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Control field is one of the core game mechanics of INGRESS. Here is the document how to make control fields efficiently.
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The Art of Multiplex Control
Fields@inuro
overview
basic
40CFs/42links
outline
1
2
3
4
5
6
7
8
9
spiderweb sequence
1
2
3
multiplex sequence
1
2
3 4
spiderweb:multiplex 3:4
advanced
inner bumps
1
2
3
4
5 6
78
910
spiderweb:multiplex 7:10
inner piled bumps
1
2
3
4
5
6
7
8
9
10
spiderweb:multiplex 7:10
spiderweb:multiplex 27:40
create multiplex CFs in 300sec+α
1 11
1
1
1
0sec collect keys
0 00
0
0
0
0~300sec create links create core CF
1 11
1
1
1
300sec collect keys again
1 11
1
0
1
300~sec create outer CFs from inside to outside #1
1 11
0
0
1
300~sec create outer CFs from inside to outside #2
1 11
0
0
0
300~sec create outer CFs from inside to outside #3
0 0
0
0
0
0
300~sec create divided CFs
note
• Circular-style multiplex CFs only
• In other words, Circular-style requires only 2 keys for each CF
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