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Wham! Interactive Medical Solutions

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A user-friendly, interactive game to aid in the rehabilitation and healing process for children with cerebral palsey. By Parsons Design + Management students: Maxwell Abbott, Connie Chung, and Jason Bailey

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Page 1: Wham! Interactive Medical Solutions
Page 2: Wham! Interactive Medical Solutions

interactive medical solutions

Page 3: Wham! Interactive Medical Solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

interactive medical solutions

Page 4: Wham! Interactive Medical Solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

interactive medical solutions

Page 5: Wham! Interactive Medical Solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

interactive medical solutions

Page 6: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

concept creation

Page 7: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

concept creation

Page 8: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

concept creation

Page 9: Wham! Interactive Medical Solutions

After School

Crime Reduction

Keeping Kids off Street

Youth Fitness

Filtering Game Content

Teach Sharing

Entertainment

Mental Stimulation

Fitness Center

Childcare

Keeping Kids off Street

Youth Fitness

Introduce Fitness Routine

Entertainment

Teach Sharing

Mental Stimulation

Community Centers

Community Collaboration

Youth/Adult Fitness

Teach Sharing

Entertainment

Keeps Kids off Streets

Mental Stimulation

Raise Fitness Interest

Schools

Youth Fitness

Interactive Physical Education

Responsible Gaming

Teach Sharing

Social Collaboration

Teach Sharing

Mental Stimulation

Start off at hospitals/rehabilitation centers. If successful branch out to other opportunities.

Offer a less complex version for people to purchase in order to rehabilitate/exercise in the comfort of their own homes.

Patients will rarely ever need assistance in rehabilitation process.

Rehabilitation games could lead to other types of fitness games (ie games that specifically focus on burning fat, or games that focus on core strength to prevent and alleviate back pain for the older demographic).

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

exploring the concepts

Page 10: Wham! Interactive Medical Solutions

high cost for patients and insurance companies for doctors visits

hassle making repeated visits to doctor/rehabilitation center

long waiting room times

opportunity costs for parents escorting (lost wages, wait times, etc)

a user friendly, interactive game to aid in the rehabilitation and healing process for children

to redesign exercise cards for children

lower costs for insurance companies

fewer visits to the doctors office

a method for easy assessment

Solution...to provide:

Problem...

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

concept creation

Page 11: Wham! Interactive Medical Solutions

high cost for patients and insurance companies for doctors visits

hassle making repeated visits to doctor/rehabilitation center

long waiting room times

opportunity costs for parents escorting (lost wages, wait times, etc)

a user friendly, interactive game to aid in the rehabilitation and healing process for children

to redesign exercise cards for children

lower costs for insurance companies

fewer visits to the doctors office

a method for easy assessment

Solution...to provide:

Problem...

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

concept creation

Page 12: Wham! Interactive Medical Solutions

Children who suffer from Cerebral Palsy, must participate in

rehabilitation practices that can be boring, tedious and, one

dimensional. Children experience doctors visits that can be

frightening, or intimidating, and can discourage the family from

successful completion of their prescribed program.

“ W h a t Tr i n a t h e Tr a i n e r s a y s a b o u t t h e p r o b l e m ”

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

identifying the problem

Page 13: Wham! Interactive Medical Solutions

To provide an alternative to existing CP therapy exercises that will engage, and ultimately

improve the over all condition of the child. By redesigning the rehabilitation process to suit

the needs of those children, we believe it will provide increased results than existing

conventional methods.

Children today are becoming much more accustomed to interacting with technology than

generations prior. We feel it is important for the CP therapy programs to adapt to this

evolution.

“ We h a v e a S o l u t i o n ! ”

D r. Ya y S a y s ,

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

concept creation

Page 14: Wham! Interactive Medical Solutions

Cerebral palsy (CP) is a disorder that affects muscle tone, movement, and motor skills (the ability to move

in a coordinated and purposeful way). Cerebral palsy can also lead to other health issues, including vision,

hearing, and speech problems, and learning disabilities.

CP is usually caused by brain damage that occurs before or during a child’s birth, or during the first 3 to 5

years of a child’s life. There is no cure for CP, but treatment, therapy, special equipment, and, in some

cases, surgery can help a child who is living with the condition

The three types of CP are:

1. spastic cerebral palsy — causes stiffness and movement difficulties

2. athetoid cerebral palsy — leads to involuntary and uncontrolled movements

3. ataxic cerebral palsy — causes a disturbed sense of balance and depth perception

“ W h a t i s C e r e b r a l P a l s y ? ”

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

researching the disease

Page 15: Wham! Interactive Medical Solutions

Cerebral palsy (CP) is a disorder that affects muscle tone, movement, and motor skills (the ability to move

in a coordinated and purposeful way). Cerebral palsy can also lead to other health issues, including vision,

hearing, and speech problems, and learning disabilities.

CP is usually caused by brain damage that occurs before or during a child’s birth, or during the first 3 to 5

years of a child’s life. There is no cure for CP, but treatment, therapy, special equipment, and, in some

cases, surgery can help a child who is living with the condition

The three types of CP are:

1. spastic cerebral palsy — causes stiffness and movement difficulties

2. athetoid cerebral palsy — leads to involuntary and uncontrolled movements

3. ataxic cerebral palsy — causes a disturbed sense of balance and depth perception

“ W h a t i s C e r e b r a l P a l s y ? ”

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

researching the disease

?

Page 16: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Final Personas

Page 17: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Final Personas

Page 18: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Final Personas

Page 19: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Final Personas

Page 20: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

needs vs. functions + features

Page 21: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

needs vs. functions + features

Page 22: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

needs vs. functions + features

Page 23: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

needs vs. functions + features

Page 24: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

needs vs. functions + features

Page 25: Wham! Interactive Medical Solutions

Duncan is a lot more excited

when it is time to do his physical

therapy and it is much easy to

get him to do his entire

therapy

D u n c a n s M o m S a y s :

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

storyboards

patient

new concept

assessment

experience

therapy

When Duncan plays the game in the doctors office, the nurses can

help the doctor assess the progress of his program. They can

assign new levels in the program, and get him excited about the

next level of the program.

at home

waiting room

nurse assists patient with

regular routines. Duncan

feels bored and hates the

sterile environment. Doctors office recieves informa-

tion about new Wham interac-

tive program. They sign up

because it means less patient

visits.

Doctor assesses the case of

the patient and whether he, or

she is eligible for Wham

program. Duncan is eligible and

begins experiencing an new

rehabilitation program.

Duncan is able to practice on his own with his own fun cards. He

can also play his game on his tv and have fun while doing it.

Duncan is now less resistant to do his at home exercises because

they are less boring then before. He really loves the soccer game

because it makes him feel like he is really playing!

Duncan visits Doctor to

get his therapy regimen

to cope with his Athetoid

Cerebral Palsy. He

wishes he could play

soccer, it is his favorite

sport.

"“

Page 26: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

storyboards

patient

new concept

assessment

experience

therapy

When Candice plays the game in the doctors office, the nurses

can help the doctor assess the progress of her program. They can

assign new levels in the program, and get her excited about the

next level of the program.

at home

waiting room

nurse assists patient with

regular routines. Candice

feels bored and hates the

sterile environment. Doctors office recieves informa-

tion about new Wham interac-

tive program. They sign up

because it means less patient

visits.

Doctor assesses the case of

the patient and whether he, or

she is eligible for Wham

program. Canice is eligible and

begins experiencing an new

rehabilitation program.

Candice is able to practice on her own with his own fun cards. She

can also play her game on her tv and have fun while doing it.

Candice is now less resistant to do her at home exercises because

they are less boring then before. She really loves the bike race

game because she gets to feel like she is riding a real bike!

Candice visits Doctor to

get his therapy regimen

to cope with his Ataxic

Cerebral Palsy. She really

wishes she could ride a

bike, but her balance isnt

very good.

Revised Persona #1

16 year old female

suffers from ataxic cerebral palsy

St. Louis, Missouri

Mild severity case in which she experiences a

disturbed sense of balance and depth perception

In Grade ten at a public school

Very outgoing and involved with several school

activities

Attends a gymnastics club at a nearby sports club

Candice Hanes

Just last night, Candice told me

how much she loves playing the

balance beam game. She wants

to play it all the time! Her sister

plays with her and they both

feel like gymnasts!

C a n d i c e ’ D a d S a y s :

"“

Page 27: Wham! Interactive Medical Solutions

I can’t believe how much Jessica

loves doing her therapy

homework. It used to be a

constant trouble. She is now

enthusiastic about it and is

already showing improved mobility

J e s s i c a ’s M o m S a y s :

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

storyboards

patient

new concept

assessment

experience

therapy

When Jessica plays the game in the doctors office, the nurses can

help the doctor assess the progress of his program. They can

assign new levels in the program, and get him excited about the

next level of the program.

at home

waiting room

nurse assists patient with

regular routines. Jessica

feels bored and hates the

sterile environment. The

activities are boring and

tedious

Doctors office recieves informa-

tion about new Wham interac-

tive program. They sign up

because it means less patient

visits.

Doctor assesses the case of

the patient and whether he, or

she is eligible for Wham

program. Jessica is eligible and

begins experiencing an new

rehabilitation program.

Jessica is able to practice on her own with her own fun cards. She

can also play her game on her tv and have fun while doing it.

Jessica is now less resistant to do her at home exercises because

they are less boring then before. Jessica loves to play the

balancing beam game because she gets to be involved with

gymnastics.

Jessica visits Doctor to

get her therapy regimen

to cope with her Spastic

Cerebral Palsy. Jessica

really admires her older

sister who does

gymnastics and wishes

she could do them too.

Jessica CochenJessica is 9 years old

She suffers from medium-to-severe spastic

Cerbral Palsy

Stamford, Connecticut

Spends most hours in a wheel a chair at home

Is home schooled at second grade level

Jessica shy, and loves being outside

She dreams of being a ballerina

Is an only child with a live-in-therapist who

teaches her Yoga and exercise routine

She hates stretching because its painful for her

but doesn’t mind the strengthening routine

"“

Page 28: Wham! Interactive Medical Solutions

I can’t believe how much Jessica

loves doing her therapy

homework. It used to be a

constant trouble. She is now

enthusiastic about it and is

already showing improved mobility

J e s s i c a ’s M o m S a y s :

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

storyboards

"“

participant

new concept

assessment

experience

therapy

When Duncan plays the game in the doctors office, the nurses can

help the doctor assess the progress of his program. They can

assign new levels in the program, and get him excited about the

next level of the program.

at home

waiting room

Sandy spends a lot of time

driving Jessica to and from

her physical therapy. This

cuts into time with the other

daughters and work.

Doctors office recieves informa-

tion about new Wham interac-

tive program. They sign up

because it means less patient

visits.

Doctor assesses the case of

the patient and whether he, or

she is eligible for Wham

program. Jessica is eligible and

begins experiencing an new

rehabilitation program.

Jessica is able to practice on his own with his own fun cards. She

can also play her game on her tv and have fun while doing it.

Jessica is now less resistant to do her at home exercises, this is a

huge releif to Sandy. Now she can spend some time caring for her

other daughters, time at work, and maybe even some time for

herself.

Sandy is Jessica’s

mother and struggles

with balancing time

taking care of Jessica’s

Cerebral Palsy, caring for

2 other daughters and

work. She loves Jessica

very much and wishes

she could find a way to

help her get improve.

Sandy Cochenlives in Bryn Mawr Pennsylvania

45 years old, single mother to Jessica

1 child who suffers from CP

2 other healthy children

Independantly weathy and able to stay home

with her children

Is very close with her three girls

keeps her 3 daughters involved in Jessica’s therapy

Wham concept can make therapy fun for the whole

family, even those withough CP.

Page 29: Wham! Interactive Medical Solutions

interactive medical solutions

meet the

team!Dr. Yay!

Trina the Trainerinteractive mentor

process recorder

health coach

medical guide

exercise coach

participates in therapy

personal motivator

friend

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

prototyping framework

Page 30: Wham! Interactive Medical Solutions

interactive gamingLap 1/3 Time 0 00 0

interactive medical solutions

Interactive Prototype Features

provide rehabilitation in game format

to enable exercises to be done in the comfort of your own home

make rehabilitation more entertaining for children

opportunity to fulfill emotional desires

.

Page 31: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Prototype - Balance interactive game

Prototype Evolution: Screenshot III

L1 68

Page 32: Wham! Interactive Medical Solutions

Prototype - Core strength interactive game

Hey! Let’s play soccer! Try to save my shots from going into the goal!

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Page 33: Wham! Interactive Medical Solutions

Prototype - Core strength interactive gameinteractive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Page 34: Wham! Interactive Medical Solutions

Lap 1/3 Time 0 00 0

**possible additional equipment

Prototype - Arm Cyclinginteractive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Page 35: Wham! Interactive Medical Solutions

exercise cards

interactive medical solutions

Exercise Card Prototype Features

re-designed to appeal to children

trainer and doctor explain and demonstrate the exercises

durable, waterproof, laminated for easy transport

illustrated in a fun entertaining way

.

Page 36: Wham! Interactive Medical Solutions

Prototype Development - Balancing

F r o n t : B a c k :

from this...

...to this!!

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Page 37: Wham! Interactive Medical Solutions

Prototype Development - Core

from this...

...to this!!F r o n t : B a c k :

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Page 38: Wham! Interactive Medical Solutions

Prototype Development - Lower Body

F r o n t : B a c k :

from this...

...to this!!

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Page 39: Wham! Interactive Medical Solutions

Parents do not approve of kids playing video games.

Insurance does not cover.

It is successful with the children but not with the older patients or vice versa.

Games may be hard to follow and may constantly need simplifying.

Implementing new technology in an old system.

Technical difficulties may slow down the program and process of achieving fitness goal.

If the program is used at home without professional assistance, patients will lack motivation.  

Shortcomings and Limitationsinteractive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

Page 40: Wham! Interactive Medical Solutions

Future Ideasinteractive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08 Future Ideas. What else is possible? How can your solution be expanded in the future?

Branch out to other opportunities such as communities, and after school programs.

Offer a less complex version for people to purchase in order to rehabilitate in the comfort of their own

homes.

Patients will rarely ever need assistance in rehabilitation process

Rehabilitation games could lead to other types of fitness games 

Games can become more commercialized; used for exercise and entertainment, not just rehabilitation

(i.e. Wii Fit)

Page 41: Wham! Interactive Medical Solutions

interactive medical solutions

M a x w e l l A b b o t tC o n n i e C h u n g

J a s o n B a i l e y

Design Development03.12.08

bibliography

Imprint: Interactive Technology Inc.. 6 May 2008. http://www.imprintit.com

Hoffman, Hunter. Imprint: Interactive Technology Inc.. Cooper Hewitt . 6 May 2008 http://triennial.cooperhewitt.org/designers/hunter-hoffman

"Games therapy for burns victims." BBC News. 25 February, 2008. British Broadcasting System. 6 May 2008 http://news.bbc.co.uk/2/hi/health/7262552.stm

"Physical Therapy." Kids Health. 6 May 2008 http://kidshealth.org/parent/system/ill/phys_therapy.html

"TheraSuit." Pediatric Physical Therapy. 6 May 2008 http://kidshealth.org/parent/system/ill/phys_therapy.html

Exercise Prescription Kits. 6 May 2008 http://www.exrx.net/Store/Lists/ExerciseKits.html

Pediatrics APTA. 6 May 2008 http://www.pediatricapta.org

"Physical Therapy." 6 May 2008 http://wapedia.mobi/en/Physical_therapy?t=2.2.#2.5.

“Sports & Leisure." United Cerebral Palsy. 6 May 2008 http://www.ucp.org/ucp_channeldoc.cfm/1/15/15/15-15/644

Tanner, Lindsey. "Doctors use Wii games for rehab therapy." The Boston Globe February 8, 2008: http://www.boston.com/business/technology/articles/2008/02/08/doctors_use_wii_games_for_rehab_therapy/