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Human Computer Interaction Laboratory @jonfroehlich Assistant Professor Computer Science CMSC434 Introduction to Human-Computer Interaction Week 02 | Lecture 04 | Sept 11, 2014 In-Class Brainstorm

CMSC434 Week 02 | Lecture 04 | Sept 11, 2014 - cs.umd.edu · Using Geolocation to Express Creativity in a Fun way a Custom Cartographera 8. ... In this case, quality over quantity

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Human Computer Interaction Laboratory

@jonfroehlich Assistant Professor Computer Science

CMSC434 Introduction to Human-Computer Interaction

Week 02 | Lecture 04 | Sept 11, 2014

In-Class Brainstorm

http://ter.ps/6o5

PROJECT TEAMS:

PROJECT BRAINSTORM GOALS 1. Meet your team.

2. Brainstorm project ideas. Focus on quantity!

3. Be visual. Sketch.

4. Be physical. Stand-up.

5. Some focus areas:

1. How will you use sensors? How will that

enhance the user experience?

2. Who are your target users? Why?

3. What are the key value propositions of your

application?

4. Why would people use your app?

5. Why mobile?

6. Don’t forget to take pictures for TA02!

http://ter.ps/6o5

IDEOBrainstormingRules 1. Be visual

2. Defer judgment

3. Encourage wild ideas

4. Build on the ideas of others

5. Go for quantity

6. One conversation at a time

7. Stay focused on the topic

[Kelley, The Art of Innovation]

IDEOBrainstormingKillers 1. The boss gets to speak first

2. Everybody gets a turn

3. Experts only please

4. Do it “off-site”

5. No silly stuff

6. Writing down everything

[Kelley, The Art of Innovation]