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CHANGE MANAGEMENT F O R P R O D U C T M A N A G E R S
Product Tank, Bucharest 2017
"CHANGELOG"
E N T R E P R E N E U R S H I P
MobileAcademy.ro
H R B U S I N E S S P A R T N E R I N G
Adobe Romania Vodafone Romania
Management training: Heineken, Oracle, Orange
P R O D U C T M A N A G E M E N T
Bitdefender Consulting: Ajusto.ro Adobe Kickbox program graduate
Mentor: MVP Academy, Innovation Labs, Startup Weekend, Startarium, Carbon, UA Incubator
C O M M U N I T Y I N V O L V E M E N T
Product Mng: Product Tank
Marketing: IAA YP HR: Young HR Pros / HR Hub Urban planning: Cities 2.0
CHANGE STORIES Adobe: salary increases in 2012 Adobe: redistributing 40+ employees with 0% attrition Adobe: implementing input from Pulse surveys
Vodafone: merging two departaments Vodafone: eliminating forced performance ranking
Bitdefender: updating the 2015 roadmapBitdefender: introducing the "Design Sprint", constant user research, customer journey mapping Bitdefender: preparing for multi-platform
MobileAcademy.ro: from B2C to B2B MobileAcademy.ro: from training to consulting MobileAcademy.ro: responding fast to new market needs (DevOps)
T = (C + R + P) / SI
Trust
Credibility
Reliability
Personal connection
Self-interest
T R U S T E Q U A T I O N
Stakeholder Analysis
Stakeholder
Stakeholder 1
Stakeholder 2
Stakeholder 3
Stakeholder 4
Stakeholder 5
Stakeholder 6
Stro
ngly
A
gain
stM
oder
atel
y A
gain
stN
eutra
lM
oder
atel
y S
uppo
rtive
Stro
ngly
S
uppo
rtive
Reason Action plan
X
X
X
X
X
X
O
O
O
O
O
O
T R A V E L F A S T . C O
10
20
30
40
Inno
vato
rs
Early
Adopt
ers
Early
Major
ity
Late
Major
ity
Lagg
ards
0
A D O P T I O N C U R V E
3. Trial / consideration 2. Interest 1. Awareness
4 . D E C I S I O N5. ADOPTION
D E S I R A B I L I T Y P R A C T I C A L I T YD I S S A T I S F A C T I O N
D x D x P > RC H A N G E E Q U A T I O N
R E S I S T A N C E T O C H A N G E
A D V A N C E D
P E R S O N A L I T Y A S S E S S M E N TFor adapting the message better for each stakeholder.
Examples: MBTI, SDI, Emergenetics
K O T T E R ' S 8 S T E P S
1. Create urgency 2. Form a powerful coalition 3. Create a vision for change 4. Communicate the vision 5. Remove obstacles 6. Create short-term wins 7. Build on the change 8. Anchor the changes in culture
I N F L U E N C E M A P
Who influences who?
How strong is the influence of each node in the stakeholder graph?
C H A N G I N G H A B I T S
Individual level Team level Organizational level
Resource: The Power of Habit, Charles Duhigg
T H A N K Y O U
@ B U L E N T _ D U A G I