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Creativity squared? Investigating social creativity
in the design of educational resources
fostering creative thinking in maths and sustainability learning
Maria Daskolia - Chronis Kynigos UNIVERSITY OF ATHENS
Computer Technology Institute & Press “Diophantus”
MCSquared (http://mc2-project.eu) is funded by the European Commission under FP& (Project no. 610467), Strategic Objective ICT-2013.8.1 “Technologies and scientific foundations in the field of creativity”
the MC2 project
• creativity squared ?... the two ‘creativities’
social creativity in the design of educational resources
mathematical creativity
• 2013 – 2016 (http://mc2-project.eu )
• 6 academic and 3 industrial partner organisations from Europe
Objectives:
a. to develop a digital system for collaborative design of creative resources (the c-book technology)
b. to bring together educational designers from diverse fields to collaboratively design exemplary (c-book) resources
c. to advance our knowledge of social creativity in the design of creative educational resources supported by the c-book technologies
Defining ‘social creativity’
• a design activity
• situated within a socio-technical environment
• leading to the production of ‘creative’ outputs: (ideas + artefacts), which are: novel/new
appropriate
elaborate
Fischer (2001; 2011)
The MC2 socio-technical environment
Four Communities of Interest (CoIs):
- professionals in educational design
- diverse communities of practice
- joint “interest”:
- the design of c-books
- requiring - combination of multiple knowledge systems
- exchange of perspectives
- integration of domains
for creative thinking and practice to take
place
The MC2 socio-technical environment
The C-book technology:
- an authoring tool
- a set of dynamic widgets (Cinderella, E-slate,
Geogebra, Scratch-NETLOGO, etc)
- a learning analytics tool
- a communication and collaboration (CoI-Code)
facilitating and enhancing collaborative
design of educational resources for CMT
the c-books
Identifying social creativity in MC2 project
heterogeneity
diversity in
perspectives, expertise
interdisciplinary
collaboration…
In the CoI
social creativity
… in the design of c-books
Identifying social creativity in MC2 project
boundary crossing (Akkerman & Bakker, 2011)
CoI members transcending the
“boundaries” of their disciplinary and
professional field/ teaching practice
with the use of “boundary objects”: allowing them
- communicate
- collaborate
- enrich perspectives
social creativity
is nurtured by
processes of…
to achieve a
demanding
task: the
design of a
c-book
the CoI:
- 9 members:
- 3 Math edu
- 4 EE
- 1 on-line learning
- 1 developer
duration:
-18/10/2014 - 5/2/2015
- CoICode: 120 posts
A case study: social creativity in the design of the
“Sustainable city” c-book
A glimpse of the c-book “Sustainable city”...
The learning goal: to unveil the mathematics
hidden behind urban environmental issues causing unsustainability in the city
Focus and research question
to understand how social creativity in
the design of c-books is nurtured by
boundary-crossing interactions between
CoI members with a different disciplinary
and professional profile
Focus
Research question:
How do boundary-crossing interactions between CoI members with
an EE and a Math Ed profile affect the CoI's performance in terms of
social creativity in the design of a c-book?
Boundary-crossing: 4 mechanisms
Identification: defining the diverse identities and practices – delineating the boundaries
Coordination: communicative and cooperative efforts to transcend the boundaries
Reflection: expanding one’s perspectives through perspective-making and perspective-taking
Transformation: co-creation of shared problem space, and new, hybrid ‘objects’ and practices
Akkerman & Bakker (2011)
Method
Focus of analysis
• ‘critical episodes’
Selected segments of the CoI
members’ collaborative design
activity, highlighting aspects of
boundary-crossing interactions
a first lens to filter the collected data a contribution to our understanding of an interdisciplinary design activity of educational recourses as a socially creative process
Data corpus: The CoI members’ contributions in CoICode
Identification: employing differing ways of
delimiting own ‘boundaries’
EE CoI participants:
propose ideas stemming from environmental theory to be
used as metaphors/ organising concepts
identify and share online learning materials as sources of
inspiration for new design ideas
critically elaborate and work on others’ ideas
Math CoI participants:
express need for quantifiable data and formulae as input for
ideas
reject many ideas as too demanding in pedagogical and
technical elaboration
call for less abstract - more “concrete” ideas
Boundary-crossing and social creativity
- communicating and realising the boundaries
- different languages
- diverse needs
a rich and challenging environment
they get informed and inspired by other members’
perspectives
they are urged to devise ways to communicate and collaborate to pursue the common task
coordination and reflection are used to substantiate own perspectives and to create new perspectives
Coordination: defining ‘common space’
through translation
Establishing a common space for Maths and EE by bringing in resources, as “boundary objects”, such as:
- Posting a list of own readings for others to comment
- Searching for sources in a field other than own to
identify affinities
- “Translating” shared resources to bridge differences
and synthesize opinions
Reflection: creativity out of reflection
and for reflection
- Build new ideas and ‘objects’ to
substantiate and explicate
reflection (perspective-making)
- Secondary use: provoking
reflection in others (perspective-
taking)
Boundary objects. They enable:
-communication
-meaning construction
-integration of perspectives
-enrichment / expansion of pre-
existing views
Eirini’s idea: students realise the concept of climate change / rise of temperature through observing and comparing arithmetic values on a yearly basis
MC2 c-book productions
in Maths and sustainability learning
• Biking in the city
• Riding in the park
• Sustainable city
• Climate change
• The bioclimatic amusement park
thank you!
Maria Daskolia [email protected]
MCSquared (http://mc2-project.eu) is funded by the European Commission under FP& (Project no. 610467), Strategic Objective ICT-2013.8.1 “Technologies and scientific foundations in the field of creativity”
The research leading to these results was funded from the European Union, FP7, GA 610467: project “M C Squared”, http://mc2-project.eu. This publication reflects only the author’s views and Union is not liable for any use that may be made of the information contained therein.