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    CONVERTERVERSION 3.0

    SETUPDIRECTIONS

    Thank you for purchasing the Eagle Eye

    Converter by Penguin United. Please refer tothese instructions to ensure that the Eagle Eye

    device converts your Keyboard and Mouse

    into an Xbox 360* controller properly.

    * Please note that all references to Xbox are referring to the Xbox 360 consoleA wireless headset is required for voice communication on Xbox Live

    No. 325PUXP

    VISIT US ON THE WEB AT

    www.penguinunited.com

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    KEY MAPPING INSTRUCTIONSPlease refer to the EagleEdit instruction videolocated in your CD for a video demonstration.

    To activate the Eagle Eye Converter, you must begin

    by mapping the Xbox buttons to the desired keyboardand mouse buttons.

    Note: The Eagle Eye device will not workunless the buttons are correctly mapped

    to your keyboard and mouse.

    Eagle Eye Eagle Edit 3.0 works with anyproperly functioning PC or Laptop running

    Windows XP, Vista, or 7 32 or 64 bit

    operating System.

    Plug the converter device into your PC via USB. You should detect a blank item. Make sure the switch on the bottom of the Eagle Eye is switched to play. If it is turned to program it will detect a Cypress device and it will not work. Be sure that nothing is plugged into your Eagle Eye when you plug it into your PC.

    Insert the included CD-Rom into your CD-Rom drive.

    We suggest copying the Penguin United Icon and the SAVE folder to a directory of your choice on your PC. Double-click the Penguin United icon to run the Eagle_Edit_3.0 key mapping program on your PC.

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    Note: If you switch to another applicationduring the firmware update, the progress barwill stop and it will look like the updater hasstopped responding but, in fact, its still running.

    Caution: Do not unplug your Eagle Eye duringthe updating process or close Eagle Editbefore the update finishes, even if the bar hasstopped moving. Doing so could damage your

    Eagle Eye beyond repair.

    NOT COMPATIBLE WITH MAJORITY OFWIRELESS KEYBOARD AND MOUSE DEVICES.

    NOT COMPATIBLE WITH CERTAIN GAMINGMOUSE/KEYBOARD THAT COMES WITH ITS

    OWN DEVICE DRIVER.

    USE ONLY USB HID (HUMAN INTERFACEDEVICE) PERIPHERALS.

    Penguin United is a registered trademark ofYao Interactive Inc. Xbox 360 is a registered trademark ofMicrosoft Corporation. This product is not manufactured,

    sponsored, licensed or distributed by Microsoft Corporation.

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    Begin mapping by clicking the text eld adjacent to the corresponding controller buttons.

    Hit the key that you wish to assign on your key- board or mouse.

    Work your way down by repeating steps 4 and 5 to assign the rest of the Directional Pad, Left Analog Stick, Button and Initiate Scope Mode

    categories.

    For example: To assign as W, click inside the text eld next to and hit W on your keyboard. To assign as S, click inside the text eld next to and hit S on your keyboard.Continue this procedure to assign the rest of the buttons.

    Notes: Keys F1-F8 are not mappable. These keys are reservedfor Eagle Eye Advanced Calibration. Please see AdvancedCalibration section for more detail.

    Left and Right Mouse Tilt buttons are mapped usingCTRL+Left Arrow/Right Arrow.

    Eagle Eye will only map up to two side mouse buttons.

    To assign the left mouse button, double click the left mousebutton in the text box.

    You must ll in alltext eld blanks in order to send the mapping data to the Eagle Eye Converter.

    The mouse movement is xed to mirror the movement of theright analog stick. Therefore, mapping the right analog stickis not necessary.

    Scope Mode allows you to have two different AdvancedCalibration settings on one keymap (a primary and secondary

    setting). Pressing and holding the assigned Initiate Scope

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    Locate the necessary .bin le on your computer (itshould already be in your Eagle Edit 3.0 Folder).Once youve located and selected the necessary .binle, press Open.

    You then should see a green status bar at the bottomon the controller image in Eagle Edit 3.0 that indi-

    cates the status of the update. Once nished, ascreen should pop up that reads Done, indicatingthat you have successfully update your Eagle Eye

    rmware.

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    Mode button allows you to calibrate or activate anentirely different sets of calibration.

    After you have completed all of the empty elds

    available, press Send to Device button. You will

    be prompted to Write to Keymap One or Write

    Keymap One or Write to Keymap Two. Select

    the desired Keymapping memory slot you wish to

    upload the assigned Keymap to.

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    Once you have the necessary .bin le, the rst thingyou want to do is place the .bin le in your EagleEdit 3.0 folder.

    Then, making sure your Eagle Eye is set to PLAY, plug your Eagle Eye into your PC and open upEagle Edit 3.0. Then locate the button labeledFirmware in Eagle Edit (located on the left-handside of the toolbar under File and Help). Onceyouve located the Firmware updater button, press itand it should prompt you to a browsing screen.

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    Tips:

    You can store up to two sets of Key Mapping schemes on

    your Eagle Eye Converter. You can physically switch

    between Key Map One and Key Map Two on your Eagle Eye

    Converter at any time during gameplay.

    If you wish to save the completed key mapping schematics toyour computer so you can easily retrieve it next time you

    wish to update your Eagle Eye Converter, click on File>Save

    As>, then name the le, select the directory and press SAVE.

    If you wish to load your saved key mapping schematics, click

    on File>Open>select the saved key mapping schematics and

    press OPEN.

    Please do not adjust the Advanced Calibration Data belowthe controller diagram in Eagle Edit until you have read the

    section entitled Advanced Calibration below.

    Eagle Eye can store up to two Key Mapping/Calibrations on

    its hardware. The Advance Calibration Setting is attached to

    each the Key mapping memory slots.

    If after calibration, it still feels jagged or not what you desire, be

    sure to check our forums game section (penguinunitedforum.com)

    or our Eagle Eye Database (http://www.penguinunitedforum.com/

    library/) to look at other peoples congs and suggestions for the

    game you want to play.

    UPDATING YOUR EAGLE EYEFIRMWARE TO BEYOND 3.0

    While this is the newest version of the Eagle Eye,you will have to update your Eagle Eyes rmware

    for future updates beyond version 3.0. In this latestversion of Eagle Edit 3.0, you are now able to updateyour Eagle Eyes rmware quickly in a 32-bit and 64-bit windows OS easily through Eagle Edit 3.0. Pleasenote if you have version 1.0 or 2.0, you will still haveto manually update to 3.0 before you can utilize thisfeature. Please refer to the Penguin United supportpage for more detail on how to manually update yourEEC to 3.0: http://www.penguinunited.com/info/

    Eagle%20Eye%20Support%20Page.html

    In order to update your Eagle Eyes rmware, youwill need the necessary .bin le for the rmwareupdate (download from our support page on our website).

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    USING EAGLE EYE CONVERTER

    Note: Before you start playing, be sure theturbo button on your Eagle Eye is switchedoff (switched away from the Turbo graphic).

    The Eagle Eye is shipped with the turbo

    on, so be sure to turn off before playing.

    After youve successfully mapped your keyboard andmouse, follow these steps:

    Disconnect the Eagle Eye Converter from your PC.

    Turn on your Xbox, then plug the Eagle EyeConverter into your Xboxs USB controller withouthaving the mouse and keyboard plugged into

    your Eagle Eye Converter.

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    STEP 2

    Click on File>Save As>provide a name for yoursave le such as blackopsG500.km and click onsave. You have just ofcially saved your newAdvanced Calibration Settings on your PC.

    To load this le in the future. Click onFile>Load>select the le name and click on Open.The same setting will appear, you can press Sendto Device to upload the displayed setting to your EEC.

    Tips to adjusting your Deadzone and Sensitivity via AdvanceCalibration:

    Adjust the Deadzones rst before you adjust the Sensitivity

    within the Eagle Eye. If you feel that you have to adjust the sensitivity of your

    mouse, tweak it as best as you can in-game, meaning tweak

    your games sensitivity rst. Then, use the EECs sensitiv-

    ity function to ne-tune your mouse movements. Each game has its own deadzone and sensitivity settings. For the

    best result, perform advance calibration on each game if you feel

    it is needed.

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    Plug a wired Microsoft controller into either USB Porton the Eagle Eye.

    Once your Xbox assigns a rst controller (you can tell by looking at the Xbox 360 console ROL (Ring of Light) on the front or by successfully using the Xbox controller to navigate through the Xbox Dash- board) you can now unplug the Microsoft controller.

    Note: If youre have having issues getting yourEagle Eye to assign to first controller, it may bebecause of your wired controller. While it maylook like an officially licensed Microsoft control-ler, there are knockoffs that lack the necessarylicensing but has an exterior that looks official.

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    NOTE:

    You must use an official first-party Wired

    Xbox 360 controller during this step

    for proper function.

    STEP 3

    Calibrations you made which are only temporarilystored will be lost when switching Key Map Slots.

    Plug your Eagle Eye Converter in the USB slot onyour PC. Open the Eagle Edit Program and click onthe purple syn button on the top shortcut com-

    mands. The new Advanced Calibration settings youhave just optimized are now displayed in numericdata on the Eagle Edit Program.

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    Plug a USB Keyboard in the keyboard slot anda USB mouse into the mouse slot on the Eagle Eye

    Converter.

    Congratulations! Youre all set up to play!

    Depending on which Key Mapping Set you like to use, turn switch on your Eagle Eye converter to

    either Key Mapping 1 or Key Mapping 2.

    If you like to use the turbo function, turn the turboswitch on your Eagle Eye converter to either up

    (on) or down (off) for each of the available buttons.

    Note: If you have a controller assigned to con-troller #1, the Eagle Eye will automatically be

    assigned as a new controller and profile on the#2, 3, or 4th spot. If you wish to use Eagle Eyeas your primary game controller and profile, we

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    STEP 4-5

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    IV. Advanced Calibration Synchronization

    The purpose of Advance Calibration Synchronization isto download and backup the new Advance Calibrationsettings, which you just calibrated for that particular

    game, to your PC. You can share this setting with yourfriends or with the gaming community. Please feel freeto visit our Calibration Database to download existingcalibrations contributed by other players, or uploadyour calibration to share with the community. (http://www.penguinunitedforum.com/library/)The gameplay experience for the same Advanced Calibration set-tings will vary depending on the game you are playing,the mouse/keyboard you are using, and the Eagle Eye

    Converter rmware you are currently on.

    After you are done with the calibration system andhave pressed F6 to save your new Advanced Cali-

    bration setting on your EEC, your current settingswill be temporarily saved on your Eagle Eye Con

    verter in the Key Mapping Memory Slot (Key Map1 or Key Map 2) you are currently on.

    Unplug your Eagle Eye Converter, this will of-

    cially save your new Advanced Calibration settingon your EEC on your Key Mapping Memory Slot.The act of unplugging your Eagle Eye makes yournew settings permanently stored on your EEC keyslot until you decide to change it. If your EEC isnot disconnected and reconnected the Advanced

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    suggest you turn off your Xbox and restartit without any other controllers on or

    plugged into your Xbox.

    ADVANCED CALIBRATIONFOR EAGLE EYE 3.0Please refer to the EagleEdit instruction videolocated in your CD for a video demonstration.

    Important! Please only perform the AdvancedCalibration Function when you have read

    the following instruction in its entirety.

    Note: In order to calibrate your secondaryAdvanced Calibration setting in game, followthe same directions as if you were calibrating

    your primary settings but remember tohold your Scope Mode button throughout

    the Advanced Calibration setup.

    The most important addition to our Eagle Eye Version3.0 released in the winter of 2011, is the updatedAdvanced Calibration system. The purpose of

    Advanced Calibration is to provide a customizedmouse movement speed and smoothness for yourmouse and for the game you are playing (for optimalperformance). This is recommended for more advancedusers, but it never hurts to try and learn.

    Key F1-F8 are reserved for Advanced Calibration

    for example when you push your joystick all theway to the right, the equivalent of you moving yourmouse steady across the mouse pad, the gamethinks that you are trying to turn really fast, sowhen the turning speed (when you push the joystick

    to the max in one direction for a certain amount oftime) reaches a certain point, it doubles the turningspeed, helping you turn faster. This creates a prob-

    lem when you are moving your mouse fast incircles, because you will sometimes notice a suddenacceleration, effecting accuracy.

    While in game, Aim crosshairs to the sky and pressF5 (Rotation Speed limit tuning) and it will start

    spinning at the default maximum turning speed.

    Begin scrolling down until you notice the spinbegins to slow down dramatically; we suggestpressing F6 when you notice a dramatic drop inturning speed. Test it out and be sure to rememberthat while this does improve your aiming accuracyand control, but this will greatly reduce your turningspeed. This is recommended as optional.

    Tip: One way to utilize this feature is to use it just for yoursecondary scope mode settings since you wont be makingrapid 180 degree turns while aiming down the sight. Thisway you get more precision when you aim down the sight.

    Note: Press F7 at any time to restore yoursettings to factory default.

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    during in-game environment, and thus cannot bemapped to a controller button during key mapping.Please only press these buttons when performing anAdvanced Calibration. Please see below on how thesekeys are used.

    F1: Enters 5 Point Deadzone tuning mode (range 1-100)

    F2: Enters X-axis sensitivity tuning mode. (range 1-20)

    F3: Enters Y-axis sensitivity tuning mode. (range 1-20)

    F4: Enters Angle Correction. (range 1-20)

    F5: Enters Rotation Speed Limit mode. (Range 1-127)

    F6: Save settings on Eagle Eye. You could later savethe setting on your PC via Advance Calibration

    Synchronization.

    F7: Reverts back to factory default calibration.

    F8: Exits your current Calibration without saving.

    The advance calibration function can be explained infour parts: DeadZone Neutralization, SensitivityAdjustments, Mouse Movement Adjustment andAdvance Calibration Synchronization.

    our mouse left to right in a straight line, we nevermove it in a straight line and usually have somemicro movements up and down that could affecthow straight your movements are executed onscreen. By increasing the Angle Correction, your

    EEC will ignore these slight mouse movements.So if you turn this gure up super high, you will seethat it will move perfectly straight up and down/leftand right but cannot move diagonally. You want toget max straightness up/down left/right withoutsacricing diagonal micro-movement.

    When in game, press F4 (Angle Correction), andbegin by slowly scrolling up and be sure to test the

    mouse movement with each scroll. Scroll up ordown slowly until you feel the Angle Correctionis optimized. Try to remember how many clicksyou scrolled up or down.

    Press F6 to save your new Angle Correction settingson your EEC, which can be saved as a le on yourPC. Please refer to Advance Calibration Synchroni-

    zation section III below for more detail.

    2. Rotation Speed Limit (Optional) While in game, you can adjust the in-game turning

    speed. This modication is optional because you aretrading speed for accuracy. Every game has acertain point where the turning speed will double:

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    I. Dead Zone Neutrilization

    The purpose of Deadzone Neutralization is to improvethe smoothness of your mouses movement, and it ismost apparent during micro-movement such aswhen you are zoomed in. Deadzone is something

    that is built in each game to a certain degree, but willcause a number of issues with your mouse movements,such as jagged edges, jumpy mouse movements. Thepurpose here is to eliminate deadzone and improve thesmoothness of your mouse movement.

    When you are in-game, press F1 (5 Point Deadzone calibration) once and scroll your mouse wheel up

    several times until you see the crosshair automati- cally move to the right.

    Using the Mouse Wheel Slowly scroll down 1 to 2wheel clicks at a time until you see the crosshairCOMPLETELY stop. We suggest you zoom-in andcarefully look at the crosshairs micro movementsduring this stage to get the most accurate results.It will move slightly every few seconds towards theend, make sure you scroll down to the point where

    the crosshair completely stops. Scrolling downmore after it completely stops will have an adverseeffect on your optimization.

    When you come to a complete stop, you have suc- cessfully neutralized the rst point in the Deadzone

    Calibration system, thus optimized the X-axis micromovement for that specic game.

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    3. While we recommend the X and Y sensitivity besimilar, you might notice for some games the x-axisis more sensitive than the y, or vice versa. You maywant to increase the sensitivity of the slower axis inthat case.

    4. Press F7 at any time to restore the sensitivity anddeadzone to factory default.

    5. Press F6 to save your new X/Y sensitivity/deadzonesetting on your EEC, which again can be saved as ale on your PC later on. Please refer to AdvanceCalibration Synchronization section III for moredetail.

    III. Mouse Movement Adjustment

    The purpose of the Mouse Movement adjustment is toreduce any jagged or unsmooth movements caused bysmall inaccurate micro movements during normal use.This section will be split in two parts: Angle Correctionand Rotation Speed Limit.

    1. Angle Correction While you are in game, you can adjust and increase

    the straightness of your X and Y axis movementby calibrating the Angle Correction feature of theAdvanced Calibration system. What this does isreduce any unintentional diagonal movement thatmay occur because of human error (when we move

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    after neutralizing the deadzone for this point, pro ceed to the next point by pressing F1 again and

    scroll your mouse wheel up several times until yousee the crosshair automatically move to the slightly

    diagonally to the right.

    Start scrolling down slowly, 1-2 mouse clicks ata time until you see the crosshair COMPLETELYstop.

    Repeat for the next 3 points, making sure to pressF1 after you neutralize each point. Once you haveneutralized each point, press F6 to save your settings.

    Tips:

    A good way to make this a little easier to calibrate is by

    pressing F1 once then scrolling up until you see the crosshairs move, then press F6. Then proceed to do this for eachpoint. Once you have done this for each point, by pressingF1, you can cycle through each point, making it easier tovisualize the difference in each point. Then neutralize eachone, hit F6 to save, until you have no movement when cyclingthrough F1.

    Pressing F6 after each calibration automatically exits

    the current calibration and saves your setting, so F1 needs

    pressed twice if you wish to go back to calibrate deadzone 2,three times for deadzone 3 etc.

    Press F7 at any time to restore the sensitivity anddeadzone to factory default or F8 to quit the calibra-

    tion without saving.

    Press F6 to save your new Deadzone settings, which

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    can be saved as a le on your PC later on. Pleaserefer to Advance Calibration Synchronization sec-

    tion III for more detail.

    II. Sensitivity Adjustments

    The purpose of sensitivity adjustment is to manage theoverall speed of your mouse movement.

    1. You can adjust sensitivity in the game option menu,or do so via Eagle Eye Converter. To adjust sensi-

    tivity via Eagle Eye Converter, when are youin-game, press F2 (X-axis sensitivity tuning mode).Scroll up or down slowly until you feel the X-axis

    movement speed is optimized. Try to rememberhow many clicks you scrolled up or down. PressF6 to save.

    2. Press F3 (Y-axis sensitivity tuning mode). Scrollup or down slowly to calibrate the Y sensitivity, butnow you will notice that your crosshairs will beginto move up and down and then left to right ina cross like shape to illustrate how your X and Y

    sensitivity relates to each other. So if you have agood X sensitivity, you want the up and downmovement to be approximately equal the left andright movement. You can do this by either scrollingup or down to make the up and down movement asequal to the left to right movement as possible.