Abby Marie Chryst's MArch Portfolio

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This is a compilation of some of my architectural work from my BArch Degree.

Text of Abby Marie Chryst's MArch Portfolio

  • Abby Marie Chryst . Design Portfolio . MArch . 2010

    Cover: Type and Architectonic Deconstructive ModelMedium: FormZ and IllustratorProfessor: Brian SlawsonSpring 2009

  • The Early Work . Fall 2003 - Spring 2005

  • Abby Marie ChrystModel Medium: butter board Dimensions: 21in. x 27in. x 7in. 1/4 = 1- 0 scale original sizeDrawing Medium: ink and graphite on mylarDimensions: 24 x 36 in sheet 1/8 = 1- 0 scale original size Professor: Laura BlauFall 2003

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    The focus of this design was the conscious and subconscious of the mind; and the process of working through a specific situation pertaining to the process of thought. The areas within the model that open up, represent spaces of contemplation or revelation. The spaces that wind around are areas of circulation, that are representational of uncertainty around the curves and corners of the structure. The final revelation occurs when the participant has made their way through the entire structure and are finally led to an upward staircase where they will find themselves outside on an open balcony area overlooking the landscape beyond, as a metaphor explaining the tribulations the mind goes through until it finally comes to a lucid conclusion.

    The Labrynth of the MindProcess: The Enigma and the Revelation Fall 2003

  • Abby Marie ChrystModel Medium: FormZ, digital

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    The Labrynth of the MindProcess: The Enigma and the Revelation Fall 2003

    The walls of the structure are designed as interlocking panels, like a puzzle or enigma. These walls are another metaphor that correlate with the idea of the many possible tribulations and layers of the mind.

    plan view, FormZ digital model

    hand-inked plan view, (ink on mylar)

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    The Labrynth of the MindProcess: The Enigma and the Revelation Fall 2003

    hand-inked front elevation view, (ink and graphite on mylar) hand-inked rear elevation view, (ink on mylar)

    hand-inked rear elevation of balcony, (ink and graphite on mylar) hand-inked side elevation view, (ink on mylar)

  • Abby Marie ChrystModel: digital, FormZoriginal printed size varies Professor: Elizabeth MastersSpring 2004

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    The design of an archeological directors office, was a two week design charette, focusing on the use of grids, lattices, and screens, in a conceptual and innovative way. The design also utilizes the merging of public and private spaces. A number of the larger spaces, contract and expand as one circulates through them, creating more intimate alcove spaces for private use, which then open out to more public occupied areas. Materiality was chosen in a manner in which to accentuate ideas such as openness and transparency within privatized space, while also manipulating the view. For example, curvilinear surfaces, glass block walls, and texturized materiality, all help to disguise the actions occurring behind them; thus distorting these actions to the viewer so that even a seemingly open, public space can also be privatized.

    Archeological Directors Office . Archeology Museum . Rome, ItalyThe Merging of Public and Private Spaces Spring 2004

    axonometric viewplan view

    interior perspective

    interior perspective

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    Archeological Directors Office . Archeology Museum . Rome, ItalyThe Merging of Public and Private Spaces Spring 2004

    interior perspective

    interior perspectiveeye level view

    eye level view

  • Abby Marie ChrystModels: conceptual models: butter board, no scale; final model: black museum board, bass wood, corrugated plastic, chip board, and butter board; original scale 1/8= 1-0approximate size: 26 in. x 24 in. x 8 in.Professor: Elizabeth MastersSpring 2004

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    The Archeological Museum design, was formulated from ideas present in previous work, such as the enigma project, as well as the design charette for the museum directors office. Here, I was also working with grids, lattices, and screens to give the design an inherent transparencythroughout. I was also working with the idea of a maze or puzzle once again. I wanted the wall planes I was working with, to interact and create a maze that the visitor would need to circulate between in order to discover the artifacts, much like the process of uncovering the artifacts out in the field, in situ.

    I was focusing a great deal upon layers, and the planes of walls being layered within each other to create a sense of building on top of, similar to the idea of many layersof sand, dirt, or earth layered on top of ancient artifacts, which the museum would house.

    The artifacts on display are presented within shelving systems built into the walls, some of which are transparent.

    Archeological Museum . Rome, ItalyGrids, Lattices, and Screens Spring 2004

    museum conceptual model

    museum final model

    museum final physical modelbirds eye view

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    There is a sense of openness, yet enclosure within the design, and a bit of mystery for the viewer, since they have no idea what they might discover around each corner. The visitor must investigate in order to find the artifcts within the walls, in which they are presented.

    The structure is open air, and the site is situated between two other large buildings on site. the museum is connected through lattice and grid structures to each of these buildings. An open air structure was mainly chosen becasue of the fairly temperate climate of Rome, and for issues dealing with sustainability.

    The grids and screens add another level of layering to the design, as well as the mezanine level, which overlooks below. These layers also affect how the sun interacts within the spaces of the design.

    The open air structure allowed the final design to accomodate many combinations of layering; as well as allowing the structure to utilize sustainable design methodology such as passive heating, cooling, and lighting.

    Archeological Museum . Rome, ItalyGrids, Lattices, and Screens Spring 2004

    museum final physical model

  • Abby Marie ChrystModel: digital, FormZfinal printed size variesProfessor: Elizabeth MastersSpring 2004

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    Archeological Museum . Rome, ItalyGrids, Lattices, and Screens Spring 2004

    museum interior perspective

    museum plan view

    top: birds eye viewmiddle: interior perspectivebottom: mezanine perspective

  • Abby Marie ChrystModels: conceptual models: butter board, bass wood, and wire mesh, no scaleProfessor: Elizabeth MastersSpring 2004

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    The Academia Hotel was a design for a college campus hotel, and began conceptually, by analyzing characteristics of a specific animals skin. This particular design focused on the skin of a butterfly.

    Inherent within the design were the ideas surrounding metamorphosis and regeneration; new form growing from previous form.

    The final design of the hotel focuses on a transformable window system, which helps to ventilate the structure and allows light filtration; shading devices much like screens, over the balconies; and an exposed structural system which internally spreads outward through the building. These structural elements are representational of the the butterflys thin supports that attach and bear the weight of their wings. In the hotel, these elements actually support the structure, just as the thin structural elements of the butterflys wings support the insect.

    The Academia HotelSkins, Layers, Regenerative Design Spring 2004

    visual analysis: butterflys skin

    conceptual models

  • Abby Marie ChrystModel: butter board, no scaleDrawings: hand drawn ink on mylaroriginal scale: 1/8 = 1 - 0Professor: Elizabeth MastersSpring 2004

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    The Academia HotelSkins, Layers, Regenerative Design Spring 2004

    Academia Hotel conceptual model . phase 2 plan view

    conceptual model, elevation view

    hotel ground floor plan

    hotel 1st - 6th floor plans

    hotel 7th floor plan

  • Abby Marie ChrystDrawings: hand drawn ink on mylarFinal Model: museum board, bass wood, gridded plastic, acetate, original scale 1/4= 1-0approximate size: 19 in. x 7 in. x 24 in. (all floors)Professor: Elizabeth MastersSpring 2004

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    The Academia HotelSkins, Layers, Regenerative Design Spring 2004

    east side elevation

    south side elevation

    section through south side

    transverse section

    top: portion of final physical model, floors 1 - 6bottom: portion of final physical model, floor 7

  • Abby Marie ChrystModel: digital, FormZprinted size variesProfessor: Elizabeth MastersSpring 2004

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    The Academia HotelSkins, Layers, Regenerative Design Spring 2004

    FormZ, digital model, detail of facade

    FormZ, digital model, detail of balconies and transformable windows

    left: detail of windows and facade; middle: interior of rooms; right: detail of interior revealed structure and rooms

    axon views

  • Abby Marie ChrystSite map Professor: Donna Lisle and Bruce SchmidtFall 2004

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    The black box theatre project began by analyzing Kabuki Theatre and particular stage interactions that occur between the viewer and the stage performers, especially considering closeness and distance as well as scale.

    The design was focused on t