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F O O T B A L L 2000 Offense: 2000 Offense:  Running Game Running Game

Andrew Coverdale Spread Run Game

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T a b l e o f T a b l e o f C o n t e n t sC o n t e n t s

•Run Game “Families”Run Game “Families”

•12-13 Draw12-13 Draw •16-17 Trey16-17 Trey •18-19 Option18-19 Option

•2 Back Blast/Lead Series:2 Back Blast/Lead Series: 21-2221-22

•28-29 Jet28-29 Jet •42-43 Zone42-43 Zone •44-45 Stretch44-45 Stretch

•46-47 Counter46-47 Counter •48-49 Toss48-49 Toss

•Assignment SummaryAssignment Summary

•Perimeter Blocking CallsPerimeter Blocking Calls

23-2423-24 25-2625-26

WR Calls 1WR Calls 1 WR Calls 2WR Calls 2 H-B/OL AdjustmentsH-B/OL Adjustments

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RUNNING GAME “FAMILIES”•The easiest way toThe easiest way to learnlearn the running game is to understand thatthe running game is to understand that allall of our runs basicallyof our runs basicallyfall into one of 4 “fall into one of 4 “familiesfamilies,” or “schemes,” or basic ways we assign people to block!,” or “schemes,” or basic ways we assign people to block!•These basic families are: “These basic families are: “GapGap,” “,” “ZoneZone,” “,” “ReachReach,” and “,” and “BaseBase.” If you know which of .” If you know which of thesethese familiesfamilies a play falls into, you have a pretty good idea how we’re going to geta play falls into, you have a pretty good idea how we’re going to get

defenders blocked!defenders blocked! •InIn GAPGAP family plays, frontside blockers block family plays, frontside blockers block back back one “Gap,” looking for the opportunity toone “Gap,” looking for the opportunity todouble team combo on defensive linemen back to linebackers. We will pull one or two blockersdouble team combo on defensive linemen back to linebackers. We will pull one or two blockersfrom the backside to kick out and/or lead through the hole frontside.from the backside to kick out and/or lead through the hole frontside.

•46-47 Counter and 16-17 Counter Trey are our “46-47 Counter and 16-17 Counter Trey are our “GapGap” plays” plays

•InIn ZONEZONE family plays, covered and uncovered linemen work together to getfamily plays, covered and uncovered linemen work together to get movementmovement on aon adefensive lineman, working up to the nearest linebacker, steppingdefensive lineman, working up to the nearest linebacker, stepping frontsidefrontside to do so.to do so.

•42-43 and 18-19 Option are our “42-43 and 18-19 Option are our “ZoneZone” plays” plays

•InIn REACHREACH family plays, all linemen “reach” one gap to their frontside, looking to “Reach andfamily plays, all linemen “reach” one gap to their frontside, looking to “Reach andOvertake” a down lineman in front of him, or “Reach, Rip, and Run” on a wide railroad track toOvertake” a down lineman in front of him, or “Reach, Rip, and Run” on a wide railroad track tointersect a flowing linebacker.intersect a flowing linebacker.

•44-45 Stretch, 28-29 Jet, and 48-49 Toss are our “44-45 Stretch, 28-29 Jet, and 48-49 Toss are our “ReachReach” plays” plays

•OnOn BASEBASE blocked plays, linemen drive block the lineman or linebacker over them. It isblocked plays, linemen drive block the lineman or linebacker over them. It isgenerally a “man on man” scheme. Generally, the H-Back is assigned to block a linebackergenerally a “man on man” scheme. Generally, the H-Back is assigned to block a linebackerfrontside…the lineman whose LB is taken by H blocks backside, potentially using a “Slam andfrontside…the lineman whose LB is taken by H blocks backside, potentially using a “Slam andSlide” on his way.Slide” on his way.

•12-13 Draw, 21-22 Blast, 23-24 Blast, and 25-26 Lead are ”12-13 Draw, 21-22 Blast, 23-24 Blast, and 25-26 Lead are ”BaseBase” plays.” plays.

- C l I c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l I c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

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- C l I c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l I c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

RUN GAME SummaryRUN GAME Summary

TableTablePLAYPLAY FS TtFS Tt

EndEndFS TackleFS Tackle FS GuardFS Guard CenterCenter BS GuardBS Guard BS TackleBS Tackle HBHB CALLSCALLS

12-1312-13

DRAWDRAW

Pass set/Base

Pass set /Base

Pass set /Base

PS/Base Foldif unc

PS/Base Fold1tech

PS/Base PossT & G

Rec. rules Throw & GoFoldQB

16-1716-17

TREYTREY

GAP: Arc if Tunc.

Gap – Far LB Gap – Far LB Gap Far B:

Dead if unc

Long Trap Pull & Lead Seal BS E Arc

Dbl Lock

18-1918-19

OPTIONOPTION

Rip down toFSLB

FSLB or Zone Zone Zone Zone Zone Support BackZone Lock

Reach

21-22-23-2421-22-23-24

BLASTBLAST

Base Base Base Base Base Base “Blast” FSLB Slam & Slide

25-26 25-26 

LEADLEAD

Down or S/Sto FSLB

Base or Downto FSLB

Base Base Base Base Kick EMOL Slam & Slide

28-2928-29

JETJET

Reach Reach Reach Reach Reach Reach Support All Perimeter calls

42-4342-43

ZONEZONE

Zone Zone Zone Zone Zone Zone Seal BS E 79

44-4544-45

STRETCHSTRETCH

Reach Reach Reach Reach Reach Reach Support

46-4746-47

COUNTERCOUNTER

Gap-Near LB

Gap-Near LB Gap-Near LB Dead Long Trap Punch

Alert Chop

Seal BS E Chop

48-4948-49

TOSSTOSS

Reach Reach Reach Reach Reach Reach Support All Perimeter calls

12-1312-13

DRAWDRAW

16-1716-17

CTR TREYCTR TREY

18-1918-19

OPTIONOPTION

21-22-23-2421-22-23-24

BLASTBLAST

48-4948-49

TOSSTOSS

25-2625-26

LEADLEAD

28-2928-29

JETJET

42-4342-43

ZONEZONE

44-4544-45

STRETCHSTRETCH

46-4746-47

COUNTERCOUNTER

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12-13 “DRAW”12-13 “DRAW”““Base” FamilyBase” Family 

•12 & 13 Draw take advantage of linebackers who get intotheir pass drops too deep too quickly, opening up runninglanes in front of them!

•This is primarily a play we will run against 5 defenders inthe box, unless the 6th defender (a LB) really removeshimself quickly!

•The basic rule for all linemen is to show pass for one count by raising their chest andshowing their hands, then to go drive block the DL or LB over them in whatever direction that defender wants to go.

•Any time we get a 1 technique or a heavy 2 technique, the Center and Guard willexecute a “Fold” block to handle that defender and the Middle or Frontside LB!

•The Draw will be a good 1st down or 2nd and long call against people who play heavy

coverage on those downs!

KEYS to a successful play:KEYS to a successful pl

ay:•The QB does a GREAT job selling pass with his eyes on 1The QB does a GREAT job selling pass with his eyes on 1stst 2 steps!2 steps!

•FB stays low and does NOT raise up prior to taking ball!FB stays low and does NOT raise up prior to taking ball!

•Linemen SHOW HANDS to help give LBs the wrong key!Linemen SHOW HANDS to help give LBs the wrong key!

•Linemen use wide splits and good drive blocks to create runningLinemen use wide splits and good drive blocks to create running

lanes!lanes!

CALLS/VARIATIONSCALLS/VARIATIONS

•““Fold” (C & G)Fold” (C & G)•““Throw & Go” (BST)Throw & Go” (BST)•““Bob” (H-B on BSLB)Bob” (H-B on BSLB)

•““QB”QB”

- t o t a b l e o f c o n t e n t s- t o t a b l e o f c o n t e n t s - t o m a I n play d I a g r a m -- t o m a I n play d I a g r a m -

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TE

SSW SR

12 DRAW v. “Split”12 DRAW v. “Split”

 

C

 

C

““Fold”Fold”

T E

FS Outs:FS Outs: Release inside, Recognition Stalk. UseRelease inside, Recognition Stalk. Use“Roadrunner” technique to get him upfield past you, then“Roadrunner” technique to get him upfield past you, then

reset your hips and stalk him.reset your hips and stalk him.

FS Ins:FS Ins: Release inside, Recognition Stalk. UseRelease inside, Recognition Stalk. Use“Roadrunner” technique.“Roadrunner” technique.

FS TE:FS TE: Pass set, thenPass set, then BaseBase.. 

FS T:FS T: Pass set, thenPass set, then BaseBase.. 

FS G:FS G: Pass set, thenPass set, then BaseBase. MUST dig your man out of the. MUST dig your man out of thehole!hole!

CENTER:CENTER: Pass set, thenPass set, then BaseBase. In an even defense, call. In an even defense, call“Fold” with G covered by the 1 or 2 technique, Dead Step“Fold” with G covered by the 1 or 2 technique, Dead Stepback to seal the 1 while the G “Folds” around to the LB.back to seal the 1 while the G “Folds” around to the LB.

BS G:BS G: Pass set, thenPass set, then BaseBase. If covered by a 1 or 2. If covered by a 1 or 2technique, you should get a “Fold” call, which tells you totechnique, you should get a “Fold” call, which tells you tostep tightly around the C’s block on the DL, keeping your step tightly around the C’s block on the DL, keeping your shoulders square and blocking the first LB frontside .shoulders square and blocking the first LB frontside .

BS T:BS T: Pass set, thenPass set, then BaseBase. If you get a “Split” call, make. If you get a “Split” call, makea “Throw and Go” call, telling other linemen that you willa “Throw and Go” call, telling other linemen that you willclub the E after pass-setting and work up to the extra LBclub the E after pass-setting and work up to the extra LBon your side.on your side.

BS TE:BS TE: Pass set, thenPass set, then BaseBase..

BS Outs:BS Outs: Release inside, Recognition Stalk. UseRelease inside, Recognition Stalk. Use

“Roadrunner” technique.“Roadrunner” technique.

““BASE RULESBASE RULES””*Block the man on you whichever way he wants to go. If uncovered, release to the first LB over to inside you. Usehis leverage & movement against him…block becomesan AA, BB, or C DRIVEC DRIVE.*You cannot be wrong unless you LOSE CONTACT!

Drive your feet and finish the block! This is true one-on-one blocking!!

FB:FB: Step backside, stayingStep backside, staying lowlow, showing a pass set. As the QB, showing a pass set. As the QBturns to you, give him a good pocket and eye blocks on LBs.turns to you, give him a good pocket and eye blocks on LBs.Take ball, press the block on the 1Take ball, press the block on the 1stst down lineman, makedown lineman, make 11 andandonly 1only

1 cut off blocks on LBs, then get North & South!.cut off blocks on LBs, then get North & South!.

QB:QB: Take two full pass drop steps, making eye contact with theTake two full pass drop steps, making eye contact with thebackside LB as you do. As you take your third step, turn to findbackside LB as you do. As you take your third step, turn to findthe FB, who will be sliding underneath you. Look ball into histhe FB, who will be sliding underneath you. Look ball into his

stomach, follow with your eyes, then set up for passstomach, follow with your eyes, then set up for passconvincingly.convincingly.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

12-13 “DRAW”12-13 “DRAW”

Step outStep out lowlow, show pass set, show pass set

““ThrowThrow

& Go”& Go”

BS Ins:BS Ins: Release inside, Recognition Stalk. UseRelease inside, Recognition Stalk. Use“Roadrunner” technique.“Roadrunner” technique.

““Roadrunner”Roadrunner”

techniquetechnique

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T TE E

R

S WMC C

J

T TN D

R

M Z

N

C C

J

N TT E

RW S

E

C

C

J

Trips Rt Empty 13Trips Rt Empty 13 QBQB v. FCGCv. FCGC

T TE E

R M S

W

C

C

J

Right Out 12 DrawRight Out 12 Draw v. Splitv. Split

Lex Over 13Lex Over 13 BobBob v. Evenv. EvenTrips Lt Y6 13 DrawTrips Lt Y6 13 Draw v. Oddv. Odd

FS #1

FS #2

FSTE

FST

FSG

C

BSG

BST

BSTE

BSWR

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16-17 “Counter Trey”16-17 “Counter Trey”““Gap” FamilyGap” Family 

•16 & 17 Counter Trey is a “meat and potatoes” play thatgives us good blocking angles on the frontside and power through the hole with two pullers from the backside at thepoint of attack!

•We generally like to run this play to a 3 technique side toallow us to get a strong double team to open up the hole!

•This play will always be successful if we do two things: Get MOVEMENT on frontsidedouble teams, and SHUT OFF backside penetration!

•We can and will use a variety of sets and motion to get different people in a positionto help SEAL the backside!

•This play should be very good on any down, at any spot on the field if we execute!

KEYS to a successful play:KEYS to a successful play:•Frontside blockers areFrontside blockers are patientpatient on double teams andon double teams and get movementget movement..

•The C and backside SlotThe C and backside Slot shut downshut down penetration!penetration!

•Pulling linemen runPulling linemen run full speedfull speed courses!courses!

•The Fullback stays “in the cheeks” of the pulling tackle and makesThe Fullback stays “in the cheeks” of the pulling tackle and makes

aa strongstrong “L” cut!“L” cut!

CALLS/VARIATIONSCALLS/VARIATIONS

•““Double” (FS)Double” (FS)•““Double Lock” (FS)Double Lock” (FS)

•““Arc” (TE)Arc” (TE)•““Solid”Solid”

- t o t a b l e o f c o n t e n t s- t o t a b l e o f c o n t e n t s - t o m a I- t o m a I n play d I a g r a m -n play d I a g r a m -

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TE

SSW SR

16 COUNTER TREY v. “Split”16 COUNTER TREY v. “Split”

 

C

 

C

““Dead”Dead”

T E

FS Outs:FS Outs: Inside stalk man on. Alert for “Bomb” call!Inside stalk man on. Alert for “Bomb” call!

FS Ins:FS Ins: Inside stalk man on.Inside stalk man on.

FS TE:FS TE: Gap rules – far LB. 6 or 9 doesn’t count asGap rules – far LB. 6 or 9 doesn’t count as“covered.” If T is uncovered call ““covered.” If T is uncovered call “ArcArc” (Arc to support player)” (Arc to support player)or “or “LockLock” to tell G & T to lock on Dbl b/c you’re coming down” to tell G & T to lock on Dbl b/c you’re coming down

to LB.to LB. 

FS T:FS T: Gap rules – far LB. 4 or 5 doesn’t count as “covered.”Gap rules – far LB. 4 or 5 doesn’t count as “covered.” FS G:FS G: Gap rules – far backer Gap rules – far backer  

CENTER:CENTER: Gap rules. If covered, can stay part of DblGap rules. If covered, can stay part of DblCombo unless A or B gap is threatened by a DT or DE. If Combo unless A or B gap is threatened by a DT or DE. If gapgap isis threatened, make “Down” call to FSG & Dead block.

BS G:BS G: Pull through hip of C,“Pull through hip of C,“Long TrapLong Trap” E.M.O.L. frontside.” E.M.O.L. frontside.Use inside-out head position & DIG HIM OUT of the hole.Use inside-out head position & DIG HIM OUT of the hole.

BS T:BS T: Pull and leadPull and lead through first available hole on thethrough first available hole on thefrontside to frontside LB. Should maintain a 1 x 1frontside to frontside LB. Should maintain a 1 x 1relationship with G to keep from being knocked off.relationship with G to keep from being knocked off.

Eyeball LB on your course for run-throughs. KeepEyeball LB on your course for run-throughs. Keepshoulders on an angle through hole, do not square up!shoulders on an angle through hole, do not square up!

BS TE:BS TE: PunchPunch C gap to EMOL.C gap to EMOL.

BS Outs:BS Outs: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!

BS Slot:BS Slot: By alignment or motion, seal off E.M.O.L. backside!By alignment or motion, seal off E.M.O.L. backside!

““GAP RULES:GAP RULES: Far Backer Far Backer ””*Frontside linemen responsible for the GAPGAP inside them!First step will always be a 6” flat step to that gap!*If I’m uncovereduncovered, I call “DoubleDouble” and look to try toDouble ComboDouble Combo with the lineman inside me to the 2nd LBinside us! We will stay on the combo until the LBthreatens the hole vertically! If the DL over my man tothe inside disappears inside by alignment or movement,then my block becomes a DownDown block to the 2nd LB.*If I’m coveredcovered by an inside shadeby an inside shade, I B DriveB Drive him down! If 

he slants away from me, I work up to a LB!*If I’m covered by a head-up player or an outside shadecovered by a head-up player or an outside shade, Iexpect a “Double” call from the man outside of me! Heand I will Double Combo to the first LB inside us! If myman slants inside, it becomes a B Drive block for me!**If I also have a DL on my inside gap, I must call “ **If I also have a DL on my inside gap, I must call “ BB,, BB,, BB !” to!” tothe man behind me to wave off the Double and tell us both tothe man behind me to wave off the Double and tell us both to BBDriveDrive the man inside us! the man inside us! 

*The Center, if uncovered, will always DEADDEAD block with aflat step back to Backside A gap. He must ensure thatthe 1st DL backside does not get penetration!

FB:FB: Step laterally backside, gather on 2nd step, take handoff Step laterally backside, gather on 2nd step, take handoff deep over top of QB and get in phase with pulling tackle. “Ldeep over top of QB and get in phase with pulling tackle. “Lcut” and explode off kickout, make final break if needed off T’scut” and explode off kickout, make final break if needed off T’sblock on LB, get North & South as quickly as possible.block on LB, get North & South as quickly as possible.QB:QB: Step 5 or 7 o’clock opposite call, getStep 5 or 7 o’clock opposite call, get depthdepth, turn and hand, turn and hand

ball to FB. Follow handoff with eyes 1-2 steps, boot out and findball to FB. Follow handoff with eyes 1-2 steps, boot out and findE.M.O.L. backside!E.M.O.L. backside!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

16-17 “TREY”16-17 “TREY”

““Gap”Gap”

““Double”Double”

LL cut off outside foot!cut off outside foot!

““Gap”Gap”

““Stay in the cheeks” of the T...Stay in the cheeks” of the T...

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T TE ER S

WM

C C

J

E EN D

R

M Z

N

C C

J

N TT ER

W S

E

C

C

J

Right Slot Flop 16 TreyRight Slot Flop 16 Trey v. Bearv. Bear

T TE E

W M S RC C

J

Split Rex Z5 16Split Rex Z5 16 SpecialSpecial v. Splitv. Split

Larry Under 17 TreyLarry Under 17 Trey v. Evenv. EvenBunch Lt H Crazy 16Bunch Lt H Crazy 16 v. Oddv. Odd

FS #1

FS #2

FSTE

FST

FSG

C

BSG

BST

BSTE

BSWR

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18-19 “Option”18-19 “Option”““Zone” FamilyZone” Family 

•18-19 Option is an all-purpose, simple Option play thatallows us to improve our blocking angles by “optioning” adefender (the End Man On the Line of Scrimmage) insteadof blocking him!

•This is a very useful play against any type of man-under coverage, and will be one of our #1 checks at the line of scrimmage away from an overloaded side…it gives us an

easy way to take advantage of defensive mistakes!

•We can use 18-19 in a number of situations depending on what we’re seeingdefensively, but it can certainly be an effective Red Zone play, Goal Line play, and is agreat tool on any blitz down!

KEYS to a successful play:KEYS to a successful play:•Penetration is shut off from the frontside guard back!Penetration is shut off from the frontside guard back!

•The FS Tackle or TE gets a good rip & takes a good angle to sealThe FS Tackle or TE gets a good rip & takes a good angle to seal

the FS LB!the FS LB!

•The QB gets depth and takes a good attack angle at the DE!The QB gets depth and takes a good attack angle at the DE!

•The Fullback stays in pitch phase on his “Tether”!The Fullback stays in pitch phase on his “Tether”!

CALLS/VARIATIONSCALLS/VARIATIONS

•““Crack”Crack”•““Door”Door”

•““Reach” (Block just like 44-45,Reach” (Block just like 44-45,option support defender)option support defender)

- t o t a b l e o f c o n t e n t s- t o t a b l e o f c o n t e n t s - t o m a I n play d I a g r a m -- t o m a I n play d I a g r a m -

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TE

SSW SR

18 OPTION v. “Split”18 OPTION v. “Split”

 

C

 

C

““Team”Team”

T E

FS Outs:FS Outs: Outside stalk man on. Alert for “Bomb” call!Outside stalk man on. Alert for “Bomb” call!

FS Ins:FS Ins: Outside stalk man on. KEY block! Must maintain!Outside stalk man on. KEY block! Must maintain!

FS TE:FS TE: Rip inside E.M.O.L., waddle up, pick off 1st LBRip inside E.M.O.L., waddle up, pick off 1st LB

inside you. If you think you’ll have trouble cutting off hisinside you. If you think you’ll have trouble cutting off hispursuit, call “Back” to tell FS T/G that you’re going to thepursuit, call “Back” to tell FS T/G that you’re going to the 2d2d LB back!LB back! 

FS T:FS T: If no TE is outside you, rip through DL over you, pickIf no TE is outside you, rip through DL over you, pickoff first flowing LB that shows insde you at the 2nd level.off first flowing LB that shows insde you at the 2nd level.Alert “BACK” call v. wide or fast 1st LB (see TE rules).Alert “BACK” call v. wide or fast 1st LB (see TE rules).

FS G:FS G: Zone rules. Alert BACK call!Zone rules. Alert BACK call!CENTER:CENTER: Zone rules. If TEAMING w/BSG, call “Zone rules. If TEAMING w/BSG, call “LOCKLOCK” if ” if 

no LB to combo back to andno LB to combo back to and stay on the double team!stay on the double team!

BS G:BS G: Zone rules, alert to make or receive aZone rules, alert to make or receive a LOCKLOCK call.call.

BS T:BS T: Zone rules, alert to receiveZone rules, alert to receive LOCKLOCK call.call.

BS TE:BS TE: Zone rules, alert to receiveZone rules, alert to receive LOCKLOCK call.call.

BS WR:BS WR: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!BS Slot:BS Slot: Inside cut off the man over you..Inside cut off the man over you..

““ZONE RULES”ZONE RULES”*If I’m coveredcovered, and the next man back is coveredcovered, I call“SOLOSOLO” and drive block the man over me. My first stepfirst stepwill be 6 inches6 inches!

*If I’m coveredcovered, and the next man back is ununcoveredcovered, I call“TEAMTEAM”... he & I work together to block the down linemanon me and the nearest LB. My first stepfirst step will be 6 inches6 inches!

*If I’m uncovereduncovered, I expect a “TEAM” call from the man infront of me! My first stepfirst step will be 12 inches12 inches!*TEAM blocks*TEAM blocks stopstop penetrationpenetration!!

*Frontside TEAM blockers must combo to the first LB*Frontside TEAM blockers must combo to the first LB behindbehind the one the TE is blocking! Be alert for a BACK call which putsthe one the TE is blocking! Be alert for a BACK call which putsyou on theyou on the frontsidefrontside mostmost LB!LB!

FB:FB: Pause, get in and stay in option phase with QB, as if tied toPause, get in and stay in option phase with QB, as if tied tohim on a 5 yard “tether,” slightly out in front. Upon gettinghim on a 5 yard “tether,” slightly out in front. Upon gettingpitch, think “hash-numbers-sideline” off the block on the CB. If pitch, think “hash-numbers-sideline” off the block on the CB. If you don’t get it early, stay in pitch phase until the whistle blows.you don’t get it early, stay in pitch phase until the whistle blows.

QB:QB: Pre-read E.M.O.L to know where your option key is.Pre-read E.M.O.L to know where your option key is.Check step back, getting depth on 1st step, then attackCheck step back, getting depth on 1st step, then attackdownhilldownhill to outside shoulder of E.M.O.L. We WANT to pitchto outside shoulder of E.M.O.L. We WANT to pitchthe ball! If you get him pinned or drawn to you, step off thethe ball! If you get him pinned or drawn to you, step off theimpact line, make a good pitch with eyes and wrist snap. If impact line, make a good pitch with eyes and wrist snap. If he feathers, turn N/She feathers, turn N/S decisivelydecisively, cover ball, drop shoulders., cover ball, drop shoulders.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

18-19 “OPTION”18-19 “OPTION”

““Team”Team”

HH (BF/Wing/Slot)(BF/Wing/Slot):: Get on the next RR track outside the T /TEGet on the next RR track outside the T /TEand block support. Attack his outside shoulder, maintainand block support. Attack his outside shoulder, maintain

contact, drive to sideline if he widens .“Crack” tells you tocontact, drive to sideline if he widens .“Crack” tells you toblock the CB.block the CB.

4-5 yd4-5 yd

““TETHER”TETHER”

 

If you have a TE outside you, useIf you have a TE outside you, use Zone rulesZone rules, alert “BACK.”, alert “BACK.”

““Lock”Lock”

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T TE E

R S WMC C

J

T TW S

RM Z

N

C C

J

N TT E

RW S

E

C

C

J

Right Wide Big 18Right Wide Big 18 AlleyAlley v. Bearv. Bear

T TE E

R M S

W

C C

J

Split Lex Squ (Gun) 19 OptionSplit Lex Squ (Gun) 19 Option v. Splitv. Split

Lex Over 18Lex Over 18 Crack Crack  v. Evenv. EvenH6 19 OptionH6 19 Option v. Oddv. Odd

FS #1

FS #2

FSTE

FST

FSG

C

BSG

BST

BSTE

BSWR

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21-22-23-24 “BLAST”21-22-23-24 “BLAST”

25-26 “LEAD”25-26 “LEAD”““Base” FamilyBase” Family 

•21-22, 23-24, and 25-26 are all hardball plays that employman-on-man drivedrive blocking, and allow us to control thegame physically! They are run from 2-back sets or single-back sets where a man in motion acts as the second back!

•21-22 and 23-24 are referred to as “Blast” plays because the H-Back leads up on the

frontside Linebacker ; 25-26 is known as a”Lead” play because H kicks out the EndMan on the Line of scrimmage.

•We will run 21-22 to a 3 technique; 23-24 to a 1 technique; 25-26 anytime we feel a Def.End is playing too wide and/or upfield and giving us a good “kick out” angle.

•Anyone whose normal “Base” assignment is taken by a Blasting or Leading H-Backworks back to the first LB backside!

•Anyone working back to a LB can “Slam” a DL on his way back to help his buddy!This is NOT a combo as he “Slides” off to the LB after one good punch!

KEYS to a successful play:KEYS to a successful play:•The offensive line makes this play a veryThe offensive line makes this play a very personalpersonal matter andmatter and

drives each of their men downfield until the whistle blows!drives each of their men downfield until the whistle blows!

•The leading H-Back takes the proper course, plays with a low padThe leading H-Back takes the proper course, plays with a low pad

level, and getslevel, and gets movementmovement with his Lead or Blast block.with his Lead or Blast block.

•The Fullback picks his hole, lowers his pads, andThe Fullback picks his hole, lowers his pads, and finishesfinishes the run!the run!

CALLS/VARIATIONSCALLS/VARIATIONS

•““Fold”Fold”•““Slam & Slide”Slam & Slide”

•““Wham” (Y takes on H’s job)Wham” (Y takes on H’s job)

- t o t a b l e o f c o n t e n t s- t o t a b l e o f c o n t e n t s - t o 25-26 LEAD d I a g r a m -- t o 25-26 LEAD d I a g r a m -- t o 21-22-23-24 BLAST d I a g r a m -- t o 21-22-23-24 BLAST d I a g r a m -

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T TE E R

W SSS

FS Outs:FS Outs: Inside stalk man on. Alert for “Bomb” call!Inside stalk man on. Alert for “Bomb” call!

 

C

 

FS Ins:FS Ins: Inside stalk man on.Inside stalk man on.

FS TE:FS TE: Base.Base.

FS T:FS T: Base.Base.

FS G:FS G: Base.Base.

CENTER:CENTER: Base. Can call “Fold” to a Backside 1Base. Can call “Fold” to a Backside 1technique if you think the angle is better.technique if you think the angle is better.

BS G:BS G: Base. Can request a “Fold” from the Center if Base. Can request a “Fold” from the Center if you’re having a tough time digging the 1 technique out.you’re having a tough time digging the 1 technique out.  

BS T:BS T: Base.Base.

BS TE:BS TE: Base.Base.

BS Outs:BS Outs: Convoy middle 1/3. Alert for “BOMB” situationsConvoy middle 1/3. Alert for “BOMB” situations..

BS Ins:BS Ins: Inside stalk the man over you. Cut him off.Inside stalk the man over you. Cut him off.

FB:FB: Deepen as much as your speed allows. Follow the courseDeepen as much as your speed allows. Follow the course

of the H-B into the hole, makeof the H-B into the hole, make oneone cut off his block on the LB,cut off his block on the LB,drop your pads anddrop your pads and finishfinish the runthe run NorthNorth && SouthSouth. Do NOT get. Do NOT getcute. Steps for 23-24 are exactly like 43-42. First step for 21-22cute. Steps for 23-24 are exactly like 43-42. First step for 21-22

is a drop step in place with your frontside foot.is a drop step in place with your frontside foot.  

QB:QB: Get the ball to the FB as deep as possible, look it intoGet the ball to the FB as deep as possible, look it intohis pocket, follow for 1-2 steps, boot out. Steps on 23-24 arehis pocket, follow for 1-2 steps, boot out. Steps on 23-24 arethe same 5’oclock/7 o’clock steps you use on 43-42; on 21-the same 5’oclock/7 o’clock steps you use on 43-42; on 21-22, step almost straight behind you to 7:30 or 5:30 to clear a22, step almost straight behind you to 7:30 or 5:30 to clear a

path along the midline for the H-B and FB.path along the midline for the H-B and FB. 

C

““BASE RULESBASE RULES””*Block the man on you whichever way he wants to go. If uncovered, release to the first LB over to inside you. Usehis leverage & movement against him…block becomesan AA, BB, or C DRIVEC DRIVE.*If the man in your Base rule happens to be the man theH-Back is blocking (FSLB in 21-22-23-24; E.M.O.L. in 25-26), work back to the next LB backside!*Any blocker working back to a LB should take a 6” stepinside first! If the lineman inside you has a head-up or 

outside down lineman on him, Slam that lineman andSlide off to your LB! This is NOT a Combo for movement!*You cannot be wrong unless you LOSE CONTACT!Drive your feet and finish the block! This is true one-on-one blocking!!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

21-22 23-24 “BLAST”21-22 23-24 “BLAST”

21 & 23 BLAST v. “Split”21 & 23 BLAST v. “Split”

ONEONE cut,cut,

DROPDROP your pads,your pads,

FINISHFINISH the run North & South!the run North & South!

H:H: BLAST the FS LB out of the hole! Course on 21-22 isBLAST the FS LB out of the hole! Course on 21-22 isright off C’s hip; off G’s outside hip in 23-24. Lower pads,right off C’s hip; off G’s outside hip in 23-24. Lower pads,deliver a blow through your hips, finish with your feet!deliver a blow through your hips, finish with your feet!

PossiblePossible

““Slam &Slam &

Slide”Slide”

LEGEND

Courses for 21-22

Courses for 23-24

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T TE E

R

S WMC C

J

T TS

W

R

Z M

N

C C

J

N TT E

RW S

E

C C

J

Right Wide Y5 25Right Wide Y5 25 WhamWham v. Bearv. Bear

T TE EW

M SR

C C

J

Slot Rt Split (Gun) 26 LeadSlot Rt Split (Gun) 26 Lead v. Splitv. Split

““I” Larry 21 BlastI” Larry 21 Blast v. Evenv. EvenLex Under 23Lex Under 23 AlleyAlley v. Oddv. Odd

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28-29 “Jet”28-29 “Jet”““Reach” FamilyReach” Family 

•28-29 Jet is a FAST way to attack the perimeter and get anathlete running in open space! The pace of the play makesblocking for frontside linemen much easier! The anglesinvolved make pursuit for enemy linebackers much harder!

•Ball carriers must recognize that, while blocked like other “Reach” family plays, this is different for them because it isa true SPRINT to the corner! We do not want to cut up on

this play until we’ve reached the edge of the field!•We can use a number of formation variations and perimeter blocking adjustments to“shorten” the defensive edge and help the outside blockers do their jobs moreeffectively! “Crack,” “Door,” and “Ed” schemes are examples of this, as are differenttypes of “Squeeze” sets.

•Anytime we face a team that relies on interior blitzes, doesn’t pursue well, or haslimited team speed, we will run this play heavily. It can be used from Goalline to

Goalline, and on virtually any down and distance up to 3rd and Long!

KEYS to a successful play:KEYS to a successful play:•The FS Tackle or TE takes a GREAT 1The FS Tackle or TE takes a GREAT 1 stst step and shuts off anystep and shuts off any

upfield push by the E.M.O.L.!upfield push by the E.M.O.L.!

•Perimeter blockersPerimeter blockers timetime blocks andblocks and maintainmaintain contact!contact!

•The QB times his motion and snap effectively!The QB times his motion and snap effectively!

•The ball carrierThe ball carrier trusts his speedtrusts his speed and doesn’t try to cut up early!and doesn’t try to cut up early!

CALLS/VARIATIONSCALLS/VARIATIONS•““Crack”Crack”•““Door”Door”•““Ed”Ed”

•““Cross”Cross”•““48-49” (Jet to F)48-49” (Jet to F)

- t o t a b l e o f c o n t e n t s- t o t a b l e o f c o n t e n t s - t o m a I n play d I a g r a m -- t o m a I n play d I a g r a m -

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SSR

29 JET v. “Split”29 JET v. “Split”

 

C

 

C

BS WR:BS WR: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!

Ball Carrier:Ball Carrier: Jet motion on QB’s heel, get to full speed byJet motion on QB’s heel, get to full speed bythe snap. Take handoff and SPRINT for the corner…TRUSTthe snap. Take handoff and SPRINT for the corner…TRUST YOUR SPEED! Read block on CB. May use “dip” to set up. YOUR SPEED! Read block on CB. May use “dip” to set up.

FB:FB: Run a 42-43 course right through the inside leg of theRun a 42-43 course right through the inside leg of theoffensive tackle. Roll over the ball HARD as the QB passesoffensive tackle. Roll over the ball HARD as the QB passes

you, get tackled. YOU must adjust your course to the QB, notyou, get tackled. YOU must adjust your course to the QB, notthe other way around.the other way around. If Offset to playside in “Strong,” “Soft,” If Offset to playside in “Strong,” “Soft,” or “Split,” use H’s Backfield arc blocking rules! or “Split,” use H’s Backfield arc blocking rules!  

QB:QB: Give BS slot the heel, time up snap so that he’s gettingGive BS slot the heel, time up snap so that he’s gettingto the BST as the ball is snapped. Step to 6 o’clock withto the BST as the ball is snapped. Step to 6 o’clock withbackside foot, look ball into Slot’s stomach, step tight to FBbackside foot, look ball into Slot’s stomach, step tight to FB

then set up behind FS guard exactly as you would for playthen set up behind FS guard exactly as you would for play

action, eyeing the Dig and Post area.action, eyeing the Dig and Post area.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

28-29 “JET”28-29 “JET”

HH (Backfield)(Backfield):: Cheat alignment up & outside; arc to blockCheat alignment up & outside; arc to blocksupport. On “Crack” call, arc to block Cornerbacksupport. On “Crack” call, arc to block Cornerback

FS Outs:FS Outs: Outside stalk man on. Alert for “Bomb” call!Outside stalk man on. Alert for “Bomb” call!

FS Ins:FS Ins: Outside stalk man on. KEY block! Must maintain!Outside stalk man on. KEY block! Must maintain!

FS TE:FS TE: Reach rules!Reach rules!

FS T:FS T: Reach rules!Reach rules!

FS G:FS G: Reach rules!Reach rules!

CENTER:CENTER: Reach rules!Reach rules!

BS G:BS G: Reach rules!Reach rules!

BS T:BS T: Reach rules! 5 tech doesn’t count as covered!Reach rules! 5 tech doesn’t count as covered!BS TE:BS TE: Reach rules! 9 tech doesn’t count asReach rules! 9 tech doesn’t count as“covered.” Get downfield!“covered.” Get downfield!

““REACHREACH” RULES” RULES*Basic premise is to REACH one gap in front of us!

*If I’m uncovered,uncovered, I plan to REACH and OVERTAKEREACH and OVERTAKE the down

lineman in front of me. If that man slants away to the railroad

track of the blocker in front of me, I stay on MY wide railroad

track and RUNRUN up to a linebacker.

*If I’m coveredcovered, I first identify whether there’s a down lineman

the gap in front of me…if he is, then I plan REACH andREACH and

OVERTAKEOVERTAKE him. If not, then I will REACH, RIPREACH, RIP through the man

over me, and RUNRUN on my railroad track up to any 2nd or 3d level

player that first shows up on my course!

*COVERED linemen should cut their split if possible!*COVERED linemen should cut their split if possible!

*All linemen: LOSE ground to GAIN an angle!*All linemen: LOSE ground to GAIN an angle!

*Stay on your RAILROAD track on a*Stay on your RAILROAD track on a widewide angle!angle!

TE

W S

T E

*Ball Carrier is the inside most receiver *Ball Carrier is the inside most receiver off off the ball by formation.the ball by formation.Jet motion isJet motion is understood understood and doesn’t need to be called! and doesn’t need to be called!  

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T TE E

R

W SMC C

J

T TW SR

M Z

N

C C

J

N TT E

R W S

E

C C

J

Rock Wing Flip SlipRock Wing Flip Slip 448 Jet8 Jet v. Bearv. Bear

T TE ER

M S

W

C C

J

Near 29 JetNear 29 Jet v. Splitv. Split

Squeeze 28Squeeze 28 CrossCross v. Evenv. EvenRight Out Soft 29Right Out Soft 29 DoorDoor v. Oddv. Odd

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42-4342-43““Zone” FamilyZone” Family 

•42-43 is a true “Inside Zone” play in which covered anduncovered linemen “team” to double and get movement ona down defensive man, and step off to a linebacker late!This allows us to push the line of scrimmage back and givethe ball carrier running lanes!

•This is a persistence play…it forces the linebackers to beperfect every time. Many times it will go for 3, 4, and 5

yards a number of times in a row, then suddenly start tobreak for big chunks as we wear people down!

•The ball carrier must be patient initially to let the play develop! The longer he can“press” the play into the L.O.S., the longer the double teams have to get movement,and the more the LBs will move and create running lanes! However, once he makeshis cut the running back must explode into another gear and get through the hole!.

•The simplicity of the blocking rules allows us to run this play against any front we see

with minimal adjustments…it also means we can run it from any formation!

KEYS to a successful play:KEYS to a successful play:•OLOL talkstalks at the L.O.S. & gets “married up” to defenders properly!

•Linemen get movement on down linemen and don’t step off double

teams too early!

•FB presses the L.O.S., has great vision, is patient to the L.O.S.,

then explodes through the hole!

CALLS/VARIATIONSCALLS/VARIATIONS

•““Team”Team”•““Solo”Solo”•““79”79”

- t o t a b l e o f c o n t e n t s- t o t a b l e o f c o n t e n t s - t o m a I n play d I a g r a m -- t o m a I n play d I a g r a m -

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T TE E

SSW SR

FS Outs:FS Outs: Inside stalk man on. Alert for “Bomb” call!Inside stalk man on. Alert for “Bomb” call!

 

C

 

FS Ins:FS Ins: Inside stalk man on.Inside stalk man on.

FS TE:FS TE: Zone rules.Zone rules.

Alert to “79” call: Block out to the 9, bring T to 7Alert to “79” call: Block out to the 9, bring T to 7

FS T:FS T: Zone rules. Alert “79” call by TE, telling you toZone rules. Alert “79” call by TE, telling you toinside drive block the 7 technique.inside drive block the 7 technique.

FS G:FS G: Zone rules.Zone rules.

CENTER:CENTER: Zone rules. If covered, maintaining contact isZone rules. If covered, maintaining contact isthe key…drive man past hole if you cannot reach him!the key…drive man past hole if you cannot reach him!

BS G:BS G: Zone rules.Zone rules. Backside blocks are a BIG deal!Backside blocks are a BIG deal!They can be the difference between 4 yards and 20!They can be the difference between 4 yards and 20!

BS T:BS T: Zone rules. 5 tech doesn’t count as “covered.”Zone rules. 5 tech doesn’t count as “covered.” 

BS TE:BS TE: Zone rules: 9 tech doesn’t count as “covered.”Zone rules: 9 tech doesn’t count as “covered.” 

BS Outs:BS Outs: Convoy middle 1/3. Alert for “BOMB” situations.Convoy middle 1/3. Alert for “BOMB” situations.

BS Ins:BS Ins: Inside stalk the man over you. Cut him off.Inside stalk the man over you. Cut him off. 

FB:FB: Align at 6 1/2 yds. Lateral step with your frontside foot,Align at 6 1/2 yds. Lateral step with your frontside foot,crossover, then step and attack thecrossover, then step and attack the inside leg of the offensiveinside leg of the offensive

tackletackle. “Slow. “Slow toto the hole, explodethe hole, explode throughthrough the hole. Cut backthe hole. Cut backone lane for each man that crosses your face, but don’t cutone lane for each man that crosses your face, but don’t cutuntil you’re upuntil you’re up intointo the line of scrimmage.the line of scrimmage. 

QB:QB: Front out to 7 or 5 o’clock, get ball to FB DEEP. LookFront out to 7 or 5 o’clock, get ball to FB DEEP. Lookthe ball in, you are responsible for the mesh. Hesitate &the ball in, you are responsible for the mesh. Hesitate &follow ball with your eyes, then boot out hard, snap head tofollow ball with your eyes, then boot out hard, snap head to

find EMLOS as you do for possible Boot/Naked.find EMLOS as you do for possible Boot/Naked. 

““Solo”Solo” ““Team”Team”

C

““ZONE RULES”ZONE RULES”*If I’m coveredcovered, and the next man back is coveredcovered, I call“SOLOSOLO” and drive block the man over me. My first stepfirst stepwill be 6 inches6 inches!

*If I’m coveredcovered, and the next man back is ununcoveredcovered, I call“TEAMTEAM”... he & I work together to block the down linemanon me and the nearest LB. My first stepfirst step will be 6 inches6 inches!

*If I’m uncovereduncovered, I expect a “TEAM” call from the man infront of me! My first stepfirst step will be 12 inches12 inches!

*COVERED linemen: Reduce split! Aiming point is outside*COVERED linemen: Reduce split! Aiming point is outsidearmpit! MUST maintain contact!armpit! MUST maintain contact!

*TEAM blocks get*TEAM blocks get movementmovement, stay, stay onon double team until LBsdouble team until LBsthreaten the windowthreaten the window verticallyvertically up into the hole!up into the hole!

*BACKSIDE linemen must WALL down defenders & not let them*BACKSIDE linemen must WALL down defenders & not let themcross your face!cross your face!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

42-4342-43

43 v. “Split”43 v. “Split”

““Team”Team”

S L O WS L O W

toto the hole...the hole...

EXPLODE through it!EXPLODE through it!

HH (Backfield/Slot)(Backfield/Slot):: Hard fill in backside C gap right off OT’sHard fill in backside C gap right off OT’scheek; Seal the end defender on the L.O.S. inside outcheek; Seal the end defender on the L.O.S. inside out

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T TE E

R

W SMC C

J

T TW SR

M Z

N

C C

J

N TT E

RW S

E

C C

J

Right Wide 42Right Wide 42 v. Bearv. Bear

T TE E

W M S

R

C C

J

Right Wing Flop 43Right Wing Flop 43 v. Splitv. Split

Ray Under 42Ray Under 42 v. Evenv. EvenTrips Left 43Trips Left 43 v. Oddv. Odd

FS #1

FS #2

FSTE

FST

FSG

C

BSG

BST

BSTE

BSWR

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44-45 “Stretch”44-45 “Stretch”““Reach” FamilyReach” Family 

•44-45 is one of our “core” or “bread and butter” plays! Itgets us to the edge of the field with a lot of power!

•The basic premise of the play is to get our entire backfieldand line on a wide railroad track, force the defense tostretch quickly, then either beat them to a corner with ashow of force or cut up into a lane that they create whenthey pursue incorrectly!

•We can use a number of formation variations and perimeter blocking adjustments to“shorten” the defensive edge and help the outside blockers do their jobs moreeffectively! “Crack,” “Door,” and “Alley” schemes are examples of this, as aredifferent types of “Squeeze” sets. We can also use special “Wing” calls with the H-Back to help secure the End Man on he Line to get the play started (“Clamp,” “Chip”)

•44-45 is effective to wide field or the boundary, and if we find a DE or perimeter force

player that’s weak, we will pound him with this ball play over and over!

KEYS to a successful play:KEYS to a successful play:•Uncovered linemen “overlap” their partner in front of them toUncovered linemen “overlap” their partner in front of them to

keep from being split by penetrating defenders!keep from being split by penetrating defenders!

•Linemen stay on WIDE railroad tracks!Linemen stay on WIDE railroad tracks!

•The FB SPRINTS to his sprint spot and stretches the defense!The FB SPRINTS to his sprint spot and stretches the defense!

•Wide blockers make good use of different calls, maintain contact!Wide blockers make good use of different calls, maintain contact!

CALLS/VARIATIONSCALLS/VARIATIONS

•Perimeter calls: Door, Crack,Perimeter calls: Door, Crack,Alley, Bomb, etc.Alley, Bomb, etc.

- t o t a b l e o f c o n t e n t s- t o t a b l e o f c o n t e n t s - t o m a I n play d I a g r a m -- t o m a I n play d I a g r a m -

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TE

SSW SR

45 STRETCH v. “Split”45 STRETCH v. “Split”

 

C

 

C

T E

FS Outs:FS Outs: Outside stalk man on. Alert for “Bomb” call!Outside stalk man on. Alert for “Bomb” call!

FS Ins:FS Ins: Outside stalk man on. KEY block! Must maintain!Outside stalk man on. KEY block! Must maintain!

FS TE:FS TE: Reach rules!Reach rules!

FS T:FS T: Reach rules!Reach rules!

FS G:FS G: Reach rules!Reach rules!

CENTER:CENTER: Reach rules!Reach rules!

BS G:BS G: Reach rules!Reach rules!

BS T:BS T: Reach rules! 5 tech doesn’t count as covered!Reach rules! 5 tech doesn’t count as covered!

BS TE:BS TE: Reach rules! 9 tech doesn’t count asReach rules! 9 tech doesn’t count as“covered.” Get downfield!“covered.” Get downfield!

BS WR:BS WR: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!

BS Slot:BS Slot: Inside cut off the man over you..Inside cut off the man over you..

““REACHREACH” RULES” RULES*Basic premise is to REACH one gap in front of us!

*If I’m uncovered,uncovered, I plan to REACH and OVERTAKEREACH and OVERTAKE the down

lineman in front of me. If that man slants away to the railroad

track of the blocker in front of me, I stay on MY wide railroad

track and RUNRUN up to a linebacker.

*If I’m coveredcovered, I first identify whether there’s a down lineman

over the manman in front of me…if he is, then I plan REACH andREACH and

OVERTAKEOVERTAKE him. If not, then I will REACH, RIPREACH, RIP through the man

over me, and RUNRUN on my railroad track up to any 2nd or 3d level

player that first shows up on my course! I only runrun once mybuddy from behind takes over and yells “GO”!

*COVERED linemen should cut their split if possible!*COVERED linemen should cut their split if possible!

*All linemen: LOSE ground to GAIN an angle!*All linemen: LOSE ground to GAIN an angle!

*Stay on your RAILROAD track on a*Stay on your RAILROAD track on a widewide angle!angle!

FB:FB: Lateral step &Lateral step & sprintsprint to a spot 2 yds outside where the TEto a spot 2 yds outside where the TEis or would be…key the blocks on E.M.O.L & support. Stay on ais or would be…key the blocks on E.M.O.L & support. Stay on asprint to the sidelines unless he “skates” across your face. If sprint to the sidelines unless he “skates” across your face. If he crosses face, plant sharply on outside foot and cuthe crosses face, plant sharply on outside foot and cut upup NorthNorth& South. This is a cut& South. This is a cut upup play, not a cutplay, not a cut backback play!play!

QB:QB: Depart at approximately 4 o’clock or 8 o’clock,Depart at approximately 4 o’clock or 8 o’clock, sprintsprint totomeet the FB, ball extended. YOU are responsible for themeet the FB, ball extended. YOU are responsible for theexchange so he can eye his read…look it in and follow hisexchange so he can eye his read…look it in and follow hispath 1-2 steps before you set up behind the OT as you wouldpath 1-2 steps before you set up behind the OT as you would

on play action.on play action.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

44-45 “STRETCH”44-45 “STRETCH”

HH (BF/Wing/Slot)(BF/Wing/Slot):: Get on the next RR track outside the T /TEGet on the next RR track outside the T /TEand block support. Attack his outside shoulder, maintainand block support. Attack his outside shoulder, maintaincontact, drive to sideline if he widens .Can act as a lineman &contact, drive to sideline if he widens .Can act as a lineman &use zone rules at times from Wing & Slot. “Crack” tells you touse zone rules at times from Wing & Slot. “Crack” tells you toblock the CB. “Clamp” tells you to double with T/TE on theblock the CB. “Clamp” tells you to double with T/TE on theoutside shoulder of the E.M.O.L.outside shoulder of the E.M.O.L.

2 yds2 yds

outside TEoutside TE

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T TE E

RW SMCC

J

T TW S

R

M Z

N

C C

J

N TT ER

W S

E

C C

J

Right Wing 44Right Wing 44 v. Bearv. Bear

T TE ER

M S

W

C C

J

Right Wing Flip H5 45Right Wing Flip H5 45 v. Splitv. Split

Rex Over Z6 44Rex Over Z6 44 Crack Crack  v. Evenv. EvenTrips Left 45Trips Left 45 AlleyAlley v. Oddv. Odd

FS #1

FS #2

FSTE

FST

FSG

C

BSG

BST

BSTE

BSWR

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46-47 “Counter”46-47 “Counter”““Gap” FamilyGap” Family 

•46-47 Counter is our ATTITUDE play! It is the run that wewill establish against any defense each game no matter what they try and do to us! We will be so good at this playthat we can impose it on any defense!

•The basic idea of the play is to block down one gap on thefrontside to get good angles and create a wall, and pull fromthe backside to kick out the defensive end to divide the

defense! The running back must set up the block on theend, use the down blocks on linebackers, and make astrong cut North and South through the hole!

•Because of the angles involved, we prefer to run this play to the 1 technique!

•This is a goalline to goalline play! It is most effective against LBs who overreact totheir initial key, and D Ends who play too far upfield. We can run it from virtually anyof our sets, 1- or 2-back!

KEYS to a successful play:KEYS to a successful play:•Frontside linemen take a GREAT 1st STEP to their gap to shut off Frontside linemen take a GREAT 1st STEP to their gap to shut off 

penetration!penetration!

•The pulling guard runs a full-speed course INTO THE LINE andThe pulling guard runs a full-speed course INTO THE LINE and

digs out the E.M.O.L.!digs out the E.M.O.L.!

•The FB sets up the trap block, sees lanes, & makes a greatThe FB sets up the trap block, sees lanes, & makes a great LL cut!cut!

CALLS/VARIATIONSCALLS/VARIATIONS

•““H”H”•““Bob”Bob”

•““Chop”Chop”

- t o t a b l e o f c o n t e n t s- t o t a b l e o f c o n t e n t s - t o m a I n play d I a g r a m -- t o m a I n play d I a g r a m -

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TE

SSW SR

47 COUNTER v. “Split”47 COUNTER v. “Split”

 

C

 

C

““Dead”Dead”

T E

FS Outs:FS Outs: Inside stalk man on. Alert for “Bomb” call!Inside stalk man on. Alert for “Bomb” call!

FS Ins:FS Ins: Inside stalk man on.Inside stalk man on.

FS TE:FS TE: Gap rules–near LB. 6 or 9 doesn’t count asGap rules–near LB. 6 or 9 doesn’t count as“covered.”“covered.” 

FS T:FS T: Gap rules – near LB. 4 or 5 doesn’t count as “covered.”Gap rules – near LB. 4 or 5 doesn’t count as “covered.” FS G:FS G: Gap rules – near backer Gap rules – near backer  

CENTER:CENTER: Gap rules. CHOP call to T if you need to workGap rules. CHOP call to T if you need to work

up to BSLB after your initial Dead step.up to BSLB after your initial Dead step.

BS G:BS G: Pull through hip of C,“Pull through hip of C,“Long TrapLong Trap” E.M.O.L. frontside.” E.M.O.L. frontside.Use inside-out head position & DIG HIM OUT of the hole.Use inside-out head position & DIG HIM OUT of the hole.

BS T:BS T: ““PunchPunch” block…cut your split & step FLAT inside” block…cut your split & step FLAT insideto stop B gap penetration. If a DL from either direction or to stop B gap penetration. If a DL from either direction or stunting LB shows in that gap, lock & cut him. If nothingstunting LB shows in that gap, lock & cut him. If nothingshows, ¼ turn back to pick off the E.M.O.L. Alert for ashows, ¼ turn back to pick off the E.M.O.L. Alert for a““ChopChop” call which tells you that you” call which tells you that you mustmust clip the 3 tech.clip the 3 tech.

BS TE:BS TE: PunchPunch C gap to EMOL. See BST technique.C gap to EMOL. See BST technique.

BS WR:BS WR: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!

BS Slot:BS Slot: Inside cut off the man over you..Inside cut off the man over you..

““GAP RULES:GAP RULES: Near Backer Near Backer ””*Frontside linemen responsible for the GAPGAP inside them!First step will always be a 6” flat step to that gap!*If I’m uncovereduncovered, I call “DoubleDouble” and look to try toDouble ComboDouble Combo with the lineman inside me to the 1st LBinside us! We will stay on the combo until the LBthreatens the hole vertically! If the DL over my man tothe inside disappears inside by alignment or movement,then my block becomes a DownDown block to the 1st LB.*If I’m coveredcovered by an inside shadeby an inside shade, I B DriveB Drive him down! If he slants away from me, I work up to a LB!*If I’m covered by a head-up player or an outside shadecovered by a head-up player or an outside shade, Iexpect a “Double” call from the man outside of me! Heand I will Double Combo to the first LB inside us! If myman slants inside, it becomes a B Drive block for me!**If I also have a DL on my inside gap, I must call “ **If I also have a DL on my inside gap, I must call “ BB,, BB,, BB !” to!” tothe man behind me to wave off the Double and tell us both tothe man behind me to wave off the Double and tell us both to BBDriveDrive the man inside us! the man inside us! 

*The Center, if uncovered, will always DEADDEAD block with aflat step back to Backside A gap. He must ensure thatthe 1st DL backside does not get penetration!

FB:FB: Turn your shoulder & pick up your BS leg to simulate fakeTurn your shoulder & pick up your BS leg to simulate fakebackside, keeping FS foot anchored…take handoff from QBbackside, keeping FS foot anchored…take handoff from QBdeep, press block of Guard, then “L cut” off outside footdeep, press block of Guard, then “L cut” off outside footsuddenly to get under block andsuddenly to get under block and explodeexplode N/S through hole!N/S through hole!

QB:QB: Step 5 or 7 o’clock opposite call, getStep 5 or 7 o’clock opposite call, get depthdepth, turn and hand, turn and handball to FB. Follow handoff with eyes 1-2 steps, boot out and findball to FB. Follow handoff with eyes 1-2 steps, boot out and findE.M.O.L. backside!E.M.O.L. backside!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

46-47 “COUNTER”46-47 “COUNTER”

““Punch”Punch”

LL cut off cut off 

outside foot!outside foot!

““Gap”Gap” ““Gap”Gap”

If BSLB causesIf BSLB causes

problems, C callsproblems, C calls

““CHOPCHOP””

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T TE E

R

N B

M

C C

J

T TW S

R

M Z

N

C C

J

N TT E

RW S

E

C

C

J

Right Under Big 46Right Under Big 46 BobBob v. Bearv. Bear

T TE E

R M S

W

C C

J

Brown Lex 47Brown Lex 47 HH v. Splitv. Split

Bunch Lt. 46 CounterBunch Lt. 46 Counter v. Evenv. EvenOn 47 CounterOn 47 Counter v. Oddv. Odd

FS #1

FS #2

FSTE

FST

FSG

C

BSG

BST

BSTE

BSWR

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48-49 “Toss”48-49 “Toss”““Reach” FamilyReach” Family 

•The “Toss” is an effective companion to the 44-45 Stretchplay. The blocking is exactly the same up front, but themethod of delivering the ball different! It allows us tochallenge the edge of the defensive front just a bit quicker!

•This play is an excellent way to attack LBs who do not fastflow and/or read keys well!

•Like 28-29 Jet, Toss can use a number of formation variations and perimeter blockingadjustments to “shorten” the defensive edge and help the outside blockers do their  jobs more effectively! “Crack,” “Door,” “Cross,” and “Ed” schemes are examples of this, as are different types of “Squeeze” sets. Receivers must make use of these for the play to be successful!

KEYS to a successful play:KEYS to a successful play:•RB gets ON THE EDGE in a hurry!RB gets ON THE EDGE in a hurry!

•Linemen stay on a wide railroad track and get to flowingLinemen stay on a wide railroad track and get to flowing

linebackers!linebackers!

•Receivers match the best perimeter blocking scheme to what theyReceivers match the best perimeter blocking scheme to what they

see and EXECUTE it!see and EXECUTE it!

CALLS/VARIATIONSCALLS/VARIATIONS

•““Express”Express”•““Ed”/”Eddie”Ed”/”Eddie”

•““Crack”Crack”•““Door”Door”

- t o t a b l e o f c o n t e n t s- t o t a b l e o f c o n t e n t s - t o m a I n- t o m a I n playplay  d I a g r a m -  d I a g r a m -

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TE

SSW SR

48 TOSS v. “Split”48 TOSS v. “Split”

 

C

 

C

T E

FS Outs:FS Outs: Outside stalk man on. Alert for “Bomb” call!Outside stalk man on. Alert for “Bomb” call!

FS Ins:FS Ins: Outside stalk man on. KEY block! Must maintain!Outside stalk man on. KEY block! Must maintain!

FS TE:FS TE: Reach rules!Reach rules!

FS T:FS T: Reach rules!Reach rules!

FS G:FS G: Reach rules!Reach rules!

CENTER:CENTER: Reach rules!Reach rules!

BS G:BS G: Reach rules!Reach rules!

BS T:BS T: Reach rules! 5 tech doesn’t count as covered!Reach rules! 5 tech doesn’t count as covered!

BS TE:BS TE: Reach rules! 9 tech doesn’t count asReach rules! 9 tech doesn’t count as“covered.” Get downfield!“covered.” Get downfield!

BS Outs:BS Outs: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!

BS Ins:BS Ins: Inside cut off the man over you..Inside cut off the man over you..

““REACHREACH” RULES” RULES*Basic premise is to REACH one gap in front of us!

*If I’m uncovered,uncovered, I plan to REACH and OVERTAKEREACH and OVERTAKE the down

lineman in front of me. If that man slants away to the railroad

track of the blocker in front of me, I stay on MY wide railroad

track and RUNRUN up to a linebacker.

*If I’m coveredcovered, I first identify whether there’s a down lineman

over the manman in front of me…if he is, then I plan REACH andREACH and

OVERTAKEOVERTAKE him. If not, then I will REACH, RIPREACH, RIP through the man

over me, and RUNRUN on my railroad track up to any 2nd or 3d level

player that first shows up on my course! I only runrun once my

buddy from behind takes over and yells “GO”!

*COVERED linemen should cut their split if possible!*COVERED linemen should cut their split if possible!

*All linemen: LOSE ground to GAIN an angle!*All linemen: LOSE ground to GAIN an angle!

*Stay on your RAILROAD track on a*Stay on your RAILROAD track on a widewide angle!angle!

FB:FB: Pre-read alignment of E.M.O.L. and support. “trapper’sPre-read alignment of E.M.O.L. and support. “trapper’sarc,” look toss in &arc,” look toss in & sprintsprint to a spot 2 yds outside where the TEto a spot 2 yds outside where the TEis or would be…key the blocks on E.M.O.L & support. Stay on ais or would be…key the blocks on E.M.O.L & support. Stay on asprint to the sidelines unless he “skates” across your face. If sprint to the sidelines unless he “skates” across your face. If he crosses face, plant sharply on outside foot and cuthe crosses face, plant sharply on outside foot and cut upup NorthNorth& South. This is a cut& South. This is a cut upup play, not a cutplay, not a cut backback play!play!

QB:QB: Reverse out tightly and make a soft, end-over-end tossReverse out tightly and make a soft, end-over-end tossinto the FB’s outside armpit, following the toss with your into the FB’s outside armpit, following the toss with your eyes until the back has secured it and taken a step. Boot outeyes until the back has secured it and taken a step. Boot out

deep, find E.M.O.L.deep, find E.M.O.L.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

48-49 “TOSS”48-49 “TOSS”

HH (BF/Wing/Slot)(BF/Wing/Slot):: Get on the next RR track outside the T /TEGet on the next RR track outside the T /TEand block support. Attack his outside shoulder, maintainand block support. Attack his outside shoulder, maintaincontact, drive to sideline if he widens .Can act as a lineman &contact, drive to sideline if he widens .Can act as a lineman &use zone rules at times from Wing & Slot. “Crack” tells you touse zone rules at times from Wing & Slot. “Crack” tells you toblock the CB. “Clamp” tells you to double with T/TE on theblock the CB. “Clamp” tells you to double with T/TE on the

outside shoulder of the E.M.O.L.outside shoulder of the E.M.O.L.

2 yds2 yds

outside TEoutside TE

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T TE E

RW SMCC

J

T TW SR

M Z

N

C C

J

N TT E

R W S

E

C C

J

Right Out Close H4 48Right Out Close H4 48 ExpressExpress v. Bearv. Bear

T TE ER

M SW

C C

J

Near 49Near 49 EddieEddie v. Splitv. Split

Rex Over 48Rex Over 48 DoorDoor v. Evenv. EvenBunch Left 49Bunch Left 49 EdEd v. Oddv. Odd

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R

BasicBasic “STALK”“STALK”

 

C

*Basic job is to block man*Basic job is to block manover you inside or outside.over you inside or outside.

 

1. Release hard on an angle to1. Release hard on an angle togain the inside or outsidegain the inside or outside

leverage you want.leverage you want.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

1.1.

RECEIVER BLOCKING (1)RECEIVER BLOCKING (1)

2.2.

““1/2way1/2way

rule”rule”

3.3.

2. “HALFWAY RULE.” Break your 2. “HALFWAY RULE.” Break your hips down when the defender haships down when the defender hasclosedclosed 1/21/2 the distance betweenthe distance between

you. Anticipate this! Keepyou. Anticipate this! Keepadjusting your course to keep theadjusting your course to keep the

leverage you want.leverage you want.

3. FINISH the block…deliver a3. FINISH the block…deliver ablow up through your hips,blow up through your hips,

maintain with good choppy steps!maintain with good choppy steps!

INSIDEINSIDE Stalk shownStalk shown

S

““BOMB”BOMB” adjustmentadjustment

 

C

*Only possible v. a two safety*Only possible v. a two safetylook (0, 2, 4) Used bylook (0, 2, 4) Used by outsideoutside receiver normally assigned areceiver normally assigned a

Stalk block to “blow up” aStalk block to “blow up” arun supporter filling from therun supporter filling from the 

safety position.safety position. 

1. ID 2-safety look pre-snap.1. ID 2-safety look pre-snap.Possible “BOMB” situation.Possible “BOMB” situation.

1.1.

2.2.

2. Release at C as normal. If he2. Release at C as normal. If hesits/closes, Stalk him!sits/closes, Stalk him!

3. If C retreats, it often means the3. If C retreats, it often means theSafety is supporting. Break off Safety is supporting. Break off your course, find safety as youyour course, find safety as you

do, come inside anddo, come inside and blow him upblow him up!!

3.3.

R

““CRACK”CRACK” callcall

 

C

*Recievers block the short*Recievers block the shortdefender defender onon or or insideinside the nextthe next

man inside them.man inside them. 

1. Push up 1-2 steps if possible1. Push up 1-2 steps if possibleto soften the man over you. Howto soften the man over you. Howfar you can push up depends onfar you can push up depends onhow tight & how fast the guy ishow tight & how fast the guy is

that you’re cracking..thethat you’re cracking..thetighter/faster he is, the quicker tighter/faster he is, the quicker 

you have to turn inside!you have to turn inside!

1.1.

2.2.

2. Come inside under control, find2. Come inside under control, findyour man, square him up withyour man, square him up with

shoulders perpendicular to L.O.S.shoulders perpendicular to L.O.S.Deliver a blow up through your Deliver a blow up through your 

hips & light him up!hips & light him up!

 

B

S

*If man you’re cracking *If man you’re cracking 

disappears, work to safety level.disappears, work to safety level.

R

““CROSS”CROSS” callcall

 

*Recievers “Cross” and take*Recievers “Cross” and takethe other’s guy.the other’s guy. OutsideOutside

receiver cracksreceiver cracks defender over defender over inside receiver,inside receiver, inside maninside mantries to “hook” CBtries to “hook” CB. A good. A good way to get the ball outside.way to get the ball outside.

C

 

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- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

““EXPRESS”EXPRESS” callcall

*TE blocks down to first down*TE blocks down to first downlineman inside him. Step flat &lineman inside him. Step flat &

redirect him!redirect him! 

*G pulls deep, turns inside T’s block,*G pulls deep, turns inside T’s block,stays on wide RR track to pick off stays on wide RR track to pick off 

first pursuing LB.first pursuing LB.

R

 

C

 

E TT

 HH

B

H-BACK & OFFENSIVE LINEH-BACK & OFFENSIVE LINE PERIMETER ADJUSTMENTSPERIMETER ADJUSTMENTS

**Perimeter blocking adjustments by the Wide Receivers, whether made in the play call or at the line, can have an**Perimeter blocking adjustments by the Wide Receivers, whether made in the play call or at the line, can have animpact on the assignments of other players, particularly an H-Back in a Backfield, Wing, or Slot position, as well asimpact on the assignments of other players, particularly an H-Back in a Backfield, Wing, or Slot position, as well as

frontside linemen! Following are illustrations of receiver calls that also change the jobs of other people.frontside linemen! Following are illustrations of receiver calls that also change the jobs of other people.

T TETE  GG

*T pulls around TE & WR block to*T pulls around TE & WR block tokick out first thing that showskick out first thing that shows

outside the DE.outside the DE. 

*H, from the backfield or motion,*H, from the backfield or motion,arcs around the block on the DE,arcs around the block on the DE,

becomes a “BONUS” player!becomes a “BONUS” player!

R

Alerts for H:Alerts for H: “BONUS”“BONUS”

 

C

*When you’re assigned is to block “Force”*When you’re assigned is to block “Force”

from the backfield or motion, AND twofrom the backfield or motion, AND twoother receivers are on that same side, youother receivers are on that same side, you

can sometimes become a “can sometimes become a “BONUSBONUS” player.” player.““BonusBonus” means that, since the outside 2” means that, since the outside 2

WRs are blocking the 2 outside defendersWRs are blocking the 2 outside defenders(“(“StalkStalk,” “,” “Door Door ,” or “,” or “CrossCross”), your original”), your original 

assignment is being blocked.assignment is being blocked. 

HH

S

*As a BONUS player, take a course to*As a BONUS player, take a course tothe outside leg of the support player,the outside leg of the support player,cleaning him up if he beats his block.cleaning him up if he beats his block.Continue on your course, looking nextContinue on your course, looking nextfor pursuing LB or filling safetyfor pursuing LB or filling safety insideinside,,

then looking for a CBthen looking for a CB outsideoutside..

11

B22

33

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““CRACK”CRACK” callcall 

*CRACK leaves CB*CRACK leaves CB

unblocked, so H now leadsunblocked, so H now leadsoff hip of the outside Crackoff hip of the outside Crackblock and blocks the CB!block and blocks the CB!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

S

““ALLEY”ALLEY” callcall

 

C

*ALLEY leaves CB*ALLEY leaves CB

unblocked, so H now leadsunblocked, so H now leadsoff hip of the outside Crackoff hip of the outside Crackblock and blocks the CB!block and blocks the CB!

R

““ED”ED” callcall

 

C

*ED scheme accounts for the*ED scheme accounts for the

man the T would normallyman the T would normallyreach, as well as the nextreach, as well as the next

defender outside the DE, so Tdefender outside the DE, so Twidens/deepens his RR trackwidens/deepens his RR track

slightly, blocks CB or slightly, blocks CB or whomever shows first off thewhomever shows first off theoutside of the widest Crackoutside of the widest Crack

block!block!

 

E

““EDDIE”EDDIE” callcall

*EDDIE accounts for DE, but*EDDIE accounts for DE, butnot the next man outside. Tnot the next man outside. T

deepens around the block ondeepens around the block onthe DE and looks to kick outthe DE and looks to kick out

the next defender outsidethe next defender outsidealong his RR track.along his RR track. 

VR

 

C

 

B

S S

 HH  HH

*If we also had H leading from*If we also had H leading fromthe backfield, he wouldthe backfield, he would

become a “bonus” player become a “bonus” player leading for whatever showsleading for whatever shows

outsideoutside T’s course!T’s course!

*If we also had H leading*If we also had H leadingfrom the backfield, he wouldfrom the backfield, he would

become a “bonus” player become a “bonus” player leading for whatever showsleading for whatever shows

insideinside T’s course!T’s course!

 TT

 HH

R

 

C

 

E TT

 HH

S

H-BACK & OFFENSIVE LINEH-BACK & OFFENSIVE LINE PERIMETER ADJUSTMENTSPERIMETER ADJUSTMENTS

**Perimeter blocking adjustments by the Wide Receivers, whether made in the play call or at the line, can have an**Perimeter blocking adjustments by the Wide Receivers, whether made in the play call or at the line, can have animpact on the assignments of other players, particularly an H-Back in a Backfield, Wing, or Slot position, as well asimpact on the assignments of other players, particularly an H-Back in a Backfield, Wing, or Slot position, as well as

frontside linemen! Following are illustrations of receiver calls that also change the jobs of other people.frontside linemen! Following are illustrations of receiver calls that also change the jobs of other people.

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F O O T B A L LF O O T B A L L

PRIDE.PRIDE. DISCIPLINE.DISCIPLINE. ACHIEVEMENT.ACHIEVEMENT. LOYALTY.LOYALTY.