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Dhekelia Curriculum
Our aim is to embed computing in as many learning opportunities as possible alongside weekly lessons of Computing and ICT. Through stimulating and challenging experiences children continue to develop their love for learning and through this become confident and independent users of a range of software and hardware. In the ever-changing digital world, we aim to provide all children with not only the skills to use the technology that exists today, but the life-long thinking skills and passion to continue to develop their love for computing through secondary school and beyond. This is promoted through our curriculum drivers. At Dhekelia, we promote digital citizenship through modelling how social media should be used responsibly with a strong focus on creating a good digital footprint. eSafety is extremely high on our list of priorities and it receives dedicated curriculum time both in ICT teaching and the wider curriculum. In an age when technology is an integral part of our everyday life, it is vital that we keep our children informed about and protected from the dangers.
Computing/ICT knowledge and skills are taught as weekly lessons in the Computing/ICT suite, and where explicitly possible, links are made with the humanities topics. Pupils have access to additional technology in the classroom for the wider curriculum which includes the use of iPads, Surface Pros and data loggers. As well as developing skills in computing, we ensure that pupils are competent at using ICT. By the end of KS1, pupils should be confident with mouse and keyboard skills (adding/removing text, using tool bars etc.) to support them across the curriculum.
Long term Overview
Year 1 Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Unit Name
We are collectors We are story tellers
We are TV Chefs We are treasure hunters
We are celebrating
We are painters
Key Learning
Finding images using the web
Producing a talking book
Illustrating an eBook
Programmable toys
Filming the steps of a recipe
Creating a card digitally
Year 2 Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Unit Name
We are research-ers
We are photographers
We are games testers
We are zoologists We are astro-nauts
We are detectives
Key Learning
Researching a topic safely
Taking better photos
workings of computer games
Collecting data Programming Collecting clues
Year 3 Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Unit Name
We are vloggers We are programmers
We are presenters We are bug fixers We are communicators
We are opinion pollsters
Key Learning
Making and shar-ing screencast presentations
Programming an animation
Videoing performances
Finding and cor-recting bugs in programmes
Communicating safely on the
internet
Collecting and analysing data
Year 4 Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Unit Name
We are software developers
We are HTML editors
We are musicians We are co-authors
We are toy designers
We are meteorologists
Key Learning
Developing a simple game
Editing and writing HTML
Producing digital music
Producing a wiki Prototyping an interactive toy
Presenting the weather
Year 5 Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Unit Name
We are artists We are games developers
We are cryptographers
We are web developers
We are bloggers We are architects
Key Learning
Fusing geometry and art
Developing interactive
games
Cracking codes Creating a web-site/cyber safety
Sharing experi-ences/opinions
Creating a virtual space
Year 6 Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Unit Name
We are adventure gamers
We are travel writers
We are network engineers
We are computa-tional thinkers
We are advertisers
We are publishers
Key Learning
Making a text-based adventure
game
Using media and mapping
Exploring computer networks
Mastering algorithms
Creating a television
advert
Creating a year book
3
Progression from FS to Year 6
Year
Area of Learning
Foundation Stage
FS1
Explore and Investigate To explore and experiment with a range of simple digital technology. To use equipment within the learning environment to support their play
e.g. torches, microphones and voice recorders. To have an increasing understanding that the internet is not always
safe.
Manipulate, Select and Instruct
To follow instructions outlined by the technology to complete a task e.g. Beebots.
To use the SMART board interactively and with care.
FS2
Explore and Investigate To select and use digital technology in a range of ways to enhance creativity or communication.
To be aware that the world and the internet is not always safe. To know how to stay safe and which programmes etc are safe for them
to access. Manipulate, Select and Instruct
To know that technology responds to the instructions given. To know what happens when instructions are given to a variety of
technological equipment. To be familiar and confident with a keyboard and mouse. To use a PC to complete a simple programme.
4
Year 1 Autumn 1
Unit: We are Collectors: Finding images using the web
Topic Links: Intrepid Explorers
Computing and ICT Expectations
Find and use pictures on the web. Know what to do if encounter pictures that cause concern. Group images on the basis of a binary (yes/no) question. Organise images into more than two groups according to clear rules. Sort images according to some criteria.
Computing and ICT Learning Outcomes
Understand that algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. Use technology purposefully to create, organise, store, manipulate and retrieve content. Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies. Recognise common uses of information technology beyond school.
Software Web/browser/Microsoft Power-Point
Hardware Internet/connection, laptop/desktop computers
Year 1 Autumn 2
Unit: We are Story Tellers: Producing a talking book
Topic Links: Cyprus Geography
Computing and ICT Expectations
Use sound recording equipment to record sounds. Develops skills in saving and storing sounds on the computer. Develop collaboration skills when working on a group. Understand how a taking book differs from a paper-based book. Talk about and reflect on use of ICT. Share recordings with an audience.
Computing and ICT Learning Outcomes
Use technology purposefully to create, organise, store, manipulate and retrieve digital content. Recognise common uses of information technology beyond school. Use technology safely and respectfully.
Software Microsoft Power-Point 2Create A Story/IWB Software
Hardware Key note/Explain Everything/Book Creator
Year 1 Spring 1
Unit: We are TV Chefs: Filming the Steps of a Recipe
Topic Links: Florence Nightingale
Computing and ICT Expectations
Break down a process into simple, clear steps, as in an algorithm. Use different features of a video camera. Use video cameras to capture moving images. Develop collaborative skills. Discuss work and think about improvements.
Computing and ICT Learning Outcomes
Know how algorithms are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. Use technology purposefully to create, organise, store, manipulate and retrieve digital content. Use logical reasoning to predict the behaviour of simple programs.
Software Microsoft Paint/Microsoft Windows Live/Movie Maker
Hardware Computers/Cameras with movie mode/iPads
Vocabulary
Mouse, keyboard, text, tool bar, algorithm, debug, input, output, sequence, online safety, Google
maps, WWW, program, programmable, software, hardware, store, manipulate, technology
5
Year 1 Summer 2
Unit: We are Painters: Illustrating an eBook
Topic Links: Climate and Extreme Weather
Computing and ICT Expectations
Use the web safely to find ideas for an illustration. Select and use appropriate painting tools to create and change images on the computer. Create a illustration for a particular purpose. Know how to save, retrieve and change work. Reflect on work and act on feedback received.
Computing and ICT Learning Outcomes
Use technology purposefully to create, organise, store, manipulate and retrieve digital content. Recognise common uses of information technology beyond school. Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
Software Paint/Microsoft Paint/2 Simple/IWB software/ Microsoft Word/PowerPoint
Hardware Laptops/iPads/Desktop computers
Year 1 Spring 2
Unit: We are Treasure Hunters: Using programmable toys
Topic Links: Mapping the World
Computing and ICT Expectations
Further understanding that a programable toy can be controlled by inputting a sequence of instructions. Develop and record sequences of instructions as an algorithm. Program a toy to follow an algorithm. Debug programs. Predict how programs will work.
Computing and ICT Learning Outcomes
Know how algorithms are implemented as programs on digital devices; and that programmes execute by following precise and unambiguous instructions. Create and debug simple programs. Use logical reasoning to predict the behaviour of simple programs.
Software Programming interface for programmable toy/Scratch/Beebot/simulator
Hardware Programmable toy
Year 1 Summer 1
Unit: We are Painters: Illustrating an eBook
Topic Links: Florence Nightingale
Computing and ICT Expectations
Use the web safely to find ideas for an illustration. Select and use appropriate painting tools to create and change images on the computer. Create a illustration for a particular purpose. Know how to save, retrieve and change work. Reflect on work and act on feedback received.
Computing and ICT Learning Outcomes
Use technology purposefully to create, organise, store, manipulate and retrieve digital content. Recognise common uses of information technology beyond school. Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
Software Paint/Microsoft Paint/2 Simple/IWB software/ Microsoft Word/PowerPoint
Hardware Laptops/iPads/Desktop computers
6
Year 2 Autumn 1
Unit: We are Researchers: Researching a topic
Topic Links: Christopher Columbus
Computing and ICT Expectations
Develop collaborative skills. Develop research skills through searching for information on the internet. Improve note-taking skills through the use of mind-mapping. Develop presentation skills through creating and delivering a multimedia presentation.
Computing and ICT Learning Outcomes
Use technology purposefully to create, organise, store, manipulate and retrieve digital content. Recognise common uses of information technology beyond school. Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
Software Freemind/Google/Web Browser/Microsoft PowerPoint
Hardware Laptops or desktops/computers or iPads/internet connection
Year 2 Autumn 2
Unit: We are Photographers: Taking better photos
Topic Links: Continents and Oceans
Computing and ICT Expectations
Consider the technical and artistic merits of photographs. Use a digital camera or camera app. Take digital photographs. Review and reject or rate the images taken. Edit and enhance photographs. Select best images to include in a shared portfolio.
Computing and ICT Learning Outcomes
Use technology purposefully to create, organise, store, manipulate and retrieve digital content. Recognise common uses of information technology beyond school. Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
Software Picasa/Pixir/Photos
Hardware Desktops or laptops/computers and digital cameras/tablets/smartphones
Year 2 Spring 1
Unit: We are Games Testers: Exploring how computer games work
Topic Links: Travel and Transport/First Flight
Computing and ICT Expectations
Describe carefully what happens in computer games. Use logical reasoning to make predictions of what a program will do. Test predictions. Think critically about computer games and their use. Be aware of how to use games safely and in balance with other activities.
Computing and ICT Learning Outcomes
Use logical reasoning to predict the behaviour of simple programs. Know of their use beyond the school. Use technology safely and respectfully, keeping personal information private.
Software Scratch/Web-based games/Light Bot/Games Apps
Hardware Desktop/laptop computers/IWB/internet connection/MP3 recorders/games consoles
Vocabulary
Tool bar, algorithm, computer network, ISPs, repetition, sequence, selection, spam, spoofed links,
variables, web server, debug, input, output, sequence, online safety, Google maps, WWW, blog, GPS,
logical reasoning, program, programmable, software, hardware, store, manipulate, technology
7
Year 2 Spring 2
Unit: We are Zoologists: Collecting data
Topic Links: Australia
Computing and ICT Expectations
Sort and classify a group of items by answering questions. Collect data using tick charts or tally charts. Use simple charting software to produce pictograms and other basic charts. Take, edit and enhance photographs. Record information on a digital map.
Computing and ICT Learning Outcomes
Use technology purposefully to create, organise, store, manipulate and retrieve digital content. Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
Software Microsoft Excel/Google Sheets/IWB/Picasa/Photo Gallery/Google My Maps/Google Earth
Hardware Desktop or laptop computers with digital camera/iPads/internet connection
Year 2 Summer 1
Unit: We are Astronauts: Programming on Screen
Topic Links: Neil Armstrong/Moon Landings
Computing and ICT Expectations
Have a clear understanding of algorithms as sequences of instructions. Convert simple algorithms to programs. Predict what a simple programme will do. Spot and fix (debug) programmes.
Computing and ICT Learning Outcomes
Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. Create and debug simple programmes. Use logical reasoning to predict the behaviour of simple programs.
Software Scratch/Kodu/Snap!
Hardware Programmable toy
Year 2 Summer 2
Unit: We are Detectives: Collecting Clues
Topic Links: Around the World
Computing and ICT Expectations
Understand that email can be used to communicate. Develop skills in opening, composing and sending emails. Gain skills in opening and listening to audio files on the computer. Use appropriate language in emails. Develop skills in editing and formatting text in emails. Be aware of online safety issues when using email.
Computing and ICT Learning Outcomes
Use technology purposefully to create, organise, store, manipulate and retrieve digital content. Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
Software Email system/Microsoft Excel/Google Sheets
Hardware Desktop computer or Laptop/ipads/internet connection
8
Year 3 Autumn 1
Unit: We are Vloggers: Making and sharing a short screencast presentation
Topic Links: Prehistoric Britain/Stone Age
Computing and ICT Expectations
Use a search engine to learn about a new topic. Plan, design and deliver an interesting and engaging presentation. Search for and evaluate online images. Create own original images. Create a video slidecast of a narrative presentation. Develop understanding of how the internet, the web and the search engine work.
Computing and ICT Learning Outcomes
Understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web. Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content. Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of content and accomplish given goals, includ-ing collecting, analysing, evaluating and presenting information. Use technology safely.
Software Google/Search Engines/Powerpoint/Google Presentation/Quick Time Player/Safari/Adobe Voice
Hardware Laptops/desktop PCS with microphones/Tablet computers
Year 3 Autumn 2
Unit: We are Programmers: Programming an animation
Topic Links: Volcanoes and Earthquakes
Computing and ICT Expectations
Create an algorithm for an animated scene in the form of a storyboard. Write a program in Scratch to create an animation. Correct mistakes in animation programs.
Computing and ICT Learning Outcomes
Design, write and debug programs that accomplish specific goals; solve problems by decomposing them into smaller parts. Use sequence in programs; work with variables and various forms of input and output. Use logical reasoning to detect and correct errors in algorithms and programs. Select, use and combine a variety of software to design and create content.
Software Scratch/Microsoft PowerPoint
Hardware Laptops or desktop computer/iPads/cameras/microphones
Year 3 Spring 1
Unit: We are Presenters: Videoing performance
Topic Links: Ancient Egypt
Computing and ICT Expectations
Gain skills in shooting live video such as framing shots, holding the camera steady, and reviewing. Edit video, including adding narration and editing clips by setting in/out points. Understand the qualities of effective video, such as the importance of narrative, con-sistency, perspective and scene length.
Computing and ICT Learning Outcomes
Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that include collecting, analysing, evaluating and presenting data and information. Work with various forms of input and output. Use technology safely, responsibly and respectfully.
Software Scratch/Microsoft Windows/Movie Maker/iMovie
Hardware Digital Camera/iPad
Vocabulary
Algorithm, debug, input, output, sequence, online safety, Google maps, WWW, blog, GPS, logical
reasoning, program, programmable, predict, software, hardware, store, manipulate, technology, sprite
9
Year 3 Spring 2
Unit: We are Bug Fixers: Finding and correcting bugs in programmes
Topic Links: River Nile/Landscapes: Rivers
Computing and ICT Expectations
Develop a range of strategies for finding errors in programs. Build up resilience and strategies for problem solving. Increase knowledge and understanding of Scratch. Recognise a number of common types of bugs in software.
Computing and ICT Learning Outcomes
Debug programs that accomplish specific goals. Use sequence, selection, and repetition in programs; work with variables and various forms of input and output. Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.
Software Scratch/Web browser
Hardware Laptops/desktop computers; microphone
Year 3 Summer 1
Unit: We are Communicators: Communicating safely on the internet
Topic Links: The Romans
Computing and ICT Expectations
Develop a basic understanding of how email works. Gain skills in using email. Be aware of broader issues surrounding email including ‘netiquette’ and online safety. Work collaboratively with a remote partner. Experience video conferencing.
Computing and ICT Learning Outcomes
Understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web. Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that can accomplish given goals, including collecting, analysing, evaluating and presenting data and information. Use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.
Software Email System/Presentation Software/Skype/FaceTime
Hardware Webcam and speakers
Year 3 Summer 2
Unit: We are Opinion Pollsters: Collecting and analysing data
Topic Links: International Trade/Cyprus and Tourism
Computing and ICT Expectations
Understand some elements of survey design. Understand some ethical and legal aspects of online data collection. Use the web to facilitate data collection. Gain skills in using charts to analyse data. Gain skills in interpreting results.
Computing and ICT Learning Outcomes
Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information. Understand computer networks, including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration.
Software Web browser/Google Slides/Microsoft EXCEL/ Microsoft Word/Web browser
Hardware Laptop or desktop/computer with internet connection
10
Year 4 Autumn 1
Unit: We are Software Developers: Developing a simple educational game
Topic Links: Anglo-Saxons
Computing and ICT Expectations
Develop an educational computer game using selection and repetition. Understand and use variables. Debug computer programs. Recognise the importance of user interface design, including consideration of input and output.
Computing and ICT Learning Outcomes
Design, write and debug programs that accomplish specific goals. Use sequence, selection, and repetition in programs; work with variables and various forms of input and output. Use logical reasoning to explain how some simple algorithms work to detect and correct errors in algorithms and programs.
Software Scratch/Laptop/desktop computer/microphones
Hardware Laptop/desktop computers/microphone
Year 4 Autumn 2
Unit: We are HTML Editors: Editing and writing HTML
Topic Links: Where does our food come from? International Trade
Computing and ICT Expectations
Understand some technical aspects of how the internet makes the web possible. Use HTML tags for elementary mark up. Use hyperlinks to connect ideas and sources. Code a simple web page with useful content. Understand some of the risks in using the web.
Computing and ICT Learning Outcomes
Understand computer networks including the internet; how they can provide multiple services, such as the world wide web. Use technology safely, respectfully and responsibly. Use and combine a variety of software (including internet services) to accomplish goals, including presenting information.
Software Firefox/brackets/chrome/safari
Hardware Laptop/desktop computers
Year 4 Spring 1
Unit: We are Musicians: Producing Digital Music
Topic Links: Tudors
Computing and ICT Expectations
Use one or more programs to edit music. Create and develop a musical composition, refining ideas through reflection and discussion. Develop collaboration skills. Develop an awareness of how composition can enhance work in other media.
Computing and ICT Learning Outcomes
Use sequence, selection, and repetition in programs; work with variables and various forms of input and output. Understand computer networks including the internet. Select, sue and combine a variety of software on a range of digital devices to design and create a range of programs, systems and content. Recognise acceptable/unacceptable behaviour.
Software Audacity/Garage Band/Soundbox
Hardware Computers or iPads/microphones
Vocabulary
Algorithm, Google maps, WWW, blog, GPS, logical reasoning, program, programmable, predict,
software, hardware, store, manipulate, technology, hyperlinks, interface, loop, micro-blog, protocol,
Audacity, computational thinking, decomposing, HTML, prototype, repeat block, screencast, URL, Wiki
11
Year 4 Spring 2
Unit: We are Co-Authors: Producing a Wiki
Topic Links: Our European Neighbours/European Mountains and Landscapes
Computing and ICT Expectations
Understand the conventions for collaborative online work, particularly in wikis. Be aware of responsibilities when editing other people’s work. Become familiar with Wikipedia, including potential problems associated with its use. Practise research skills. Write for a target audience using a wiki tool. Develop collaborative skills. Develop proof reading skills.
Computing and ICT Learning Outcomes
Solve problems by decomposing them into smaller parts. Understand computer networks including the internet; how they can provide multiple services; such as the world wide web, and the opportunities they offer for communication and collaboration. Use search technologies effectively. Use a variety of software (including internet services) to create content including presenting information.
Software Learning platform wiki tools/MediaWiki/Web browser
Hardware Computers and internet connection, web server
Year 4 Summer 1
Unit: We are Toy Designers: Prototyping and interactive toy
Topic Links: World War ii
Computing and ICT Expectations
Design and make an on-screen prototype of a computer-controlled toy. Understand different forms of input and output (such as sensors, switches, motors, lights and speakers). Design, write and debug the control and monitoring programs for their toy.
Computing and ICT Learning Outcomes
Design, write and debug programs that accomplish specific goals. Use sequence, selection and repetition in programs. Work with variables and various forms of input and output. Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.
Software Scratch
Hardware Laptops/computers/microphones and speakers/Raspberry Pi
Year 4 Summer 2
Unit: We are Meteorologists: Presenting the weather
Topic Links: Climate Change/Ice Biome
Computing and ICT Expectations
Understand different measurement techniques for weather, both analogue and digital. Use computer-based data logging to automate the recording of some weather data. Use spreadsheets to create charts. Analyse data, explore inconsistencies in data and make predictions. Practise using presentation software and video.
Computing and ICT Learning Outcomes
Work with variables and various forms of input and output. Use logical reasoning to explain how some simple algorithms work. Use search technologies effectively, appreciate how results are selected and ranked and be discerning in evaluating digital content.
Software Microsoft Excel, Web browser, Microsoft PowerPoint, IWB software
Hardware Equipment for measuring weather
12
Year 5 Autumn 1
Unit: We are Artists: Fusing geometry and art
Topic Links: Ancient Greece
Computing and ICT Expectations
Develop an appreciation of the links between geometry and art. Become familiar with the tools and techniques of a vector graphics package. Develop an understanding of turtle graphics. Experiment with the tools available, refining and developing work and apply own criteria to evaluate it and receive feedback from peers. Develop an awareness of computer-generated art, in particular fractal-based landscapes.
Computing and ICT Learning Outcomes
Use sequence, selection and repetition in programs; work with variables and various forms of input and output. Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. Select, use and combine a variety of software on a range of digital devices .
Software Adobe Illustrator
Hardware Laptops or desktop computers/iPads
Year 5 Autumn 2
Unit: We are Games Developers: Developing an interactive game
Topic Links: South America
Computing and ICT Expectations
Create original artwork and sound for a game. Design and create a computer program for a computer game, which uses sequence, selection, repetition and variables. Detect and correct errors in computer games. Use iterative development techniques to improve games.
Computing and ICT Learning Outcomes
Design, write and debug programs and accomplish specific goals, including controlling or simulating physical systems; solve problems be decomposing them into smaller parts. Use sequence, selection and repetition on programs; work with variables. Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. Select, use and combine a variety of software on a range of digital devices to design and create a range of programs, systems and content.
Software Scratch
Hardware Desktop/laptop computers/microphones
Year 5 Spring 1
Unit: We are Cryptographers: Cracking codes
Topic Links: The Maya
Computing and ICT Expectations
Be familiar with semaphone and Morse code. Understand the need for private information to be encrypted. Encrypt and decrypt messages in simple ciphers. Appreciate the need to use complex passwords and to keep them secure. Have some understanding of how encryption works on the web.
Computing and ICT Learning Outcomes
Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithm programs. Understand computer networks including the internet; how they can provide services such as the world wide web. Use technology safely and responsibly.
Software Scratch/The Black Chamber (website)
Hardware Desktop/laptop computers
Vocabulary
Algorithm, bitmap, blog, CAD, computer networks, creative commons, cryptanalysis, cryptography,
cyberbullying, debug, decrypt, encrypt, firewall, fractal, hyperlinks, hypertext mark-up language
(HTML), Morse Code, page rank, photorealistic, semaphore, tessellation, vector graphics, web server
13
Year 5 Spring 2
Unit: We are Web Developers: Creating a website about cyber safety
Topic Links: Tropical Rainforests
Computing and ICT Expectations
Develop research skills to decide what information is appropriate. Understand some elements of how search engines select and rank results. Question the plausibility and quality of information. Develop and refine ideas and text collaboratively. Develop understanding of online safety and responsible use of technology.
Computing and ICT Learning Outcomes
Understand computer networks including the internet; how they can provide multiple services, such as the world wide web, and the opportunities they offer for communication and collaboration. Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content. Select, use and combine a variety of software on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing evaluating and presenting data and information. Use technology and identify a range of ways to report concerns and content and contact.
Software Google/wiki tools/WordPress/Adobe
Hardware Desktop or laptop computers/tablets
Year 5 Summer 1
Unit: We are Bloggers: Sharing experiences and opinions
Topic Links: Victorians
Computing and ICT Expectations
Become familiar with blogs as a medium and a genre of writing. Create a sequence of blog posts on a theme. Incorporate additional media. Comment on the posts of others. Develop a critical, reflective view of a range of media, including text.
Computing and ICT Learning Outcomes
Understand computer networks including the internet; how they can provide multiple service; such as the world wide web, and the opportunities they offer for communication and collaboration. Select, use and combine a variety of software on a range of digital devices to design and create a range of programs, systems and content. Use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact. Be discerning in evaluating digital content.
Software WordPress/Blogger/Audacity/Microsoft Windows/Movie Maker
Hardware Computers/digital cameras/audio recording/iPads
Year 5 Summer 2
Unit: We are Architects: Creating a virtual space
Topic Links: Mapping compass points/6 figure grid references/OS
Computing and ICT Expectations
Understand the work of architects, designers and engineers working 3D. Develop familiarity with a simple CAD (computer aided design) tool. Develop special awareness by exploring and experimenting with a 3D virtual environment. Develop greater aesthetic awareness.
Computing and ICT Learning Outcomes
Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content. Select, use and combine a variety of software.
Software Trimble/SketchUp/Minecraft
Hardware Laptops/Computers
14
Year 6 Autumn 1
Unit: We are Adventure Gamers: Making a text-based adventure game
Topic Links: The Kingdom of Benin
Computing and ICT Expectations
Learn about some of the syntax of a text-based programming language. Use commands to display text on screen, accept typed user input, store and retrieve data using variables. Plan a text-based adventure with multiple ‘room’ and user interaction. Debug the program.
Computing and ICT Learning Outcomes
Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. Use sequence, selection and repetition in programs; work with variables and various forms of input and output. Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.
Software Python, Safari
Hardware laptop, desk top computers
Year 6 Autumn 2
Unit: We are Travel Writers: Using media and mapping to document a trip
Topic Links: North America
Computing and ICT Expectations
Research a location online using a range of resources appropriately. Understand the safe use of mobile technology. Including GPS. Capture images, audio and video while on location. Showcase shared media content through a mapping layer.
Computing and ICT Learning Outcomes
Understand computer networks, including the internet; how they can provide multiple services, such as the WWW, and the opportunities they offer for communication and collaboration. Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content. Select, use and combine a variety of software on a range of digital devices to design and create a range of programs, systems and content including collecting, analysing, evalu-ating and presenting data and information.
Software Google Maps/Goole Earth/Movie Maker/Audacity/Google/iMovie/Garageband
Hardware Tablet computers/desktop/laptop computers/webserver
Year 6 Spring 1
Unit: We are Network Engineers: Exploring computer networks including the internet
Topic Links: Crime and punishment
Computing and ICT Expectations
Appreciate that computer networks transmit and receive information digitally. Understand the basic hardware needed for computer networks to work. Understand features of internet commination protocols. Develop an understanding of ho domain names are converted to numerical IP addresses.
Computing and ICT Learning Outcomes
Understand computer networks including the internet; how they can provide multiple services. Such as the WWW; and the opportunists they for communication and collaboration. Use technology safely.
Vocabulary
Algorithms, binary search, computational thinking, debug, DNS, export, final cut, geotagging, GPS, GPS
tracker, Highest Common Factor (HCF), HTML, linear search, metadata, PDF, procedure, programs,
pseudocode, Python, repetition, rough cut, footage, shortest path, storyboard, syntax, tracert, trans-
media, variables, WordPress, Page Rank, Network switch
15
Year 6 Spring 2
Unit: We are Computational Thinkers: Mastering algorithms for searching, sorting and mathematics
Topic Links: Water World/Marine Biomes
Computing and ICT Expectations
Develop the ability to reason logically about algorithms. Understand how some key algorithms can be expressed as programs. Understand that some algorithms are more efficient than others for the same problem. Understand common algorithms for sorting and searching. Appreciate algorithmic approaches to problems in mathematics.
Computing and ICT Learning Outcomes
Design, write and debug programs that accomplish specific goals. Use sequence, selection and repetition in programs; work with variables and various forms of input and output. Use logical reasoning to explain some simple algorithms work and to detect and correct errors in algorithms and programs.
Software Scratch
Hardware laptop, desk top computers
Year 6 Summer 1
Unit: We are Advertisers: Creating a short advert
Topic Links: Britain Since 1948
Computing and ICT Expectations
Think critically about how video is used promote a cause. Storyboard an effective advert for a cause. Work collaboratively to shoot suitable original footage and source additional content, acknowledging intellectual property rights. Work collaboratively to edit the assembled content to make an effective advert.
Computing and ICT Learning Outcomes
Use search technologies effectively, appreciate how results are selected and ranked, and to be discerning in evaluating digital content. Select, use and combine a variety of software.
Software Movie Maker/iMovie
Hardware laptop, desk top computers/video cameras/iPads
Year 6 Summer 2
Unit: We are Publishers: Creating a year book or magazine
Topic Links: Biomes-Savannah/Grasslands
Computing and ICT Expectations
Manage or contribute to large collaborative projects, facilitating using online tools. Write and review content. Source digital media while demonstrating safe, respectful and responsible use. Design and produce a high- quality print document.
Computing and ICT Learning Outcomes
Understand computer networks including the internet. Use search technologies effectively, appreciate how results are selected and ranked.
Software Microsoft Publisher, iBooks, Microsoft Word, Adobe, Book Creator
Hardware laptop, desk top computers/video cameras/iPads
Key Stage 2 Additional Coverage – Spread Sheets (Science Topic)
To identify questions which can be answered using data
Explain the relevance of data headings.
Answer questions from an existing data set.
Ask simple relevant questions which can be answered using data.
To explain that objects can be described using data
Explain what an item of data is. Apply an appropriate number format to a cell. Build a data set in a spreadsheet application.
To explain that formulas can be used to produce calculated data
Explain the relevance of a cell’s data type and construct a formula in a spreadsheet. Identify that changing inputs changes outputs.
To apply formulas to data, including duplicating
Recognise that data can be calculated using different operations. Create a formula which includes a range of cells. Apply a formula to multiple cells by duplicating it.
To create a spreadsheet to plan an event
Use a spreadsheet to answer question and explain how organised. Apply a formula to calculate the data I need to answer question.
To choose suitable ways to present data Produce a graph and use a graph to show the answer to questions. Suggest when to use a table or graph.
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