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Playful Interaction: Designing and Evaluating a Tangible Rhythmic Musical Interface
Cesar Vandevelde Peter Conradie! [email protected] [email protected]
Jolien De Ville Jelle Saldien!
Tangible Music Interfaces • Increased accessibility • Sensory engagement • Group use and concurrent
use
Advances in DIY hardware • Laser cutting • 3D printing • Electronics platforms (e.g.
Arduino)
Sounds Pegs Brennan 2013
FirstAct electronic drumsticks Small & Izen 2011
Block Jam Newton-dunn & Gib 2003
Radio Baton Mathews 1991
Physical artifacts that manipulate
digital sound
Overtone Overholt 2005
Haptic Drum Holland et al. 2010
Augmented Instruments
DrumTop Troyer 2012
DrumDuino
Physical sound generation using everyday objects
push rod
solenoid
actuator
object / surface Drum Duino Actuator!Sound is generated through the physical impact of the push rod against an object. Each actuator is color-coded to correspond to one specific channel.
Select active channel!Stores previous channel’s pattern in memory when changing.
Beat: enabled!
Beat: disabled!
Change speed!
Pattern indicators!Displays stored pattern, blinks to indicate active position.
Control panel Shape mimics the visual language of a Djembe Drum. Allows users to interact with up to three solenoid actuators
Version 1!
Version 3!
Version 2!
Participants • Co-discovery (constructive
interaction) • Preadolescents from a
technology hobby club • 5 pairs of 2 children • Aged between 8 and 11.
Setup • Short demonstration • 10 minutes of free
exploration • Recreate familiar sounds
(clock, jackhammer) • General questions about
their experiences
Method
What happened… • The actuators were much
more captivating than the control panel.
• Only after exploring many surfaces and objects did they start to change the rhythm.
• Children prefer loud objects.
• All groups agreed: “it would be hard to make music, but with enough practice, it should be possible.”
Results
Group use • Concurrent use was
facilitated because of the separate actuators.
• Actuators can be programmed individually, but always stay in sync.
Discussion
Accessibility • Children had no trouble
playing and generating sounds.
• Low threshold of use!
Sensory Engagement • Noise generated can be
considered annoying. • … but fun to play with!
Future work • Focus on the actuators.
Playful Interaction: Designing and Evaluating a Tangible Rhythmic Musical Interface
Cesar Vandevelde Peter Conradie! [email protected] [email protected]
Jolien De Ville Jelle Saldien!
[email protected] [email protected]
Thank you! Questions?