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“Mobile is Everyware” Current & Future Trends in Mobile 1 Copyright Paul Golding, 2010 http://wirelesswanders.com UCISA Conference, Edinburgh (March 2011)

Mobile is Everyware

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Page 1: Mobile is Everyware

“Mobile is Everyware”Current & Future Trends in Mobile

1

Copyright Paul Golding, 2010http://wirelesswanders.com

UCISA Conference, Edinburgh (March 2011)

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@pgoldingNot an educationalist - A “mobilist”

21st year in mobile tech/biz16 patents in mobile chipset design

PhD research in Mobile VR

Founded one of the earliest mobile ISVs in EuropeChief Apps Architect Motorola

Advised companies: €10k - €10BEurope, Asia, Africa, Middle East, N. Am, Latam

“Intrapreneur” at O2’s The Lab

“Future” guy...

Paul G - he’s from the future :)

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Mobile is “everyware”

(thanks @m1ke_ellis)

The key theme of this presentation...

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Source:ITU

A device most of us have most of the time...

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1.2 Billion mobiles sold annually!

Source:ITU

A device most of us have most of the time...

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5

1.2 Billion mobiles sold annually!

Source:ITU

>90% world now has access90% MBB in 5 years (LTE era)

A device most of us have most of the time...

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1.2 Billion mobiles sold annually!

In 59 countries:

Source:ITU

>90% world now has access90% MBB in 5 years (LTE era)

A device most of us have most of the time...

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1.2 Billion mobiles sold annually!

In 59 countries:

Source:ITU

>>90% world now has access90% MBB in 5 years (LTE era)

A device most of us have most of the time...

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1.2 Billion mobiles sold annually!

In 59 countries:

Source:ITU

>Global textmessages

200,000per second6 Trillion

>90% world now has access90% MBB in 5 years (LTE era)

A device most of us have most of the time...

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The average teensends or receives

text messagesevery month

It gets a lot of attention...

Source: Nielsen

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The average teensends or receives

text messagesevery month3,339

Let’s say 15s per text ~ 14 hours of attention(15-24 yrs spend average of 9 hours per month SN sites)

It gets a lot of attention...

Source: Nielsen

(Girls - 4050, Boys - 2039)

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1999

Copyright Paul Golding, 2010

Coalesced with the Internet...

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Mobile 1.0

First internet-capable mobilePoor user experience

2G

1999

Copyright Paul Golding, 2010

Coalesced with the Internet...

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Mobile 1.0

First internet-capable mobilePoor user experience

2G

1999 2007

Copyright Paul Golding, 2010

Coalesced with the Internet...

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Mobile 1.0

First internet-capable mobilePoor user experience

2G

1999 2007

“Mobile 2.0”

First internet-centric mobileUsable!

Copyright Paul Golding, 2010

3.5G

(~100x processing power)

Coalesced with the Internet...

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“Mobile 2.0”

Copyright Paul Golding, 2010

A mainstream experience...

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“Mobile 2.0”

Internet-centric devices

Copyright Paul Golding, 2010

2007 (Early Adopters)

A mainstream experience...

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“Mobile 2.0”

Internet-centric devices

Copyright Paul Golding, 2010

2007 (Early Adopters)

Mobile 2.02011 (Mainstream)

Connected platforms

A mainstream experience...

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“Mobile 2.0”

Internet-centric devices

Copyright Paul Golding, 2010

2007 (Early Adopters)

Mobile 2.02011 (Mainstream)

Connected platforms

Dec 2010 - 50.3% devices sold ~35% penetration (UK)

~70% growth

A mainstream experience...

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“Mobile 2.0”

Internet-centric devices

Copyright Paul Golding, 2010

2007 (Early Adopters)

Mobile 2.02011 (Mainstream)

Connected platforms

Dec 2010 - 50.3% devices sold ~35% penetration (UK)

~70% growth

“everyware”

A mainstream experience...

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+951% EU5

+115% EU5

Source:Asymco

(via VisionMobile, Tomi Ahonen)Source:

comScore

“everyware”And now mostly a 2-horse race...

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Copyright Paul Golding, 2010

Talking

Organise lunchDetect offersFind a popular placeShare video clipsHail a taxiSense “friend of a friend”Compare shopping pricesScan & Share the billPin feedback in mid-airSwap stuff

Do, Do, Do!300K apps

Texting

“everyware”

Moved beyond voice and text...

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Source: comScore

Apps are increasing in usage...

40% UK 35% UK

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Tablet 1.0Mobile 2.0

First people-friendly computersProductive!

Copyright Paul Golding, 2010

First internet-centric mobileUsable!

Info snacking! (Meal consumed elsewhere)

Feasting! (DO STUFF FOR REAL)

Evolutionary offshoots = the tablet

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Professional music Health

Education Broadcast

Powerful vertical uses(+ Games etc.)

Not just a big iPhone after all...

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Post PC?

interesting side-note: 42% tablets shared by their owners

Where to next? Escaping the PC...

Utility Experience

Local Cloud

Source: Asymco

“design freedom”

“data freedom”

“IT freedom”

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And now forsomeware different...

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AlphaPunk office

W

S

N

E

“everyware”

Surfing the real world - Augmented Web

Real Virtual

Page 30: Mobile is Everyware

http://www.augmentreality.co.uk/

Wikitude

Junaio

17Surfing the real world - Augmented Reality

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Sight(Camera)

Sound(Microphone)

Touch(NFC)

Direction(Compass)

Touch(Temperature)

Motion(Accelerometer)

Remote sensing(Bluetooth)

Sensing the real world - Augmented Web

Money

Access

BodyEngines

Metering

Control

Security

“Sensorware”

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http://paulg.stuff/car/245534462342

/vitals/heart...

/watch/temperature/..

/home/windows/..

/trainers/wear/..

The Internet of Things

Everything that can benefit frombeing connected will be

connected by 2020

Connecting the real world...

Moore’s Law+4G LTE Networks+Web

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realtime

storage

realtime

processing

realtime

output

Distributed sensor grids

BigData

SensorAnalytics

CloudComputing

“Sensor Net”

Streaming sensor data to the cloud...

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Social stream

Information stream

Entertainment stream

Event stream

Sensor stream

e.g. people, via voice, messaging, social networks etc.

e.g. news, emails, RSS, etc.

e.g. games, media content etc.

e.g. appointments, notications, things I need to do etc.

e.g. health, home, car, roads monitoring etc.

“everyware”

Right-time Web(streams)

Real-time Web

Right eventsin real-time

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BUT...Is the platform open?

to developers/publishers/creators/ideators etc.

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Internal!

Applications

Partners

Developers

Operator!

Platform

Licensors!

(Content)

Tools &!

Software

Copyright Paul Golding, 2010

Old world - Closed!

but...

CLOSED

Mobile began in a telco universe...

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Internet!

Services/!

Content

"Mash-Up"!

Services

(e.g. Flickr,!

Google,!

Yahoo,!

Facebook,!

Blogs,!

Etc.)

(e.g. geo-blogging!

= Location + blog + photos/videos)

Web 2.0!

Platform

Partners

Developers

Operator!

Platform

Internal!

Services

Operator Ecosystem

Tools &!

SoftwareOpen source

Ideation +!

Programming

Producers!

Advertisers

Copyright Paul Golding, 2010

New world - Open!OPEN

OPEN

OPEN

OPEN

OPEN

OPEN

OPENING

And shifted to the Inter-Web...

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Internet!

Services/!

Content

"Mash-Up"!

Services

(e.g. Flickr,!

Google,!

Yahoo,!

Facebook,!

Blogs,!

Etc.)

(e.g. geo-blogging!

= Location + blog + photos/videos)

Web 2.0!

Platform

Partners

Developers

Operator!

Platform

Internal!

Services

Operator Ecosystem

Tools &!

SoftwareOpen source

Ideation +!

Programming

Producers!

Advertisers

Copyright Paul Golding, 2010

New world - Open!OPEN

OPEN

OPEN

OPEN

OPEN

OPEN

OPENING

And shifted to the Inter-Web...

Page 39: Mobile is Everyware

25An irreversible shift towards Internet...

comms

OS

Web

Telco Guys Handset OEMs Internet Guys

apps

2007

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25An irreversible shift towards Internet...

comms

OS

Web

Telco Guys Handset OEMs Internet Guys

apps

2007

Web

OS

comms

apps

2011

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25An irreversible shift towards Internet...

comms

OS

Web

Telco Guys Handset OEMs Internet Guys

apps

2007

Web

OS

comms

apps

2011

Web

OS

comms

apps

2014

Experience Platforms

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Social stream

Information stream

Entertainment stream

Event stream

Sensor stream

e.g. people, via voice, messaging, social networks etc.

e.g. news, emails, RSS, etc.

e.g. games, media content etc.

e.g. appointments, notications, things I need to do etc.

e.g. health, home, car, roads monitoring etc.

26The modern mobile ecosystem...

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Social stream

Information stream

Entertainment stream

Event stream

Sensor stream

e.g. people, via voice, messaging, social networks etc.

e.g. news, emails, RSS, etc.

e.g. games, media content etc.

e.g. appointments, notications, things I need to do etc.

e.g. health, home, car, roads monitoring etc.

26

Right-time Augmented Web

The modern mobile ecosystem...

Page 44: Mobile is Everyware

Social stream

Information stream

Entertainment stream

Event stream

Sensor stream

e.g. people, via voice, messaging, social networks etc.

e.g. news, emails, RSS, etc.

e.g. games, media content etc.

e.g. appointments, notications, things I need to do etc.

e.g. health, home, car, roads monitoring etc.

26

Right-time Augmented Web

The modern mobile ecosystem...

Page 45: Mobile is Everyware

Social stream

Information stream

Entertainment stream

Event stream

Sensor stream

e.g. people, via voice, messaging, social networks etc.

e.g. news, emails, RSS, etc.

e.g. games, media content etc.

e.g. appointments, notications, things I need to do etc.

e.g. health, home, car, roads monitoring etc.

26

Right-time Augmented Web

Right-timeComputer

SeamlessComputing

The modern mobile ecosystem...

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Social stream

Information stream

Entertainment stream

Event stream

Sensor stream

e.g. people, via voice, messaging, social networks etc.

e.g. news, emails, RSS, etc.

e.g. games, media content etc.

e.g. appointments, notications, things I need to do etc.

e.g. health, home, car, roads monitoring etc.

26

Right-time Augmented Web

Right-timeComputer

SeamlessComputing

Cloud Platforms

IaaS CaaS

TelcoBIG DATA

NaaS

The modern mobile ecosystem...

Page 47: Mobile is Everyware

Social stream

Information stream

Entertainment stream

Event stream

Sensor stream

e.g. people, via voice, messaging, social networks etc.

e.g. news, emails, RSS, etc.

e.g. games, media content etc.

e.g. appointments, notications, things I need to do etc.

e.g. health, home, car, roads monitoring etc.

26

Right-time Augmented Web

Right-timeComputer

SeamlessComputing

Cloud Platforms

IaaS CaaS

TelcoBIG DATA

NaaS

The modern mobile ecosystem...

Real-time bus

“The Web Operating System”PaaSSaaS

“Social Stack” Identity/oAuth Linked Data Payments

Page 48: Mobile is Everyware

Social stream

Information stream

Entertainment stream

Event stream

Sensor stream

e.g. people, via voice, messaging, social networks etc.

e.g. news, emails, RSS, etc.

e.g. games, media content etc.

e.g. appointments, notications, things I need to do etc.

e.g. health, home, car, roads monitoring etc.

26

“Experience Platforms”

iOS AndroidHTML5 ?

Right-time Augmented Web

Right-timeComputer

SeamlessComputing

Cloud Platforms

IaaS CaaS

TelcoBIG DATA

NaaS

The modern mobile ecosystem...

Real-time bus

“The Web Operating System”PaaSSaaS

“Social Stack” Identity/oAuth Linked Data Payments

Page 49: Mobile is Everyware

Social stream

Information stream

Entertainment stream

Event stream

Sensor stream

e.g. people, via voice, messaging, social networks etc.

e.g. news, emails, RSS, etc.

e.g. games, media content etc.

e.g. appointments, notications, things I need to do etc.

e.g. health, home, car, roads monitoring etc.

26

“Experience Platforms”

iOS AndroidHTML5 ?

Right-time Augmented Web

Right-timeComputer

SeamlessComputing

Cloud Platforms

IaaS CaaS

TelcoBIG DATA

NaaS

The modern mobile ecosystem...

Real-time bus

“The Web Operating System”PaaSSaaS

“Social Stack” Identity/oAuth Linked Data Payments

ContextWallet Multi-UXStatus InterestsSocial Apps

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27Voice still has a BIG future....

Closed voice Open voice

plus “Voice as content” (2014)

2010 2012

http:// - the new dial tone

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ExperiencePlatforms

“Right-time”web

SensorProliferation

CloudComputing

Post PCDevices

Possible “Everyware” tipping points (TP)...

when mobile really is first

SeamlessComputing

Network,LTE (100 Mbps)

Hardware,OS

Apps

Hardware,AR,

Health

PaaS

AbundantAccess

Identity,Privacy

Real-time& meta-data

abundance of opportunities throughout the ecosystem

SaaS

“everyware”

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Meaning?

Europe + printing press ≠ Europe + books

= New Europe

Media theorist - Neil Postman:

Tech is transformative:

What does this all mean?

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”Everyware” is transformative:

Person + right-time computer ≠ personalized computing

= new “person!”

“Augmented Cognition?” (real-time)cognition |ˌkägˈni sh ən|nounthe mental action or process of acquiring knowledge and understanding through thought, experience, and the senses.• a result of this; a perception, sensation, notion, or intuition.

The augmented human...

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Augmented education?“Right-ware” education?

UCISA innovation challenge:What is “right-ware” education?How can UK institutions lead?

“everyware?”How can we embrace it for educational good?