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THE EVOLUTION OF TECHNOLOGY. LONDON. 24/02/12
PRESENTER
Throughout the years technology has developed
dramatically from simple devices to more complex devices
that do more than its function.
Throughout the introduction a montage of old and new technologies
are shown
Computers are now an important part of society but does
the use of computers lead to decreasing social skills.
The increase of social networking sites mean that people
can now socialise online but what affect is this having
on society. The languages skills of pupils in full time
education can be affected by the use of social networking
sites like msn.
Nowadays the games that are advertised involve physical
interaction but what physical damage is this having on
our bodies. Games consoles like Wii and Kinect are
marketed as exercise but is it healthier to ride a
bicycle outside or on the Wii.
The Mobile phone which was once used as a device to make
phone calls can now do things like take pictures, access
the internet, send and receivemessages and listen to
music. With so many apps and the development of smart
phones this raises the question: how many people actually
use their phones to make phone calls alone.
Clips of public interviews about what they use their phones for.
The representation of gender has dramatically changed
overthe years from the damsel in distress to hyper
sexualised females. Some have even become the heroines
and main characters.
There has been a movement from pixelated images to
computer generated images known as CGI's.This immerses
the player into the game because the images in the video
games resemble the objects in our everyday lives.
The improvement of technology has meant that the graphics
in video games has also improved for example in previous
video games like sonic, the main character sonic would
have to jump on the villain to get rid of them but in
modern video games like assassins creed bloody scenes are
shown.
(VOICEOVER)
Clip of an advert which shows worldwide gaming
This improvement of technology means that gamers can now
play worldwide. For example someone in Europe can play
with someone in the US.
(VOICEOVER)
Clips of violence in different video games
The violent images in video games show that the violence
in video games has increased. In video games such as
grand theft auto, assassins creed and la noir players can
inflict violence on the characters and commit all sorts
of crimes without the game showing the real consequences
of theiractions.
(VOICEOVER)
In modern video games women have been highly sexualised
it is estimated that 28%of women are represented as sex
objects in video games. The character princess peach in
Mario is presented with blonde hair wearing a pink dress
which is the typical stereotypeof a female. Nowadays due
to the role of women changing, in games like grandtheft
auto women are presented with large breasts, large hips
and very revealing clothes. So does this representation
mean that women's role inthe media is to be a sex object?
Clips of public responses.
We asked members of the public what they thought of this
poster advertising grand theft auto: vice city. After
asking members of the public what they thought of the way
women are represented in modern video games, we visited
the convent of Jesus and Mary language college and asked
an expert sociologist about what she thought of women
being sexualised in video games.7
Show sociologist interview
(VOICEOVER)
Cut to clips from games of different representations of women.
Join us after the break when we will be looking at how
some video games have represented females as independent
heroines in games like tombraider and final fantasy.