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Adding Value in the Information Technology Era
Dr. Richardus Eko Indrajit Chairman, Perbanas School of Computing and Information System
© Richardus Eko Indrajit, 2002
Agenda for Today
n Introduction n Intelligent Manager Role in the New Economy n The Value of Information n The Value of Technology n Conclusions n Questions and Answers
© Richardus Eko Indrajit, 2002
The Balance of Resources has Changed
Four Ms Plus
Men
Machines
Materials
Money
Information
© Richardus Eko Indrajit, 2002
Why Information ?
Business Facts
Data
Information
Knowledge
Intelligence
+ procedure
+ context
+ experience
+ wisdom
INTELLIGENT MANAGER
© Richardus Eko Indrajit, 2002
Why Technology ?
n Need tools to create and to distribute information in an effective and efficient way
n Convergence between computer and telecommunication technology =
© Richardus Eko Indrajit, 2002
Role of Information Technology
Business Facts
Data
Information
Knowledge
Intelligence
+ procedure
+ context
+ experience
+ wisdom
INTELLIGENT MANAGER
EXECUTIVES
LINE MANAGER
SUPERVISOR
STAFF
1. H
elp
Crea
ting
the
Inte
llige
nce
2. H
elp
Empo
wer
ing
the
Peop
le
© Richardus Eko Indrajit, 2002
OLD ECONOMY Manager
NEW DIGITAL
ECONOMY Manager
Transition
The Transformation
© Richardus Eko Indrajit, 2002
““Penghasilan
Sebesar-besarnya dengan
Pengorbanan Sekecil-kecilnya””
The Principle of
WEALTH MAXIMIZATION It requires strategy because
of the scarce resources
Resource = consist of atoms which are limited by time and space
Economy Principles
© Richardus Eko Indrajit, 2002
10010001 atom bits
text audio video image voice data knowledge information process
real things abstract things
Bits characteristics: - easy to duplicate - cheap to produce - fast to restructure - good to represent
unlimited resources digital economy
Digital Technology Philosophy
© Richardus Eko Indrajit, 2002
Knowledge
Digitization
Virtualization
Molecularization
Integration/Internetworking
Disintermediation
1
2
3
4
5
6
Convergence
Innovation
Prosumption
Immediacy
Globalization
Discordance
7
8
9
10
11
12
New Economy Characteristics
© Richardus Eko Indrajit, 2002
THEME ECONOMY ORGANISATION
Knowledge Knowledge becomes an important element of products
Knowledge work becomes the basis of value, revenue, and profit
Digitization Products and services’’ forms are transformed into ones and zeros format
Internal communication shifts from analog to digital
Virtualization Physical things (institution and relationship) can become virtual
The business transformation into virtual corporations type company
Molecularization Replacement of the mass media into molecular media
End of command-and-control hierarchy, shifting to team-based, molecular
structures
Internetworking Networked economy with deep and reach interconnections of economic entities
Integration of modular, independent, organizational components for network of
services
Disintermediation Elimination of intermediaries and any stand between producers and consumers
Elimination of middle managers, internal agents, etc. who boost the communication
signals
New Economy Characteristics
© Richardus Eko Indrajit, 2002
THEME ECONOMY ORGANISATION
Convergence Convergence of computing, communications, and content
Convergence of organizational structures responsible
Innovation Innovation becomes the key driver of business success
The only sustainable advantage is organizational learning
Prosumption Gap between consumers and producers blurs in a number of ways
Consumers of information and technology become producers
Immediacy It is a real-time economy that occurs at the speed of light
Required a new real-time enterprise that can adjust to changing business conditions
Globalization Knowledge knows no boundaries, there is only a world of economy
The new enterprise enables time and space independence
Discordance Massive social contradictions are arising Profound organizational contradictions are arising
New Economy Characteristics
© Richardus Eko Indrajit, 2002
The Indrajit Model
Know the Paradigm
Impact on Existing
Business
Reactive Action
Highly Possible Output
Yes Yes Yes Survive
Yes Yes No Business Threat
Yes No Yes Opportunities Taken
Yes No No Adding Knowledge
No Yes Yes Boomerang
No Yes No Dangerous
No No Yes Gambling Adventure
No No No Nice Watcher
© Richardus Eko Indrajit, 2002
Intelligent Manager Issues
Demand Site Supply Site
The Value of Information
for Intelligent Manager
The Value of Technology
for Intelligent Manager
© Richardus Eko Indrajit, 2002
The Strategic Role of Information
Gather Organize Distribute Select Synthesize
Facts
Data
Information
Knowledge
Intelligence
Business Value of
Information System
Add Value customers and markets
Reduce Costs transactions and processes
Minimize Risks market, financial, legal,
operational risks
Create New Realities intelligence (social, political, technological, etc.)
© Richardus Eko Indrajit, 2002
New Paradox: More is Less ?
n How can we be sure about what is the right information to seek in the first place?
n How can we trust the information we receive sufficiently to base decisions on it?
n How can we be sure that the information we sift out is not in fact vital?
The new language: SURFING THE WEB ?!
© Richardus Eko Indrajit, 2002
Quality of Information
n Relevant n Clear n Timely n Accurate n Sufficient n Reliable n Targeted n Worthwhile
© Richardus Eko Indrajit, 2002
Intelligent Manager Characteristics
n They understand about the importance of knowledge n They are not scared of new technology n They will be learners n They will be good at helping others to learn (coaches) n They will be leaders rather than being managers n They will be effective members of self-managing teams n They will be hunter gatherers of information n They will be effective decision makers in the absence of
certainty
Changing times: changing minds (paradigms)
© Richardus Eko Indrajit, 2002
The New Value Chains
1. Flow Physical Products 2. Flow of Money 3. Flow of Documents
Information Based Business
© Richardus Eko Indrajit, 2002
Information Cultures within Organization
Model Characteristics
1.Technocratic Utopianism A heavily technical approach to information management, stressing categorization and modeling of an organization’s full information assets, with heavy reliance on emerging technologies
2.Anarchy No overall information policy, leaving individuals to obtain and manage their own information
3.Feudalism Information is managed by individual functions or departments, which define their own information needs and report only limited information to the center
4.Dictatorship The board defines information categories and and reporting structures, and may not willingly share information with the wider organization
5.Federalism Information management is based on consensus and negotiation about information flows
© Richardus Eko Indrajit, 2002
Role Description
User department
The user will identify the tools that can help his/her do the job effectively
Influencer cross-department
The influencer will seek to ensure that his/her team has the best tools to support them in their work
Advocate cross-company
The advocate will seek to influence how the wider organization uses the new technologies
Expert best practice
The expert is someone who can design the best information system and technology for the organization
Deciding the Role to Play
© Richardus Eko Indrajit, 2002
The Evolution of Technology Usage
SAVE MONEY 2 Financial, Manufacturing, Services 1 Administrative
MAKE MONEY 4 Mega Decisions 3 Marketing, Distribution, Customer Service
REMAIN IN BUSINESS 5 People Systems, Home Computers
OPERATIONAL CONTROL 2 Asset Management 1 Process Management
ORGANIZATIONAL EFFECTIVENESS 5 Restructuring of the Industry 4 Restructuring of the Organization 3 Growth and Increase in Market Share
FUNCTIONAL USE MANAGEMENT FOCUS
Reducing Costs
Leveraging Investment
Enhancing Products and Services
Enhancing Executive Decision Making
Reaching the Consumer
Above the Line
Below the Line
1
2
3
4
5
© Richardus Eko Indrajit, 2002
Evolution vs Revolution Scenario
Localized Exploitation
Integration
Business Process Redesign
Business Network Redesign
Business Scope Redefinition
LOW Range of Potential Benefits HIGH
LOW
HIGH
Deg
ree
of B
usin
ess
Tran
sfor
mat
ion
Revolutionary
Evolutionary
© Richardus Eko Indrajit, 2002
Zachman Framework
WHAT data HOW
function WHERE network WHO
people WHEN time WHY
motivation ENTITIES PROCESSES LOCATIONS ORGANISATION EVENTS STRATEGY
GOALS Scope and Objective ENTITY RELATION PROCESS
FLOWS LOGISTIC NETWORKING ORGANOGRAM BUSINESS
SCHEDULE BUSINESS PLAN Business and
Enterprise Model DATA MODEL DATA
FLOWS SYSTEM TOPOLOGY USERS PROCESS
STRUCTURE KNOWLEDGE ARCHITECTURE Information System
Model DATA DESIGN STRUCTURE
CHART SYSTEM ARCHITECTURE USERS
INTERFACE CONTROL STRUCTURE KNOWLEDGE
DESIGN Technology Constrained Model
DATABASE DESCRIPTION PROGRAM
SOURCE NETWORK ARCHITECTURE SECURITY INTERRUPTS KNWLEDGE
BASE Detailed Representation
DATA FUNCTIONS COMMUNICATION ORGANISATION SCHEDULE USE Working System
© Richardus Eko Indrajit, 2002
Organization-Technology Links
Organizational Theme (DEMAND) Technology Theme (SUPPLY)
Openness Open Systems
Integration Networking
Empowerement Distributed Computing
Immediacy Real Time
Cooperation Cooperative Processing
Committment Rules and Protocols
Organizational Independence Architectural Modularity
Competence Building Platform Specialization
Accessability User-Friendly Systems
Time and Space Independence Global Networking
© Richardus Eko Indrajit, 2002
INFORMATION SYSTEM - DEMAND SITE -
INFORMATION TECHNOLOGY - SUPPLY SITE -
INFORMATION MANAGEMENT
Institutions
Community
Non Profit Organization
Business Entities Public Sectors
R&D Centers
Corporations
Computer Manufacturers Software Houses
Universities Silicon Valley
Three Domains
© Richardus Eko Indrajit, 2002
Product Revision
Product Transition
Product Operations
Maintainability (Can I fix it?) Flexibility (Can I change it?) Testability (Can I test it?)
Portability (Will I be able to use it on another machine?) Reusability (Will I be able to reuse some of the software?) Interoperability (Will I be able to interface it with another system?)
Correctenss (Does it what I want?) Reliability (Does it do it accurately all of the time?) Efficiency (Will it run on my hardware as well as it can?) Integrity (Is it secure?) Usability (Is it designed for the user?)
Cost Speed Quality: Security, Reliability, Scalability
Demand Site
© Richardus Eko Indrajit, 2002 Digital vs Physical Products Delivery/Distribution Channels
CC UU SS TT OO MM EE RR LL AA YY EE RR
LL OO CC AA TT II OO NN LL AA YY EE RR
AA PP PP LL II AA NN CC EE SS LL AA YY EE RR
IINNTTEEGGRRAATTIIOONN MMAANNAAGGEEMMEENNTT LLAAYYEERR
IIPP LLAAYYEERR CCaalllliinngg//CCoonnffeerreenncciinngg
BBrroowwsseerr//UUsseerr IInntteerrffaaccee
SSeeaarrcchh EEnnggiinnee
MMeessssaaggiinngg && MMaaiill
DDooccuummeenntt MMaannaaggeemmeenntt
OOnnlliinnee SSuuppppoorrtt
RReettaaiilleerr TTrraannssaaccttiioonn
EElleeccttrroonniicc PPuubblliisshhiinngg
CCoonntteenntt AAggggrreeggaattiioonn
CCoonnnneeccttiivviittyy
CCoollllaabboorraattiioonn
CChhaattttiinngg
PPRROODDUUCCTTSS AANNDD SSEERRVVIICCEESS
KKIIOOSSKK TTEELLEEPPHHOONNEE TTEELLEEVVIISSIIOONN IINNTTEELLLLIIGGEENNTT MMOONNIITTOORR FFAAXX
PPEE
RRSS
OONN
AALL
CCOO
MMPP
UUTT
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PPEE
RRSS
OONN
AALL
DDIIGG
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AASS
SSIISS
TTAANN
TT
IINN PPUUBBLLIICC IINN VVEEHHIICCLLEE
AATT
WWOO
RRKK
AATT
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MMEE
FFAAMMIILLIIEESS CCOONNSSUUMMEERRSS CCOOMMMMUUNNIITTIIEESS
BBUU
SSIINN
EESS
SS IINN
SSTT
IITTUU
TTIIOO
NNSS
Supply Site of Technology
© Richardus Eko Indrajit, 2002 Infrastructure Community and Superstructure
Co
nn
ec
tivi
ty
Re
al-
Tim
e
Co
mm
un
icat
ion
C
om
mu
nit
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PH
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TW
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VVIICC
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MMAA
NNAA
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DD NN
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WWOO
RRKK
SSEE
RRVV
IICCEE
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AAPP
PPLL
IICCAA
TTIIOO
NN IINN
TTEE
GGRR
AATT
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SSEE
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IICCEE
SS
SSOO
LLUUTT
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SS
CCOO
NNSS
UULLTT
IINNGG
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VVIICC
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Content Provider
Context
Content Aggregation
DDEE
SSIIGG
NN
SSEE
RRVV
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Bu
sin
ess
Ve
rtic
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Aff
init
y G
rou
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Pu
blic
Se
cto
r V
ert
ica
ls
SO
HO
Ve
rtic
als
Co
nsu
me
r V
ert
ica
ls
Ma
ss M
ark
et
T1 Frame ATM DSLs ISDN Clearline Wireless
Sprint Link IP Backbone Sprint Private Intranet Backbone Dial Up Access Dedicated Access
Customer Service Account Administration Billing Reporting
Site Security & Maintenance Database Service Storage Management / Capacity Planning
Firewall & Installation Remote Firewall Management DNS Services FTP Email
Browser Directory Basic Web Hosting, Cache, Staging Usenet Search Engnie
Enhanced Directory Publishing Fax InfoXchange Paging Chat BBS/Forums Agents
New Feeds Authentication Encryption IP Voice Realtime Audio/Video Page Generation
Audio/Video Streams URL Controls Call Centre Services MM Players Workflow Tools
Collaboration Tools Java Plugins Inventory Management Document Archive MM Archive
Transaction Processing Commerce Fulfillment Webcasting
System Integration Legacy Integration Service Customization
Custom Programming Consulting Training
Supply Site of Technology
© Richardus Eko Indrajit, 2002
E-Technology Cube
CUSTOMER LAYER Business, Consumers,
Families, Communities, Institutions
LOCATION LAYER At Work, In Public, In Vehicle, At Home
APPLIANCES LAYER Personal Computer, Kiosk, Fax, Telephone, Television, Intelligent Monitor, PDA
INTEGRATION MANAGEMENT LAYER
INTERNET PROTOCOL LAYER
Calling, Conferencing, Chatting, Messaging, Online Support, Retailer Transaction, Email
CONNECTIVITY Telecom. Infrastructure Internet Infrastructure
Managed Network Services Application Integration Services
COMMUNICATION Transaction Processing
E-Commerce Based Apps. Multimedia Features
Workflow Tools Call Center Services
Solutions Consulting Services
COMMUNITY Content Providers Business Verticals Affinity Groups SOHO Verticals
Consumer Verticals Mass Market
Devices Layers Community Layers
Cost
Speed
Scalability
Security
Reliability
E-Technology Infrastructure
E-Technology Developm
ent Stage
BR
OC
HU
RW
AR
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CU
STOM
ER
INT
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ION
TR
AN
SAC
TIO
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NA
BL
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RE
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-TIM
E O
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AN
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ION
CO
MM
UN
ITIE
S OF IN
TE
RE
STS
© Richardus Eko Indrajit, 2002
EDL Layers
CUSTOMER LAYER Business, Consumers,
Families, Communities, Institutions
LOCATION LAYER At Work, In Public, In Vehicle, At Home
APPLIANCES LAYER Personal Computer, Kiosk, Fax, Telephone, Television, Intelligent Monitor, PDA
INTEGRATION MANAGEMENT LAYER
INTERNET PROTOCOL LAYER
Calling, Conferencing, Chatting, Messaging, Online Support, Retailer Transaction, Email
CONNECTIVITY Telecom. Infrastructure Internet Infrastructure
Managed Network Services Application Integration Services
COMMUNICATION Transaction Processing
E-Commerce Based Apps. Multimedia Features
Workflow Tools Call Center Services
Solutions Consulting Services
COMMUNITY Content Providers Business Verticals Affinity Groups SOHO Verticals
Consumer Verticals Mass Market
Devices Layers Community Layers
Cost
Speed
Scalability
Security
Reliability
E-Technology Infrastructure
E-Technology D
evelopment Stage
BR
OC
HU
RW
AR
E
CU
STOM
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INT
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RA
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ION
TR
AN
SAC
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N E
NA
BL
ER
RE
AL
-TIM
E O
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AN
IZAT
ION
CO
MM
UN
ITIE
S OF IN
TE
RE
STS
PC penetration (0.8%), phone line penetration (3.67%), and internet penetration (0.15%) in Indonesia is the lowest in the South East Asia region [WDR Research]
Facts from the research: 21% of the respondents have
subscribed internet at home (in ten big cities)
Prefer to access internet from office or warnet (83%) due to cost structure (the growth of internet users > internet subscribers)
Use the internet for basic communication such as email (79%) and surfing (52%)
Trend Highlights: Multimedia features (50%) Entertainment Purposes (62%) Pervasive computing devices
© Richardus Eko Indrajit, 2002
EDS Layers
CUSTOMER LAYER Business, Consumers,
Families, Communities, Institutions
LOCATION LAYER At Work, In Public, In Vehicle, At Home
APPLIANCES LAYER Personal Computer, Kiosk, Fax, Telephone, Television,
Intelligent Monitor, PDA
INTEGRATION MANAGEMENT LAYER
INTERNET PROTOCOL LAYER
Calling, Conferencing, Chatting, Messaging, Online Support, Retailer Transaction, Email
CONNECTIVITY Telecom. Infrastructure Internet Infrastructure
Managed Network Services Application Integration Services
COMMUNICATION Transaction Processing
E-Commerce Based Apps. Multimedia Features
Workflow Tools Call Center Services
Solutions Consulting Services
COMMUNITY Content Providers Business Verticals Affinity Groups SOHO Verticals
Consumer Verticals Mass Market
Devices Layers Community Layers
Cost
Speed
Scalability
Security
Reliability
E-Technology Infrastructure
E-Technology D
evelopment Stage
BR
OC
HU
RW
AR
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CU
STOM
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TR
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CO
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UN
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S OF IN
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RE
STS
Telkom and Indosat are the main players in connectivity industry
There are approximately 35 active ISPs
More convergent products and services
Fast growing internet community Facts from the research:
Criteria in choosing the internet connectivity and communication provided by ISPs: number of internet subscribers, features, access speed, and reliability
Highlights: Scalability is the key Free competition, no exclusive rights Wireless technology
© Richardus Eko Indrajit, 2002
Cost
CUSTOMER LAYER Business, Consumers,
Families, Communities, Institutions
LOCATION LAYER At Work, In Public, In Vehicle, At Home
APPLIANCES LAYER Personal Computer, Kiosk, Fax, Telephone, Television,
Intelligent Monitor, PDA
INTEGRATION MANAGEMENT LAYER
INTERNET PROTOCOL LAYER
Calling, Conferencing, Chatting, Messaging, Online Support, Retailer Transaction, Email
CONNECTIVITY Telecom. Infrastructure Internet Infrastructure
Managed Network Services Application Integration Services
COMMUNICATION Transaction Processing
E-Commerce Based Apps. Multimedia Features
Workflow Tools Call Center Services
Solutions Consulting Services
COMMUNITY Content Providers Business Verticals Affinity Groups SOHO Verticals
Consumer Verticals Mass Market
Devices Layers Community Layers
Cost
Speed
Scalability
Security
Reliability
E-Technology Infrastructure
E-Technology D
evelopment Stage
BR
OC
HU
RW
AR
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CU
STOM
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INT
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RA
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TR
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NA
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CO
MM
UN
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S OF IN
TE
RE
STS
Facts from the research: The cost of linking to the
internet is expensive: PC Telephone Electricity ISP
More people will subscribe internet as long as the cost is not expensive (79%)
Flat rate for internet connection is required
Highlights: Telephone pulse/internet is public good Alternative technology that is cheaper Value added products and services
© Richardus Eko Indrajit, 2002
Speed
CUSTOMER LAYER Business, Consumers,
Families, Communities, Institutions
LOCATION LAYER At Work, In Public, In Vehicle, At Home
APPLIANCES LAYER Personal Computer, Kiosk, Fax, Telephone, Television,
Intelligent Monitor, PDA
INTEGRATION MANAGEMENT LAYER
INTERNET PROTOCOL LAYER
Calling, Conferencing, Chatting, Messaging, Online Support, Retailer Transaction, Email
CONNECTIVITY Telecom. Infrastructure Internet Infrastructure
Managed Network Services Application Integration Services
COMMUNICATION Transaction Processing
E-Commerce Based Apps. Multimedia Features
Workflow Tools Call Center Services
Solutions Consulting Services
COMMUNITY Content Providers Business Verticals Affinity Groups SOHO Verticals
Consumer Verticals Mass Market
Devices Layers Community Layers
Cost
Speed
Scalability
Security
Reliability
E-Technology Infrastructure
E-Technology D
evelopment Stage
BR
OC
HU
RW
AR
E
CU
STOM
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INT
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RA
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TR
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Facts from the research: For basic internet features
(email, chatting, and surfing), the access is low but acceptable (37%)
Become serious problem for multimedia features: Picture Video Audio
Highlights: Broadband technology Enabling software/applications
© Richardus Eko Indrajit, 2002
Reliability
CUSTOMER LAYER Business, Consumers,
Families, Communities, Institutions
LOCATION LAYER At Work, In Public, In Vehicle, At Home
APPLIANCES LAYER Personal Computer, Kiosk, Fax, Telephone, Television,
Intelligent Monitor, PDA
INTEGRATION MANAGEMENT LAYER
INTERNET PROTOCOL LAYER
Calling, Conferencing, Chatting, Messaging, Online Support, Retailer Transaction, Email
CONNECTIVITY Telecom. Infrastructure Internet Infrastructure
Managed Network Services Application Integration Services
COMMUNICATION Transaction Processing
E-Commerce Based Apps. Multimedia Features
Workflow Tools Call Center Services
Solutions Consulting Services
COMMUNITY Content Providers Business Verticals Affinity Groups SOHO Verticals
Consumer Verticals Mass Market
Devices Layers Community Layers
Cost
Speed
Scalability
Security
Reliability
E-Technology Infrastructure
E-Technology D
evelopment Stage
BR
OC
HU
RW
AR
E
CU
STOM
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INT
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RA
CT
ION
TR
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SAC
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NA
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S OF IN
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RE
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Facts from the research: 74% of the respondents have
ever faced problems while accessing internet 65% is uneasy to access
internet 71% experiences “hang”
and “disconnected” Average of 72% has a frequency
of once/twice within 4 times access found the problems: Not easy to access Browsing too long Often disconnected Offen “hang”
Highlights: Service level agreement and penalty Transmission media alternative Short network to internet backbone
© Richardus Eko Indrajit, 2002
Security
CUSTOMER LAYER Business, Consumers,
Families, Communities, Institutions
LOCATION LAYER At Work, In Public, In Vehicle, At Home
APPLIANCES LAYER Personal Computer, Kiosk, Fax, Telephone, Television,
Intelligent Monitor, PDA
INTEGRATION MANAGEMENT LAYER
INTERNET PROTOCOL LAYER
Calling, Conferencing, Chatting, Messaging, Online Support, Retailer Transaction, Email
CONNECTIVITY Telecom. Infrastructure Internet Infrastructure
Managed Network Services Application Integration Services
COMMUNICATION Transaction Processing
E-Commerce Based Apps. Multimedia Features
Workflow Tools Call Center Services
Solutions Consulting Services
COMMUNITY Content Providers Business Verticals Affinity Groups SOHO Verticals
Consumer Verticals Mass Market
Devices Layers Community Layers
Cost
Speed
Scalability
Security
Reliability
E-Technology Infrastructure
E-Technology D
evelopment Stage
BR
OC
HU
RW
AR
E
CU
STOM
ER
INT
EE
RA
CT
ION
TR
AN
SAC
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BL
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UN
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S OF IN
TE
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Facts from the research: 88.4% knows about
purchasing online through internet
But 83.7% has not yet using internet for purchasing transaction: No guaranteed payment
security system Afraid of mis-operating
the transaction procedure Example: Not all
companies have been using internet banking yet
Highlights: Hard and soft security aspects Guarantee from third party Protected by law (legal entity)
© Richardus Eko Indrajit, 2002
Scalability
CUSTOMER LAYER Business, Consumers,
Families, Communities, Institutions
LOCATION LAYER At Work, In Public, In Vehicle, At Home
APPLIANCES LAYER Personal Computer, Kiosk, Fax, Telephone, Television,
Intelligent Monitor, PDA
INTEGRATION MANAGEMENT LAYER
INTERNET PROTOCOL LAYER
Calling, Conferencing, Chatting, Messaging, Online Support, Retailer Transaction, Email
CONNECTIVITY Telecom. Infrastructure Internet Infrastructure
Managed Network Services Application Integration Services
COMMUNICATION Transaction Processing
E-Commerce Based Apps. Multimedia Features
Workflow Tools Call Center Services
Solutions Consulting Services
COMMUNITY Content Providers Business Verticals Affinity Groups SOHO Verticals
Consumer Verticals Mass Market
Devices Layers Community Layers
Cost
Speed
Scalability
Security
Reliability
E-Technology Infrastructure
E-Technology D
evelopment Stage
BR
OC
HU
RW
AR
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CU
STOM
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TR
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The fast growth of subscribers should not decrease the performance (internet access)
Switch of ISPs exists due to the scalability problem (getting slower as the subscribers grow)
Highlights: Service level agreement and penalty Appropriate technology is required
© Richardus Eko Indrajit, 2002
Development Stage
Facts from the research: 59% aware of advertisement
in internet (Level 1: Brochureware)
59% using internet for business and personal purposes (Level 2: Customer Interaction)
16% using internet for purchasing transaction (Level 3: Transaction Enabler)
CUSTOMER LAYER Business, Consumers,
Families, Communities, Institutions
LOCATION LAYER At Work, In Public, In Vehicle, At Home
APPLIANCES LAYER Personal Computer, Kiosk, Fax, Telephone, Television,
Intelligent Monitor, PDA
INTEGRATION MANAGEMENT LAYER
INTERNET PROTOCOL LAYER
Calling, Conferencing, Chatting, Messaging, Online Support, Retailer Transaction, Email
CONNECTIVITY Telecom. Infrastructure Internet Infrastructure
Managed Network Services Application Integration Services
COMMUNICATION Transaction Processing
E-Commerce Based Apps. Multimedia Features
Workflow Tools Call Center Services
Solutions Consulting Services
COMMUNITY Content Providers Business Verticals Affinity Groups SOHO Verticals
Consumer Verticals Mass Market
Devices Layers Community Layers
Cost
Speed
Scalability
Security
Reliability
E-Technology Infrastructure
E-Technology D
evelopment Stage
BR
OC
HU
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Highlights: Back-office move to front-office (B2B) Free and new business model (B2C)
© Richardus Eko Indrajit, 2002
Driver to Change
Because Customers are always looking for cheaper, better, and faster products/services;
and because the Competitors are always aiming for the best pratices;
then our Company has to find the new competitive way to conduct the business in a cheaper, better, and faster mode from time to time.
n Reason 1: Survival n Reason 2: Growth n Reason 3: Win the Battle
© Richardus Eko Indrajit, 2002
The Winners
1. New Business (products/services) 2. New Market (customers) 3. New Revenue (business model)
4. New Company (business transformation)
5. New Image (business community)
6. New Wealth (paradigm shift)
Etc. Key Points: From “nothing” to “existing” From “existing” to “creating” From “creating” to “improving” From “improving” to “growing” From “growing” to “performing”
© Richardus Eko Indrajit, 2002
The Losers
1. Loss market share (products and services) 2. Loss revenue (customers) 3. Loss competitive advantage (business model)
4. Loss trust (business community)
5. Loss resources (competition)
6. Loss opportunity (cost)
Etc. Key Points: From “performing” to “stopping” From “stopping” to “decreasing” From “decreasing” to “surviving” From “surviving” to “eliminating”
© Richardus Eko Indrajit, 2002
In other words…..
Good News It is the new world, new opportunities Advantage to those who understand the new paradigm Huge ““unlimited market”” ““Equal”” level of players (knowledge oriented capital)
INDONESIA people can become PRODUCERS or CONSUMERS or PROSUMERS at the same time
Bad News Cost transparency phenomenon Local eTechnology infrastructure as national disadvantage Main stakeholders do not understand the fundamental paradigm (trend in the digital
age) ““Chicken-and-egg”” existing situation + bad superstructure condition
LOCAL STAKEHOLDERS should at least understand the NEW PARADIGM before taking critical action to boost the virtual market
© Richardus Eko Indrajit, 2002
Intelligent Manager Candidate
Technofiles
24% Enthusiastic about technology in a general sense and also show a high level of interest in the applications of new technology
Aspirational Technofiles
22% Excited in the general sense about technology but are much less interested in its applications
Functionals
26% Uninterested in technology, but are not actually hostile to its applications
Technophobes
28% Hostile to technology at all levels and are skeptical about whether technology can offer anything new
© Richardus Eko Indrajit, 2002
Conclusion for Managers
Old Organization + Information Technology =
OLD and EXPENSIVE ORGANIZATION !!!
© Richardus Eko Indrajit, 2002
Thank You
Richardus Eko Indrajit
http://www.indrajit.org
[email protected] [email protected]
Q&A