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Presentación del proyecto educativo Zombiología el 24/5/14 para el Workshop gEducation del Gamification World Congress´14
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0 Gamification World
Congress´14
How we Improved Biology Course
by means of Gamification
@SantiagoBio
#gwc14
May 24, 2014
gEducation
We´re not F
uente
: Sus W
arm
ing. h
ttp://w
ww
.mocp
ag
es.c
om
/moc.p
hp
/21
24
89C
Fuente
: Sus W
arm
ing. h
ttp://w
ww
.mocp
ag
es.c
om
/moc.p
hp
/21
24
89C
Another
Brick in
the Wall
Zombie apocalypse
Problem-Based Learning
14-15 agers
Biology - Geology
ZOMBIE
OUTBREAK
INVESTIGATION
REPOPULATION
NARRATIVE
ZOMBIE
OUTBREAK
DJK
#1 SURVIVAL
Food
Refuge
Water
INVESTIGATION
#2 INVESTIGATION
Supplies
Basecamp
Vaccines & medicines
Lab
REPOPULATION
#3 REPOPULATION
Growth rate
Human reproduction
Birth control
N Onboarding 97%
Quests (RPG) 100%
More complex tasks
80% fail 4% disengage
NOW,
WHAT?
Gamify
or
die
Gamification in
Source: Gamification Toolkit by @victormanriquey & the
invaluable help of @isidrorodrigo
Scarcity as the core
mechanic
World
Quests &
Virtual Economy
5 lives &
+200 Points
100% engagement
What we´ve
learned…
Be
careful
out
there…
www.zombiologia.com