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Edvin Aedma
1) Creative writing 2 ) Characters (best practice as focus of the story) and setting (i. world) 3) Classical Story Structure 4) Dramatic events 5) Topics & themes 6) Meaningful information 7) Incorporating setting & narrative into your projects
Emotions Motives Preferences
•Status quo, shift of balance, hero, learning, victory •Dramatic events
Story Elements: 1. Setting (Environment) 2. Characters (and Main Character) 3. Dramatic events 4. Events before, (during), after the story 1+ 2+3 = Narrative + human brain = Meaning
1. Depth of meaning / intrinsic value by reflecting intrinsically meaningful values and ideas such as:
1. Beauty 2. Art 3. Humour 4. Love 5. Sex 6. Philosophy 7. Values
BONUS:
Is Replayable Is Trendy Changes the player (to become a better person)
Beauty Art Humour Love Sex Philosophy
branching storylines = different powers / approaches to goal (fear>trickery/cheating, boldness>direct attack)
multiple endings only if each reflects the dramatic choises and wraps the story up
in a meaningful, satisfying and dramatic way. linear stories = less content story ending must reflect character/player (dramatic, narrative) choices
in the game and be the strongpoint.
writing dialogues work backwards: each character conversation has x possible outcomes,
then create dialogues that get to these
immidiate, cumulative (player reputation), future effects of choices be clear about consequences, cliffhangers world depth & character depth Information with practical value
Where & when (setting) Who(PCA & NPCA), moodboard, style, atmosphere Player View PCA Control Core game mechanics Core game loop Why & How (meaning) Content samples, comparable games