3. Archaeology is: The study of how PAST people interact with their (PHYSICAL) environment, through an examination of artifactsHuman Computer Interaction is: The study of how PRESENT people interact with their (DIGITAL) environment, through an examination of artifacts
4. What can archaeology (and anthropology) contribute to UX?
5. 1. You dont see the complete picture.
6. 1. You dont see the complete picture.
7. So what does this mean? Use multiple methods.Be comfortable with the incomplete picture. Trust your judgment to fill in the gaps. We are professionals!
8. 2. Context is Paramount
9. 2. Context is Paramount
10. So what does this mean? Never forget the context of the experienceTry and prepare for new contexts Anticipate patterns of use
11. 3. By observing something, you change it
12. 3. By observing something, you change it
13. So what does this mean? Be aware of the differences between real life and the testing environment Minimize disruptive technologies and settings Try to mimic real life whenever possible
14. 4. What you see in an instant was created over time
15. 4. What you see in an instant was created over time
16. So what does this mean? Understand the purpose and function of legacy components The context of creation is important, but does not overshadow the context of useView in an instant is a powerful tool
17. 5. Iteration is messy, but important.
18. 5. Iteration is messy, but important.
19. So what does this mean? Embrace it!Be comfortable with the madness. Nothing exists within a vacuum. Something came earlier. Something will come after.
20. 6. Remember to have fun! Archaeology can be dirty, exhausting, and frustrating (UX as well sometimes) Working with a good group of people can make it so much easierHold on to the big victories and a-ha moments