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VIRTUAL REALITY HEADSETSPAST, PRESENT & FUTURE
VIRTUAL ENVIRONMENTS
BEGINNING WITH FLIGHT SIMULATORS,
ADVANCING THROUGH SCIENTIFIC
APPLICATIONS, AND INTO THE
ENTERTAINMENT ARENA, VIRTUAL
ENVIRONMENTS HAVE BEEN
DEVELOPED TO PROVIDE AN
IMMERSIVE SIMULATED EXPERIENCE
WITHOUT THE EXPENSE AND RISK
ASSOCIATED WITH THE REAL THING.
BOEING 787 FLIGHT SIMULATOR FROM ALTEONMOLECULAR SIMULATION AT ARGONNE NATIONAL LABORATORY
MATTEL POWER GLOVE, VECTREX 3D IMAGER,
AND NINTENDO VIRTUAL BOY
Prepared by: VR Headsets Research Inc.
DIGITAL 3D ADVANCES IN DIGITAL PHOTOGRAPHY AND STEREOSCOPY HAVE ENABLED FILMMAKERS TO
AFFORDABLY PRODUCE 3D FILMS AND THEATRE OWNERS TO AFFORDABLY SHOW THEM.
A 3D DIGITAL CAMERA RECORDS VIDEO, CIRCULARLY
POLARIZING THE RIGHT VIEWPOINT USING RIGHT-
HANDED POLARIZATION...
...WHILE RECORDING THE LEFT VIEWPOINT USING
LEFT-HANDED CIRCULAR POLARIZATION.
BOTH IMAGES ARE PROJECTED SIMULTANEOUSLY ONTO THE
THEATRE SCREEN, IN A MANNER THAT GUARANTEES THAT
THE VIEWPOINTS ARE SYNCHRONIZED.
THE MOVIEGOER WEARS POLARIZED GLASSES THAT ONLY ALLOW THE
RIGHT-HANDED POLARIZED IMAGES TO PASS THROUGH THE RIGHT LENS
AND THE LEFT-HANDED POLARIZED IMAGES TO PASS THROUGH THE LEFT
LENS.
Prepared by: VR Headsets Research Inc.
VERGENCE VS. ACCOMMODATIONPROJECTING A 3D IMAGE ONTO A 2D SCREEN OR TELEVISION DISPLAY TENDS TO PLAY TRICKS WITH ONE’S VISUAL PERCEPTION.
IN THE REAL WORLD, WHEN A PERSON TRIES TO FOCUS
ON A DISTANT OBJECT, THE EYES EXPERIENCE VERGENCE,
WHERE THEY BOTH ROTATE ON THEIR OWN VERTICAL
AXES UNTIL THEY BOTH POINT AT THE OBJECT.
MEANWHILE, THE EYES EXPERIENCE
ACCOMMODATION, WHERE THEY REFLEXIVELY FOCUS
ON THE OBJECT IN ITS DISTANT POSITION, CAUSING
NEARBY OBJECTS TO GO OUT OF FOCUS.
WITH 3D IMAGES, HOWEVER, THE EYES ROTATE SO
THEY ARE POINTED TO WHERE THE OBJECT SEEMS
TO BE, BUT THE REFLEXIVE FOCUS MUST ADJUST TO
THE SCREEN’S ACTUAL LOCATION, ELIMINATING THE
NATURAL BLURRING OF NEARBY OBJECTS.
THIS RESULTS IN SERIOUS
EYESTRAIN AND HEADACHES FOR
MANY 3D AUDIENCE MEMBERS.
Prepared by: VR Headsets Research Inc.
SIMILAR PROBLEMS TEND TO OCCUR WITH RAPID CHANGES
IN ACCELERATION AND RAPID SHIFTS IN PERSPECTIVE.EFFORTS TO MAKE VR SIMULATIONS
AS REALISTIC AS POSSIBLE
FREQUENTLY HAVE UNPLEASANT
SIDE EFFECTS.
FOR EXAMPLE, PROVIDING A
VISUAL HEADBOB (LIKE THE ONE
ILLUSTRATED AT RIGHT), WITHOUT
AN ACCOMPANYING PHYSICAL
MOTION, CAN RESULT IN MOTION
SICKNESS AND NAUSEA.
SIMULATOR SICKNESS
Prepared by: VR Headsets Research Inc.
BALANCE & THE INNER EAR
THE SEMICIRCULAR CANALS
WITHIN THE INNER EAR
CONTAIN HAIR CELLS THAT
REACT TO BODY MOVEMENTS.
THESE REACTIONS ARE
TRANSMITTED BY MEANS OF THE
VESTIBULAR NERVE TO THE
BRAIN, WHICH SUBCONSCIOUSLY
SENDS MESSAGES TO THE
BODY’S TRUNK AND LIMBS TO
MAINTAIN BALANCE.
WHEN THE EYES SEND THE BRAIN A DIFFERENT MESSAGE REGARDING THE BODY’S
MOVEMENTS, THE BRAIN MAY REACT ADVERSELY, CAUSING A LOSS OF BALANCE.
Prepared by: VR Headsets Research Inc.
VR LATENCY
WHEN THE VR SYSTEM’S
PROCESSING TIME IS EXCESSIVE,
ITS REACTIONS TO THE USER’S
ACTIONS WILL LAG BEHIND,
WHICH DESTROYS THE
ILLUSION OF IMMERSION WHEN
IT BECOMES NOTICEABLE TO
THE USER.
LATENCY IS PARTICULARLY PROBLEMATIC IN “AUGMENTED REALITY” APPLICATIONS,
WHERE VIRTUAL OBJECTS ARE OVERLAID ON THE USER’S REAL WORLD SETTING,
SINCE THE VIRTUAL AND THE REAL SHOULD OSTENSIBLY BE INTERACTING.
Prepared by: VR Headsets Research Inc.
OCULUS RIFT
Circuit Board
Head-Mounted Display
(Coated in white markers)
Camera
(Tracks markers to record
user’s head position)
Head Straps
Screen
Diopter Adjustment
(Rotate to fine tune so eyeglasses aren’t needed)Lenses
(Three pairs are provided to accommodate good,
moderate, and heavy nearsightedness)
Foam Padding
(Fits to face)
Prepared by: VR Headsets Research Inc.
VR HEADSETS FOR SALE: CURRENT PRODUCTS
Oculus Rift Carl Zeiss Cinemizer Silicon Micro Display ST1080 Eagle Eye VR
640x800 Resolution 870x500 Resolution 1920x1080 Resolution 1280x720 Resolution
90° Horizontal FOV 30° Horizontal FOV 39° Horizontal FOV 45° Horizontal FOV
13.4 Ounces 4.2 Ounces 6.3 Ounces 11.6 Ounces
7˝ Diagonal Display 0.39˝ Diagonal Display 0.74˝ Diagonal Display 0.7˝ Diagonal Display
Liquid Crystal Display Organic Light-Emitting Diode Liquid Crystal on Silicon Organic Light-Emitting Diode
$300 $749 $799 $299
Prepared by: VR Headsets Research Inc.
THE EAGLE EYE VR EXPERIENCE
ADVANCING THROUGH VIRTUAL REALITY
TECHNOLOGY CONTINUE YOUR RESEARCH WITH
THESE RESEARCH PAPERS:
• VIRTUAL REALITY HEADSETS FOR IPHONE
• VR HEADSET FOR SALE
• LG VR
Prepared by: VR Headsets Research Inc.
THE FUTURE OF VIRTUAL REALITY…
Prepared by: VR Headsets Research Inc.
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