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3D Max 2010 Assignment List Assignment Location Deliverable: Format and Method Register for Autodesk ‘The Area’ Free Membership http://area.autodesk.com/register After you get your new loginLog yourself in with your login. Press the Print Screen key. Open up a blank Word document and press Ctrl + V to paste your screen shot in the document. Save and send this to me at [email protected] Essential Skills Movies 1 User Interface and Viewports Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies… Fill out 3ds Max Essential Skills Movies Interface Worksheet. Click Submit. Fill in email and name. Save a copy to your H drive. Email me with this file as an attachment. Essential Skills Movies 2 Create Objects Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies… Take notes for a quiz. Essential Skills Movies 3 Editing Objects Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies… Take notes for a quiz. Essential Skills Movies 4 Assign Materials Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies… Take notes for a quiz. Essential Skills Movies 5 Set Up Lights and Cameras Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies… Take notes for a quiz. Essential Skills Movies 6 Animation Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies… Take notes for a quiz. Quiz Link on my website to Quia Good Luck

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Page 1: 3dmax Assignment List

3D Max 2010 Assignment List

Assignment Location Deliverable: Format and Method

Register for Autodesk ‘The Area’ Free Membership

http://area.autodesk.com/register After you get your new loginLog yourself in with your login.

Press the Print Screen key. Open up a blank Word document and press Ctrl + V to

paste your screen shot in the document. Save and send this to me at [email protected]

Essential Skills Movies 1 User Interface and Viewports

Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies…

Fill out 3ds Max Essential Skills Movies – Interface Worksheet.

Click Submit. Fill in email and name. Save a copy to your H drive. Email me with this file as an attachment.

Essential Skills Movies 2 Create Objects

Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies…

Take notes for a quiz.

Essential Skills Movies 3 Editing Objects

Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies…

Take notes for a quiz.

Essential Skills Movies 4 Assign Materials

Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies…

Take notes for a quiz.

Essential Skills Movies 5 Set Up Lights and Cameras

Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies…

Take notes for a quiz.

Essential Skills Movies 6 Animation

Opening screen of 3D Max 2010 64-Bit Or Help>Essential Skills Movies…

Take notes for a quiz.

Quiz Link on my website to Quia Good Luck

Page 2: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Getting Started: Animated Battle Scene

Navigating a Scene Creating a Rock and a Tree Adding Material to Objects in the Scene

Animating the Scene Rendering the Animation

K:\TechEdShr\09-10 3DMax Tutorials\scenes\startup battlefield_start.max

Save as lastname_battlefield.avi In K drive To Grade folder

ModelingTutorials Modeling a Chess Set

Modeling a Pawn K:\TechEdShr\09-10 3DMax Tutorials \sceneassets\images\ ref-chess.jpg

at the end of the “Modeling a Pawn” tutorial lastname_pawn.max (work in progress folder) lastname_pawn.jpg (email to me)

Modeling a Rook K:\TechEdShr\09-10 3DMax Tutorials \sceneassets\images\ ref-chess.jpg

at the end of the “Modeling a Rook” tutorial lastname_rook.max (work in progress folder) lastname_rook.jpg (email to me)

Modeling a Bishop K:\TechEdShr\09-10 3DMax Tutorials

\sceneassets\images\ ref-chess.jpg

at the end of the “Modeling a Bishop” tutorial lastname_bishop.max (work in progress folder) lastname_bishop.jpg (email to me)

Modeling a Knight K:\TechEdShr\09-10 3DMax Tutorials \sceneassets\images\ ref-chess.jpg

at the end of the “Modeling a Knight” tutorial lastname_knight.max (work in progress folder) lastname_knight.jpg (email to me)

Page 3: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Modeling Tutorials Modeling and Airplane

Setting up the Airplane Scene No files needed. Nothing to send yet. Save file as: lastname_p38.max

Setting up Viewport Backgrounds K:\TechEdShr\09-10 3D Max Tutorials\sceneassets\images\ files: p38topview.jpg p38leftview.jpg p38frontview.jpg

Nothing sent yet. Save file as: lastname_p38backgrounds.max

Creating the Wings No new files needed. Nothing sent yet. Save file as: lastname_p38wing2.max

Adding Stabilizer and Rudders No new files needed. Nothing sent yet. Save file as: lastname_p38wing2.max

Creating the Sponsons No new files needed. Save file as: lastname_p38nogondola.max SEND by email lastname_p38nogondola.jpg

Creating the Gondola No new files needed. Nothing sent yet. Save file as: Lastname_p38.max

Finishing the Plane No new files needed. SEND by email lastname_p38.jpg

Page 4: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Modeling Tutorials Refining the Airplane

Using the Vertex Weld Modifier K:\TechEdShr\09-10 3D Max Tutorials\modeling\ P38_lightning\low_poly_p38.max

Save file as: lastname_welded_lightning.max

Using the Editable Poly Tools No new files needed. Save file as: lastname_ lightning03.max

Using Soft Selection No new files needed. Save file as: lastname_ lightning04.max

Using the HSDS Modifier No new files needed. Save file as: lastname_ lightning05.max

Using the Edit Normal Modifier No new files needed. SEND by email lastname_lightning_refined.jpg

Page 5: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Modeling Tutorials/Modeling a Low-Poly Character Modeling a Low-Poly Body

Setting Up the Scene K:\TechEdShr\09-10 3D Max Tutorials\sceneassets\images\ files: soldier-top.jpg soldier-front.jpg soldier-left,jpg

Save file as: lastname_virtual_studio.max

Creating the Boots No new files needed. Save file as: lastname_soldier_boots.max

Creating the Pants No new files needed. Save file as: lastname_soldier_pants.max

Creating the Torso No new files needed. Save file as: lastname_soldier_Tshirt.max

Creating the Arms No new files needed. Save file as: lastname_soldier_arms.max SEND by email lastname_soldier_arms.jpg

Page 6: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Modeling Tutorials/Modeling a Low-Poly Character Modeling a Low-Poly Head

Setting Up the Scene K:\TechEdShr\09-10 3D Max Tutorials\sceneassets\images\ Head_Front.jpg Head_Side.jpg

Save file as: lastname_virtual_studio_head.max

Creating the Basic Head Divisions No new files needed. Save file as: lastname_low_poly_head_basic_divisions.max

Creating the Nose No new files needed. Save file as: lastname_low_poly_head_nose.max

Creating the Mouth No new files needed. Save file as: lastname_low_poly_head_mouth.max

Creating the Eyes No new files needed. Save file as: lastname_low_poly_head_eyes.max SEND by email Lastname_low_poly_head_eyes.jpg

Refining the Forehead, Chin, and Cheeks No new files needed. Save file as: lastname_low_poly_head_forehead_chin_cheeks.max

Refining the Head and Neck No new files needed. Save file as: lastname_low_poly_head_neck.max

Creating the Ears No new files needed. Save file as: lastname_low_poly_head_ears.max

Creating the Helmet No new files needed. Save file as: lastname_low_poly_head_helmet.max

Creating the Visor No new files needed. Save file as: lastname_low_poly_head_visor.max SEND by email lastname_low_poly_head_visor.jpg

Page 7: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Modeling Tutorials/Modeling a Low-Poly Character Making the Final Adjustments

Adjusting Smoothing Groups Files to merge: lastname_soldier_arms.max lastname_low_poly_head_visor.max

Save file as: Lastname_low_poly_final.max SEND by email Lastname_low_poly_final.jpg

Page 8: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Modeling Tutorials Modeling Level Design

Creating a Building No files needed. Save as: lastname_building.max

Adding Mapping and Materials for the Building K:\TechEdShr\09-10 3D Max Tutorials\sceneassets\images\ bfrontgarage.jpg bsidegarage.jpg garagesign.jpg

Save as: lastname_garage.max

Merging the Building into a Neighborhood K:\TechEdShr\09-10 3D Max

Tutorials\scenes\modeling level_design\city.max

Save as:

lastname_toonstreet.max

Adding a Streetlight Using XRefs K:\TechEdShr\09-10 3D Max Tutorials\scenes\modeling level_design\streetlight.max

Save as: lastname_toonstreet.max

Painting Vertex Color in a Level No new files needed. Save as: lastname_yellowbrickroad.max SEND by email Lastname_yellowbrickroad.jpg

Page 9: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Modeling Tutorials Modeling a Helmet Using the Ribbon

Using Basic Polygon Editing to Create a Helmet No files needed. Save as:

lastname_helmet_01.max

Working in Symmetry Mode to Add Detail to the Helmet

No files needed. Save as: lastname_helmet_03.max

Using Extrusions to Add Horms to the Helmet No files needed. Save as: lastname_helmet_04.max

Using Freeform Tools to Add Spikes to the Helmet No files needed. Save as: Lastname_helmet_final.max SEND by email

Lastname_helmet_final.jpg

Page 10: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Animation Tutorials Animating with Auto Key: Bouncing a Ball

Creating Animation Using Auto Key

Controlling In-Betweens

Adding Parameter Cureve Out-of-Range Types

Animating with Dummy Objects

Using the Dope Sheet Editor

Page 11: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Animation Tutorials Flying a Spacefighter

Adding and Adjusting Flight Paths

Animating the Spacefighter with Constraints and Controllers

Taking Control of Mars, Its Moons, and the Space Station

Page 12: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Animation Tutorials Creating Explosions

Animating the Laser Blast

Creating a Material for the Laser Blast

Animating the Asteroid

Creating a Plane for the Explosion

Adding an Opacity Map

Synchronizing the Animated Maps

Cloning the Explosion Plane

Breaking the Asteroid into Flying Pieces with Particle Array

Adding Materials to the Particles

Controlling Particle Animation

Setting Visibitlity Keys to Make the Asteroid Disappear

Adding Motion Blur

Putting a Light Inside the Asteroid

Adding Render Effects to the Laser Blast

Addign a Second Glow tot the Explosion

Animating the Explosion Glow

Adding Streaks with Radial Blur

Page 13: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Animation Tutorials Working with the Walkthrough Assistant

Camera Setup with Walkthrough Assistant

Animating Camera Rotation

Rendering your Walkthrough Animation

Page 14: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Animation Tutorials Rigging a Car

Using List Controllers

Rotating the Wheels

Pivoting the Wheels

Setting Car Body Roll

Adjust Driver Viewport

Page 15: 3dmax Assignment List

Assignment Location Deliverable: Format and Method

Animation Tutorials Adding Sound Effects to Animation

Adding Sound Effects