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UNIVERSITY TECHNOLOGY MARA
WARGAME SIMULATION:
APPLYING MILITARY
APPRECIATION PROCESS IN
MALAYSIAN ARMY WAR-GAMESIMULATOR
MOHAMMAD FARISZUL SYAUQIE
BIN ISMAIL
MSc.IT
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January 2015UNIVERSITY TECHNOLOGY MARA
WARGAME SIMULATION:
APPLYING MILITARYAPPRECIATION PROCESS IN
MALAYSIAN ARMY WAR-GAME
SIMULATOR
MOHAMMAD FARISZUL SYAUQIE BIN
ISMAIL
IT Project submitted in partial fulfilmentof the requirements for the degree of
Mast! "# Sc$%c $% I%#"!&at$"% Tc'%"(")*
Fac+(t* "# C"&,+t! a% Mat'&at$ca( Sc$%cs
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January 2015
AUTHORS DECLARATION
I declare that the wor in this IT Project was carriedout in accordance with the regulations of !ni"ersiti
Tenologi #$%$& It is original and is the results of my
own wor' unless otherwise indicated or acnowledged
as reference wor& This IT Project has not been
submitted to any other academic institution on non(
academic institution for any degree or qualification&
I' hereby' acnowledge that I ha"e been supplied with
the $cademic %ules and %egulations for Post
)raduate' !ni"ersiti Tenologi #$%$' regulating the
conduct of my study and research&
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*ame of +tudent , #-.$##$/$%I+! +3$!4I 6I*
I+#$I
+tudent I/ *o& , 2012711821
Programme , #aster of +cience in
Information Technology
aculty , 9omputer and
#athematical +ciencesIT Project Title , :argame +imulation,
$pplying #ilitary
$ppreciation Process in #alaysian
$rmy :ar( )ame +imulator
+ignature of +tudent , ,
;;;;;;;;;;;;;;;
/ate , January 2015
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ABSTRACT
#ilitary simulation systems are categori&0 which is de"eloped by+$$6 Intl& of +outh $frica& In applying this system to suit therequirement in #alaysian $rmy en"ironment' a few upgradesha"e needed to be applied and added into this simulator& -necritical element that shall be adopted is the decision maing
process which is ob"iously will in"ol"e the needs of #ilitary$ppreciation Process ?#$P@& This thesis will discuss more on
the feasibility of maing the #$P decision maing becomemore realistic and reliable base on the output and result whichwill be produced automatically& The result will then influencethe decision that will be chosen in each simulation either in thereal or training scenario& $ session of inter"iewing the user andthe operator of this simulator had conducted to identify the prosand cons of this system& $ set of proposed solutions for future"ersions of 6attleTe >&0 with some impro"ements will bediscussed thoroughly in this project paper based on theinformation collected&
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AC/NOWLEDGEMENT
Immeasurable gratitude to $llah +&:&T& for granting theopportunity in undertaing and completing this piece of wor&The hard wor and pains of researching this study bear the fruitsof in(depth and in"aluable nowledge' indeed&
This research will ne"er be a completed without the guidanceand support of many people& $ "ery special thans to mypassionate super"isor' #r au
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TABLE OF CONTENTS
Pa)AUTHORSS DECLARATION iiABSTRACT iiiAC/NOWLEDGEMENT i"TABLE OF CONTENTS "LIST OF TABLES i=LIST OF FIGURES =
LIST OF ABBREVIATIONS =i
CHAPTER ONE: INTRODUCTION
1&1 Introduction1&2 6acground
1&2&1 6attleTe >&01&2&2 #ilitary $ppreciation Process ?#$P@
1&8 Problem +tatement
1&> %esearch 4uestion1&5 %esearch -bjecti"e1&B +cope of the %esearch1&7 +ignificance of the %esearch
1&7&1 The #alaysian $rmy1&7&2 !sers1&7&8 +imulation +ystem1&7&> %esearcher
1&C %esearch /esign +ummary1&D %esearch Paper -utline
1&D&1 9hapter 2, iterature %e"iew
1&D&2 9hapter 8, %esearch #ethodology1&D&8 9hapter >, $nalysis and indings1&D&> 9hapter 5, 9onclusion and %ecommendation
1
1
2
5
B
C
C
C
D
D
D
D
10
10
117
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1111
11
12
CHAPTER TWO: LITERATURE REVIEW
2&1 Introduction2&2 :ar )ame +imulator in )lobal
2&2&1 ffect 6ased -peration :argame +ystem ?6-:+@2&2&2 +ynthetic Theatre -perations %esearch #odel ?+T-%#@
2&8 #alaysian $rmy :arfare +imulation 9entre2&> $rmy :arfare 9oncept
2&>&1 )uerrilla :arfareE9ounter Insurgency :arfare ?9I:@2&>&2 9on"entional :arfare2&>&8 lectronic :arfare
2&5 :ar )ames +imulation 9oncept2&5&1 +tochastic #odelling2&5&2 9ommand and 9ontrol /ecision #aing
2&5&8 $nalytical 9ombat +imulation2&B 9onclusion
18
181>
1C
20
22
28
2>
2>25
25
27
2D
80
CHAPTER 0: RESEARCH METHODOLOGY
8&1 Introduction8&2 %esearch Phases8&8 Planning
81
81
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8&8&1 Phase 1, Preliminary $nalysis8&8&2 Phase 2, iterature %e"iew8&8&8 Phase 8, /ata 9ollection8&8&> Phase >, $nalysing /ata8&8&5 Phase 5, /ocumentation
8&> %esearch #ethodology8&>&1 4uestionnaire on =perience8&>&2 -perator Inter"iew8&>&8 -bser"ation
8&5 Fariables Identification8&B /ata 9ollection
8&7 Inter"iew8&C +cale of +core 6enchmar8&D 9orrelation 9lassification
8&D&1 /irection8&D&2 +trength
8&10 /ata $nalysis #ethodology8&11 9onclusion
8282
88
88
88
8>
8>
8>85
85
85
87
8C
8C
8D
8D
>0
>0
>1
CHAPTER 1: ANALYSIS AND FINDINGS
>&1 Introduction
>&2 Instrument %eliability
>&8 /emographic /etails
>8
>8
>>
9
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>&> $nalysis on fficiency of the #$P $utomation in 6attlTe >&0>&5 $nalysis on earnability of the #$P $utomation in 6attlTe >&0
>&B $nalysis on #emorability of the #$P $utomation in 6attlTe >&0
>&7 $nalysis on -perability of the #$P $utomation in 6attlTe >&0
>&C $nalysis on +atisfactory of the #$P $utomation in 6attlTe >&0
>&D -"erall #ean +core
>&10 Inter"iew indings
>&10&1 fficiency>&10&2 earnability
>&10&8 #emorability
>&10&> -perability
>&10&5 +atisfactory
>&11 9onclusion
>7>C
50
52
5>
5B
57
5757
5C
5C
5C
5C
CHAPTER 2: CONCLUSION AND RECOMMENDATION
5&1 Introduction
5&2 +ummary of the %esearch
5&8 Proposed +olutions for #$P $utomation Impro"ement
5&> %e"iewing %esearch -bjecti"es
5&5 imitation and 9onstraints
5&B 9onclusion
B0
B0
B1
B2
B2
B8
REFERENCES B>APPENDICES BC
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LIST OF TABLES
Ta3(s
Table 1&1
Table 8&1
Table 8&2
Table >&1
Table >&2
Table >&8
Table >&>
Table >&5
Table >&B
Table >&7
Table 5&1
T$t(
%esearch /esign +ummary
Fariables
The /irection +trengths and 9orrelation 9lassification
%eliability Test %esults
#ean easibility e"el
#ean easibility e"el
#ean easibility e"el
#ean easibility e"el
#ean easibility e"el
easibility of #$P $utomation #ean e"el
%e"iewing %esearch -bjecti"es
Pa)
10
8B
>0
>8
>C
50
52
5>
5B
5B
B2
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LIST OF FIGURES
F$)+!s
igure 1&1
igure 1&2
igure 1&8
igure 2&1
igure 2&2
igure 2&8igure 2&>
igure 8&1
igure 8&2
igure >&1
igure >&2
igure >&8
igure >&>igure >&5
igure >&B
igure >&7
igure >&C
igure >&D
igure 5&1
T$t(
6attleTe >&0 Initial Page
The /eployment +imulation
ngagement +imulation in the +ystem
9on"entional :ar )aming Process
-perational e"el 9ourse of $ction :argaming Process
+T-%# $ir to $ir #ethodology
/ecision upon +ituation $ppreciation #odel
%esearch Phases Illustration
%elation ramewor of the %esearch Fariables
)ender 9omparati"e of %espondent
!sing =perience
!sing requency
3ears of =perience
The fficiency of #$P $utomation in 6attleTe >&0
The earnability of #$P $utomation in 6attleTe >&0
Pa)
8
8
>
1B
17
202C
82
>1
>5
>5
>B
>B>7
>D
51
58
55
B1
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The #emorability of #$P $utomation in 6attleTe >&0
The -perability of #$P $utomation in 6attleTe >&0
The +atisfactory of !sing 6attleTe >&0 for #$P $utomation
9ommand and 9ontrol /ecision #aing #odel
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LIST OF ABBREVIATION
A33!4$at$"%s
#$P #ilitary $ppreciation Process
P-P T/ Pusat -lah Perang Tentera /arat
+#$P +taff #ilitary $ppreciation Process
I#$P Indi"idual #ilitary $ppreciation Process9#$P 9ombat #ilitary $ppreciation Process
:/ and :arfare /octrine
9-$ 9ourse of $ction
+$ +ituational $wareness
#/ #ilitary /octrine
+P++ +tatistical Pacage for the +ocial +ciences
6-:+ ffect 6ased -peration :argame +ystem9: 9on"entional :arfare
9I: 9ounter Insurgency :arfare
IP6 Intelligent Preparation for 6attlefield
+T-%# +ynthetic Theatre -perations %esearch
#odel
.$ .igh e"el $rchitecture
# ield #anual
# lectromagnetic
: lectronic :arfare
# lectromagnetic n"ironment
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/-T#P /octrine' -rganisation' Training'#aterial' eadership' Personal' acilities
92 9ommand and 9ontrol
CHAPTER ONE
INTRODUCTION
5.5. I%t!"+ct$"%
This chapter deli"ers a brief e=planation to clarify the
purpose of :argame +imulation +ystem and its rationality of
applying the system in the training' e=ercises and real operation
while in the same time capable of assisting in de"eloping
warfare tactics' technics and procedures which commonly called
as the doctrine& This chapter also co"ers the research
bacground that deri"ing the research problem& Then' the
objecti"es of the study will be identified' followed by the
significance of the study& $t the end of this chapter' a research
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design summary is pro"ided to gi"e the initial idea of how thestudy will be conducted&
5.6. Bac7)!"+%
#ilitary simulation system can be categori
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generated& or the modeling that will present that present thesignificant challenges de"eloping such high resolution
simulations' e"en if the required nowledge of military tactics
and doctrines are a"ailable& -bject oriented methodologies and
concepts are generally used to model and de"elop such systems&
6e that as it may' it is not able to create and create an
e=tremely mind boggling war
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5.6.5 Batt(T7 1.8
In the "ision of de"eloping a modern and multi(capable
$rmy in #alaysian $rmed orces' a brand new training method
by applying wargame simulation has been de"eloped andenhanced since the year of 1DC2& The pioneer study has done in
#arch 1DC2 based on the method used by *ew ealand /efense
orces and adopted from their wargame doctrine' The irst
orray ?P-P T/' 200C@& In the following year' #alaysian $rmy
has de"eloped their own doctrine on implementation of
wargame simulation which was more suitable according to their
organi
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igure 1&1, 6attleTe >&0 Initial Page
igure 1&2, The /eployment +imulation
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igure 1&8, ngagement +imulation in the +ystem
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:ith the current de"elopment of modern $rmy concept'
#alaysian $rmy had adopted a new technology of simulation
system de"eloped by +outh $frican company' +$$6
International +&$& This brand new technology and infrastructure
has de"eloped in )emas' *egeri +embilan& This project was
started since the year of 200D and officially operational in 2018&
This latest simulation system used by the $rmy is the 6attleTe
>&0 which is originally de"eloped by +$$6 International& The
6attleTe >&0 contains all ranges of modern warfare practice and
also capable of simulating the past warfare from ancient time
?+$$6 Intl' 2010@& $s shown in the igure 1&1' users ha"e to
login to the system according to their designated function either
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as the 6lue orce' %ed orce or e"en the $ssessor& Theintelligent function in the simulation shown in igure 1&2 will
display the current situation played or run by the system& The
time of running the simulation will be depending on the
$ssessor which has the authority to use the real time or the
game time as shown in igure 1&8 where the simulation is
simulating the engagement scenario& The simulation also has the
capability of storing the simulation played by the user andre"iews the result as well& This capability is "ery useful for
training purpose and doctrine de"elopment references& The
system can be able to generate and produce a precise result and
pro"ide the accurate data output that will be used in the
de"eloping doctrine&
5.6.6 M$($ta!* A,,!c$at$"% P!"css 9MAP
The military appreciation process ?#$P@ as its rational
decision(maing tool to support commanders at all le"els mae
timely and appropriate decisions& $t the tactical le"el of
command' the #$P has three distinct "ariations that are applied
dependent upon se"eral "ariable factors ?:/ 5&1&>' 200D@&
These factors including the si
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is required and the si
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the #$P' attained better e=ecution because of more thoroughthought of the applicable "ariables ?allesen' 1DD5@&
#$P is meticulously de"eloped using the specific steps
which are currently used by almost all the military forces around
the world& These steps are,
#ission $nalysis&
"aluation of actors&
9onsideration of 9ourse of $ction ?9-$@&
+election of the 6est 9-$&
/e"elopment of Plan&
The -utline has esteem as a method for creating
aggregate situational awareness ?+$@& +$ has been characteri
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studies with !+ military associations to sur"ey the linages inthe middle of +$ and choice maing adequacy' and his decision
is that group +$ is pi"otal for "iable choice maing& Truth be
told' research has showed that getting and eeping up +$ in
groups is much more mind boggling than in people& The #$P
e=ercises of deciding leaderGs e=pectation and imparting data
through consistent organi
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generated only by the gaming en"ironment ?Perla' 1DD0@& :ithlimitation capability lie human being' the simulation system
unable to process more than single gaming or warfare
en"ironment by itself& The results produced from the war games
will be carefully compared to the results of field e=periments'
allowing for many war gaming e=periments to be e"aluated
against e=periments with real forces ?:atman' 2008@&
The ne=t problem identified is the time constraint& our
hours of game play too three months to analy
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comparing predicted outcomes' and choosing an option whichbest matches the goalsA ?/earlo"e' 2008@&
The last identified problem in this discussion is the
unspecified or indefinite command functions that appear in the
system& Players do not understand the implicit "ictory conditions
for a scenario because of failure to understand the beginning(
state political limitations ?Perla and #arowit
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on their le"el of nowledge including the e=periences andfamiliarities in certain fields& Thus' the judgment and the
perception may cause the lac of e=actness in maing decision&
The lac or poor decision can be reduced and synchroni
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5.2 Rsa!c' O3;ct$4
The objecti"e of this research paper deri"ed from the
arguments stated abo"e and will be deliberately e=plained and
discussed& The discussion includes these particular points,
a& To conduct the feasibility study onto #$P automation&b& =plaining the implementation of #$P automation in
the 6attleTe >&0 using the related decision maing
process and model&
5.< Sc", "# t' Rsa!c'
+cope co"ered in this research paper is focusing more to
the doctrine de"elopment team' $rmy combat units and also the
students among the "arious $rmy training centres& These users
shall be deeply understand the #$P and now how to
distinguish the compulsory input required by the #$P itself&
The concept of #$P automation is to process all the input from
the users and produce the output by running the wargame
according to the standard formatting& Then the output for each
different #$P will be directly run by the simulation system and
the system continues to project the result and determine the le"el
of effecti"eness for each #$P& $ccording to the step of #$P'
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the fourth step required the user to e=ecute mind(wargame eitherdeliberately or quicly depending on the situation& This mind(
wargame usually taes too long to be processed considering the
se"eral 9ourse of $ction ?9-$@ stated in the step three of the
#$P& $s reported by !+ *a"al %esearch -ffice ?#arsh et& al&'
2001@' a well(trained officer usually taes at least si= hours to
produce result of a mind(wargame for one 9-$& $nd normally a
good #$P designed to ha"e at least four sets of mind(wargamewhich are ?i@ own most(liely 9-$ and ?ii@ most(dangerous
9-$ against ?iii@ enemyAs most(liely and ?i"@ most(dangerous
9-$ ?$T9.4' 2011@ &
5.= S$)%$#$ca%c "# t' Rsa!c'
The main significances of this study are to gi"e the best
solution option to the entire #alaysian $rmy in de"eloping'
training and reference resources of the #$P and doctrine& -ther
than that' more ad"antages of doing this study are,
5.=.5 T' Ma(a*s$a% A!&*.
The #alaysian $rmy will enhance the capability of
gaining a new concept of doctrine de"elopment' training plan
and also method of e=ecution of a military operation& It is also
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gi"e a big opportunity of studying the warfare concept anddeployment&
5.=.6 Us!s
$mong the users' this study will enable the better way of
thining in de"eloping #$P and study it thoroughly& -ther than
that' this study may e"ol"e a new era of #$P de"elopmentwhere the users can sa"e their time and produce a better result of
operation planning&
5.=.0 S$&+(at$"% S*st&
$s for the +imulation +ystem itself' this study will
enable it to be upgraded to a new le"el where it can be able to
store and recall all the pre"ious operation planning& The
+imulation +ystem will become more beneficial and practical to
the organi
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5.> Rsa!c' Ds$)% S+&&a!*
Table 1&0 shows the design summary for this research
paper&
Table 1&1,
Research Design Summary
Rsa!c' Q+st$"%s Rsa!c' O3;ct$4s T""(s?Mt'" Tc'%$@+ Rsa!c' O+t,+
:hat is the feasibilityof applying #$PautomationK
To conduct thefeasibility study onto#$P automation&
iterature re"iew on,9on"entional #$P
de"elopment process
Pros and cons ofde"eloping technic of#$P ?manual and auto@
9onduct Inter"iew,Towards userTowards operator
9ollect information data,4uestionnaire+ur"ey
6enefits of applyin#$P automation w
be identified
thoroughly&
.ow to implement the#$P automation into
=plaining theimplementation of
iterature re"iew on9ommand and control
Process ofimplementing the
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the 6attleTe >&0simulation systemK
#$P automation in the6attleTe >&0 using therelated decision maing
process and model
decision maing process
/ata $nalysis, 9omparisonbetween con"entional #$Pand simulated #$P results&
automated #$P topresented accordinthe selected modeldecision maing
process&
5. Rsa!c' Pa,! O+t($%
This thesis consist of fi"e ?5@ chapters throughout which
will be discuss thoroughly& /iscussions and arguments will be
done meticulously for achie"ing the objecti"es of the study&
-ther than this chapters included are as follows,
5..5 C'a,t! 6: L$t!at+! R4$.
In the 9hapter 2' topics that will be discussed are closely
related to the objecti"e of the research paper& $ll the information
described in this chapter will be thoroughly e=plained by
referring any related documents that e=plained the objecti"e
requirement& Topics discussed in this chapter are :argame
+imulator in )lobal' #alaysian $rmy :arfare +imulation
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9entre' $rmy :arfare 9oncept and :argame +imulation9oncept&
5..6 C'a,t! 0: Rsa!c' Mt'""(")*
This chapter discusses the research approach and
methodology used in this research& The information and data
will be gathered using "arious style including simulated data'
literature re"iew and also sur"ey questionnaire to get the e=act
and better result for this research paper& #ost of the data and
information will directly digested from the simulation result and
for the purpose of comparison' inter"iews and sur"ey will be
conducted& Topic co"ered in this chapter including research
approach' planning' data collection' data analysis and
documentation for this research purpose&
5..0 C'a,t! 1: A%a(*s$s a% F$%$%)s
This chapter will be discussed about the information
gathered and will be thoroughly discussed and analy
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technic that will be used to e"aluate the data is using the+tatistical Pacage for the +ocial +ciences ?+P++ "ersion 1D@
tools& /ata will be processed and produced for the comparison
and quantitati"e calculation&
5..1 C'a,t! 2: C"%c(+s$"% a% Rc"&&%at$"%
inal conclusion for the whole study paper will be
concluded in this chapter& +ome recommendation and suggestionwill be pro"ided for the purpose of enhancement and future
de"elopment&
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CHAPTER TWO
LITERATURE REVIEW
6.5 I%t!"+ct$"%
This chapter will re"iew the pre"ious studies which are
rele"ant to this research& $ll the required information regarding
the studies in particular fields will be referred as the concrete
facts in any arguments& In this chapter' the information on
concepts that are gathered from journals' articles' and
proceeding will be discussed in order to understanding this
research further&
6.6 Wa! Ga& S$&+(at"! $% G("3a(
The military has constantly attempted to battle their
fights in a manufactured or simulated en"ironment before
battling them in this present reality& There are such a "ariety of
"ariables that getting e"erything right is ama
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authorities to clarify their plan to many officers were apercentage of the most punctual "irtual planets& 6oard wargames
supplanted the sand with paper and included manages so a
player could really do a few e=pectations in an unrefined "irtual
space& *ew inno"ations lie motion pictures' gadgets'
hydrodynamics' machines' and systems ha"e all changed the
face and helpfulness of these military apparatuses&
In readiness for sending fighters to urope amid :orld
:ar II' the !nited +tates $rmy made far reaching field mo"es in
the woods and slopes of the condition of ouisiana ?:einer'
1D5D@& 9ountless warriors practiced their parts and utili
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function to conduct training' rehearsal and also de"eloping thedoctrine&
6.6.5 E##ct Bas O,!at$"% Wa!)a& S*st& 9EBOWS
6-:+ is the :argaming component of the 6-
toolit used by the !nited +tates of $merica $ir orce to
simulate their warfare concept ?Plot
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ad"antages of effects based o"er target(based and objecti"es(based strategies include both economy of force for quicer'
more decisi"e' and lower cost deployment yet the probability of
reduced collateral damage&
ffects(based operations complement rather than replace
target(based or objecti"es based approaches& They are
e=ceptionally amiable to mission(sort requests and system
alternati"es that donGt underline wearing down basedmethodologies& 6- applies o"er the whole scope of military
missions from helpful help operations' peace(production or
implementation operations or ordinary war& It applies whether
deadly or non(deadly' acti"e or potential power is utili
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6-:+ Program will formulate the 6- concept withina wargaming en"ironment and then build techniques and tools
for war(fighting commanders to implement the process& The
resulting product from this initiati"e will assist commanders in
building -perations Plans that focus on targeting to achie"e the
specific effects required to achie"e control o"er an ad"ersary as
opposed to destruction&
The focus is e=pressly on physical and beha"iouralimpacts including immediate' roundabout' aggregate and falling
impacts& ocuses of gra"ity and target e=amination are utili
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apon System and Target System Input and constraintsTarget Attrition Measure of EectivenessRolled up Wargame Res
Fighters, bomber. cargo
Aircraft
Blue aircraft losses, over time
Runaway, ammo, logistics, shelters
Airbase
C3 Sites
TBM Launcher, SAMa, Groun to Air
Missiles
Tan!s, artillery, infantry, etc
round !orces
!orce"on"!orce or attrition based Wargame and Analysis
Re aircraft losses, over time
Re groun targets estroye, over time
Blue groun targets estroye, over time
Blue aircraft sorties, over time
Re aircraft sorties, over time
"stablish Air Su#eriority
"nemy sortie rawown
$oalition aircraft attrition
"nemy force rawown
%isru#t & isorient enemy leaershi#%efeat war 'ghting forces
$oalition groun attac!
"nemy armour losses
%efeat war sustaining ca#acity
"nemy strategic target rawown
igure 2&1, 9on"entional :ar )aming Process
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+trategic le"el weapon framewor and target frameworinformation and stipulations are nourished into the war(gaming
instrument& This incorporates data with respect to the numbers
and sorts of air ship and rocets' ground compel and air base
creation' and logistics data& %outine war(gaming apparatuses
in"estigate these qualities and mimic strategic engagements& The
results are target(wearing down #easures of ffecti"eness
?#-s' for e=ample' those indicated in the igure 2&1 which isthe blue and red airplane misfortunes o"er the long haul&
:hittling down based #-s is mo"ed up to mimic whether
authorityGs goals ha"e been met&
In the igure 2&2' the outline of the operational(le"el
which is de"eloped as a guidance for all commanders and
warfare planner ?$T9.4' 2011@' %ed orce 9-$ "ersus 6lue
orce 9-$ war(gaming methodology clarifies the steps and
ideas of creating 9-$& The war(gaming procedure will in reality
create the last arrange that ought to be piced by the higher
officer to e=ecute the operation& The principle goal of
operational le"el war(gaming is to gi"e the commandant the data
he needs to pic among different 9-$ alternati"es&
igure 2&2, -perational e"el 9ourse of $ction :ar(gaming
Process
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Red !orce C#A $evelopment %I&' &rocess(
entify Aversary Li!ely )b*ectives an %esire "nstate(entify Full Set of All +otential Aversary $)A"valuate an +rioritie "ach $)A
!urt)er $evelop C#A
Time-Ty#e of )#eration
Area of )#eration
)b*ectives
Force %is#osition
Aversary $)A "valuation $riteriaSuitability
Feasibility
Acce#tability
ni/ueness
$onsistency w-%octrine
Timing-+hasing
(+B $onstraints
Aversary ca#ability
Battles#ace environment
%escri#tion of $)A
Situational Tem#lates
Scheme of Maneuver
List of 0igh 1alue Target
enerate &lan
%evelo# +lan
"2ecute-Monitor
Final Mission Statement
1S
Re Force $)A Blue
Force $)A
Mission Analysis
Review of Situation
Analye (ntent
%etermine Tas!
Action-Limitation
Facts-Assum#tion
Mission Statement
Evaluate !actors
Groun
"nemy
)wn Troo#s
$ivilians
"nvironment
Time an S#ace
Tas! Assessment
Selection of C#A
$om#are $)A
Select the Best $)A
Course of Action
"nemy Most Li!ely $)A
"nemy Most %angerous $)A
Generate List of )wn $)A
'lue !orce $eliberate Appreciation %MA& &rocess(
The same number of the prioriti
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9-$s created& In any e"ent' the doubtlessly and the mostha
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include those missions most critical to the proper representationof air and space power and missions most understood by
operators and subject matter e=pert ?3oungblood and /ale'
1DD5@
+T-%#G+ core model will be an e"ent(dri"en' stochastic
process in which entities from multiple sides will interact in air'
land' sea' and space en"ironments& It is being written in the 9MM
programming language and will be compliant with high le"elarchitecture ?.$@ requirements& There are fi"e top(le"el object
classes in +T-%# which are the n"ironment' 92 #anagers'
Interaction #anagers' $ssets' and Intelligence #anagers& The
n"ironment is the foundation of +T-%# and ser"es as the
game board for the entities& It pro"ides weather and terrain
effects for the rest of the modelGs objects& :eather is di"ided into
forecasted and actual weather& orecasted weather is used in the
planning process while actual weather affects detection' attrition
and weapon deli"ery e"ents& Terrain is the medium upon which
surface entities mo"e and affects how the 92 #anagers plan for
entity mo"ements& Terrain also affects weapon lethality' direct
"s& indirect fire potential' terrain masing of sensors' etc& The 92
#anagers pro"ide computer control of the planning processes
for the simulation entities& $n analyst must LteachL the computer
92 #anager to mae decisions that adapt to the warfare
simulation& The 92 #anagerGs plans' in turn' control the core
beha"iour of each entity in +T-%#& Interaction #anagers are
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the LrefereesL for +T-%# and adjudicate any interactionsbetween entities&
In order to facilitate simulation de"elopment'
modification' and enhance model transparency' +T-%# has
separated interactions into their own objects ?e&g& +pace' $ir'
)round' etc&@& $ssets are e=plicit representations of the entities
within the simulation& These assets are di"ided into object sub(
classes which are gi"en indi"idual characteristics through inputdata& These assets are aggregated and disaggregated dynamically
to apply the appropriate amount of detail while meeting runtime
constraints& The capstone of +T-%#' the Intelligence
#anagers' controls the perception of the entities within the
simulation ?i&e& the ground truth@& The Intelligence #anager logs
and updates information as it is percei"ed&
It also reconciles the degree of o"erlap and redundancy
as multiple obser"ations are made of numerous entities& It
combines all obser"ations of all entities into a single picture of
the battlespace& This perception employs the GbestG obser"ation of
each GnownG entity to de"elop an information base to support
the 92 #anagersG planning functions and the reactions of
indi"idual $ssets during the simulation ?6rady' 1DDD@&
9ertain aspects of air(to(air combat are modelled outside
of the air(to(air adjudicator& or instance' the initial +T-%# air(
to(air prototype assumes that an engagement can occur& The
steps that lead up to an engagement are assumed to ha"e already
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(nitialie "ngagement(nitialie
+hase (nitialie 1olley
Select Flight Grou# TargetsSelect Flight Grou# 3ea#onAllow
"sca#es
Select 4e2t 1olley "2change 1olley"n
+hase
occurred& The air motion and detection manager object triggersthe engagement outside of the air(to(air adjudication manager
object& The air(to(air algorithm calculates the weapon
e=penditure and attrition that result from the engagement& The
air(to(air engagement process is shown graphically in igure 2&8
which is adapted from the tactical doctrine used by $ustralian
$ir orce&
igure 2&8, +T-%# $ir(to($ir #ethodology
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+T-%# disaggregates the engagements into a series of"olleys that mae up a particular engagement& This more e=plicit
modelling concept allows for a more accurate representation of
munitions consumption and firing doctrine since each "olley is
separated by an assessment of the opponentGs forces resulting
from your attac& ach of the three phases is subdi"ided into
sets of discrete "olleys& $ "olley is defined as an opportunity for
aircraft to fire one or more sal"os of one or more weaponsagainst one or more targets& There are two types of "olleys'
answered and unanswered& $n answered "olley is where
weapons are e=changed and each side suffers attrition& $n
unanswered "olley is where only one side fires and only the
other side suffer attrition& The unanswered "olley methodology
is used to capture aspects of surprise of aircraft and range(
ad"antages of certain weapons&
-"erall' +T-%# has captured most of the critical
elements of the air(to air engagement process& There were
significant methodology impro"ements that model attrition and
munitions consumption with a higher degree of fidelity
compared to the other simulation system&
6.0 Ma(a*s$a% A!&* Wa!#a! S$&+(at$"% C%t!
#alaysian $rmy :arfare +imulation 9entre of also
called as Pusat -lah Perang Tentera /arat ?P-P T/'200C@ is
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located in +yed +irajuddin 9amp' )emas' *egeri +embilan&$dapting the concept of ad"ance armed forces technology
around the world' this simulation centre was officially operated
starting from early 2012 in a brand new compound& Pre"iously'
P-P T/ was situated in "arious places which were in +hah
$lam' +ungai 6esi' Port /icson and Pulau Pinang&
+tarting at +hah $lam' +elangor in 1DC2' a nucleus team
was de"eloped as the pioneer for P-P T/& nown as the $rmy:arfare +imulation Team' it consists of se"en officers whom
played the role to study and re"iew the suitable simulation
system that going to be established ?P-P T/' 200C@& $t the end
of the year of 1DC2' the team was relocated in +ungai 6esi
9amp' uala umpur and firmly establish there since& The "ery
first model used by the team was the irst orray which was
adapted from the *ew ealand /efence orce doctrine& The
doctrine was studied thoroughly as guidance for them to de"elop
a new simulation concept&
In the mid of year 1DC8' the team was successfully
de"eloped the "ery first #alaysian +imulation /octrine called
as Tempur Pertama& Tempur Pertama has been used as a
reference for se"eral #alaysian $rmy Training 9entres in
assisting them to prepare the warfare planning during courses of
battle study& In 1DCB' pro"ided with better facilities' the team
was then mo"ed to 6atu !ban 9amp' Penang and re(established
as :arfare +imulation Project& In year 1DD0' the :arfare
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+imulation Project was renamed as $rmy :arfare +imulation9entre and mo"ed to +egenting 9amp' Port /icson& :hen the
comprehensi"e facilities were completed in )emas' they mo"ed
to the totally brand new infrastructure in 200C&
Through all those years' #alaysian $rmy :arfare
+imulation 9entre had using four types of simulation system&
The pioneer study has done in #arch 1DC2 based on the method
used by *ew ealand /efense orces and adopted from their
wargame doctrine' The irst orray ?P-P T/' 200C@& In the
following year' #alaysian $rmy has de"eloped their own
doctrine on implementation of wargame simulation which was
more suitable according to their organi
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:ith the current de"elopment of modern $rmy concept'#alaysian $rmy had adopted a new technology of simulation
system de"eloped by +outh $frican company' +$$6
International +&$& This brand new technology and infrastructure
has de"eloped in )emas' *egeri +embilan& This project was
started since the year of 200D and officially operational in 2018&
This latest simulation system used by the $rmy is the 6attleTe
>&0 which is originally de"eloped by +$$6 International& The6attleTe >&0 contains all ranges of modern warfare practice and
also capable of simulating the past warfare e"en from ancient
time ?+$$6 Intl' 2010@& The simulation also has the capability
of storing the simulation played by the user and re"iews the
result as well& This capability is "ery useful for training purpose
and doctrine de"elopment references&
6.1 A!&* Wa!#a! C"%c,t
$s the countryGs main area dri"e' the $rmed force shields
national hobbies by leading military engagement and security
collaborationN deflecting hostility and sa"agery by state' non(
state' and indi"idual performing artists to a"oid clashN and
con"incing ad"ersaries to submit to national will through the
annihilation of their territory powers and the sei
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military operations in both local and remote settings& The $rmyforce supplies dri"es through a rotational' cyclical status model
to gi"e an anticipated and practical supply of secluded powers to
warrior commandants with a surge limit for sudden possibilities&
To satisfy its moti"ation' the $rmy force must plan for a wide
scope of missions and stay prepared to lead full(range operations
to help the accomplishment of national strategy points&
$rmed force powers must be arranged to directoperations abroad to help ensure or progress #alaysian /efence
orcesG di"ersions against ad"ersaries equipped for utili
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)uerrilla wars are not interesting in their political"iewpoint' howe"er the political measurement is highlighted by
the way that its political moti"ation is decisi"ely what is utili
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In place for guerrilla fighting to start and grab hold' ageneral public must be powerless or ha"e the conditions which
mae it ready for a rebellion& The reaction to helplessness can
change from one of complete renunciation to that of sa"agery&
The way in which the reaction is gi"en is focused around
"arious different "ariables' for e=ample' general training of the
populace' customary qualities and principles of the general
public' the way of the legislature and the e=tent to which it willendure dispute' and also e=ercises happening inside other
defenceless social orders ?/+9H+9' 1DD8@&
$ powerless society will be society of discontent that has
a lot of potential for social turmoil and dissent& It is inside this
defenceless society that a guerrilla pioneer can animate mass
bacingN and it is he that can gi"e the association that change
o"er their potential "itality of dissent into the motor strengths of
guerrilla fighting ?.essler' 1DB8@&
6.1.6 C"%4%t$"%a( Wa!#a!
The notion of con"entional warfare refers to Oa form of
warfare between states that employs direct military
confrontation to defeat an ad"ersaryAs armed forces' destroy an
ad"ersaryAs war(maing capacity' or sei
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forces and assumes the indigenous populations within the areaof operations to be non( belligerent' passi"e actors with minimal
interference on the military operations who will accept whate"er
the political outcome may be either through imposition'
arbitration or negotiation&
The twenty first century howe"er saw the rise in the
occurrence of terrorist attacs as well as the increased security
threat posed by the non(state actors& This begs the questionwhether these e"ents mar the decay of con"entional warfare'
being rendered obsolete by these new threats in the twenty first
century& 6eing replaced with a brand new concept of modern
warfare concept' hybrid warfare' and con"entional warfare is
considered as unsuitable warfare concept to be applied&
The hybrid warfare is the one that incorporates the Ofull
ranges of mode of warfare' including con"entional capabilities'
irregular tactics and formations' terrorist acts that include
indiscriminate "iolence and coercion and criminal disorder
?.offman' 200D@& In short' hybrid warfare combined the lethality
of interstate armed conflict with the obsessed and prolonged
Oenthusiasm of irregular warfare concept of deployment&
6.1.0 E(ct!"%$c Wa!#a!
: alludes to any acti"ity including the utili
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electromagnetic range ?#+@ or to assault the ad"ersary& Thereason for : is to deny the ri"al a genuine or saw ad"antage in
the #+ and guarantee cordial unrestricted access to the
electromagnetic en"ironment& : can be connected from air'
ocean' land' and space by manned and unmanned framewors&
: is utili
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broadening set of : targets and threats to enable land forcecommanders to dominate the #+ within their area of
operations& The integration of : capabilities across the
doctrine' organi
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%ather' to model a wonder as stochastic or deterministic is thedecision of the onlooer& The decision relies on upon the
eyewitnessG moti"ationN the model for judging the decision is
handiness& %egularly the best possible decision is clear' howe"er
disputable circumstances do emerge& -n the off chance that the
coin once fallen is immediately secured by a boo so that the
result LheadsL or LtailsL stays obscure' two members may at
present con"eniently utili
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LielihoodL and LpointL are terms in unadulterated arithmetic'characteri
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action as models is taught by case& Test applications fromnumerous and different
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+erce#tion
REA* W#R*$
#'+ECTI,ES- &RI#RITIES- $#CTRI.ES-TT&s- C#.STRAI.TS
A##reciation $ECISI#.
"2#eriences
(nformation
nerstaning
5nowlege
$onte2t
%ata
immediate situation in the battlespace& The tactical decision aidswill need to pro"ide support attuned to those judgmental and
inferential processes&
They were also agreed that the currently practiced
command and control theory lacs a clear definition of the part
of the cogniti"e process between understanding and decision& It
is sometimes called Owisdom' but that term does not really
describe it& Perhaps a better term would be Oappreciation orOmilitary appreciation&
igure 2&>, /ecision upon +ituation $ppreciation #odel
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That term is a traditional one that means acomprehension of the implications of the situation upon an
ability to achie"e operational objecti"es& This is precisely the
type of comprehension that builds upon understanding to reach
the decision and was adopted and inserted into the decision
maing process model as shown in the igure 2&>&
Tactical decision aids will need to help the decision
maers correlate all of these factors quicly' unambiguously' andwith sufficient confidence to mae the decision& -ne of the
major complications at this stage is that the decision maer is
being ased to mae a judgmental decision with potentially
lethal consequences and that the decision needs to be based on a
perception of the situation that is statistical in nature& The
decision maer not ha"e the ad"antage of being able to feed
deterministic inputs into a well defined algorithm to produce a
deterministic result& Instead' a perception of the situation that
includes information of "arying degrees of clarity and credibility
has to be used and also use a process that is largely judgmental
to decide on a course of action that appears to satisfy the
objecti"es' rules of beha"ior' and constraints& These related
factors ha"e become the biggest influence in the process of
decision maing where the decision maer shall be able to relate
and combine those factors accordingly& In some other e"ents'
many of the factors will become unnecessary to be loo into& In
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other ways' some will become burden that will cause a liabilityfor that decision maer in maing decision&
6.2.0 A%a(*t$ca( C"&3at S$&+(at$"%
=planatory recreations are utili
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ability and Prerequisites $ppraisals including 6lueprintappraisal for such things as emergency administration' power
blended e"aluations' nergy Fiability "aluations and $sset
$rranging including aculty and ogistics $dministration& The
+cientific )aming is gone for helping in the detailing of precept
method and arrangement treats issues all the more e=tensi"ely
and is of more quic significance to the military& The issues
emerged in such records as reported' the 6arrier :hite Paperwith other such manuals being appropriate to e=amination by
in"estigation and gaming ?/ibb and :ringley' 1DD>@& This could
prompt %efinement of Principle and +trategies methods and
approaches&
The le"el of human in"estment in wargaming e=tents
from aggregate association in a manual amusement to
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translated into setch or map model& The main objecti"e ofpracticing the simulation is to gi"e a clear "ision of mission or
operation that going to be conducted& In the modern era' the
concept of warfare already altered for se"eral time including
9on"entional :arfare and lectronic :arfare& To enable the
capability of choosing the right and correct decision within a
limited time' war(game simulator is one of the solution of
finding the best and final decision& The capability of analysing'e=plaining and simulating the effect on each 9-$ chosen will
be "ery helpful and efficient& It also has the capability in
designing a new concept of e=ecuting an operation&
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CHAPTER THREE
METHODOLOGY
0.5 I%t!"+ct$"%
%esearch approach and methodology used as guideline
for any researcher to achie"e research objecti"es& This chapter
pro"ides a set of directions for conducting the research and
e=plains how the methodology has been implemented
throughout the research& The chapter also highlights the research
approach' research planning' data collection procedures' sur"ey
instrument' and plans for data analysis that will be used in
collecting and documented&
0.6 Rsa!c' P'ass
%esearch phases are the step(by(step processes that need
to be followed by the researchers in order to complete their
research& %esearch phases also wor as a guide and trac for the
research& or this study' from se"en main phases normally must
be done in a research' it only too fi"e phases where it only end
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by the documentation phase without the design' testing and thee"aluation& Phase one starts from the preliminary study'
followed by the literature re"iew' data collection' analysing data
and finally the documentation& 6elow are the details for e"ery
phases and igure 8&1 shows the illustration of this research
phases for this research study&
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Formulation of +roblem Statement, Research 6uestions, Research )b*ectives an Sco#e of the
&reliminary Analysis
*iterature Revie/
$ata Collection
System Testing, (nterview, Site 1isit, Relate %ocument on the System
Analy0ing $ata
$ocumentation
&)ase 1
&)ase 2
&)ase 3
&)ase
&)ase 4
igure 8&1, %esearch Phases Illustration
3.3 P(a%%$%)
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0.0.5 P'as 5: P!($&$%a!* A%a(*s$s
This phase refers to the understanding of the research
that will be carried out& It in"ol"es si= main aspects that are
formulation of the problem statements' construct the research
questions' and determine the research objecti"es' define the
scope of the study' understand the significance of the researchand identified the research design& %esearch questions and the
objecti"es are determined based on the problem statements that
ha"e been formulated& The objecti"es of this study are basically
based on this problem statement where it also formulated the
scope of the research as well as the significance to do this study&
0.0.6 P'as 6: L$t!at+! R4$.
The second phase is the literature re"iew& $s mention
before' literature re"iew concerns about the theories and
nowledge related to the research topic& It requires the
researcher to read a lot from "arious sources such as from
boos' journals' proceedings' conferences and others& This phase
will benefit and help the researchers to analyse the data and
proposed their own focus area&
0.0.0 P'as 0: Data C"((ct$"%.
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In this third phase' the data and information that are
needed to fulfil the researchAs requirements are collected
through some techniques and methods& There are a lot of
research methods can be done with two main approaches that
are quantitati"e approach and qualitati"e approach& The suitable
research methodology that could be used in this research paper
is the quantitati"e research methodology since it may in"ol"ewith a precision in data calculation and the factors in"ol"ing the
numerical "alue instead of collecti"e data sets& The
considerations of applying this method are including the
manageable numerical data "alue' quantifiable input and it also
suitable to be used for testing the hypothesis when de"eloping
all ind of tactics yet to be tested& .owe"er' some inter"iew will
be conducted to gather information about user e=perience on the
simulation system&
0.0.1 P'as 1: A%a(*s$%) Data
$fter each data and information had been collected' the
analysing part will tae place and this part aim to get the issues
and problems in the simulation& $ll analysed data will be
merged together and will be studied meticulously and will be
proceed to the ne=t phase of research paper&
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0.0.2 P'as 2: D"c+&%tat$"%
The last phase in this study is the documentation part
where e"erything about the research are been recorded based on
the analysis that been done& The purpose is to ensure that the
research will pro"ide a "aluable asset that can be used in furtherstudy by other people&
0.1 Rsa!c' Mt'""(")*
%esearch methods are the techniques in finding the data
and information for a study& +ometimes it is called act(inding
Techniques& or this study' quantitati"e approach will be used&
This approach in"ol"es the collection and analysis of e=tensi"e
data on many "ariables in a naturalistic en"ironment to gain into
the situation including the human resource factors&
3.4.1 Q+st$"%%a$! "% E,!$%c
6y conducting a set of questionnaire to ensure the
objecti"es of these studies can be achie"ed' a few factors that
needed to be considered are as follows,
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thical consideration which in"ol"es theparticipantsA pri"acy and secrecy without e=aggerate
any situation which can implicate their job or career&
The results collected are just used for the study
purposes&
Population and +ampling W a group of 20 operators
are selected which ha"e used the simulation systemfor more than two ?2@ years and another group of 80
students from #ilitary +chool which currently
undergo commander course which in"ol"e the #$P
de"elopment in highest regularity&
Fariables Identification W there are fi"e ?5@ types of
dimension that will be used& Those are/emographic' fficiency' earnability'
#emorability and $ttracti"eness ?rrors and
+atisfactory@ of the simulation system&
0.1.6 O,!at"! I%t!4$
$ few sessions of inter"iews been conducted with thesimulation system operator& rom the inter"iew session' it fulfil
the aims of this study which is to get the information about the
current method of conducting and using the simulation system
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as well as to now about the userAs and operatorAs performancele"el&
0.1.0 O3s!4at$"%
The obser"ation technique is done in many ways& -ne of
them is when at the site "isits which is obser"ing the operator
run the system& This technique also can be done throughobser"ing the current software pacage or through the internet&
0.2 Va!$a3(s I%t$#$cat$"%
Table 8&1 list all the in"ol"ed "ariables that will be used
during the analysis process& Fariables are defined by dimension&
The first dimension is /emographic that contains the
respondentAs gender' age' education bacground and years of
e=perience& #eanwhile' other following dimensions are
fficiency' earnability' #emorability' -perability and
+atisfactory which are indicated based on the studies
requirement&
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Table 8&1,
Fariables
D$&%s$"% Va!$a3(s T*, Va(+
D&")!a,'$ca& )ender *ominal
1& #ale
2& emale
b& $ge *ominal
1& 20(2D years2& 80(8D years
8& >0(>D years
>& 50(5D years
5& B0 and abo"e
c& ducation
6acground*ominal
1& +P#
2& +TP#
8& /iploma
>& +arjana #uda
5& +arjanad& 6attleTe >&0
=perience
*ominal 1& 3es
2& *o
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e& requency of
!sage*ominal
1& *e"er2& ew time a month
8& -nce a wee
>& "ery day or two
5& +e"eral time a day
f& 3ears of
=perience*ominal
1& X1 year
2& 2 W 5 years
8& Y 5 yearsE##$c$%c* Inter"al 1 W 5La!%a3$($t* Inter"al 1 W 5M&"!a3$($t* Inter"al 1 W 5O,!a3$($t* Inter"al 1 W 5Sat$s#act"!* Inter"al 1 W 5
0.< Data C"((ct$"%
4uestionnaires ha"e been used in this study to obtain the
findings on the topic chosen& 4uestionnaire is one of the most
well(nown research instruments used by researchers& It is a set
of unstructured questions distributed among people at particular
places for them to fill in the answers& It is also an instrument
when researcher needs to quicly andEor easily gets much
information from people in a non(threatening way&
4uestionnaires are chosen because they are written documents
which can be sent to a big group of people& The questionnaires
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which can be seen in $ppendi= $ consist of fi"e ?5@ factorswhich are,
fficiency which will be studied on the benefit or
how efficient the #$P automation towards the
current purposes&
earnability by e"aluate the usersA capability ofadapting and learning the process and flow in the
system&
#emorability regarding to the ability of usersA to
memori
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section consist the rating scales used to access the respondentsAattitude& The fi"e scales or degree of responses ranging from
Ostrongly disagree to Ostrongly agree which can be measured
for assessing the le"el of responses from the participant& #ost of
the researcher used this type of questionnaire sets& 6y using
these scaling questions' it is easy to simplify and quantify the
factors that affect the related "ariables in the questionnaire sets&
0.= I%t!4$
This study has chosen a face(to(face inter"iew& This was
used for the researcher to yield richer information and pro"ide
many opportunities such as to fully understand someoneAs
impressions or e=periences and learn more about the problems
and issues regarding the matter&
$ few sessions of inter"iews ha"e been conducted with
the e=pert users who are using the 6attleTe >&0 simulation
system frequently in e"eryday basis& They are the group who are
in"ol"ed in long term period in 6attleTe >&0 de"elopment team'
training team and also the mediator between the users and
contractor& The inter"iew will taes into session when all
distributed questionnaire ha"e been analysed& The question that
will be ased is based on the grading gi"en from the respondents
as per shown in $ppendi= 6& The focus of question is more
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towards usability problems to get feedbac from them in a wayto increase usersA satisfaction in using the system&
0.> Sca( "# Sc"! B%c'&a!7
The fficiency' earnability' #emorability' -perability
and +atisfactoryon the participants toward using the 6attleTe
>&0 system will be based on the scores from the questionnaires&$ rational scale and benchmar scores is required to access the
usability of 6attleTe >&0& There is no specific scale used to
determine le"el of feasibility& In this study paper' the
formulation de"eloped by %ennis iert in the 1D80s to access
peopleAs attitudes is to be used to formulate the scale& #ost of
the questions in the questionnaire that were constructed by the
researcher contain i"e(Point iert(type items of which each
has fi"e possible responses ranging from either Ostrongly
disagree to Ostrongly agree ?*ajib' 1DDD@& The categories of
scales are as follows,
L4( "# Fas$3$($t* Fact"!s Ma%
Sc"!
+trongly /isagree 0&00 W 1&00
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/isagree 1&01 W 2&00*eutral 2&01 W 8&00
$gree 8&01 W >&00
+trongly $gree >&01 W 5&00
or the le"el of feasibility' the categories of benchmar
are as follow,
L4( Sc"! 9!"+% +,
t" t' %a!st
*egati"e X
2&5
*eutral 2&5 (
8&5
Positi"e Y
8&5
0. C"!!(at$"% C(ass$#$cat$"%
%elationship is a measurable process by which the
analyst finds the way of connections among distincti"e "ariables
?eedy H -rmond' 2005@& The ensuing measurement' called a
relationship coefficient' is a number between (1 and M1& #ost
connection coefficients are decimals ?either positi"e or negati"e@
some place between these two e=tremes& $ relationship
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coefficient for two "ariables all the while measures two separatethings about the relationship between those "ariables,
0..5 D$!ct$"%
The heading of the relationship is demonstrated by the
sight of the connection coefficient' as it were' by whether the
number is certain or negati"e one& -n the off chance that two"ariables ha"e a tendency to climb or down together' they are
said to be absolutely related and in the e"ent that they ha"e a
tendency to mo"e in in"erse headings' they are said to be
contrarily corresponded& The relationship measurable
e=amination in this study is alluding to Table 8&2&
0..6 St!%)t'
The si
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N)at$4 Ra%) Dsc!$,t$"% P"s$t$4 Ra%)
0&00 *one 0&00
(0&1D to (0&01 Fery :ea 0&01 to 0&1D
(0&8D to (0&20 :ea 0&20 to 0&8D
(0&5D to (0&>0 #oderate 0&>0 to 0&5D
(0&7D to (0&B0 +trong 0&B0 to 0&7D
(0&DD to (0&C0 Fery +trong 0&C0 to 0&DD
(1&00 Perfect 1&00
0.58 Data A%a(*s$s Mt'""(")*
or this research' 20 sets of questionnaires are distributed
among the 6attleTe >&0 operators and 80 sets of questionnaires
to a group of #ilitary +chool students& $ll the respondents fully
completed the questionnaires& igure 8&2 shows the relationship
framewor of the research "ariables& The lists of the in"estigated
hypothesis with proper statistical analysis will be coded in
+tatistical Pacage for the +ocial +ciences ?+P++ Fersion 1D@ to
analyse the data& igure 8&2 below illustrates the hypothesis,
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E5ciency
*earnability
Memorability
#perability
Satisfactory
!easibility !actor of MA& Automation
igure 8&2, %elation ramewor of the %esearch Fariables
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0.55 C"%c(+s$"%
"en though the methodology of finding the feasibility
of applying #$P automation is followed thoroughly' a good
feedbac may not be achie"ed as e=pected& The e=pectation on
participants to e=ecute the conducted test and information
gathering session accordingly was not truly reali
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determining the research results and finding the solution basedon the problem found&
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CHAPTER FOUR
ANALYSIS AND FINDINGS
1.5 I%t!"+ct$"%
This chapter deli"ers the results based on findingsconducted onto participant feedbac from the questionnaire and
inter"iew session& The results collected will be presented in the
form of listing' classifying and identification and shown in the
form of tables and figures& The techniques used will be in"ol"e
the analy
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In order to analy&1,
%eliability Test %esults
Fact"!s Cass It&s C!"%3ac's A(,'a
easibility 50 81 0&C78
fficiency 50 > 0&B21
earnability 50 5 0&75C
#emorability 50 B 0&CC2
-perability 50 > 0&587
+atisfactory 50 B 0&C17
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$ccording to )eorge and #allery ?2008@' nearly 0 "aluemeans that the le"el of reliability is lowest' meanwhile nearly 1
means that the le"el of reliability is highest& .e also declared
that if the "alue is more than 0&C' that "alue can be accepted as
an appropriate le"el of reliability for any instrument that we did&
Therefore from Table >&1' the result of 9ronbachAs $lpha
specified that the score of the reliability test for o"erall
feasibility factors is 0&C78 and it shows the instrument that used
in measuring the feasibility of the 6attleTe >&0 simulation
system has strong reliability& The factors of efficiency'
learnability' memorability' operability and satisfactory ha"e the
moderate score between0&CC2 and 0&587& These scores indicate
the reliability factors of the questionnaire are acceptable&
1.0 D&")!a,'$cs Dta$(s
ollowing tables show the respondentsA demographic
details& -"erall' there are 50 respondents responded to this
sur"ey whom came from two ?2@ different groups which are theoperator of the 6attleTe >&0 and the student from #ilitary
+chool& The significant of selected these two ?2@ groups is their
e=pertise in generating #$P and operating the simulation
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system& $mong 50 participants' there are 7BZ male and 2>Zfemale respondents completed the questionnaire as per shown in
the graph in igure >&1& 6ased on igure >&2' 2CZ of them had
ne"er used this system pre"iously& 6ut it will not affect the result
of questionnaire as they are familiar enough with the #$P&
$ccording to igure >&8' 8BZ said that they are using
6attleTe >&0 "ery often which is se"eral times a day or twice
daily and 82Z of them use the system few times a month or less&
#eanwhile' another >Z used once a wee& 6ased on e=perience'
igure >&> shows 5BZ from respondents use 6attleTe >&0
system between 2 years and 5 years of e=perience' whereas there
are no respondents that ha"e used this system more than 5 years&
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igure >&1,
)ender 9omparati"e of %espondent
#aleemale
0
10
20
80
>0
8C12
G%!
)ender
igure >&2
!sing =perience
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3es*o
0
10
20
80
>0
8B1>
Us$%) E,!$%c
!sing =perience
igure >&8
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!sing requency
0
5
10
15
20
1> 1B
2
12
B
Us$%) F!@+%c*
!sing requency
igure >&>
3ears of =perience
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X1 year2 ( 5 years
Y 5 years
0
5
10
15
20
25
80
222C
0
E,!$%c
=perience
1.1 A%a(*s$s "% E##$c$%c* "# t' MAP A+t"&at$"% $%
Batt(T7 1.8
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igure >&5 below describes the summary output in thea"erage numbers for each question answered by the participants
on fficiency factor and mean used for it& The mean scores are
classified into fi"e parts which are,
L4( "# E##$c$%c*
Ma% Sc"!
+trongly /isagree 0&00
W 1&00
/isagree 1&01
W 2&00
*eutral 2&01
W 8&00
$gree 8&01W >&00
+trongly $gree >&01
W 5&00
%esponsesEfeedbac,
1 R +trongly /isagree' 2 R /isagree' 8 R *eutral' > R $gree' 5 R
+trongly $gree
igure >&5,
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The fficiency of #$P $utomation in 6attleTe >&0
$1$2
$8$>
0
10
20
80>0
50
1 2 8 > 5
igure >&5 abo"e shows the numbers of feedbac
gathered from the respondents and mean "alue of percentage
according to their factors question& rom the graph data' it is
concluded that each questionsA mean "alued higher than >&00
and the highest "alue is >&7> from the effecti"eness of
completing tas using the system& #eanwhile' the lowest "alue
score is the efficiency of completing tas gi"en in the 6attleTe
>&0 which scored >&12& This shows that all respondents agreed
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with the efficiency using 6attleTe >&0 to produce decision fortheir #$P sequence&
The mean scores then studied further into classification of
feasibility le"el which is categori&>>
+um 17&7B
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Table >&2 shows the mean score of feasibility of #$P$utomation using 6attleTe >&0 for its efficiency factors& The
score of >&>> indicates that the feasibility le"el is in the positi"e
le"el category which pro"es that all respondents are "ery well
understood the system purposes and nows how to apply it on
maing decision&
1.2 A%a(*s$s "% La!%a3$($t* "# t' MAP A+t"&at$"% $%
Batt(T7 1.8
igure >&B below describes the summary output in the
a"erage numbers of graph format for each question answered by
the participants on earnability factor and mean used for it& The
mean scores are classified into fi"e parts which are,
L4( "# E##$c$%c*
Ma% Sc"!
+trongly /isagree 0&00
W 1&00
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/isagree 1&01W 2&00
*eutral 2&01
W 8&00
$gree 8&01
W >&00
+trongly $gree >&01
W 5&00
%esponsesEfeedbac,
1 R +trongly /isagree' 2 R /isagree' 8 R *eutral' > R $gree' 5 R
+trongly $gree
igure >&B,
The earnability of #$P $utomation in 6attleTe >&0
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61 62 68 6> 65
0
5101520258085
1 2 8 > 5
igure >&B abo"e shows the numbers of feedbacgathered from the respondents and mean "alue according to their
factors question& rom the graph data' it is concluded that each
questionsA mean "alued between 8&50 to >&10 and the highest
"alue is >&0C from the ability to adapt function and dialogue
buttons in the system& #eanwhile' the lowest "alue score is the
arrangement of the contents in the 6attleTe >&0 which scored
8&5& This shows that all respondents agreed with the learnabilityof using 6attleTe >&0 to produce decision is easy for the first
time or e"en for the e=perienced users&
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The mean scores then studied further into classificationof feasibility le"el which is categori&8 shows the mean score of feasibility of #$P
$utomation using 6attleTe >&0 for its learnability factors& The
101
Fas$3$($t*
#ean 8&C>
+um 1D&1C
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score of 8&C> indicates that the feasibility le"el is in the positi"ele"el category which pro"es that all respondents are able to
quicly learn and adapt the system requirement during the
process&
1.< A%a(*s$s "% M&"!a3$($t* "# t' MAP A+t"&at$"% I%
Batt(T7 1.8
igure >&7 below describes the summary output in the
a"erage number in graph format for each question answered by
the participants on #emorability factor and mean used for it&
The mean scores are classified into fi"e parts which are,
L4( "# E##$c$%c*
Ma% Sc"!
+trongly /isagree 0&00
W 1&00
/isagree 1&01
W 2&00*eutral 2&01
W 8&00
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$gree 8&01W >&00
+trongly $gree >&01
W 5&00
%esponsesEfeedbac,
1 R +trongly /isagree' 2 R /isagree' 8 R *eutral' > R $gree' 5 R
+trongly $gree
igure >&7,
The #emorability of #$P $utomation in 6attleTe >&0
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91 92 98 9> 95 9B
0
5101520258085
1 2 8 > 5
igure >&7 abo"e shows the numbers of feedbac
gathered from the respondents and mean "alue according to theirfactors question& rom the graph data' it is concluded that each
questionsA mean "alued between 8&>0 to >&20 and the highest
"alue is >&1C from the ability to speed up the tas completion by
using the system& #eanwhile' the lowest "alue score is the
numbers of steps required to complete the tas which scored
8&>C& This shows that all respondents agreed with the
memorability of using 6attleTe >&0 is easy and simple to bememori
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L4( Sc"! 9!"+% +,
t" t' %a!st
*egati"e X
2&5
*eutral 2&5 (
8&5
Positi"e Y8&5
Table >&>,
#ean easibility e"el
Table >&> shows the mean score of feasibility of #$P
$utomation using 6attleTe >&0 for its memorability factors&
The score of 8&7> indicates that the feasibility le"el is in the
positi"e le"el category which pro"es that all respondents are
105
Fas$3$($t*
#ean 8&7>+um 22&>>
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able to memori
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+trongly $gree >&01W 5&00
%esponsesEfeedbac,
1 R +trongly /isagree' 2 R /isagree' 8 R *eutral' > R $gree' 5 R
+trongly $gree
igure >&C,
The -perability of #$P $utomation in 6attleTe >&0
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/1/2
/8/>
0
5
10
15
20
25
1 2 8 > 5
igure >&C abo"e shows the numbers of feedbac
gathered from the respondents and mean "alue according to their
factors question& rom the graph data' it is concluded that each
questionsA mean "alued between 8&70 to >&80 and the highest
"alue is >&2C from the clarity of pro"iding troubleshoot message
to the user within the system& #eanwhile' the lowest "alue score
is the influence of maing errors caused by the simulation
system which scored 2&70& This shows that all respondents
agreed with the operability of using 6attleTe >&0 are well
guided and user friendly& >BZ of the respondents also disagreewith the error caused by the system itself&
The mean scores then studied further into classification
of feasibility le"el which is categori
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L4( Sc"! 9!"+% +,
t" t' %a!st
*egati"e X
2&5
*eutral 2&5 (
8&5
Positi"e Y8&5
Table >&5,
#ean easibility e"el
Table >&5 shows the mean score of feasibility of #$P
$utomation using 6attleTe >&0 for its operability factors& The
score of 8&C0 indicates that the feasibility le"el is in the positi"e
109
Fas$3$($t*
#ean 8&C
+um 15&2
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le"el category which pro"es that all respondents are able to useand operate the system without produce any simple mistae&
1.> A%a(*s$s "% Sat$s#act"!* "# Us$%) t' Batt(T7 1.8
#"! MAP A+t"&at$"%
igure >&D below describes the summary output in the
a"erage numbers in graph format for each question answered by
the participants on +atisfactory factor and mean used for it& The
mean scores are classified into fi"e parts which are,
L4( "# E##$c$%c*
Ma% Sc"!
+trongly /isagree 0&00
W 1&00
/isagree 1&01
W 2&00
*eutral 2&01
W 8&00$gree 8&01
W >&00
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+trongly $gree >&01W 5&00
%esponsesEfeedbac,
1 R +trongly /isagree' 2 R /isagree' 8 R *eutral' > R $gree' 5 R
+trongly $gree
igure >&D,
The +atisfactory of !sing 6attleTe >&0 for #$P $utomation
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1 2 8 > 5 B
0
10
20
80
>0
1 2 8 > 5
igure >&D abo"e shows the numbers of feedbac
gathered from the respondents and mean "alue according to their
factors question& rom the graph data' it is concluded that each
questionsA mean "alued between >&00 to >&50 and the highest
"alue is >&>> from the easiness of using the system by
information pro"ided inside it& #eanwhile' the lowest "alue
score is the o"erall satisfaction with the system which scored
8&>C& This shows that all respondents satisfied in using 6attleTe
>&0 for #$P $utomation&
The mean scores then studied further into classificationof feasibility le"el which is categori
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L4( Sc"! 9!"+% +,t" t' %a!st
*egati"e X
2&5
*eutral 2&5 (
8&5
Positi"e Y
8&5
Table >&B,
#ean easibility e"el
Table >&B shows the mean score of feasibility of #$P
$utomation using 6attleTe >&0 to e"aluate usersA satisfactory
factors& The score of >&25 indicates that the feasibility le"el is in
113
Fas$3$($t*
#ean >&25
+um 25&5
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the positi"e le"el category which pro"es that all respondents arehighly satisfied with the #$P $utomation by using 6attleTe
>&0 as a tool&
1. O4!a(( Ma% Sc"!
Table >&7 below shows the o"erall mean score for
feasibility factors of applying #$P $utomation using the
6attleTe >&0 :argame +imulation +ystem& The mean scores
used to identify the le"el of feasibility are di"ided into three
categories,
L4( Sc"! 9!"+% +,
t" t' %a!st
*egati"e 0&00 W 1&BB
*eutral 1&B7 W 8&88
Positi"e 8&8> W 5&00
Table >&7,
easibility of #$P $utomation #ean e"el
fficiency earnability #emorability -perability +atisfactoryeasibility
e"el
#ean >&>> 8&C> 8&7> 8&C >&25 >&01
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+um 17&7B 1D&1C 22&>> 15&2 25&5 20&02
6ased on the le"el of all the fi"e factors chosen' the
feasibility le"el are described and determine as the positi"e
which indicates all respondents agreed and accepted the
feasibility of applying #$P $utomation using the system& The
mean for the feasibility of #$P $utomation scored >&01 and
determined as the positi"e category&
1.58 I%t!4$ F$%$%)s
The factors of feasibility output produced by conducting
a session of questioning and answering by using the set of
questionnaire method onto fi"e chosen factors& These factorspro"ide the numerical information to be studied on& In order to
get more precise feedbac from the users' another session of
gathering information was conducted in a different way such as
inter"iewing the operator& The summary of inter"iew session is
described as,
1.58.5 E##$c$%c*
$ccording to the inter"iew session with the user and the
operator' most of them agreed to accept the efficiency le"el of
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applying #$P $utomation using 6attleTe >&0 is high andreliable& These practices are "ery useful for them to complete the
tasing of de"eloping #$P especially in maing such thorough
decision which in"ol"ing the cost of time spent& They had
sa"ing much time during the process of maing decision to
complete their #$P sequence and proceed to the ne=t step
which is de"eloping the plan&
1.58.6 La!%a3$($t*
$ll participants declare that they are able to learn the
system process and woring scheme based on the user
friendliness of the system& .owe"er' they also admit that all
personnel that are going to use the system need to attend a short
course conducted for their better understanding of using the
system& $n e=pert had also highlighted the better understanding
will produce a better result in the simulation process&
1.58.0 M&"!a3$($t*
"en the simulation system has its own data storage and
capable of recording or archi"ing data' some certain materials
need to be memori
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systemAs functions& This sills and techniques are impossiblystored in the systemAs recording and archi"ing functions&
1.58.1 O,!a3$($t*
$ll the users ha"e been familiar with all the steps and
concepts& .owe"er' when it comes to the system wi