Upload
doanthuan
View
218
Download
1
Embed Size (px)
Citation preview
Introduction to Edit Graphics
Tracy HelmusBusiness Furnishings
What is Edit Graphics?
• Project Matrix• Material Application
• SketchUp Warehouse• Material Application• Size Manipulation
• Custom Tools• Replacing Graphics
Use with Other Tools:Edit Graphics is compatible with other tools that may not be as customizable on their own
Tool to manually edit and customize components in your project• Change the size or properties • Apply materials• Merge different components
together to create something new
• Enhance visual elements to communicate your designs
Beginning Steps
Make Editable
• The first step that allows revisions to the components and its meshes
Revert
• Returning the object to its original properties
Graphics Only
• Remove all information (price, description, etc.), leaving only the graphics
Replace Graphics
• Borrow the graphics of one object to change the appearance of another
Shrink / Stretch
• Make Object Editable
• Highlight area you want changed• Stretch to increase or decrease the
size
Cutplanes
• A cutplane allows you to define the plane that is being modified
• It can be placed on the X, Y, or Z axis; multiple cutplanes can be added (blue) or removed (red)
• This tool can be helpful when you want to change something about the object while keeping other attributes the same. Examples:
Adding a cutplane changes just the cylinder of the chair while keeping the
other attributes the same
The simple stretch tool morphes the overall shape of the chair
• Cylinder of chair to
make a stool
• Create more space in
between shelves on a
bookcase
• Change the size of a pedestal without
stretching the handle pulls
Workplanes
• Workplanes can be added to the 2D or 3D object to create a new orientation/angle
• Works well when you need to create a cutplane on a different axis than the default X, Y, or Z
Step 1: Add a Workplane Step 2: Add a Cutplane Step 3: Stretch
• Often used with workstations that have an unusual angle (120*)
Split Mesh
• Tool used to separate meshes of a single component
• Split based on the surface, piece, or X, Y, Z axis
Fuse Mesh//
• Tool used to join meshes together to make one component
• Ctrl key + the meshes you want fused
• Great tools for the application of finishes, partial or total selection, or deleting certain parts of an object
• Make Object Editable• Split Mesh if needed• Select a mesh, and rename• Useful tool when appying materials
Rename Tool
How the meshes come in can be
hard to differentiateRenaming meshes helps distinguish which is which
Delete Tool
• Make Object Editable• Have single mesh selected
// Copy/Cut Tool
• Hover over the mesh you want deleted, it will turn red- select to delete
Copy:• Make Object Editable• Select the mesh to copy, and paste
to where you need itCut:• ”Borrow” something from another
component• Make Object Editable• Select the mesh to cut from the one
object, and paste on to the other
//
• Rotate on the X, Y, Z axis
• Can be done in either 2D or 3D
Rotate Tool Move Tool
Rotate a single mesh Rotate the entire object
• Move a mesh along the X, Y, Z axis
• Change the location or elevation for visual and rendering purposes
• Detach or Unite the mesh to the object as needed
• Sometimes easier to do in 2D
Finishing Touches
• Right click and ”Query” an object you changed to make a special • Insert quote number and description• Change ind. tag to match special
• Save an edited object as a favorite to reuse in the future• ”Save as Favorite”• ”Insert a Favorite”
Example
How do we get from here… To here?
How do we get from here…
To here?
Example
ANY QUESTIONS?THANK YOU!
Tracy HelmusBusiness [email protected]