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Designing for Social Sharing
Rashmi Sinhawww.uzanto.comwww.rashmisinha.com
Just for fun!
34% men, 26% women 37% of 18-29 yrs old, and 20% of 65 and over
go online, on any given day, just for fun…
From Pew Internet Research, for US only
WOW is millions of people with diverse backgrounds collaborating, socializing, and learning while having fun. It represents the future of real-time collaborative teams in an always-on, diversity-intensive, real-time environment.
WOW is a glimpse into our future. Joi Ito in Wired Magazine
14
Four draws of such games the ability to socialize an achievement system that gives
players an incentive to improve complex and satisfying strategy that
makes combat fun underlying narrative that players want
to learn more about Many games also update continuously,
adding features and addressing user requests
15
Alone together
Social interaction in online gaming (Ducheneaut et al. 2006)
Surrounded by others. Feel their presence, not interacting all the time
Analogy: Reading book in a cafe Spectacle: Performing for an audience
Analogy: Playing pinball with others watching
Social facilitation (Zajonc, 1960) Improved performance in presence of others
(even if presence is passive) Observed even in cockroaches!
16
The web has become a social sphere
Massively multiplayer online games
Rich interfaces enable richer interactions
20
HiI found you while I was searching my network at LinkedIn. Let's connect directly, so we can help each other with referrals. If we connect, both of our networks will grow. To add me as your connection, just follow the link below.
21
1) I am linked to ->
-> to you --->
--->You are linked to her ->
---> so on…
How it works•Individuals connected to each other•Relationships can be marked, hubs identified•Concept of six degrees of separation•“Are you my friend” type of awkwardness
First generation Social Networks(Friendster, LinkedIn…)
Object mediated social networks
“… call for the rethinking of sociality along lines that include objects in the concept of social relations.”
Katrin-Knorr Cetina
24
Second generation social networks Put objects at the center
Social sharing Tagging Viral sharing Social News Creation
25
1) I share my pics ->
-> with you --->
-->You share your pics ->
---> with him
How it works•People share objects and watch others•Social connections are through objects•Formation of social streams of information with emergence of popular, interesting items
Social sharing of our stuff (social networks with objects in between)e.g., Flickr, Yahoo answers
26
1) I send video I like ->
-> to you. You pass on -->
--> to her, who sends on
to her, who passes on…
How it works•Individual to individual to individual•Popularity based navigation helps track “viral” items
Viral sharing (passing on interesting stuff)e.g., YouTube videos
27
1) I tag my bookmarks
-> you see my tags
-->You share your tags ->
How it works•Saving & tagging your stuff (creating bookmarks).•Tags mediate social connections•Formation of social/conceptual information streams. Emergence of popular, interesting items
Tag-based social sharing (linked by concepts…)e.g., Flickr, del.icio.us
politicslebanon
Global voices
politics
technologyGlobal voices
webJAVA
CNN networksblogs
science
science
science
brain
28
1) I find interesting story
-> you rate story
-->Others rate stories
How it works•Finding and rating stories•Popular stories rise to top
Social news creation (rating news stories)e.g., digg, Newsvine
5
4
34
1: Make system personally useful
For end-user system should have strong personal use
Memorable Personal Snippets (e.g., Del.icio.us & Flickr)
Self-expression (e.g., Newsvine) Social status: Digg
Don’t count on altruism System should thrive on people’s selfishness
35
Bite-sized self-expression
Creative self-expression Artistic expression (Flickr, YouTube) Humor (YouTube)
Individual piece should be small Can create sets & lists Do Mashups Simple, guessable URLs for everything
Leave room for games & social play Appreciation Stalking (some!) Gossip
36
2: Identify symbiotic relationship between personal & social Personal snippets > Social
stream Pictures > Organized by Events Music > Organized by Playlists
37
3: Create porous boundary between public & private
Earlier systems Personal (Personal Desktop
Software, e.g., Picasa, EndNote) OR Social websites (Shutterfly)
Rethink public & private People share for the right returns Set defaults to public, allow easy
change to private
Give user control Over individual pieces & sets Delete items from history Reset /remove profile
Privacy settings on Flickr
38
4. Allow for levels of participation
Everyone does not need to create! Implicit creation (creating by
consuming) Remixing—adding value to others’
contentSource: Bradley Horowitz’s weblog, Elatable, Feb. 17, 2006, “Creators, Synthesizers, and Consumers”
39
Why do people digg?
“commenting, digging, burying comments, typing descriptions, reading hundreds of articles and…
…for a lot of nerds, using digg is just a casual free-time activity. Entertaining. Fun. Engaging.”
40
how to encourage participation Insights from Social Psychology
Highlight unique contribution Allow for smaller local groups Highlight benefit to self from Highlight benefit to group
Source: Using social psychology to motivate contributions to online communities, Ling et al. 2005
41
5. Let people feel the presence of others
What paths are well worn
User profiles / photos
Real-time updating Like a
conversation Sense that
others are out there
What people are digging right now!
42
6. And yet, moments of Independence…
Choreography: when alone, when part of group
Prevent mobs Don’t make it too easy
to mimic others Incentives for
originality & uniqueness
43
Allow for alternative viewpoints & perspectives Social sharing can lead to
tyranny of dominant view People of a group agree
Viewpoint rises to top (popularity lists, tag clouds)
44
Create conditions for wise crowds Cognitive Diversity Independence Decentralization Easy Aggregation
45
Wise Crowds: Cognitive Diversity
Need many perspectives for good answers Groups become homogenous
Members bring lesser new information in Diversity reduces groupthink
Groupthink works by shielding members from outside opinions
Diversity reduces conformity Chance that you will change opinion to match
group
46
Wise Crowds: Independence Keeps people’s mistakes from getting correlated
(uncorrelated mistakes averaged out) Encourages people to bring in new viewpoints
(diversity) Concept of Social Proof
Milgram experiment People assume that groups know what they are doing Assuming crowd is wise, leads to herd like behavior
Can sometimes lead to good decisions Information Cascades
Sequence of uninformed choices, building upon each other
47
Wise Crowds: Decentralization
“A crowd of decentralized people working to solve a problem on their own without any central effort to guide them, come up with better solutions, rather than a top-down driven solution.”
Suroweicki
48
Wise Crowds: Easy Aggregation
A decentralized system can pick right solution With easy way for information to
be aggregated across system Example: votes on Digg
49
7. Enable Serendipity
Don’t make navigation all about popularity Access to some popular stuff (keep this fast
moving) Make the “long tail” accessible
Popularity as a jump off point to other ways of exploring
Provide personalization Recommendations using collaborative filtering
Similar tags, content, others Ad-hoc groups?
51
Things to try at home! Create an account on myspace.com Read Emergence, Wisdom of Crowds Play a Multiplayer Online Game (WOW,
Second Life) Play with an API (try GoogleMaps API) Try a mobile social application
(DodgeBall) Ask your friends what they find “fun”
on the web