slave indicates when it is prepared for data xfer
• Actual transfer goes at bus rate
BReq
BG
Cmd+Addr R/WAddress
Data1 Data2Data Data1
Wait
yp ca ync ronousProtocol
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• Separate versus multiplexed address and data lines: – Address and data can be transmitted in one bus cycle
if separate address and data lines are available
– Cost: (a) more bus lines, (b) increased complexity
• Data bus width: – By increasing the width of the data bus, transfers of multiple words require fewer
bus cycles – Example: SPARCstation 20’s memory bus is 128 bit wide
– Cost: more bus lines
• Block transfers: – Allow the bus to transfer multiple words in back-to-back bus cycles
– Only one address needs to be sent at the beginning – The bus is not released until the last word is transferred
– Cost: (a) increased complexity(b) decreased response time for request
Increasing the BusBandwidth
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• Overlapped arbitration – perform arbitration for next transaction during current transaction
• Bus parking – master holds onto bus and performs multiple transactions as long as no
other master makes request
• Overlapped address / data phases – requires one of the above techniques
• Split-phase (or packet switched) bus
– completely separate address and data phases – arbitrate separately for each
– address phase yield a tag which is matched with data phase
• ”All of the above” in most modern memory buses
Increasing TransactionRate on Multimaster Bus
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Bus MBus Summit Challenge XDBusOriginator Sun HP SGI Sun
Clock Rate (MHz) 40 60 48 66
Address lines 36 48 40 muxed
Data lines 64 128 256 144 (parity)
Data Sizes (bits) 256 512 1024 512
Clocks/transfer 4 5 4?
Peak (MB/s) 320(80) 960 1200 1056
Master Multi Multi Multi Multi
Arbitration Central Central Central CentralSlots 16 9 10
Busses/system 1 1 1 2
Length 13 inches 12? inches 17 inches
1993 CPU- Memory BusSurvey
sync ronous
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Address
Data
Read
Req
Ack
Master Asserts Address
Master Asserts Data
Next Address
Write Transaction
t0 t1 t2 t3 t4 t5
• t0 : Master has obtained control and asserts address, direction, data
• Waits a specified amount of time for slaves to decode target• t1: Master asserts request line
• t2: Slave asserts ack, indicating data received
• t3: Master releases req
• t4: Slave releases ack
sync ronousHandshake (4-phase)
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Address
Data
Read
Req
Ack
Master Asserts Address Next Address
t0 t1 t2 t3 t4 t5
• t0 : Master has obtained control and asserts address, direction, data
• Waits a specified amount of time for slaves to decode target\
• t1: Master asserts request line• t2: Slave asserts ack, indicating ready to transmit data
• t3: Master releases req, data received
• t4: Slave releases ack
Read Transaction
Slave Data
1993 Backplane/IO Bus
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Bus SBus TurboChannel MicroChannel PCI
Originator Sun DEC IBM Intel
Clock Rate (MHz) 16-25 12.5-25 async 33
Addressing Virtual Physical Physical Physical
Data Sizes (bits) 8,16,32 8,16,24,32 8,16,24,32,64 8,16,24,32,64
Master Multi Single Multi Multi
Arbitration Central Central Central Central
32 bit read (MB/s) 33 25 20 33
Peak (MB/s) 89 84 75 111 (222)
Max Power (W) 16 26 13 25
1993 Backplane/IO BusSurvey
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• Examples – graphics
– fast networks
• Limited number of devices
• Data transfer bursts at full rate
• DMA transfers important – small controller spools stream of bytes to or from memory
• Either side may need to squelch transfer – buffers fill up
High Speed I/O Bus
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• All signals sampled on rising edge
• Centralized Parallel Arbitration – overlapped with previous transaction
• All transfers are (unlimited) bursts
• Address phase starts by asserting FRAME#
• Next cycle “initiator” asserts cmd and address
• Data transfers happen on when – IRDY# asserted by master when ready to transfer data
– TRDY# asserted by target when ready to transfer data
– transfer when both asserted on rising edge
• FRAME# deasserted when master intends tocomplete only one more data transfer
PCI Read/Write Transactions
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– Turn-around cycle on any signal driven by more than one agent
PCI Read Transaction
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PCI Write Transaction
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The System-on-a-ChipNightmare
Bridge
DMA CPU DSP
MemCtrl.
MPEG
CI O O
System Bus
Peripheral
Bus
Control Wires
Custom
Interfaces
The “Board-on-a-Chip”
Approach
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Sonics SOC Integration Architecture
SiliconBackplane
Agent™
Open Core
Protocol™
SiliconBackplane™
(patented)
MultiChipBackplane™{
DSP MPEGCPUDMA
C MEM I O
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Open Core Protocol Goals
• Bus Independent
• Scalable
• Configurable
• Synthesis/Timing Analysis Friendly
• Encompass entire core/system interface needs (data,control, and test flows)
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Data, Control, and Test Flows
• Data Flow – Signals and protocols associated with moving data
– Includes address, data, handshaking, etc.
– Similar to services provided by traditional computer buses
• Control Flow
– Signals and protocols associated with non-data communication – Sideband - not synchronized to data flow (out of band)
– Examples include interrupts, high-level flow control, etc.
• Test Flow – Signals and protocols related to debug and manufacturing test
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OCP Overview
• Point-to-point, uni-directional, synchronous – easy physical implementation
• Master/Slave, request/response – well-defined, simple roles
• Extensions – added functionality to support cores with more complex interface
requirements
• Configurability – pay only for the features needed for a given core
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Master vs. Slave
IP CoreIP CoreIP Core
On-Chip Bus
Slave
Master SlaveSlave
Slave
Master
Master Master Initiator Target
Open Core
Protocol RequestResponse
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Basic OCP
M
a s t e
r
MCmd [3]
MAddr [N]
MData [N]
SResp [3]
SData [N]
Clk
SCmdAccept
Read:
Command, Address
Command Accept
Response, Data
Write (posted):
Command, Address, Data
Command Accept
MCmd, MAddr
SCmdAccept
SResp, SData
MCmd, Maddr, MData
SCmdAccept
S l
a v e
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Protocol Phases• Request Phase (begins Transfer)
– Master presents request (command, address, etc.) to Slave
• Response Phase (ends Transfer) – Slave presents response (success/fail, read data) to Master
– Only available for read transfers ( posted write model)
• Datahandshake Phase (Optional) – Allows pipelining request ahead of write data
– Only available for write transfers
• Phase ordering – Request -> Datahandshake -> Response
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OCP Extensions
• Simple Extensions – Byte Enables
– Bursts
– Flow Control
– Data Handshake
• Complex Extensions – Threads and Connections
• Sideband Signals
Th B k l Wh N t U
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The Backplane: Why Not Use aComputer Bus?
IP
Core
IP
Core
IP
Core
IP
Core
Computer
Bus
Transmit FIFO Receive FIFO
Time
Data
Arbiter Address
• Expensive to decouple• Not designed for real-time
Communication Buses
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Communication BusesDecoupleand Guarantee Real Time
IP
Core
IP
Core
IP
Core
IP
Core
Communications
Bus
Transmit FIFO Receive FIFO
Time
Data
TDMA TDMA
• Connections are expensive• Poor read latency
SiliconBackplane™
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From Communications• Efficient BW decoupling• Guaranteed BW & latency• Side-band signaling
SiliconBackplane™ Employs Best of BothFrom Computing • Address-based selection• Write and read transfers• Pipelining
DSP MPEGCPUDMA
C MEM I O
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Guaranteed Bandwidth Arbitration
• Independent arbitration for every cycle includes twophases:
- Distributed TDMA
- Round robin
• Provides fine control over system bandwidth
Current
Slot
Arbitration
Command
G d L
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Guaranteed Latency
• Fixed latency between command/address anddata/response phases
• Matches pipelined CPU model ensuring highperformance access to on-chip resources
• Pipelined data routed through SiliconBackplane™
• Latency re-programmable in software
• Variable-latency blocks do not tie up the
SiliconBackplane
Pi li Di
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Pipeline Diagram
Cycle 1 2 3 4 5 6 7 8
Arbitration
Command WR WR
Address A1 A2
Data D1 D2
Response
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Integrated SignalingMechanism
• Dedicated SiliconBackplane™ wires(Flags) support:
– Bus-style out-of-band signaling (interrupts) – Point-to-point communications (flow control)
– Dynamic point-to-point (retry mechanism)
• Same design flow, timing, flexibilityas address/data portion of SonicsIA™
MultiChip Backplane™ Extends
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MultiChip Backplan
SiliconBackplane
MultiChip Backplane ExtendsSonicsIA™ Between Chips
CPU-Based ASSP
ASSP
FPGA
Seamless integration of protocols
V lid ti / T t
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Validation / Test
• SiliconBackplane™ highly visiblefor test
– All subsystems communicatethrough SiliconBackplane
• Test Interfaces:
– MultiChip Backplane: 100’s MB/sec.
– ServiceAgent: Scan-based
• Each subsystem can be tested/validatedstand-alone
Test
Vectors
Test
Vectors
MultiChipBackplane™
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Summary
• Busses are an important technique for buildinglarge-scale systems – Their speed is critically dependent on factors such as
length, number of devices, etc. – Critically limited by capacitance – Tricks: esoteric drive technology such as GTL
• Important terminology: – Master: The device that can initiate new transactions – Slaves: Devices that respond to the master
• Two types of bus timing: – Synchronous: bus includes clock – Asynchronous: no clock, just REQ/ACK strobing
• System-on-a-Chip approach invites new
solutions – Well-defined and clear communication protocols – Physical layer hidden to designer