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FIBA 3-PERSON MECHANICS FIBA 3-PERSON MECHANICS Document prepared by Document prepared by PAUL DESHAIES PAUL DESHAIES CABO NATIONAL INTERPRETER CABO NATIONAL INTERPRETER © © Paul Deshaies, September 2008

Ncp Level 3 3 Person Mechanics

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Page 1: Ncp Level 3   3 Person Mechanics

FIBA 3-PERSON MECHANICSFIBA 3-PERSON MECHANICS

Document prepared byDocument prepared by

PAUL DESHAIESPAUL DESHAIES

CABO NATIONAL INTERPRETERCABO NATIONAL INTERPRETER

© © Paul Deshaies, September 2008

Page 2: Ncp Level 3   3 Person Mechanics

TERMINOLOGYTERMINOLOGY

• Ball-sideBall-side

• Lead, Centre, TrailLead, Centre, Trail

• Table sideTable side

• Opposite sideOpposite side

• Rotation: change of position during live ballRotation: change of position during live ball

• Strong side: side of front court where L is locatedStrong side: side of front court where L is located

• Weak side: side of front court where L is not locatedWeak side: side of front court where L is not located

• Switch: change in position during dead ball caused by a foul being Switch: change in position during dead ball caused by a foul being calledcalled

Page 3: Ncp Level 3   3 Person Mechanics

BASIC CONCEPTSBASIC CONCEPTS

• TeamworkTeamwork

• RespectRespect

• PatiencePatience

• CommunicationCommunication

• Team success depends on C’s and T’s involvementTeam success depends on C’s and T’s involvement

Page 4: Ncp Level 3   3 Person Mechanics

PRE-GAMEPRE-GAME• On the court 20 minutes before game On the court 20 minutes before game

timetime• Opposite the tableOpposite the table• Make sure scoresheet is correctly Make sure scoresheet is correctly

prepared and that, 10 minutes before prepared and that, 10 minutes before game time, coaches confirm list, game time, coaches confirm list, indicate five starters and sign indicate five starters and sign scoresheetscoresheet

• Introduction:Introduction:– 6 minutes before game time, blow 6 minutes before game time, blow

whistle to interrupt warm-up and whistle to interrupt warm-up and bring teams to respective bench bring teams to respective bench (clock still running)(clock still running)

– Resume warm-up with 3 minutes Resume warm-up with 3 minutes on the clockon the clock

– 2:00 minutes, officials cross over 2:00 minutes, officials cross over to table sideto table side

– 1:30 minute left, bring teams to 1:30 minute left, bring teams to bench bench

– Pre-game and half-time: whistle Pre-game and half-time: whistle at 3:00, 1:30 and 30 secondsat 3:00, 1:30 and 30 seconds

– Between 1st and 2nd, 3rd and 4th, and before OT, whistle at 30 seconds

TABLETABLE HOMEHOMEVISITORVISITOR

U1 R U2

Page 5: Ncp Level 3   3 Person Mechanics

OPENING TOSSOPENING TOSS

• Responsibilities:– R: toss– U1: starting the clock,

calling re-jump or jumper violation

– U2: 8 non-jumpers

• Movement: ball to R’s right

TABLETABLE HOMEHOMEVISITORVISITOR

U1

R

U2

C

T

L

Page 6: Ncp Level 3   3 Person Mechanics

OPENING TOSSOPENING TOSS

• Responsibilities:– R: toss– U1: calling re-jump or

jumper violation– U2: 8 non-jumpers

• Movement: ball to R’s left

TABLETABLE HOMEHOMEVISITORVISITOR

U1

R

U2C

T

L

Page 7: Ncp Level 3   3 Person Mechanics

OFFICIALS WORKING AREASOFFICIALS WORKING AREAS

• L works the paintL works the paint

• C stands 2 meters C stands 2 meters beyond free throw line beyond free throw line extendedextended

• T at the edge of the team T at the edge of the team bench areabench area

• Officials must go where Officials must go where they can see the air (find they can see the air (find the spaces)the spaces)

TABLETABLE HOMEHOMEVISITORVISITOR

L

T

C

Page 8: Ncp Level 3   3 Person Mechanics

AREAS OF RESPONSIBILITYAREAS OF RESPONSIBILITY

• T is responsible for T is responsible for outside of strong sideoutside of strong side

• L is responsible for L is responsible for paint on strong side paint on strong side and inside arcand inside arc

• T and L have shared T and L have shared responsibilities in dual responsibilities in dual areaarea

• C is responsible for C is responsible for whole weak sidewhole weak side

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

DU

AL

Page 9: Ncp Level 3   3 Person Mechanics

BALL GOES TOWARD THE BASKETBALL GOES TOWARD THE BASKET

• T and C step toward the T and C step toward the endline, making the endline, making the triangle smallertriangle smaller TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

T

C

Page 10: Ncp Level 3   3 Person Mechanics

ROTATIONROTATION

• If ball is passed to other If ball is passed to other sideside

– L moves to ball-side L moves to ball-side and initiates rotationand initiates rotation

– T moves to CT moves to C

– C moves to TC moves to T

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

B

B

C

B

T

C

L

Page 11: Ncp Level 3   3 Person Mechanics

TRANSITIONTRANSITION

• T becomes new LT becomes new L

• C continues to be C:C continues to be C:– All violations and fouls All violations and fouls

between the top of the two between the top of the two free throw semi-circles on free throw semi-circles on his sidehis side

– On fast break, follow play On fast break, follow play quickly to assist Lquickly to assist L

– Ball coverage to the basket Ball coverage to the basket on his sideon his side

• L becomes TL becomes T– New sideline responsibilityNew sideline responsibility

– Coverage behind the fast Coverage behind the fast breakbreak

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

T

C

L

Page 12: Ncp Level 3   3 Person Mechanics

PRESSINGPRESSING

• T becomes new LT becomes new L– Last line of defenceLast line of defence

• C continues to be C:C continues to be C:– First line of defenceFirst line of defence

• L becomes new TL becomes new T

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

T

C

L

Page 13: Ncp Level 3   3 Person Mechanics

THROW-INS

• Throw-in spot nearest Throw-in spot nearest to point of infractionto point of infraction

• Not behind backboardNot behind backboard

• Diagonal from end of Diagonal from end of free throw line to free throw line to corner: endlinecorner: endline

• Throw-in from back Throw-in from back court handled by Tcourt handled by T

TABLETABLE HOMEHOMEVISITORVISITOR

Page 14: Ncp Level 3   3 Person Mechanics

ENDLINE THROW-INENDLINE THROW-IN

• L between player and L between player and basketbasket

TABLETABLE HOMEHOMEVISITORVISITOR

C

L

B

TB

Page 15: Ncp Level 3   3 Person Mechanics

SIDELINE THROW-INSIDELINE THROW-IN

TABLETABLE HOMEHOMEVISITORVISITOR

C

L

BT

Page 16: Ncp Level 3   3 Person Mechanics

OUT OF BOUNDS IN BACK COURT OUT OF BOUNDS IN BACK COURT

• Ball goes out of bounds Ball goes out of bounds in back court on weak in back court on weak side, ball coming back side, ball coming back to front courtto front court

• C becomes new T and C becomes new T and handles throw-inhandles throw-in

• L moves to ball-sideL moves to ball-side

• T becomes new CT becomes new C

TABLETABLE HOMEHOMEVISITORVISITOR

T

LB

C

BT

L

C

Page 17: Ncp Level 3   3 Person Mechanics

Shot coverageShot coverage

• C is primarily C is primarily responsible for shots responsible for shots from within the free from within the free throw semi-circlethrow semi-circle

• T is responsible to help T is responsible to help on shots from his side on shots from his side of semi-circleof semi-circle

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

B

C

Page 18: Ncp Level 3   3 Person Mechanics

Shot coverageShot coverage

• L is primarily L is primarily responsible for shooter responsible for shooter and ball-side and ball-side reboundingrebounding

• C is primarily C is primarily responsible for goal responsible for goal tending and basket tending and basket interference, weak-side interference, weak-side reboundingrebounding

• T is responsible for goal T is responsible for goal tending and basket tending and basket interference and interference and perimeter reboundingperimeter rebounding

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

B

C

Page 19: Ncp Level 3   3 Person Mechanics

3-point field goal coverage3-point field goal coverage

• C and T are C and T are responsible for responsible for signalling 3-point try on signalling 3-point try on their side of the court their side of the court

• When C or T signals When C or T signals successful 3-point successful 3-point basket, the other basket, the other mirrors the successful mirrors the successful basketbasket

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

DUAL

Page 20: Ncp Level 3   3 Person Mechanics

CALLING A FOULCALLING A FOUL

• Stop clock: arm straight up, clenched fistStop clock: arm straight up, clenched fist• Point to player’s waist with a straight arm, palm facing downPoint to player’s waist with a straight arm, palm facing down• Indicate number of free throws in controversial situationsIndicate number of free throws in controversial situations• RUN to scorer’s table (6 to 8 m) and STOPRUN to scorer’s table (6 to 8 m) and STOP• Report while standing stillReport while standing still

– Signal number of playerSignal number of player– Indicate nature of foulIndicate nature of foul– Number of free throws or direction of playNumber of free throws or direction of play

• RUN to next positionRUN to next position• Free officials keeps all players within field of visionFree officials keeps all players within field of vision

• Double whistle:Double whistle:– Eye contactEye contact– Nearest official or official toward whom play is moving takes callNearest official or official toward whom play is moving takes call

Page 21: Ncp Level 3   3 Person Mechanics

Procedure when foul is calledProcedure when foul is called

• Calling official:Calling official:– Identifies player and reports to scorerIdentifies player and reports to scorer– Moves to side opposite the tableMoves to side opposite the table

• Officials not calling the foul:Officials not calling the foul:– Freeze and observe all players until reporting has begun, then Freeze and observe all players until reporting has begun, then

move to new positions while continuing to observe all playersmove to new positions while continuing to observe all players– If official on table side did not call, he remains table sideIf official on table side did not call, he remains table side– Official closest to table administers requests for time-outs and Official closest to table administers requests for time-outs and

substitutionssubstitutions

• Official who calls offensive foul on:Official who calls offensive foul on:– Table side becomes the new C on opposite sideTable side becomes the new C on opposite side– Opposite side returns to opposite sideOpposite side returns to opposite side

Page 22: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL REMAINS IN FRONT COURTBALL REMAINS IN FRONT COURT

• C calls foul on C calls foul on defensive player table defensive player table sideside

• C reports and goes C reports and goes opposite as Copposite as C

• T freezes and goes table T freezes and goes table side as Tside as T

• L moves to table side as L moves to table side as LL

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

L

C

T

Page 23: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL REMAINS IN FRONT COURTBALL REMAINS IN FRONT COURT

• C calls foul on C calls foul on defensive player defensive player opposite sideopposite side

• C reports and goes C reports and goes back opposite as Tback opposite as T

• T freezes and stays T freezes and stays table side as Ctable side as C

• L moves to opposite L moves to opposite side as Lside as L

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

L

C

T

Page 24: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL REMAINS IN FRONT COURTBALL REMAINS IN FRONT COURT

• L calls foul on L calls foul on defensive player on defensive player on opposite sideopposite side

• L reports and goes L reports and goes opposite as Topposite as T

• T goes to L oppositeT goes to L opposite

• C stays as C table sideC stays as C table side

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

T

L

C

Page 25: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL REMAINS IN FRONT COURTBALL REMAINS IN FRONT COURT

• L calls foul on L calls foul on defensive player on defensive player on table sidetable side

• L reports and goes L reports and goes opposite as Copposite as C

• C goes to L table sideC goes to L table side

• T stays as T on table T stays as T on table sideside

TABLETABLE HOMEHOMEVISITORVISITOR

C

L

T

C

L

T

Page 26: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL REMAINS IN FRONT COURTBALL REMAINS IN FRONT COURT

• T calls foul on T calls foul on defensive player defensive player opposite sideopposite side

• T reports and goes back T reports and goes back opposite as Topposite as T

• C and L remain in same C and L remain in same positionposition

TABLETABLE HOMEHOMEVISITORVISITOR

C

T

L

T

C

L

Page 27: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL REMAINS IN FRONT COURTBALL REMAINS IN FRONT COURT

• T calls foul on T calls foul on defensive player table defensive player table sideside

• T reports and goes T reports and goes opposite as Copposite as C

• C freezes and goes C freezes and goes table side as Ttable side as T

• L remains in same L remains in same positionposition

TABLETABLE HOMEHOMEVISITORVISITOR

C

TL

L

C

T

Page 28: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL GOES TO NEW FRONT COURTBALL GOES TO NEW FRONT COURT

• C calls offensive foul on C calls offensive foul on opposite sideopposite side

• C reports and goes C reports and goes opposite as new Lopposite as new L

• L becomes new T and L becomes new T and handles throw-in on handles throw-in on opposite sideopposite side

• T becomes new C table T becomes new C table sideside

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

C

T

L

Page 29: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL GOES TO NEW FRONT COURTBALL GOES TO NEW FRONT COURT

• C calls offensive foul on C calls offensive foul on table sidetable side

• C reports and goes C reports and goes opposite as Copposite as C

• L becomes new T and L becomes new T and handles throw-in on handles throw-in on table sidetable side

• T becomes new L table T becomes new L table sideside

TABLETABLE HOMEHOMEVISITORVISITOR

T

C

LC

T

L

Page 30: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL GOES TO NEW FRONT COURTBALL GOES TO NEW FRONT COURT

• L calls offensive foul L calls offensive foul table sidetable side

• L reports and goes L reports and goes opposite as new Copposite as new C

• C becomes new T and C becomes new T and handles throw-inhandles throw-in

• T becomes new LT becomes new L

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C C

TL

Page 31: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL GOES TO NEW FRONT COURTBALL GOES TO NEW FRONT COURT

• L calls offensive foul L calls offensive foul opposite sideopposite side

• L reports and goes L reports and goes opposite as new Lopposite as new L

• T becomes new T and T becomes new T and handles throw-inhandles throw-in

• C becomes new CC becomes new C

TABLETABLE HOMEHOMEVISITORVISITOR

T

C

LT

C

L

Page 32: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL GOES TO NEW FRONT COURTBALL GOES TO NEW FRONT COURT

• T calls offensive foul T calls offensive foul table sidetable side

• T reports and goes T reports and goes opposite as new Copposite as new C

• L becomes new T and L becomes new T and handles throw-in table handles throw-in table sideside

• C goes table side and C goes table side and becomes new Lbecomes new L

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C C

T

L

Page 33: Ncp Level 3   3 Person Mechanics

SWITCHING POSITIONS AFTER FOULSWITCHING POSITIONS AFTER FOULBALL GOES TO NEW FRONT COURTBALL GOES TO NEW FRONT COURT

• T calls offensive foul T calls offensive foul opposite sideopposite side

• T reports and goes T reports and goes opposite as new Lopposite as new L

• L becomes new T and L becomes new T and handles throw-in handles throw-in opposite sideopposite side

• C stays table side and C stays table side and becomes new Cbecomes new C

TABLETABLE HOMEHOMEVISITORVISITOR

T

C

L

C

T

L

Page 34: Ncp Level 3   3 Person Mechanics

FREE THROW ADMINISTRATIONFREE THROW ADMINISTRATION

• L (opposite side)L (opposite side)– Signals number of throwsSignals number of throws– Bounces ball to throwerBounces ball to thrower– Watches players across Watches players across

lanelane– After last successful free After last successful free

throw, signals start of clockthrow, signals start of clock• C (table side)C (table side)

– Signals number of throws Signals number of throws until ball is releaseduntil ball is released

– Watches players across Watches players across lanelane

– Signals start of clock after Signals start of clock after last unsuccessful free last unsuccessful free throw throw

• T (opposite side)T (opposite side)– Helps with free throw Helps with free throw

violations if necessaryviolations if necessary– Helps with perimeter Helps with perimeter

reboundingrebounding

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

Page 35: Ncp Level 3   3 Person Mechanics

ADMINISTRATION OF FOULS ADMINISTRATION OF FOULS FOLLOWED BY POSSESSIONFOLLOWED BY POSSESSION

• Official calling foul Official calling foul reports and goes reports and goes opposite as Topposite as T

• L (opposite side) L (opposite side) administers all free administers all free throwsthrows

• C (table side) at the free C (table side) at the free throw line extendedthrow line extended

• After last free throw, L After last free throw, L passes ball to T for passes ball to T for throw-inthrow-in

TABLETABLE HOMEHOMEVISITORVISITOR

T

L

C

Page 36: Ncp Level 3   3 Person Mechanics

CHARGED TIME-OUTSCHARGED TIME-OUTS

• Official nearest table Official nearest table grants the time-out, grants the time-out, becomes C and stands becomes C and stands straddling centre line. straddling centre line. All officials assume pre-All officials assume pre-game positions during game positions during time out. If free throw, L time out. If free throw, L holds ballholds ball

• If throw-in, official If throw-in, official responsible holds ballresponsible holds ball

• After warning signal, After warning signal, officials ensure that officials ensure that players return and move players return and move to normal positionsto normal positions

TABLETABLE HOMEHOMEVISITORVISITOR

O OC

Page 37: Ncp Level 3   3 Person Mechanics

SubstitutionsSubstitutions

• Official nearest table Official nearest table handles the handles the substitutions substitutions

• When a fouI is called When a fouI is called the calling official the calling official reports and goes reports and goes opposite, letting the opposite, letting the partner nearest the partner nearest the table handle the table handle the substitutionssubstitutions

• In transition, when In transition, when new L is on table new L is on table side, he side, he acknowledges the acknowledges the subs and let the C subs and let the C supervise the rest of supervise the rest of the procedurethe procedure

TABLETABLE HOMEHOMEVISITORVISITOR

Page 38: Ncp Level 3   3 Person Mechanics

End of gameEnd of game

• Officials gather Officials gather at pre-game at pre-game spots spots

• Observe post-Observe post-game actiongame action

• If risky, leave If risky, leave together together brisklybriskly

TABLETABLE HOMEHOMEVISITORVISITOR

RU1 U2