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Social Marketing not about the emotion of statistics, but the statistics of emotions.

Social Marketing on Mobile

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A look at new concepts, marketing frameworks and paradigms for social media marketing on mobile useful for brands, agencies and mobile publishers. Some award winning case studies included.

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Page 1: Social Marketing on Mobile

Social Marketing

not about the emotion of statistics, but the statistics of emotions.

Page 2: Social Marketing on Mobile

The Connect Value LadderTo See: To Identify: To Shake Hands:To Have a Conversation: To Sustain a Conversation:

…there are degrees to a relationship,

with people, as with brands.

“That’s a Girl”“That’s Sheetal. I saw her yesterday”“ Hi Sheetal. I saw you yesterday at the Bus Stop!”“I am Shahrukh, I used to take the bus too. You…?”“I’ll take this bus every Friday for a movie. Wanna join? ”

Traditional MediaDisplay and Click

Web & Apps on PCWeb & Apps on MobileEngagement Models

long friendships are valued most

Page 3: Social Marketing on Mobile

To Connect orTo be the Connect Brand 2 Person:

Person 2 Person:

B2P is where the brand initiates a conversationP2P is where the brand becomes the conversation

In Private.

In Private.

Media Delivery Social Broadcast

Social Recommendation Social Viral

In Public

In Public

Page 4: Social Marketing on Mobile

So why engage?

…because to engage is to own a part of the conversation river where all creatures come everyday

-See , Identify-Shake Hands

Strike a Conversation Sustain a Conversation

Predatorial Advertising

SustainableEngagement

Display / Interact

Com

munity M

odels

Page 5: Social Marketing on Mobile

? Mobile Social ? Higher Reach

Intimate Usage

Higher Frequency

Snacking

Greater variety of users

Higher Ad Response

Migrating Users

Lower Reach

Formal usage

Lower Frequency

“Meal-ing”

Lower variety users

Lower Ad Response

Where people go, brands must follow

Easy Integrate-abilitywith any medium

Tough Integrate-abilitywith other mediums

Page 6: Social Marketing on Mobile

FB Community Marketing Model

Brand Presence. Brand announcement.

A pass-through zone populated by Predatorial ads.

Brand

Page

User Members

Brand Posts

User Likes

Brand Activity

Paid Ads Member Shares

API

Integration?

Page 7: Social Marketing on Mobile

Twitter Marketing Model

A broadcast mechanism that seeks to capture a trend window.

Brand

Page

User Followers

User Retweet

Brand Lists

Brand Tweets

Paid Tweets

Member Retweets

API

Integration?

Page 8: Social Marketing on Mobile

Strengths & Weaknesses

Social Web creators, but not mobile prepared.

High Active Base

Free Tools

High time spent

All format support

Low Churn Free PageGood

Warehouse

Low app, group, life

Most brand activity spam or

bot

Mobile Absent

Users Not Open to New People,

activity

Passive Participation

is greater

High Inactive

Members

Not mobile enabled for rich UGC

No customization possibilities

Page 9: Social Marketing on Mobile

The Marketers’ Holy Grail…If markets are conversations, selling is no way to talk.

Selling is a by-product of a conversation.

If the social is a man’s house, Mobile social is his drawing room.

You can’t sell a product in a man’s drawing room.

That’s where you make friends.

SOLUTION? Creating Surrogate Virtual properties

Page 10: Social Marketing on Mobile

Surrogate Virtual Property?A brand cannot run a Newspaper, TV or Radio on Marketing budgets.

But New Media has low capital barriers with high acquisition cost and drop-out rate.

Focus on quality content, service, activity ensures low dropout

Brand

Surrogate

Brand’s Strategic Attributes

UGC tools beyond text, picture

Subscription-broadcast tools

Active Mobile Social Space

Page 11: Social Marketing on Mobile

De-commodificationBanner inventory is a commodity on mobile. (Not yet on FB & Twitter social)

Excess is not valued by brands. Even lesser by users.

Commodification of inventory is commodification of brand & of user

Users• Users• Brand

UGC• UGC• Brand

Admin Curate

d

• UGC• Brand

Seamless integration with social experience

Page 12: Social Marketing on Mobile

Brand SettlementsMobile Social Properties

are cities with people focused on one or more activities

Do not drive your Bus through it.

Create a gang, a club, a colony, a settlement.

I want a stage to perform

I want to look

I want old

friendsI want to listen

Brand-App-New

friends

I want new

friends

Brand Group- Talent

Brand TV-

Trailers

Page 13: Social Marketing on Mobile

Social ProgrammingThe Social Mobile space is deceptively fragmented and platform specific.

A story well said on Facebook is not read on Pinterest and turns into a quotation on twitter.

Customised Campaign

Interpretation

Social

Media

Admin programmed campaign cycles converting social network to social media experience

Page 14: Social Marketing on Mobile

Stages of Social Programming

Social programming is strategic and incorporates multiple tactical campaigns, bringing down Cost/Acquisition

Bra

ndin

g

Inno

vativ

e di

spla

ysC

omm

unity

Opt

-in

Opt

-in

Act

ivity

Con

test

/sh

ow

Gro

wth

Vir

alSo

cial

R

ecom

men

d

Sust

enan

ce

Subs

crip

tio nB

road

cast

Don’t wait for the user to come to the shop. Let the shop go to the user.

Viral is grossly over-estimated, under-used and completely misunderstood as self-driven

Tactical Brand campaigns

Page 15: Social Marketing on Mobile

The Viral & The Brand

Allowing users to participate in the Brand formation

Brand

Story

User Interpola

tions

Epic

Brand

"To give a text an Author" and assign a single, corresponding interpretation to it is to impose a limit on that text.” – Roland Barthe

Page 16: Social Marketing on Mobile

Measurement Matrices

This is Social. How do you measure a relationship?

UserSubscriber

s

Members

Likes, Shares,

Activity

Participation

Views, Clicks Does more visits

Mean better relationship?

How can one measure sentiment?

No commonMeasuring toolAcross mobileplatforms?

Should two campaignsBe measured by the Same matrix?

Page 17: Social Marketing on Mobile

Value Pyramid of Social Measures

Each Campaign should create its own combination matrix, unique to platform, space, objective

UGC Participation

Passive Participation

Activity Viral Views

Comment, Share

Like

Ad Response Intention

Ad View<Target Ad View

Subscribe Time spent/ User

Churn

Active members/

Subscribers

Page 18: Social Marketing on Mobile

Case Studies

Sustained Vital Connect…

Nokia Mobile Antakshari: Game Show 1st time on MobileObjective: Core proposition of Nokia Asha phones – that of music and entertainment for everybody. Objective was to create a social engagement proposition in line with the same.

Solution: RockeTalk partnered with Nokia and Maxus, to launch Nokia Mobile Antakshari, allowing users from anywhere in India to participate simultaneously on their mobile phones.

Won a silver at the Smarties MMA awards 2012

Page 19: Social Marketing on Mobile

Case Studies

Sustained Vital Connect.

Nokia Mobile Antakshari User Journey

Campaign Results Total Users who played:

313750Users who played All Questions: 103020Audio Entries:

122581Users who shared questions: 62887Views of audio entries:

12 m + views

Users were reached by inbox broadcasts and multimedia banners

Users joined the Nokia Mobile Antakshari community and played X open rounds and one Gala Final Round

Users had to listen to tracks, music and guess movie names, songs.

Users were given alphabets and had to record and sing in

6 finalists to needed to finally compete in the final round

Each question and interaction referred back to the 40-lakh songs with Nokia200

Page 20: Social Marketing on Mobile

Case StudiesChannel V Wake-athon

Objective: Channel V’s exhausted (Channel V is analogous to MTV in the subcontinent) was a reality game show that required 8 finalists to stay awake for more than 48 hours, doing impossible tasks. And Channel V wanted a different mobile media campaign. Solution: RockeTalk replicated the same on its social mobile environment, using a program called Wake-a-thon, where users participated & sent audio/video entries of the tasks they were asked to perform.  It was like replicating the TV show, only this time at a larger scale and on mobile.

Page 21: Social Marketing on Mobile

Case Studies

1st Nokia presence on Social Mobile

Nokia Channel MeObjective: To create a viral of conversations around Nokia Channel Me & cricket and stimulate sharing and viewing of the videos created by users. A minimum of 2,500 UGC videos as per Nokia Channel Me requirement. Solution: A mobile version of the Nokia Channel Me was created on RockeTalk as a community and promoted via home screen tickers, display banners, multimedia inbox broadcasts. Users joined the community and posted videos based around the IPL theme. Discussions/talk shows were held around the theme and more than 7K UGC videos were uploaded on the Nokia Channel Me website! 4 winners declared, 1 each from Chennai, Calcutta, Delhi & Mumbai based on their participation & got to party with the IPL stars.

Page 22: Social Marketing on Mobile

Case Studies

23 mins spent per user in each game-play

Nokia Channel Me

Page 23: Social Marketing on Mobile

Case Studies

Videos produced and posted on the Nokia Web property were largely powered by RockeTalk

Nokia Channel Me

Page 24: Social Marketing on Mobile

Case StudiesFanta Orangy Masti

ObjectiveFanta wanted user to associate the ‘Uchhal Uchhal Jaye’ ad track with the attributes of springy, bouncy masti associated during the Holi festival.

Page 25: Social Marketing on Mobile

Case StudiesFanta Orangy Masti

Page 26: Social Marketing on Mobile

Case Studies

The innovation is a first of its kind done by a brand in the mobile social space.

RockeTalk PRBT for YouTube

ObjectiveYouTube had launched a ‘special song’, a kind of unofficial anthem to cheer for the Indian Squad to Olympics 2012 and wanted to distribute this anthem through social engagement.

Solution

Mobile innovation – the PRBT or the Profile Ring Back Tone - for the social distribution of this anthem. the PRBT (Profile Ring Back Tone) sits on the user’s social profile page and plays every time a visitor or friend visits it.

Page 27: Social Marketing on Mobile

Case StudiesRockeTalk PRBT for YouTube

User Journey

• The user journey was kept simple without taking away its social dimension.

• Users were invited to take a pledge with YouTube, supporting the Indian Olympics team and urged to set the YouTube special song as their Profile Tone in support of the Olympics spirit.

• Users simply had to click on an invite banner or an invite message in their inbox and the inspirational tone was automatically set as their profile tone on their social profile page.

• The moment anyone visited the profile, the YouTube track played on its own as the Profile Tone.

Unique users who set YouTube PRBT: 1,34,430

YouTube PRBT ‘listens’: 28,13,581 Won a silver and a bronze at the

Smarties MMA awards 2012

Page 28: Social Marketing on Mobile

…the team that designed the campaigns

mentioned

Publishers: RockeTalk

Pooja Daswani, Campaign Manager: [email protected]

Arvind Joshi, Creative Head: [email protected]

Sameer Agarwal, CMO: [email protected]

Agencies:

Nokia Antakshari, Nokia Channel Me, YouTube PRBT – Maxus (Group M)

Fanta Orangy Masti – Reprise Media

Page 29: Social Marketing on Mobile

…break assembly lines

Arvind Joshi, Consulting Creative Head, RockeTalk

[email protected]