The Art Of Multiplex Control Fields

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Control field is one of the core game mechanics of INGRESS. Here is the document how to make control fields efficiently.

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The Art of Multiplex Control

Fields@inuro

overview

basic

40CFs/42links

outline

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spiderweb sequence

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2

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multiplex sequence

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3 4

spiderweb:multiplex 3:4

advanced

inner bumps

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5 6

78

910

spiderweb:multiplex 7:10

inner piled bumps

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spiderweb:multiplex 7:10

spiderweb:multiplex 27:40

create multiplex CFs in 300sec+α

1 11

1

1

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0sec collect keys

0 00

0

0

0

0~300sec create links create core CF

1 11

1

1

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300sec collect keys again

1 11

1

0

1

300~sec create outer CFs from inside to outside #1

1 11

0

0

1

300~sec create outer CFs from inside to outside #2

1 11

0

0

0

300~sec create outer CFs from inside to outside #3

0 0

0

0

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0

300~sec create divided CFs

note

• Circular-style multiplex CFs only

• In other words, Circular-style requires only 2 keys for each CF

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